示例#1
0
// Lock conflict matrix tests
static void checkConflict(LockMode existingMode, LockMode newMode, bool hasConflict) {
    LockManager lockMgr;
    const ResourceId resId(RESOURCE_COLLECTION, std::string("TestDB.collection"));

    MMAPV1LockerImpl lockerExisting;
    TrackingLockGrantNotification notifyExisting;
    LockRequest requestExisting;
    requestExisting.initNew(&lockerExisting, &notifyExisting);

    ASSERT(LOCK_OK == lockMgr.lock(resId, &requestExisting, existingMode));

    MMAPV1LockerImpl lockerNew;
    TrackingLockGrantNotification notifyNew;
    LockRequest requestNew;
    requestNew.initNew(&lockerNew, &notifyNew);

    LockResult result = lockMgr.lock(resId, &requestNew, newMode);
    if (hasConflict) {
        ASSERT_EQUALS(LOCK_WAITING, result);
    } else {
        ASSERT_EQUALS(LOCK_OK, result);
    }

    lockMgr.unlock(&requestNew);
    lockMgr.unlock(&requestExisting);
}
示例#2
0
    TEST(LockManager, GrantRecursiveNonCompatibleConvertDown) {
        LockManager lockMgr;
        const ResourceId resId(RESOURCE_COLLECTION, std::string("TestDB.collection"));

        LockState locker;
        TrackingLockGrantNotification notify;

        LockRequest request;
        request.initNew(&locker, &notify);

        ASSERT(LOCK_OK == lockMgr.lock(resId, &request, MODE_X));
        ASSERT(request.mode == MODE_X);
        ASSERT(request.recursiveCount == 1);
        ASSERT(notify.numNotifies == 0);

        // Acquire again, in *non-compatible*, but less strict mode
        ASSERT(LOCK_OK == lockMgr.lock(resId, &request, MODE_S));
        ASSERT(request.mode == MODE_X);
        ASSERT(request.recursiveCount == 2);
        ASSERT(notify.numNotifies == 0);

        // Release first acquire
        lockMgr.unlock(&request);
        ASSERT(request.mode == MODE_X);
        ASSERT(request.recursiveCount == 1);

        // Release second acquire
        lockMgr.unlock(&request);
        ASSERT(request.recursiveCount == 0);
    }
示例#3
0
    LockResult LockerImpl::lock(const ResourceId& resId, LockMode mode, unsigned timeoutMs) {
        _notify.clear();

        _lock.lock();
        LockRequest* request = _find(resId);
        if (request == NULL) {
            request = new LockRequest();
            request->initNew(resId, this, &_notify);

            _requests.insert(LockRequestsPair(resId, request));
        }
        else {
            invariant(request->recursiveCount > 0);
            request->notify = &_notify;
        }
        _lock.unlock();

        // Methods on the Locker class are always called single-threadly, so it is safe to release
        // the spin lock, which protects the Locker here. The only thing which could alter the
        // state of the request is deadlock detection, which however would synchronize on the
        // LockManager calls.

        LockResult result = globalLockManagerPtr->lock(resId, request, mode);
        if (result == LOCK_WAITING) {
            // Under MMAP V1 engine a deadlock can occur if a thread goes to sleep waiting on DB
            // lock, while holding the flush lock, so it has to be released. This is only correct
            // to do if not in a write unit of work.
            bool unlockedFlushLock = false;

            if (!inAWriteUnitOfWork() && 
                (resId != resourceIdGlobal) &&
                (resId != resourceIdMMAPV1Flush) &&
                (resId != resourceIdLocalDB)) {

                invariant(unlock(resourceIdMMAPV1Flush));
                unlockedFlushLock = true;
            }

            // Do the blocking outside of the flush lock (if not in a write unit of work)
            result = _notify.wait(timeoutMs);

            if (unlockedFlushLock) {
                // We cannot obey the timeout here, because it is not correct to return from the
                // lock request with the flush lock released.
                invariant(LOCK_OK ==
                    lock(resourceIdMMAPV1Flush, getLockMode(resourceIdGlobal), UINT_MAX));
            }
        }

        if (result != LOCK_OK) {
            // Can only be LOCK_TIMEOUT, because the lock manager does not return any other errors
            // at this point. Could be LOCK_DEADLOCK, when deadlock detection is implemented.
            invariant(result == LOCK_TIMEOUT);
            invariant(_unlockAndUpdateRequestsList(resId, request));
        }

        return result;
    }
示例#4
0
TEST(LockManager, Grant) {
    LockManager lockMgr;
    const ResourceId resId(RESOURCE_COLLECTION, std::string("TestDB.collection"));

    MMAPV1LockerImpl locker;
    TrackingLockGrantNotification notify;

    LockRequest request;
    request.initNew(&locker, &notify);

    ASSERT(LOCK_OK == lockMgr.lock(resId, &request, MODE_S));
    ASSERT(request.mode == MODE_S);
    ASSERT(request.recursiveCount == 1);
    ASSERT(notify.numNotifies == 0);

    lockMgr.unlock(&request);
    ASSERT(request.recursiveCount == 0);
}
void LockManager::run() {
  deadlock_detector_->start();

  const std::uint64_t kMaxTryIncoming =
      static_cast<std::uint64_t>(FLAGS_max_try_incoming);
  const std::uint64_t kMaxTryInner =
      static_cast<std::uint64_t>(FLAGS_max_try_incoming);

  while (true) {
    for (std::uint64_t tries = 0; tries < kMaxTryIncoming; ++tries) {
      if (!incoming_requests_.empty()) {
        const LockRequest request = incoming_requests_.popOne();
        if (request.getRequestType() == RequestType::kReleaseLocks) {
          CHECK(releaseAllLocks(request.getTransactionId()))
              << "Unexpected condition occured.";

        } else if (acquireLock(request.getTransactionId(),
                               request.getResourceId(),
                               request.getAccessMode())) {
          LOG(INFO) << "Transaction "
                    << std::to_string(request.getTransactionId())
                    << " is waiting " + request.getResourceId().toString();

            inner_pending_requests_.push(request);
        } else {
            LOG(INFO) << "Transaction "
                      << std::to_string(request.getTransactionId())
                      << " acquired " + request.getResourceId().toString();

            permitted_requests_.push(request);
        }
      }
    }

    for (std::uint64_t tries = 0; tries < kMaxTryInner; ++tries) {
      if (!inner_pending_requests_.empty()) {
        const LockRequest request = inner_pending_requests_.front();

        if (acquireLock(request.getTransactionId(), request.getResourceId(),
                        request.getAccessMode())) {
          inner_pending_requests_.pop();
          permitted_requests_.push(request);
        }
      }
    }

    // Resolve deadlocks.
    killVictims();
  }
}