void Bombing::SendNormalMessages() { // Check if there was a bomb if(mNormalBombingPlayers.size() == 0) return; // First to Planet Owner Message * mess = mTargetPlanet->AddMessageOwner("PlanetBombed"); mess->AddItem("Target", this); mess->AddLong("Population lost", mPopulationLoss); mess->AddFloat("Defense effectiveness", mNormalPercentageStopped); mess->AddLong("Factories lost", mFactoriesLoss); mess->AddLong("Mines lost", mMinesLoss); mess->AddLong("Defenses lost", mDefensesLoss); // Other Players for (deque<Player*>::iterator i = mNormalBombingPlayers.begin(); i != mNormalBombingPlayers.end(); ++i) { Message * mess = (*i)->AddMessage("FleetBombed"); mess->AddItem("Target", this); mess->AddLong("Population lost", mPopulationLoss); mess->AddFloat("Defense effectiveness", mNormalPercentageStopped); mess->AddLong("Installations lost", mFactoriesLoss + mMinesLoss + mDefensesLoss); } }
void CameraPrefsWin::HandleMessage(Message* pcMessage) { switch (pcMessage->GetCode()) { case M_PREFS_APPLY: { int nKeyInstant = m_pcInstantDrop->GetSelection(); int nKeyDelay = m_pcDelayDrop->GetSelection(); int nClickPreform = m_pcSingleClickDrop->GetSelection(); pcPassToWindow = new Message(M_PREFS_SEND_TO_PARENT); pcPassToWindow->AddFloat("delay",(float)m_pcKeySecondDrop->GetSelection()+1); pcPassToWindow->AddFloat("key/instant",(float)nKeyInstant); pcPassToWindow->AddFloat("key/delay",(float)nKeyDelay); pcPassToWindow->AddFloat("click",(float)nClickPreform); m_pcParent->GetLooper()->PostMessage(pcPassToWindow,m_pcParent); delete( pcPassToWindow ); break; } case M_PREFS_UNDO: LoadSettings(); break; case M_PREFS_DEFAULT: LoadDefaults(); break; } }
void AppserverConfig::GetConfig( Message * pcConfig ) { const char *pzKeymap = strrchr( m_cKeymapPath.c_str(), '/' ); if( pzKeymap == NULL ) { pzKeymap = m_cKeymapPath.c_str(); } else { pzKeymap++; } pcConfig->AddString( "keymap", pzKeymap ); pcConfig->AddString( "window_decorator", m_cWindowDecoratorPath ); pcConfig->AddBool( "popoup_sel_win", m_bPopupSelectedWindows ); pcConfig->AddInt64( "doubleclick_delay", m_nDoubleClickDelay ); pcConfig->AddInt64( "key_delay", m_nKeyDelay ); pcConfig->AddInt64( "key_repeat", m_nKeyRepeat ); pcConfig->AddFloat( "mouse_speed", m_nMouseSpeed ); pcConfig->AddFloat( "mouse_acceleration", m_nMouseAcceleration ); pcConfig->AddBool( "mouse_swap_buttons", m_bMouseSwapButtons ); Message cColorConfig; cColorConfig.AddFloat( "shine_tint", 0.9f ); cColorConfig.AddFloat( "shadow_tint", 0.9f ); for( int i = 0; i < COL_COUNT; ++i ) { cColorConfig.AddColor32( "color_table", get_default_color( static_cast < default_color_t > ( i ) ) ); } pcConfig->AddMessage( "color_config", &cColorConfig ); }
void DockCamera::ShowPrefs(Path cPath) { if (!pcPrefsWin) { m_pcPassedToPrefsMessage = new Message(M_PARENT_SEND_TO_PREFS); m_pcPassedToPrefsMessage->AddFloat("delay",vDelayTime-1); m_pcPassedToPrefsMessage->AddFloat("key/instant",vInstant); m_pcPassedToPrefsMessage->AddFloat("key/delay",vDelay); m_pcPassedToPrefsMessage->AddFloat("click",vClick); pcPrefsWin = new CameraPrefsWin(cPath,m_pcPassedToPrefsMessage,this); pcPrefsWin->Show(); pcPrefsWin->MakeFocus(); } else pcPrefsWin->MakeFocus(); }