示例#1
0
MFInitStatus MFHeap_InitModule()
{
	MFCALLSTACK;

	MFDebug_Assert(MFThread_GetMutexSizePlatformSpecific() <= sizeof(gMutexBuffer), "Mutex buffer too small!");
	MFThread_InitMutexPlatformSpecific((MFMutex)gMutexBuffer, "MFHeap alloc mutex");
	gAllocMutex = (MFMutex)gMutexBuffer;

	// any heap tracking allocations should be made in the debug space
	MFHeap *pOld = MFHeap_SetActiveHeap(MFHeap_GetDebugHeap());

#if defined(_USE_TRACKING_HASH_TABLE)
	// set up the memory tracking hash table
	// note: this is slightly complicated due to the chicken and egg nature
	// of making the first allocation for the pool its self ;)
	static const int numAllocHeaders = 1024;
//	uint32 bytes = (sizeof(MFHeap_AllocItem) + sizeof(void**)) * numAllocHeaders;
//	void *pPoolMemory = MFHeap_Alloc(bytes);
//	gAllocHeaderPool.Init(sizeof(MFHeap_AllocItem), numAllocHeaders, 1024, pPoolMemory, bytes);
	gAllocHeaderPool.Init(sizeof(MFHeap_AllocItem), numAllocHeaders, 1024);

	MFZeroMemory(gpAllocTable, sizeof(gpAllocTable));

	// artificially add an entry for the pool its self...
	MFHeap_AllocItem *pHeader = (MFHeap_AllocItem*)gAllocHeaderPool.Alloc();
	pHeader->header.pHeap = &gExternalHeap;
	pHeader->header.size = bytes;
	pHeader->header.pFile = __FILE__;
	pHeader->header.line = (uint16)__LINE__;
	pHeader->header.alignment = 4;
	pHeader->pMemory = pPoolMemory;
	pHeader->pNext = NULL;
	gpAllocTable[MFUtil_HashPointer(pPoolMemory) % MFHeap_AllocTableLength] = pHeader;
#endif
#if defined(_USE_ALLOC_TRACKER)
	gAllocList.Init(sizeof(void*), 1024, 1024);
	gPoolInitialised = true;
#endif

	// restore the active heap
	MFHeap_SetActiveHeap(pOld);

	// init the heap
	MFHeap_InitModulePlatformSpecific();

	return MFAIC_Succeeded;
}
示例#2
0
MFInitStatus MFString_InitModule(int moduleId, bool bPerformInitialisation)
{
	if(!bPerformInitialisation)
		return MFIS_Succeeded;

	if(gModuleInitCount == 0)
	{
		++gModuleInitCount;

		stringHeap.Init(gStringGroups, sizeof(gStringGroups) / sizeof(gStringGroups[0]));
		stringPool.Init(sizeof(MFStringData), 128, 128);
	}

	return MFIS_Succeeded;
}
示例#3
0
void MFSound_InitModulePlatformSpecific(int *pSoundDataSize, int *pVoiceDataSize)
{
	MFCALLSTACK;

	gDevices.Init(sizeof(AudioDevice), 8, 8);

	ALCint minor, major;
	alcGetIntegerv(NULL, ALC_MAJOR_VERSION, 1, &major);
	alcGetIntegerv(NULL, ALC_MINOR_VERSION, 1, &minor);
	gAPIVersion = major*100 + minor;

	bool bCanEnumerate, bHasCapture;
	if(gAPIVersion >= 101)
	{
		bCanEnumerate = true;
		bHasCapture = true;
	}
	else
	{
		bCanEnumerate = alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") == AL_TRUE;
		bHasCapture = alcIsExtensionPresent(NULL, "ALC_EXT_CAPTURE") == AL_TRUE;
	}

	if(bCanEnumerate)
	{
		const char *pDevices = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
		const char *pDefault = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
		while(pDevices && *pDevices)
		{
			bool bIsDefault = !MFString_Compare(pDevices, pDefault);
			MFDebug_Log(2, MFStr("OpenAL: found output device '%s'%s", pDevices, bIsDefault ? " (default)" : ""));

			MFDevice *pDevice = MFDevice_AllocDevice(MFDT_AudioRender, &DestroyDevice);
			pDevice->pInternal = gDevices.AllocAndZero();
			pDevice->state = MFDevState_Ready;

			AudioDevice &device = *(AudioDevice*)pDevice->pInternal;
			MFString_CopyN(pDevice->strings[MFDS_ID], pDevices, sizeof(pDevice->strings[MFDS_ID])-1);
			pDevice->strings[MFDS_ID][sizeof(pDevice->strings[MFDS_ID])-1] = 0;
			device.pDevice = NULL;

			if(bIsDefault)
					MFDevice_SetDefaultDevice(MFDT_AudioRender, MFDDT_All, pDevice);

			pDevices += MFString_Length(pDevices) + 1;
		}

		if(!MFDevice_GetDefaultDevice(MFDT_AudioRender, MFDDT_Default))
		{
			MFDebug_Warn(2, "OpenAL: No default output device?");

