/** * (Lobby-)RankingInfo: Rankinginfo eines bestimmten Benutzers empfangen */ void dskHostGame::LC_RankingInfo(const LobbyPlayerInfo& player) { for(unsigned int i = 0; i < GAMECLIENT.GetPlayerCount(); ++i) { if(GAMECLIENT.GetPlayer(i).name == player.getName()) GAMECLIENT.GetPlayer(i).rating = player.getPunkte(); } }
/** * Lobby-Ranking-Info Nachricht. * * @param[in] email Die PlayerInfo des angefragten Spielers. * * @author FloSoft */ void LobbyServer::OnNMSLobbyRankingInfo(unsigned int id, const LobbyPlayerInfo& player) { LobbyPlayerInfo p = player; if(!MYSQLCLIENT.GetRankingInfo(p)) LOG.write("Failed to lookup Ranking of player %s!\n") % p.getName(); SendToAll(LobbyMessage_Lobby_Ranking_Info(p)); }
/** * * * * @author FloSoft */ bool MySQL::GetRankingInfo(LobbyPlayerInfo& player) { MYSQL_RES* pResult; MYSQL_ROW Row; char query[1024]; char name[256]; mysql_real_escape_string(m_pMySQL, name, player.getName().c_str(), (unsigned long)player.getName().length()); //snprintf(query, 1024, "SELECT username, win, lose FROM `tb_user` WHERE `username` = '%s' LIMIT 1;", name); snprintf(query, 1024, "SELECT user, win, lose FROM `users` WHERE `user` = '%s' LIMIT 1;", name); if(!DoQuery(query)) return false; pResult = mysql_store_result(m_pMySQL); if(mysql_num_rows(pResult) == 0) { mysql_free_result(pResult); return true; } Row = mysql_fetch_row(pResult); int punkte = atoi(Row[1]) * 100 - atoi(Row[2]) * 70; if(punkte < 0) punkte = 0; //player.setId(0); player.setName(Row[0]); player.setGewonnen(atoi(Row[1])); player.setVerloren(atoi(Row[2])); player.setPunkte(punkte); mysql_free_result(pResult); return true; }