示例#1
0
/*************************************************************************
	Set whether the list should allow multiple selections or just a
	single selection
*************************************************************************/
void Listbox::setMultiselectEnabled(bool setting)
{
	// only react if the setting is changed
	if (d_multiselect != setting)
	{
		d_multiselect = setting;

		// if we change to single-select, deselect all except the first selected item.
        WindowEventArgs args(this);
		if ((!d_multiselect) && (getSelectedCount() > 1))
		{
			ListboxItem* itm = getFirstSelectedItem();

			while ((itm = getNextSelected(itm)))
			{
				itm->setSelected(false);
			}

			onSelectionChanged(args);

		}

		onMultiselectModeChanged(args);
	}

}
示例#2
0
/*************************************************************************
	Handler for when mouse button is pressed
*************************************************************************/
void Listbox::onMouseButtonDown(MouseEventArgs& e)
{
	// base class processing
	Window::onMouseButtonDown(e);

	if (e.button == LeftButton)
	{
		bool modified = false;

		// clear old selections if no control key is pressed or if multi-select is off
		if (!(e.sysKeys & Control) || !d_multiselect)
		{
			modified = clearAllSelections_impl();
		}

		Point localPos(screenToWindow(e.position));

		if (getMetricsMode() == Relative)
		{
			localPos = relativeToAbsolute(localPos);
		}

		ListboxItem* item = getItemAtPoint(localPos);

		if (item != NULL)
		{
			modified = true;

			// select range or item, depending upon keys and last selected item
			if (((e.sysKeys & Shift) && (d_lastSelected != NULL)) && d_multiselect)
			{
				selectRange(getItemIndex(item), getItemIndex(d_lastSelected));
			}
			else
			{
				item->setSelected(item->isSelected() ^ true);
			}

			// update last selected item
			d_lastSelected = item->isSelected() ? item : NULL;
		}

		// fire event if needed
		if (modified)
		{
			WindowEventArgs args(this);
			onSelectionChanged(args);
		}
		
		e.handled = true;
	}

}