/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each /// of its predecessors. bool TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF, SmallVector<MachineBasicBlock*, 8> &TDBBs, SmallVector<MachineInstr*, 16> &Copies) { if (!shouldTailDuplicate(MF, *TailBB)) return false; DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n'); // Iterate through all the unique predecessors and tail-duplicate this // block into them, if possible. Copying the list ahead of time also // avoids trouble with the predecessor list reallocating. bool Changed = false; SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(), TailBB->pred_end()); DenseSet<unsigned> UsedByPhi; getRegsUsedByPHIs(*TailBB, &UsedByPhi); for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(), PE = Preds.end(); PI != PE; ++PI) { MachineBasicBlock *PredBB = *PI; assert(TailBB != PredBB && "Single-block loop should have been rejected earlier!"); // EH edges are ignored by AnalyzeBranch. if (PredBB->succ_size() > 1) continue; MachineBasicBlock *PredTBB, *PredFBB; SmallVector<MachineOperand, 4> PredCond; if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)) continue; if (!PredCond.empty()) continue; // Don't duplicate into a fall-through predecessor (at least for now). if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough()) continue; DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB << "From Succ: " << *TailBB); TDBBs.push_back(PredBB); // Remove PredBB's unconditional branch. TII->RemoveBranch(*PredBB); // Clone the contents of TailBB into PredBB. DenseMap<unsigned, unsigned> LocalVRMap; SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos; MachineBasicBlock::iterator I = TailBB->begin(); while (I != TailBB->end()) { MachineInstr *MI = &*I; ++I; if (MI->isPHI()) { // Replace the uses of the def of the PHI with the register coming // from PredBB. ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, true); } else { // Replace def of virtual registers with new registers, and update // uses with PHI source register or the new registers. DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap, UsedByPhi); } } MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator(); for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) { Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(), TII->get(TargetOpcode::COPY), CopyInfos[i].first).addReg(CopyInfos[i].second)); } // Simplify TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true); NumInstrDups += TailBB->size() - 1; // subtract one for removed branch // Update the CFG. PredBB->removeSuccessor(PredBB->succ_begin()); assert(PredBB->succ_empty() && "TailDuplicate called on block with multiple successors!"); for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(), E = TailBB->succ_end(); I != E; ++I) PredBB->addSuccessor(*I); Changed = true; ++NumTailDups; } // If TailBB was duplicated into all its predecessors except for the prior // block, which falls through unconditionally, move the contents of this // block into the prior block. MachineBasicBlock *PrevBB = prior(MachineFunction::iterator(TailBB)); MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; SmallVector<MachineOperand, 4> PriorCond; // This has to check PrevBB->succ_size() because EH edges are ignored by // AnalyzeBranch. if (PrevBB->succ_size() == 1 && !TII->AnalyzeBranch(*PrevBB, PriorTBB, PriorFBB, PriorCond, true) && PriorCond.empty() && !PriorTBB && TailBB->pred_size() == 1 && !TailBB->hasAddressTaken()) { DEBUG(dbgs() << "\nMerging into block: " << *PrevBB << "From MBB: " << *TailBB); if (PreRegAlloc) { DenseMap<unsigned, unsigned> LocalVRMap; SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos; MachineBasicBlock::iterator I = TailBB->begin(); // Process PHI instructions first. while (I != TailBB->end() && I->isPHI()) { // Replace the uses of the def of the PHI with the register coming // from PredBB. MachineInstr *MI = &*I++; ProcessPHI(MI, TailBB, PrevBB, LocalVRMap, CopyInfos, UsedByPhi, true); if (MI->getParent()) MI->eraseFromParent(); } // Now copy the non-PHI instructions. while (I != TailBB->end()) { // Replace def of virtual registers with new registers, and update // uses with PHI source register or the new registers. MachineInstr *MI = &*I++; DuplicateInstruction(MI, TailBB, PrevBB, MF, LocalVRMap, UsedByPhi); MI->eraseFromParent(); } MachineBasicBlock::iterator Loc = PrevBB->getFirstTerminator(); for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) { Copies.push_back(BuildMI(*PrevBB, Loc, DebugLoc(), TII->get(TargetOpcode::COPY), CopyInfos[i].first) .addReg(CopyInfos[i].second)); } } else { // No PHIs to worry about, just splice the instructions over. PrevBB->splice(PrevBB->end(), TailBB, TailBB->begin(), TailBB->end()); } PrevBB->removeSuccessor(PrevBB->succ_begin()); assert(PrevBB->succ_empty()); PrevBB->transferSuccessors(TailBB); TDBBs.push_back(PrevBB); Changed = true; } // If this is after register allocation, there are no phis to fix. if (!PreRegAlloc) return Changed; // If we made no changes so far, we are safe. if (!Changed) return Changed; // Handle the nasty case in that we duplicated a block that is part of a loop // into some but not all of its predecessors. For example: // 1 -> 2 <-> 3 | // \ | // \---> rest | // if we duplicate 2 into 1 but not into 3, we end up with // 12 -> 3 <-> 2 -> rest | // \ / | // \----->-----/ | // If there was a "var = phi(1, 3)" in 2, it has to be ultimately replaced // with a phi in 3 (which now dominates 2). // What we do here is introduce a copy in 3 of the register defined by the // phi, just like when we are duplicating 2 into 3, but we don't copy any // real instructions or remove the 3 -> 2 edge from the phi in 2. for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(), PE = Preds.end(); PI != PE; ++PI) { MachineBasicBlock *PredBB = *PI; if (std::find(TDBBs.begin(), TDBBs.end(), PredBB) != TDBBs.end()) continue; // EH edges if (PredBB->succ_size() != 1) continue; DenseMap<unsigned, unsigned> LocalVRMap; SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos; MachineBasicBlock::iterator I = TailBB->begin(); // Process PHI instructions first. while (I != TailBB->end() && I->isPHI()) { // Replace the uses of the def of the PHI with the register coming // from PredBB. MachineInstr *MI = &*I++; ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos, UsedByPhi, false); } MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator(); for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) { Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(), TII->get(TargetOpcode::COPY), CopyInfos[i].first).addReg(CopyInfos[i].second)); } } return Changed; }
/// shouldTailDuplicate - Determine if it is profitable to duplicate this block. bool TailDuplicatePass::shouldTailDuplicate(const MachineFunction &MF, MachineBasicBlock &TailBB) { // Only duplicate blocks that end with unconditional branches. if (TailBB.canFallThrough()) return false; // Don't try to tail-duplicate single-block loops. if (TailBB.isSuccessor(&TailBB)) return false; // Set the limit on the cost to duplicate. When optimizing for size, // duplicate only one, because one branch instruction can be eliminated to // compensate for the duplication. unsigned MaxDuplicateCount; if (TailDuplicateSize.getNumOccurrences() == 0 && MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) MaxDuplicateCount = 1; else MaxDuplicateCount = TailDuplicateSize; // If the target has hardware branch prediction that can handle indirect // branches, duplicating them can often make them predictable when there // are common paths