void V8MessageEvent::initMessageEventMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info) { MessageEvent* event = V8MessageEvent::toNative(info.Holder()); TOSTRING_VOID(V8StringResource<>, typeArg, info[0]); TONATIVE_VOID(bool, canBubbleArg, info[1]->BooleanValue()); TONATIVE_VOID(bool, cancelableArg, info[2]->BooleanValue()); v8::Handle<v8::Value> dataArg = info[3]; TOSTRING_VOID(V8StringResource<>, originArg, info[4]); TOSTRING_VOID(V8StringResource<>, lastEventIdArg, info[5]); LocalDOMWindow* sourceArg = toDOMWindow(info[6], info.GetIsolate()); OwnPtr<MessagePortArray> portArray; const int portArrayIndex = 7; if (!isUndefinedOrNull(info[portArrayIndex])) { portArray = adoptPtr(new MessagePortArray); bool success = false; *portArray = toRefPtrNativeArray<MessagePort, V8MessagePort>(info[portArrayIndex], portArrayIndex + 1, info.GetIsolate(), &success); if (!success) return; } event->initMessageEvent(typeArg, canBubbleArg, cancelableArg, originArg, lastEventIdArg, sourceArg, portArray.release()); if (!dataArg.IsEmpty()) { V8HiddenValue::setHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::data(info.GetIsolate()), dataArg); if (DOMWrapperWorld::current(info.GetIsolate()).isIsolatedWorld()) event->setSerializedData(SerializedScriptValue::createAndSwallowExceptions(dataArg, info.GetIsolate())); } }
void V8MessageEvent::dataAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info) { MessageEvent* event = V8MessageEvent::toNative(info.Holder()); v8::Handle<v8::Value> result; switch (event->dataType()) { case MessageEvent::DataTypeScriptValue: { result = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::data(info.GetIsolate())); if (result.IsEmpty()) { if (!event->dataAsSerializedScriptValue()) { // If we're in an isolated world and the event was created in the main world, // we need to find the 'data' property on the main world wrapper and clone it. v8::Local<v8::Value> mainWorldData = V8HiddenValue::getHiddenValueFromMainWorldWrapper(info.GetIsolate(), event, V8HiddenValue::data(info.GetIsolate())); if (!mainWorldData.IsEmpty()) event->setSerializedData(SerializedScriptValue::createAndSwallowExceptions(mainWorldData, info.GetIsolate())); } if (event->dataAsSerializedScriptValue()) result = event->dataAsSerializedScriptValue()->deserialize(info.GetIsolate()); else result = v8::Null(info.GetIsolate()); } break; } case MessageEvent::DataTypeSerializedScriptValue: if (SerializedScriptValue* serializedValue = event->dataAsSerializedScriptValue()) { MessagePortArray ports = event->ports(); result = serializedValue->deserialize(info.GetIsolate(), &ports); } else { result = v8::Null(info.GetIsolate()); } break; case MessageEvent::DataTypeString: { result = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::stringData(info.GetIsolate())); if (result.IsEmpty()) { String stringValue = event->dataAsString(); result = v8String(info.GetIsolate(), stringValue); } break; } case MessageEvent::DataTypeBlob: result = toV8(event->dataAsBlob(), info.Holder(), info.GetIsolate()); break; case MessageEvent::DataTypeArrayBuffer: result = V8HiddenValue::getHiddenValue(info.GetIsolate(), info.Holder(), V8HiddenValue::arrayBufferData(info.GetIsolate())); if (result.IsEmpty()) result = toV8(event->dataAsArrayBuffer(), info.Holder(), info.GetIsolate()); break; } // Overwrite the data attribute so it returns the cached result in future invocations. // This custom getter handler will not be called again. v8::PropertyAttribute dataAttr = static_cast<v8::PropertyAttribute>(v8::DontDelete | v8::ReadOnly); info.Holder()->ForceSet(v8AtomicString(info.GetIsolate(), "data"), result, dataAttr); v8SetReturnValue(info, result); }