void VisualDebugger::releasePvdInstance(physx::debugger::comm::PvdDataStream& pvdConnection, const PxConstraint& c, const PxJoint& joint) { if(!pvdConnection.isConnected()) return; //remove from scene and from any attached actors. PxRigidActor* actor0, *actor1; c.getActors( actor0, actor1 ); pvdConnection.removeObjectRef( c.getScene(), "Joints", &joint ); if ( actor0 ) pvdConnection.removeObjectRef( actor0, "Joints", &joint ); if ( actor1 ) pvdConnection.removeObjectRef( actor1, "Joints", &joint ); pvdConnection.destroyInstance(&joint); }
void createInstance( PvdDataStream& inStream, const PxConstraint& c, const TObjType& inSource ) { const PxJoint* theJoint = &inSource; PxRigidActor* actor0, *actor1; c.getActors( actor0, actor1 ); inStream.createInstance( &inSource ); inStream.pushBackObjectRef( c.getScene(), "Joints", (const void*)theJoint ); if ( actor0 && (actor0->getScene() != NULL ) ) inStream.pushBackObjectRef( (PxActor*)actor0, "Joints", theJoint ); if ( actor1 && (actor1->getScene() != NULL )) inStream.pushBackObjectRef( (PxActor*)actor1, "Joints", theJoint ); const void* parent = actor0 ? (const void*)actor0 : (const void*) actor1; inStream.setPropertyValue( theJoint, "Parent", parent ); }
void VisualDebugger::setActors( physx::debugger::comm::PvdDataStream& inStream, const PxJoint& inJoint, const PxConstraint& c, const PxActor* newActor0, const PxActor* newActor1 ) { PxRigidActor* actor0, *actor1; c.getActors( actor0, actor1 ); if ( actor0 ) inStream.removeObjectRef( (PxActor*)actor0, "Joints", &inJoint ); if ( actor1 ) inStream.removeObjectRef( (PxActor*)actor1, "Joints", &inJoint ); if ( newActor0 && newActor0->getScene()) inStream.pushBackObjectRef( newActor0, "Joints", &inJoint ); if ( newActor1 && newActor1->getScene()) inStream.pushBackObjectRef( newActor1, "Joints", &inJoint ); inStream.setPropertyValue( &inJoint, "Actors.actor0", (const void*)newActor0 ); inStream.setPropertyValue( &inJoint, "Actors.actor1", (const void*)newActor1 ); const void* parent = newActor0 ? (const void*)newActor0 : (const void*) newActor1; inStream.setPropertyValue( &inJoint, "Parent", parent ); if((newActor0 && !newActor0->getScene()) || (newActor1 && !newActor1->getScene())) { inStream.removeObjectRef( c.getScene(), "Joints", &inJoint ); } }