through the code. The limit needs to be high enough // to allow undoing the effects of tail merging and other optimizations // that rearrange the predecessors of the indirect branch. if (PreRegAlloc && !TailBB.empty()) { const TargetInstrDesc &TID = TailBB.back().getDesc(); if (TID.isIndirectBranch()) MaxDuplicateCount = 20; } // Check the instructions in the block to determine whether tail-duplication // is invalid or unlikely to be profitable. unsigned InstrCount = 0; for (MachineBasicBlock::const_iterator I = TailBB.begin(); I != TailBB.end(); ++I) { // Non-duplicable things shouldn't be tail-duplicated. if (I->getDesc().isNotDuplicable()) return false; // Do not duplicate 'return' instructions if this is a pre-regalloc run. // A return may expand into a lot more instructions (e.g. reload of callee // saved registers) after PEI. if (PreRegAlloc && I->getDesc().isReturn()) return false; // Avoid duplicating calls before register allocation. Calls presents a // barrier to register allocation so duplicating them may end up increasing // spills. if (PreRegAlloc && I->getDesc().isCall()) return false; if (!I->isPHI() && !I->isDebugValue()) InstrCount += 1; if (InstrCount > MaxDuplicateCount) return false; } return true; }
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each /// of its predecessors. bool TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF, SmallVector<MachineBasicBlock*, 8> &TDBBs, SmallVector<MachineInstr*, 16> &Copies) { // Set the limit on the number of instructions to duplicate, with a default // of one less than the tail-merge threshold. When optimizing for size, // duplicate only one, because one branch instruction can be eliminated to // compensate for the duplication. unsigned MaxDuplicateCount; if (TailDuplicateSize.getNumOccurrences() == 0 && MF.getFunction()->hasFnAttr(Attribute::OptimizeForSize)) MaxDuplicateCount = 1; else MaxDuplicateCount = TailDuplicateSize; if (PreRegAlloc) { if (TailBB->empty()) return false; const TargetInstrDesc &TID = TailBB->back().getDesc(); // Pre-regalloc tail duplication hurts compile time and doesn't help // much except for indirect branches and returns. if (!TID.isIndirectBranch() && !TID.isReturn()) return false; // If the target has hardware branch prediction that can handle indirect // branches, duplicating them can often make them predictable when there // are common paths through the code. The limit needs to be high enough // to allow undoing the effects of tail merging and other optimizations // that rearrange the predecessors of the indirect branch. MaxDuplicateCount = 20; } // Don't try to tail-duplicate single-block loops. if (TailBB->isSuccessor(TailBB)) return false; // Check the instructions in the block to determine whether tail-duplication // is invalid or unlikely to be profitable. unsigned InstrCount = 0; bool HasCall = false; for (MachineBasicBlock::iterator I = TailBB->begin(); I != TailBB->end(); ++I) { // Non-duplicable things shouldn't be tail-duplicated. if (I->getDesc().isNotDuplicable()) return false; // Do not duplicate 'return' instructions if this is a pre-regalloc run. // A return may expand into a lot more instructions (e.g. reload of callee // saved registers) after PEI. if (PreRegAlloc && I->getDesc().isReturn()) return false; // Don't duplicate more than the threshold. if (InstrCount == MaxDuplicateCount) return false; // Remember if we saw a call. if (I->getDesc().isCall()) HasCall = true; if (!I->isPHI() && !I->isDebugValue()) InstrCount += 1; } // Don't tail-duplicate calls before register allocation. Calls presents a // barrier to register allocation so duplicating them may end up increasing // spills. if (InstrCount > 1 && (PreRegAlloc && HasCall)) return false; DEBUG(dbgs() << "\n*** Tail-duplicating