示例#1
0
LuaStack *LuaStack::create(void)
{
    LuaStack *stack = new LuaStack();
    stack->init();
    stack->autorelease();
    return stack;
}
示例#2
0
LuaStack *LuaStack::attach(lua_State *L)
{
    LuaStack *stack = new LuaStack();
    stack->initWithLuaState(L);
    stack->autorelease();
    return stack;
}
LuaStack *LuaStack::create(void)
{
    LuaStack *stack = new (std::nothrow) LuaStack();
    stack->init();
    stack->autorelease();
    return stack;
}