示例#1
0
// commented out to remove unused parameter warnings in Linux
void key(unsigned char key, int /*x*/, int /*y*/)
{
    switch (key) 
    {
    case ' ':
        bPause = !bPause;
        break;
    case '\033':
    case 'q':
        exit(0);
        break;
    case '`':
        bShowSliders = !bShowSliders;
        break;
    case 'p':
        displayMode = (ParticleRenderer::DisplayMode)
                      ((displayMode + 1) % ParticleRenderer::PARTICLE_NUM_MODES);
        break;
    case 'c':
        cycleDemo = !cycleDemo;
        printf("Cycle Demo Parameters: %s\n", cycleDemo ? "ON" : "OFF");
        break;
    case '[':
        activeDemo = (activeDemo == 0) ? numDemos - 1 : (activeDemo - 1) % numDemos;
        selectDemo(activeDemo);
        break;
    case ']':
        activeDemo = (activeDemo + 1) % numDemos;
        selectDemo(activeDemo);
        break;
    case 'd':
        displayEnabled = !displayEnabled;
        break;
    case 'O':
        activeParams.print();
        break;
    case '1':
        reset(nbody, numBodies, NBODY_CONFIG_SHELL);
        break;
    case '2':
        reset(nbody, numBodies, NBODY_CONFIG_RANDOM);
        break;
    case '3':
        reset(nbody, numBodies, NBODY_CONFIG_EXPAND);
        break;
    }

    glutPostRedisplay();
}
示例#2
0
文件: nbody.cpp 项目: benl23x5/papers
// commented out to remove unused parameter warnings in Linux
void key(unsigned char key, int /*x*/, int /*y*/)
{
    switch (key)
    {
        case ' ':
            bPause = !bPause;
            break;

        case 27: // escape
        case 'q':
        case 'Q':
            cudaDeviceReset();
            exit(EXIT_SUCCESS);
            break;

        case 13: // return
            if (bSupportDouble)
            {
                if (fp64)
                {
                    switchDemoPrecision<float, double>();
                }
                else
                {
                    switchDemoPrecision<double, float>();
                }

                printf("> %s precision floating point simulation\n", fp64 ? "Double" : "Single");
            }

            break;

        case '`':
            bShowSliders = !bShowSliders;
            break;

        case 'g':
        case 'G':
            bDispInteractions = !bDispInteractions;
            break;

        case 'p':
        case 'P':
            displayMode = (ParticleRenderer::DisplayMode)
                          ((displayMode + 1) % ParticleRenderer::PARTICLE_NUM_MODES);
            break;

        case 'c':
        case 'C':
            cycleDemo = !cycleDemo;
            printf("Cycle Demo Parameters: %s\n", cycleDemo ? "ON" : "OFF");
            break;

        case '[':
            activeDemo = (activeDemo == 0) ? numDemos - 1 : (activeDemo - 1) % numDemos;
            selectDemo(activeDemo);
            break;

        case ']':
            activeDemo = (activeDemo + 1) % numDemos;
            selectDemo(activeDemo);
            break;

        case 'd':
        case 'D':
            displayEnabled = !displayEnabled;
            break;

        case 'o':
        case 'O':
            activeParams.print();
            break;

        case '1':
            if (fp64)
            {
                NBodyDemo<double>::reset(numBodies, NBODY_CONFIG_SHELL);
            }
            else
            {
                NBodyDemo<float>::reset(numBodies, NBODY_CONFIG_SHELL);
            }

            break;

        case '2':
            if (fp64)
            {
                NBodyDemo<double>::reset(numBodies, NBODY_CONFIG_RANDOM);
            }
            else
            {
                NBodyDemo<float>::reset(numBodies, NBODY_CONFIG_RANDOM);
            }

            break;

        case '3':
            if (fp64)
            {
                NBodyDemo<double>::reset(numBodies, NBODY_CONFIG_EXPAND);
            }
            else
            {
                NBodyDemo<float>::reset(numBodies, NBODY_CONFIG_EXPAND);
            }