			// HACK: set it to the first one...
			MFDevice *pDevice = MFDevice_GetDeviceByIndex(MFDT_AudioRender, 0);
			MFDevice_SetDefaultDevice(MFDT_AudioRender, MFDDT_All, pDevice);
		}

		if(bHasCapture)
		{
			pDevices = alcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER);
			pDefault = alcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
			while(pDevices && *pDevices)
			{
				bool bIsDefault = !MFString_Compare(pDevices, pDefault);
				MFDebug_Log(2, MFStr("OpenAL: found capture device '%s'%s", pDevices, bIsDefault ? " (default)" : ""));

				MFDevice *pDevice = MFDevice_AllocDevice(MFDT_AudioCapture, &DestroyDevice);
				pDevice->pInternal = gDevices.AllocAndZero();
				pDevice->state = MFDevState_Ready;

				AudioDevice &device = *(AudioDevice*)pDevice->pInternal;
				MFString_CopyN(pDevice->strings[MFDS_ID], pDevices, sizeof(pDevice->strings[MFDS_ID])-1);
				pDevice->strings[MFDS_ID][sizeof(pDevice->strings[MFDS_ID])-1] = 0;
				device.pDevice = NULL;

				if(bIsDefault)
					MFDevice_SetDefaultDevice(MFDT_AudioCapture, MFDDT_All, pDevice);

				pDevices += MFString_Length(pDevices) + 1;
			}

			if(!MFDevice_GetDefaultDevice(MFDT_AudioCapture, MFDDT_Default))
				MFDebug_Warn(2, "OpenAL: No default capture device?");
		}
	}

	// create a context
	Context *pContext = CreateContext(MFDevice_GetDefaultDevice(MFDT_AudioRender, MFDDT_Default));
	MakeCurrent(pContext);

	// we need to return the size of the internal structures so the platform independant
	// code can make the correct allocations..
	*pSoundDataSize = sizeof(MFSoundDataInternal);
	*pVoiceDataSize = sizeof(MFVoiceDataInternal);
}
示例#4
0
void MFSound_InitWASAPI()
{
	gDevices.Init(sizeof(MFAudioDevice), 8, 8);
	gCaptureDevices.Init(sizeof(MFAudioCaptureDevice), 8, 8);

	HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), (void**)&gpEnumerator);
	if(FAILED(hr))
	{
		MFDebug_Assert(false, "Couldn't create multimedia device enumerator!");
		return;
	}

	// enumerate audio devices...
	gpNotification = new MFAudioDeviceNotification;
	gpEnumerator->RegisterEndpointNotificationCallback(gpNotification);

	// enumerate render devices
	IMMDeviceCollection *pDevices;
	gpEnumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE | DEVICE_STATE_UNPLUGGED, &pDevices);
	if(pDevices)
	{
		UINT count;
		pDevices->GetCount(&count);

		for(UINT i=0; i<count; ++i)
		{
			IMMDevice *pDevice;
			pDevices->Item(i, &pDevice);

			MFDevice *pDev = MFDevice_AllocDevice(MFDT_AudioRender, NULL);
			pDev->pInternal = gDevices.AllocAndZero();
			MFAudioDevice &device = *(MFAudioDevice*)pDev->pInternal;

			GetDeviceInfo(pDevice, pDev);

			pDevice->Release();

			MFDebug_Log(0, MFStr("Found audio device: %s, %s - state: %d (%s)", pDev->strings[MFDS_DeviceName], pDev->strings[MFDS_Manufacturer], device.state, pDev->strings[MFDS_ID]));
		}
		pDevices->Release();
	}

	// enumerate capture devices
	gpEnumerator->EnumAudioEndpoints(eCapture, DEVICE_STATE_ACTIVE | DEVICE_STATE_UNPLUGGED, &pDevices);
	if(pDevices)
	{
		UINT count;
		pDevices->GetCount(&count);

		for(UINT i=0; i<count; ++i)
		{
			IMMDevice *pDevice;
			pDevices->Item(i, &pDevice);

			MFDevice *pDev = MFDevice_AllocDevice(MFDT_AudioCapture, NULL);
			pDev->pInternal = gCaptureDevices.AllocAndZero();
			MFAudioCaptureDevice &device = *(MFAudioCaptureDevice*)pDev->pInternal;

			GetDeviceInfo(pDevice, pDev);

			pDevice->Release();

			MFDebug_Log(0, MFStr("Found audio capture device: %s, %s - state: %d (%s)", pDev->strings[MFDS_DeviceName], pDev->strings[MFDS_Manufacturer], device.state, pDev->strings[MFDS_ID]));
		}
		pDevices->Release();
	}

	// set defaults (this is some awkward windows code!)
	for(int i=0; i<2; ++i)
	{
		for(int j=0; j<3; ++j)
		{
			IMMDevice *pDevice;
			gpEnumerator->GetDefaultAudioEndpoint(gDirection[i], gRole[j], &pDevice);
			if(pDevice)
			{
				wchar_t *pDefaultId;
				pDevice->GetId(&pDefaultId);
				char temp[128];
				MFString_CopyUTF16ToUTF8(temp, pDefaultId);
				MFDevice *pDev = MFDevice_GetDeviceById(temp);
				MFDevice_SetDefaultDevice(gDt[i], gDef[j], pDev);
				CoTaskMemFree(pDefaultId);
				pDevice->Release();
			}
		}
	}
}