void MWindow::sendEvents(MWinEvent * events) { MKeyboard * keyboard = MKeyboard::getInstance(); MMouse * mouse = MMouse::getInstance(); switch(events->type) { case MWIN_EVENT_KEY_DOWN: keyboard->onKeyDown(events->data[0]); break; case MWIN_EVENT_KEY_UP: keyboard->onKeyUp(events->data[0]); break; case MWIN_EVENT_WINDOW_RESIZE: m_width = (unsigned int)events->data[0]; m_height = (unsigned int)events->data[1]; break; case MWIN_EVENT_WINDOW_MOVE: m_position[0] = events->data[0]; m_position[1] = events->data[1]; break; case MWIN_EVENT_MOUSE_BUTTON_DOWN: mouse->downButton(events->data[0]); break; case MWIN_EVENT_MOUSE_BUTTON_UP: mouse->upButton(events->data[0]); break; case MWIN_EVENT_MOUSE_WHEEL_MOVE: mouse->setWheelDirection(events->data[0]); break; case MWIN_EVENT_MOUSE_MOVE: mouse->setPosition(events->data[0], events->data[1]); break; } if(m_pointerEvent) m_pointerEvent(events); }