bool operator() ( const Partial & p ) { double compareFreq = p.frequencyAt( timeOfPeakEnergy( p ) ); return compareFreq >= minFreq && compareFreq <= maxFreq; }
// --------------------------------------------------------------------------- // dilate // --------------------------------------------------------------------------- //! Replace the Partial envelope with a new envelope having the //! same Breakpoints at times computed to align temporal features //! in the sorted sequence of initial time points with their //! counterparts the sorted sequence of target time points. //! //! Depending on the specification of initial and target time //! points, the dilated Partial may have Breakpoints at times //! less than 0, even if the original Partial did not. //! //! It is possible to have duplicate time points in either sequence. //! Duplicate initial time points result in very localized stretching. //! Duplicate target time points result in very localized compression. //! //! If all initial time points are greater than 0, then an implicit //! time point at 0 is assumed in both initial and target sequences, //! so the onset of a sound can be stretched without explcitly specifying a //! zero point in each vector. (This seems most intuitive, and only looks //! like an inconsistency if clients are using negative time points in //! their Dilator, or Partials having Breakpoints before time 0, both //! of which are probably unusual circumstances.) //! //! \param p is the Partial to dilate. // void Dilator::dilate( Partial & p ) const { debugger << "dilating Partial having " << p.numBreakpoints() << " Breakpoints" << endl; // sanity check: Assert( _initial.size() == _target.size() ); // don't dilate if there's no time points, or no Breakpoints: if ( 0 == _initial.size() || 0 == p.numBreakpoints() ) { return; } // create the new Partial: Partial newp; newp.setLabel( p.label() ); // timepoint index: int idx = 0; for ( Partial::const_iterator iter = p.begin(); iter != p.end(); ++iter ) { // find the first initial time point later // than the currentTime: double currentTime = iter.time(); idx = std::distance( _initial.begin(), std::lower_bound( _initial.begin(), _initial.end(), currentTime ) ); Assert( idx == _initial.size() || currentTime <= _initial[idx] ); // compute a new time for the Breakpoint at pIter: double newtime = 0; if ( idx == 0 ) { // all time points in _initial are later than // the currentTime; stretch if no zero time // point has been specified, otherwise, shift: if ( _initial[idx] != 0. ) newtime = currentTime * _target[idx] / _initial[idx]; else newtime = _target[idx] + (currentTime - _initial[idx]); } else if ( idx == _initial.size() ) { // all time points in _initial are earlier than // the currentTime; shift: // // note: size is already known to be > 0, so // idx-1 is safe newtime = _target[idx-1] + (currentTime - _initial[idx-1]); } else { // currentTime is between the time points at idx and // idx-1 in _initial; shift and stretch: // // note: size is already known to be > 0, so // idx-1 is safe Assert( _initial[idx-1] < _initial[idx] ); // currentTime can't wind up // between two equal times double stretch = (_target[idx] - _target[idx-1]) / (_initial[idx] - _initial[idx-1]); newtime = _target[idx-1] + ((currentTime - _initial[idx-1]) * stretch); } // add a Breakpoint at the computed time: newp.insert( newtime, iter.breakpoint() ); } // new Breakpoints need to be added to the Partial at times corresponding // to all target time points that are after the first Breakpoint and // before the last, otherwise, Partials may be briefly out of tune with // each other, since our Breakpoints are non-uniformly distributed in time: for ( idx = 0; idx < _initial.size(); ++ idx ) { if ( _initial[idx] <= p.startTime() ) { continue; } else if ( _initial[idx] >= p.endTime() ) { break; } else { newp.insert( _target[idx], Breakpoint( p.frequencyAt(_initial[idx]), p.amplitudeAt(_initial[idx]), p.bandwidthAt(_initial[idx]), p.phaseAt(_initial[idx]) ) ); } } // store the new Partial: p = newp; }