BB#" << TailBB->getNumber() << '\n'); // Iterate through all the unique predecessors and tail-duplicate this // block into them, if possible. Copying the list ahead of time also // avoids trouble with the predecessor list reallocating. bool Changed = false; SmallSetVector<MachineBasicBlock*, 8> Preds(TailBB->pred_begin(), TailBB->pred_end()); for (SmallSetVector<MachineBasicBlock *, 8>::iterator PI = Preds.begin(), PE = Preds.end(); PI != PE; ++PI) { MachineBasicBlock *PredBB = *PI; assert(TailBB != PredBB && "Single-block loop should have been rejected earlier!"); if (PredBB->succ_size() > 1) continue; MachineBasicBlock *PredTBB, *PredFBB; SmallVector<MachineOperand, 4> PredCond; if (TII->AnalyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true)) continue; if (!PredCond.empty()) continue; // EH edges are ignored by AnalyzeBranch. if (PredBB->succ_size() != 1) continue; // Don't duplicate into a fall-through predecessor (at least for now). if (PredBB->isLayoutSuccessor(TailBB) && PredBB->canFallThrough()) continue; DEBUG(dbgs() << "\nTail-duplicating into PredBB: " << *PredBB << "From Succ: " << *TailBB); TDBBs.push_back(PredBB); // Remove PredBB's unconditional branch. TII->RemoveBranch(*PredBB); // Clone the contents of TailBB into PredBB. DenseMap<unsigned, unsigned> LocalVRMap; SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos; MachineBasicBlock::iterator I = TailBB->begin(); while (I != TailBB->end()) { MachineInstr *MI = &*I; ++I; if (MI->isPHI()) { // Replace the uses of the def of the PHI with the register coming // from PredBB. ProcessPHI(MI, TailBB, PredBB, LocalVRMap, CopyInfos); } else { // Replace def of virtual registers with new registers, and update // uses with PHI source register or the new registers. DuplicateInstruction(MI, TailBB, PredBB, MF, LocalVRMap); } } MachineBasicBlock::iterator Loc = PredBB->getFirstTerminator(); for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) { Copies.push_back(BuildMI(*PredBB, Loc, DebugLoc(), TII->get(TargetOpcode::COPY), CopyInfos[i].first).addReg(CopyInfos[i].second)); } NumInstrDups += TailBB->size() - 1; // subtract one for removed branch // Update the CFG. PredBB->removeSuccessor(PredBB->succ_begin()); assert(PredBB->succ_empty() && "TailDuplicate called on block with multiple successors!"); for (MachineBasicBlock::succ_iterator I = TailBB->succ_begin(), E = TailBB->succ_end(); I != E; ++I) PredBB->addSuccessor(*I); Changed = true; ++NumTailDups; } // If TailBB was duplicated into all its predecessors except for the prior // block, which falls through unconditionally, move the contents of this // block into the prior block. MachineBasicBlock *PrevBB = prior(MachineFunction::iterator(TailBB)); MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0; SmallVector<MachineOperand, 4> PriorCond; bool PriorUnAnalyzable = TII->AnalyzeBranch(*PrevBB, PriorTBB, PriorFBB, PriorCond, true); // This has to check PrevBB->succ_size() because EH edges are ignored by // AnalyzeBranch. if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB && TailBB->pred_size() == 1 && PrevBB->succ_size() == 1 && !TailBB->hasAddressTaken()) { DEBUG(dbgs() << "\nMerging into block: " << *PrevBB << "From MBB: " << *TailBB); if (PreRegAlloc) { DenseMap<unsigned, unsigned> LocalVRMap; SmallVector<std::pair<unsigned,unsigned>, 4> CopyInfos; MachineBasicBlock::iterator I = TailBB->begin(); // Process PHI instructions first. while (I != TailBB->end() && I->isPHI()) { // Replace the uses of the def of the PHI with the register coming // from PredBB. MachineInstr *MI = &*I++; ProcessPHI(MI, TailBB, PrevBB, LocalVRMap, CopyInfos); if (MI->getParent()) MI->eraseFromParent(); } // Now copy the non-PHI instructions. while (I != TailBB->end()) { // Replace def of virtual registers with new registers, and update // uses with PHI source register or the new registers. MachineInstr *MI = &*I++; DuplicateInstruction(MI, TailBB, PrevBB, MF, LocalVRMap); MI->eraseFromParent(); } MachineBasicBlock::iterator Loc = PrevBB->getFirstTerminator(); for (unsigned i = 0, e = CopyInfos.size(); i != e; ++i) { Copies.push_back(BuildMI(*PrevBB, Loc, DebugLoc(), TII->get(TargetOpcode::COPY), CopyInfos[i].first) .addReg(CopyInfos[i].second)); } } else { // No PHIs to worry about, just splice the instructions over. PrevBB->splice(PrevBB->end(), TailBB, TailBB->begin(), TailBB->end()); } PrevBB->removeSuccessor(PrevBB->succ_begin()); assert(PrevBB->succ_empty()); PrevBB->transferSuccessors(TailBB); TDBBs.push_back(PrevBB); Changed = true; } return Changed; }
/// Determine if it is profitable to duplicate this block. bool TailDuplicator::shouldTailDuplicate(bool IsSimple, MachineBasicBlock &TailBB) { // When doing tail-duplication during layout, the block ordering is in flux, // so canFallThrough returns a result based on incorrect information and // should just be ignored. if (!LayoutMode && TailBB.canFallThrough()) return false; // Don't try to tail-duplicate single-block loops. if (TailBB.isSuccessor(&TailBB)) return false; // Set the limit on the cost to duplicate. When optimizing for size, // duplicate only one, because one branch instruction can be eliminated to // compensate for the duplication. unsigned MaxDuplicateCount; if (TailDupSize == 0 && TailDuplicateSize.getNumOccurrences() == 0 && MF->getFunction()->optForSize()) MaxDuplicateCount = 1; else if (TailDupSize == 0) MaxDuplicateCount = TailDuplicateSize; else MaxDuplicateCount = TailDupSize; // If the block to be duplicated ends in an unanalyzable fallthrough, don't // duplicate it. // A similar check is necessary in MachineBlockPlacement to make sure pairs of // blocks with unanalyzable fallthrough get layed out contiguously. MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr; SmallVector<MachineOperand, 4> PredCond; if (TII->analyzeBranch(TailBB, PredTBB, PredFBB, PredCond) && TailBB.canFallThrough()) return false; // If the target has hardware branch prediction that can handle indirect // branches, duplicating them can often make them predictable when there // are common paths through the code. The limit needs to be high enough // to allow undoing the effects of tail merging and other optimizations // that rearrange the predecessors of the indirect branch. bool HasIndirectbr = false; if (!TailBB.empty()) HasIndirectbr = TailBB.back().isIndirectBranch(); if (HasIndirectbr && PreRegAlloc) MaxDuplicateCount = TailDupIndirectBranchSize; // Check the instructions in the block to determine whether tail-duplication // is invalid or unlikely to be profitable. unsigned InstrCount = 0; for (MachineInstr &MI : TailBB) { // Non-duplicable things shouldn't be tail-duplicated. if (MI.isNotDuplicable()) return false; // Convergent instructions can be duplicated only if doing so doesn't add // new control dependencies, which is what we're going to do here. if (MI.isConvergent()) return false; // Do not duplicate 'return' instructions if this is a pre-regalloc run. // A return may expand into a lot more instructions (e.g. reload of callee // saved registers) after PEI. if (PreRegAlloc && MI.isReturn()) return false; // Avoid duplicating calls before register allocation. Calls presents a // barrier to register allocation so duplicating them may end up increasing // spills. if (PreRegAlloc && MI.isCall()) return false; if (!MI.isPHI() && !MI.isDebugValue()) InstrCount += 1; if (InstrCount > MaxDuplicateCount) return false; } // Check if any of the successors of TailBB has a PHI node in which the // value corresponding to TailBB uses a subregister. // If a phi node uses a register paired with a