void LIST :: newNODE(SPHERE* data){ NODE* newNode; newNode = new NODE(data); p = tail->getPre(); p->setNext(newNode); newNode->setNext(tail); newNode->setPre(p); tail->setPre(newNode); }
void LIST :: newNODE(SPHERE* data){ NODE* newNode; newNode = new NODE(data); p = tail->getPre(); p->setNext(newNode); newNode->setNext(tail); newNode->setPre(p); tail->setPre(newNode); }