bool PClassActor::SetReplacement(FName replaceName) { // Check for "replaces" if (replaceName != NAME_None) { // Get actor name PClassActor *replacee = PClass::FindActor(replaceName); if (replacee == nullptr) { return false; } if (replacee != nullptr) { replacee->ActorInfo()->Replacement = this; ActorInfo()->Replacee = replacee; } } return true; }