subregister, the actual // "value type" of the phi may differ from the type of the register without // any subregisters. Due to a bug, tail duplication may add a new operand // without a necessary subregister, producing an invalid code. This is // demonstrated by test/CodeGen/Hexagon/tail-dup-subreg-abort.ll. // Disable tail duplication for this case for now, until the problem is // fixed. for (auto SB : TailBB.successors()) { for (auto &I : *SB) { if (!I.isPHI()) break; unsigned Idx = getPHISrcRegOpIdx(&I, &TailBB); assert(Idx != 0); MachineOperand &PU = I.getOperand(Idx); if (PU.getSubReg() != 0) return false; } } if (HasIndirectbr && PreRegAlloc) return true; if (IsSimple) return true; if (!PreRegAlloc) return true; return canCompletelyDuplicateBB(TailBB); }
/// TailDuplicateBlocks - Look for small blocks that are unconditionally /// branched to and do not fall through. Tail-duplicate their instructions /// into their predecessors to eliminate (dynamic) branches. bool TailDuplicatePass::TailDuplicateBlocks(MachineFunction &MF) { bool MadeChange = false; if (PreRegAlloc && TailDupVerify) { DEBUG(dbgs() << "\n*** Before tail-duplicating\n"); VerifyPHIs(MF, true); } SmallVector<MachineInstr*, 8> NewPHIs; MachineSSAUpdater SSAUpdate(MF, &NewPHIs); for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) { MachineBasicBlock *MBB = I++; if (NumTails == TailDupLimit) break; // Only duplicate blocks that end with unconditional branches. if (MBB->canFallThrough()) continue; // Save the successors list. SmallSetVector<MachineBasicBlock*, 8> Succs(MBB->succ_begin(), MBB->succ_end()); SmallVector<MachineBasicBlock*, 8> TDBBs; SmallVector<MachineInstr*, 16> Copies; if (TailDuplicate(MBB, MF, TDBBs, Copies)) { ++NumTails; // TailBB's immediate successors are now successors of those predecessors // which duplicated TailBB. Add the predecessors as sources to the PHI // instructions. bool isDead = MBB->pred_empty(); if (PreRegAlloc) UpdateSuccessorsPHIs(MBB, isDead, TDBBs, Succs); // If it is dead, remove it. if (isDead) { NumInstrDups -= MBB->size(); RemoveDeadBlock(MBB); ++NumDeadBlocks; } // Update SSA form. if (!SSAUpdateVRs.empty()) { for (unsigned i = 0, e = SSAUpdateVRs.size(); i != e; ++i) { unsigned VReg = SSAUpdateVRs[i]; SSAUpdate.Initialize(VReg); // If the original definition is still around, add it as an available // value. MachineInstr *DefMI = MRI->getVRegDef(VReg); MachineBasicBlock *DefBB = 0; if (DefMI) { DefBB = DefMI->getParent(); SSAUpdate.AddAvailableValue(DefBB, VReg); } // Add the new vregs as available values. DenseMap<unsigned, AvailableValsTy>::iterator LI = SSAUpdateVals.find(VReg); for (unsigned j = 0, ee = LI->second.size(); j != ee; ++j) { MachineBasicBlock *SrcBB = LI->second[j].first; unsigned SrcReg = LI->second[j].second; SSAUpdate.AddAvailableValue(SrcBB, SrcReg); } // Rewrite uses that are outside of the original def's block. MachineRegisterInfo::use_iterator UI = MRI->use_begin(VReg); while (UI != MRI->use_end()) { MachineOperand &UseMO = UI.getOperand(); MachineInstr *UseMI = &*UI; ++UI; if (UseMI->getParent() == DefBB) continue; SSAUpdate.RewriteUse(UseMO); } } SSAUpdateVRs.clear(); SSAUpdateVals.clear(); } // Eliminate some of the copies inserted by tail duplication to maintain // SSA form. for (unsigned i = 0, e = Copies.size(); i != e; ++i) { MachineInstr *Copy = Copies[i]; if (!Copy->isCopy()) continue; unsigned Dst = Copy->getOperand(0).getReg(); unsigned Src = Copy->getOperand(1).getReg(); MachineRegisterInfo::use_iterator UI = MRI->use_begin(Src); if (++UI == MRI->use_end()) { // Copy is the only use. Do trivial copy propagation here. MRI->replaceRegWith(Dst, Src); Copy->eraseFromParent(); } } if (PreRegAlloc && TailDupVerify) VerifyPHIs(MF, false); MadeChange = true; } } return MadeChange; }