void LVL_ModeResize::set() { if(!scene) return; LvlScene *s = dynamic_cast<LvlScene *>(scene); s->clearSelection(); s->resetCursor(); s->m_eraserIsEnabled=false; s->m_pastingMode=false; s->m_busyMode=true; s->m_disableMoveItems=true; s->m_viewPort->setInteractive(true); s->m_viewPort->setCursor(Themes::Cursor(Themes::cursor_resizing)); s->m_viewPort->setDragMode(QGraphicsView::NoDrag); }
void LVL_ModeResize::set() { if(!scene) return; LvlScene *s = dynamic_cast<LvlScene *>(scene); s->EraserEnabled=false; s->PasteFromBuffer=false; s->DrawMode=true; s->disableMoveItems=true; s->clearSelection(); s->resetCursor(); s->_viewPort->setInteractive(true); s->_viewPort->setCursor(Themes::Cursor(Themes::cursor_resizing)); s->_viewPort->setDragMode(QGraphicsView::NoDrag); }