// this differs from other remove functions because it forcibly removes all the children, // regardless of read-only status or event exceptions, e.g. void ContainerNode::removeChildren() { if (!m_firstChild) return; // The container node can be removed from event handlers. Ref<ContainerNode> protect(*this); // exclude this node when looking for removed focusedNode since only children will be removed document().removeFocusedNodeOfSubtree(this, true); #if ENABLE(FULLSCREEN_API) document().removeFullScreenElementOfSubtree(this, true); #endif // Do any prep work needed before actually starting to detach // and remove... e.g. stop loading frames, fire unload events. willRemoveChildren(*this); NodeVector removedChildren; { WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates; { NoEventDispatchAssertion assertNoEventDispatch; removedChildren.reserveInitialCapacity(countChildNodes()); while (RefPtr<Node> n = m_firstChild) { removedChildren.append(*m_firstChild); removeBetween(0, m_firstChild->nextSibling(), *m_firstChild); } } ChildChange change = { AllChildrenRemoved, nullptr, nullptr, ChildChangeSourceAPI }; childrenChanged(change); for (size_t i = 0; i < removedChildren.size(); ++i) ChildNodeRemovalNotifier(*this).notify(removedChildren[i].get()); } if (document().svgExtensions()) { Element* shadowHost = this->shadowHost(); if (!shadowHost || !shadowHost->hasTagName(SVGNames::useTag)) document().accessSVGExtensions()->rebuildElements(); } dispatchSubtreeModifiedEvent(); }
// this differs from other remove functions because it forcibly removes all the children, // regardless of read-only status or event exceptions, e.g. void ContainerNode::removeChildren() { if (!m_firstChild) return; // The container node can be removed from event handlers. RefPtr<ContainerNode> protect(this); // exclude this node when looking for removed focusedNode since only children will be removed document().removeFocusedNodeOfSubtree(this, true); #if ENABLE(FULLSCREEN_API) document().removeFullScreenElementOfSubtree(this, true); #endif // Do any prep work needed before actually starting to detach // and remove... e.g. stop loading frames, fire unload events. willRemoveChildren(protect.get()); NodeVector removedChildren; { WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates; { NoEventDispatchAssertion assertNoEventDispatch; removedChildren.reserveInitialCapacity(childNodeCount()); while (RefPtr<Node> n = m_firstChild) { removedChildren.append(m_firstChild); removeBetween(0, m_firstChild->nextSibling(), m_firstChild); } } childrenChanged(false, 0, 0, -static_cast<int>(removedChildren.size())); for (size_t i = 0; i < removedChildren.size(); ++i) ChildNodeRemovalNotifier(this).notify(removedChildren[i].get()); } dispatchSubtreeModifiedEvent(); }