示例#1
0
bool
MBasicBlock::inheritPhisFromBackedge(MBasicBlock* backedge, bool* hadTypeChange)
{
    // We must be a pending loop header
    MOZ_ASSERT(kind_ == PENDING_LOOP_HEADER);

    size_t stackDepth = entryResumePoint()->stackDepth();
    for (size_t slot = 0; slot < stackDepth; slot++) {
        // Get the value stack-slot of the back edge.
        MDefinition* exitDef = backedge->getSlot(slot);

        // Get the value of the loop header.
        MDefinition* loopDef = entryResumePoint()->getOperand(slot);
        if (loopDef->block() != this) {
            // If we are finishing a pending loop header, then we need to ensure
            // that all operands are phis. This is usualy the case, except for
            // object/arrays build with generators, in which case we share the
            // same allocations across all blocks.
            MOZ_ASSERT(loopDef->block()->id() < id());
            MOZ_ASSERT(loopDef == exitDef);
            continue;
        }

        // Phis are allocated by NewPendingLoopHeader.
        MPhi* entryDef = loopDef->toPhi();
        MOZ_ASSERT(entryDef->block() == this);

        if (entryDef == exitDef) {
            // If the exit def is the same as the entry def, make a redundant
            // phi. Since loop headers have exactly two incoming edges, we
            // know that that's just the first input.
            //
            // Note that we eliminate later rather than now, to avoid any
            // weirdness around pending continue edges which might still hold
            // onto phis.
            exitDef = entryDef->getOperand(0);
        }

        bool typeChange = false;

        if (!entryDef->addInputSlow(exitDef))
            return false;
        if (!entryDef->checkForTypeChange(exitDef, &typeChange))
            return false;
        *hadTypeChange |= typeChange;
        setSlot(slot, entryDef);
    }

    return true;
}