/*! Executes the pending evaluate, if any. */ void QScriptDebuggerBackend::doPendingEvaluate(bool postEvent) { Q_D(QScriptDebuggerBackend); QString program = d->pendingEvaluateProgram; if (program.isEmpty()) return; int contextIndex = d->pendingEvaluateContextIndex; QScriptContext *ctx = context(contextIndex); Q_ASSERT(ctx != 0); QString fileName = d->pendingEvaluateFileName; int lineNumber = d->pendingEvaluateLineNumber; d->pendingEvaluateProgram = QString(); d->pendingEvaluateFileName = QString(); d->pendingEvaluateLineNumber = -1; d->pendingEvaluateContextIndex = -1; // push a new context and initialize its scope chain etc. { QScriptContext *evalContext = engine()->pushContext(); QScriptValueList scopeChain = ctx->scopeChain(); if (scopeChain.isEmpty()) scopeChain.append(engine()->globalObject()); while (!scopeChain.isEmpty()) evalContext->pushScope(scopeChain.takeLast()); evalContext->setActivationObject(ctx->activationObject()); evalContext->setThisObject(ctx->thisObject()); } d->agent->enterContinueMode(); // set a flag so that any exception that happens in // the evaluate() is not sent to the debugger d->ignoreExceptions = true; bool hadException = engine()->hasUncaughtException(); QScriptValue ret = engine()->evaluate(program, fileName, lineNumber); d->ignoreExceptions = false; if (!hadException && engine()->hasUncaughtException()) engine()->clearExceptions(); engine()->popContext(); QScriptDebuggerValue retret(ret); QScriptDebuggerEvent e(QScriptDebuggerEvent::InlineEvalFinished); e.setScriptValue(retret); if (!ret.isUndefined()) e.setMessage(ret.toString()); // for convenience -- we always need it e.setNestedEvaluate(engine()->isEvaluating()); if (postEvent) { QScriptDebuggerEventEvent *de = new QScriptDebuggerEventEvent(e); d->postEvent(de); } else { event(e); } }
// Look up the handler associated with eventName and entityID. If found, evalute the argGenerator thunk and call the handler with those args void ScriptEngine::generalHandler(const EntityItemID& entityID, const QString& eventName, std::function<QScriptValueList()> argGenerator) { if (!_registeredHandlers.contains(entityID)) { return; } const RegisteredEventHandlers& handlersOnEntity = _registeredHandlers[entityID]; if (!handlersOnEntity.contains(eventName)) { return; } QScriptValueList handlersForEvent = handlersOnEntity[eventName]; if (!handlersForEvent.isEmpty()) { QScriptValueList args = argGenerator(); for (int i = 0; i < handlersForEvent.count(); ++i) { handlersForEvent[i].call(QScriptValue(), args); } } }