示例#1
0
bool boundaries_intersect(const Polygon_2& P, const Polygon_2& Q, bool proper)
{
  std::list<Segment_2> segments0, segments1;
  segments0.insert(segments0.end(), P.edges_begin(), P.edges_end());
  segments1.insert(segments1.end(), Q.edges_begin(), Q.edges_end());
  
  bool intersects = has_intersection(segments0.begin(), segments0.end(), 
			  segments1.begin(), segments1.end(), 
			  true, true);
  if (!intersects || !proper)
    return intersects;

  if (has_intersection(segments0.begin(), segments0.end(), 
		       segments1.begin(), segments1.end(), 
		       false, false))
    return true;

  typedef Polygon_2::Vertex_const_iterator Iter;
  for (Iter it = P.vertices_begin(); it != P.vertices_end(); ++it) {
    if (Q.has_on_bounded_side(*it))
      return true;
  }
  for (Iter it = Q.vertices_begin(); it != Q.vertices_end(); ++it) {
    if (P.has_on_bounded_side(*it))
      return true;
  }
  return false;
}
示例#2
0
void split_nonsimple(const Polygon_2& P, Out_iter out)
{
  static log4cplus::Logger logger = log4cplus::Logger::getInstance("split_nonsimple");
  
  typedef CGAL::Direction_2<Kernel> Direction_2;
  typedef CGAL::Vector_2<Kernel> Vector_2;

  std::set<Segment_2> segments;
  segments.insert(P.edges_begin(), P.edges_end());
  
  // Compute the subsegments, such that there are no interior pairwise
  // intersections between subsegments.
  std::list<Segment_2> subsegments_list;
  CGAL::compute_subcurves(segments.begin(), segments.end(), back_inserter(subsegments_list));

  // Index the subsegments by their source and target points.
  std::map<Point_2, set<Segment_2> > source2sub, target2sub;
  std::set<Segment_2> subsegments;
  BOOST_FOREACH (Segment_2 s, subsegments_list) {
    // if (segments.find(s.opposite()) != segments.end()) {
    //   s = s.opposite();
    // }
    subsegments.insert(s);

    source2sub[s.source()].insert(s);
    target2sub[s.target()].insert(s);
  }
示例#3
0
bool intersects_boundary(const Polygon_2& P, const Segment_2& s, bool end_internal, bool end_end)
{
  std::list<Segment_2> segments0, segments1;
  segments0.insert(segments0.end(), P.edges_begin(), P.edges_end());
  segments1.push_back(s);
  
  return has_intersection(segments0.begin(), segments0.end(), 
			  segments1.begin(), segments1.end(), 
			  end_internal, end_end);
}
// The main program:
int main(int  argc, char* argv[])
{
  Polygon_2 polygon;

  const char* filename = (argc > 1) ? argv[1] : "polygon.dat";
  std::ifstream input_file(filename);
  if (! input_file.is_open()) {
    std::cerr << "Failed to open the " << filename << std::endl;
    return -1;
  }
  input_file >> polygon;
  input_file.close();

  // Example for is_pullout_direction_single_mold_translational_casting_2 that
  // accepts the edge
  size_t index(0);
  for (auto e_it = polygon.edges_begin(); e_it != polygon.edges_end(); ++e_it,
         ++index)
  {
    auto orientation = polygon.orientation();
    auto segment_outer_circle =
      SMS::internal::get_segment_outer_circle<Kernel>(*e_it, orientation);
    auto d = segment_outer_circle.first;
    d = d.perpendicular(CGAL::CLOCKWISE);
    auto res = casting::is_pullout_direction(polygon, e_it, d);
    std::cout << "The polygon is " << (res ? "" : "not ")
              << "castable using edge "
              << index << " in vartical translation (" << d << ")" << std::endl;

  }

  std::cout << "-----------------------------------"<< std::endl;

  // Example for is_pullout_direction_single_mold_translational_casting_2 that
  // do not accepts the edge
  {
    Vector_2 v (Point_2(0,0), Point_2(1,0));
    Direction_2 d(v);
    auto res = casting::is_pullout_direction(polygon, d);
    if (res != polygon.edges_end()) {
      std::cout << "The polygon is castable in direction d (" << d
                << ") using edge "<< *res << std::endl;

    }
    else {
      std::cout << "The polygon is not castable in direction d (" << d << ")"
                << std::endl;
    }
  }

  return 0;
}
示例#5
0
/// Returns true if the segment crosses a boundary line of the polygon.
/// It is not enough for the segment to simply intersect the boundary
/// line -- it must cross it such that the segment extends to both inside
/// and outside of the boundary of the polygon.
bool intersects_proper(const Segment_2& segment, const Polygon_2& polygon)
{
  static log4cplus::Logger logger = log4cplus::Logger::getInstance("tiler.intersects_proper");

  Point_2 seg_pts[] = { segment.source(), segment.target() };

  // Get intersection points between segment and polygon
  LOG4CPLUS_TRACE(logger, "Doing a line sweep: " << pp(segment));
  list<Segment_2> segments(polygon.edges_begin(), polygon.edges_end());
  segments.push_back(segment);
  list<Point_2> points;
  get_intersection_points(segments.begin(), segments.end(), back_inserter(points), true, false);

  CGAL::Bounded_side side1 = polygon.bounded_side(seg_pts[0]);
  CGAL::Bounded_side side2 = polygon.bounded_side(seg_pts[1]);

  LOG4CPLUS_TRACE(logger, "Checking with cross checker");
  if (points.size() == 0)
    return false;
  Cross_checker checker;
  checker.add(side1);
  checker.add(side2);
  if (checker.crosses())
    return true;
  if (points.size() == 1)
    return false;

  points.push_back(seg_pts[0]);
  points.push_back(seg_pts[1]);
  points.sort();
  list<Point_2>::iterator it0 = points.begin();
  list<Point_2>::iterator it1 = it0;
  ++it1;
  while (it1 != points.end())
  {
    const Point_2& p0 = *it0;
    const Point_2& p1 = *it1;
    
    // find an intermediate point and test for where it is
    Point_2 midpoint((p0.x()+p1.x())/2.0, (p0.y()+p1.y())/2.0);
    checker.add(polygon.bounded_side(midpoint));
    if (checker.crosses())
      return true;

    ++it0;
    ++it1;
  }
  return false;
}
示例#6
0
bool intersects_boundary(const Point_2& point, const Polygon_2& P)
{
  typedef Kernel K;
  typedef K::Point_2 Point_2;
  typedef CGAL::Arr_polyline_traits_2<CGAL::Arr_segment_traits_2<K> > Polyline;
  typedef Polyline::Curve_2 Curve;

  Polygon_2::Edge_const_iterator it = P.edges_begin();
  for (; it != P.edges_end(); ++it)
  {
    if (CGAL::do_intersect(point, *it))
      return true;
  }
  return false;
}