            break;
    }

    glutPostRedisplay();
}
示例#3
0
// GLUT key event handler
//*****************************************************************************
void KeyboardGL(unsigned char key, int /*x*/, int /*y*/)
{
    switch (key) 
    {
        case ' ': // space toggle computation flag on/off
            bPause = !bPause;
            shrLog("\nSim %s...\n\n", bPause ? "Paused" : "Running");
            break;
	    case 's':
        case 'S':   // Tilda toggles slider display
            bShowSliders = !bShowSliders;
            shrLog("\nSlider Display %s...\n\n", bShowSliders ? "ON" : "OFF");
            break;
        case 'p':   // 'p' falls through to 'P' 
        case 'P':   // p switched between points and blobs 
            displayMode = (ParticleRenderer::DisplayMode)((displayMode + 1) % ParticleRenderer::PARTICLE_NUM_MODES);
            break;
        case 'c':   // 'c' falls through to 'C'
        case 'C':   // c switches between cycle demo mode and fixed demo mode
            bTour = bTour ? shrFALSE : shrTRUE;
            shrLog("\nTour Mode %s...\n\n", bTour ? "ON" : "OFF");
            break;
        case '[':
            activeDemo = (activeDemo == 0) ? numDemos - 1 : (activeDemo - 1) % numDemos;
            SelectDemo(activeDemo);
            break;
        case ']':
            activeDemo = (activeDemo + 1) % numDemos;
            SelectDemo(activeDemo);
            break;
        case 'd':   // 'd' falls through to 'D'
        case 'D':   // d toggled main graphics display on/off
            displayEnabled = !displayEnabled;
            shrLog("\nMain Graphics Display %s...\n\n", displayEnabled ? "ON" : "OFF");
            break;
        case 'f':   // 'f' falls through to 'F'
        case 'F':   // f toggles main graphics display full screen
            bFullScreen = !bFullScreen;
            if (bFullScreen)
            {
                iGraphicsWinPosX = glutGet(GLUT_WINDOW_X) - 8;
                iGraphicsWinPosY = glutGet(GLUT_WINDOW_Y) - 30;
                iGraphicsWinWidth  = min(glutGet(GLUT_WINDOW_WIDTH) , glutGet(GLUT_SCREEN_WIDTH) - 2*iGraphicsWinPosX ); 
                iGraphicsWinHeight = min(glutGet(GLUT_WINDOW_HEIGHT), glutGet(GLUT_SCREEN_HEIGHT)- 2*iGraphicsWinPosY ); 
                printf("(x,y)=(%d,%d), (w,h)=(%d,%d)\n", iGraphicsWinPosX, iGraphicsWinPosY, iGraphicsWinWidth, iGraphicsWinHeight);
                glutFullScreen();
            }
            else
            {
                glutPositionWindow(iGraphicsWinPosX, iGraphicsWinPosY);
	            glutReshapeWindow(iGraphicsWinWidth, iGraphicsWinHeight);
            }
            shrLog("\nMain Graphics %s...\n\n", bFullScreen ? "FullScreen" : "Windowed");
            break;
        case 'o':   // 'o' falls through to 'O'
        case 'O':   // 'O' prints Nbody sim physical parameters
            activeParams.print();
            break;
        case 'T':   // Toggles from (T)our mode to standard mode and back
        case 't':   // Toggles from (t)our mode to standard mode and back
            bTour = bTour ? shrFALSE : shrTRUE;
            shrLog("\nTour Mode %s...\n", bTour ? "ON" : "OFF");
            break;
        case '1':
            ResetSim(nbody, numBodies, NBODY_CONFIG_SHELL, true);
            break;
        case '2':
            ResetSim(nbody, numBodies, NBODY_CONFIG_RANDOM, true);
            break;
        case '3':
            ResetSim(nbody, numBodies, NBODY_CONFIG_EXPAND, true);
            break;
        case '\033': // escape quits
        case '\015': // Enter quits    
        case 'Q':    // Q quits
        case 'q':    // q (or escape) quits
            // Cleanup and quit
            bNoPrompt = shrTRUE;
            shrQAFinish2(false, *pArgc, (const char **)pArgv, QA_PASSED);
            Cleanup(EXIT_SUCCESS);
            break;
    }

    // Trigger fps update and call for refresh
    TriggerFPSUpdate();
    glutPostRedisplay();
}