示例#1
0
Bool16 QTSServer::Initialize(XMLPrefsParser* inPrefsSource, PrefsSource* inMessagesSource, UInt16 inPortOverride, Bool16 createListeners)
{
    fServerState = qtssFatalErrorState;
    sPrefsSource = inPrefsSource;
    sMessagesSource = inMessagesSource;
    this->InitCallbacks();

	fMediaSource = NULL;
    //
    // DICTIONARY INITIALIZATION
    
    QTSSModule::Initialize();
    QTSServerPrefs::Initialize();
    QTSSMessages::Initialize();
    QTSSFile::Initialize();
    
    //
    // STUB SERVER INITIALIZATION
    //
    // Construct stub versions of the prefs and messages dictionaries. We need
    // both of these to initialize the server, but they have to be stubs because
    // their QTSSDictionaryMaps will presumably be modified when modules get loaded.
    
    fSrvrPrefs = new QTSServerPrefs(inPrefsSource, false); // First time, don't write changes to the prefs file
    fSrvrMessages = new QTSSMessages(inMessagesSource);
    QTSSModuleUtils::Initialize(fSrvrMessages, this, QTSServerInterface::GetErrorLogStream());

	SetAssertLogger(this->GetErrorLogStream());// the error log stream is our assert logger
        
    // Load ERROR LOG module only. This is good in case there is a startup error.
    
    QTSSModule* theLoggingModule = new QTSSModule("QTSSErrorLogModule");
    (void)theLoggingModule->SetupModule(&sCallbacks, &QTSSErrorLogModule_Main);
    (void)AddModule(theLoggingModule);
    this->BuildModuleRoleArrays();

    //
    // STARTUP TIME - record it
    fStartupTime_UnixMilli = OS::Milliseconds();
    fGMTOffset = OS::GetGMTOffset();
    
    if ( fNumListeners == 0 )
    {  
		if (createListeners)
            QTSSModuleUtils::LogError(qtssWarningVerbosity, qtssMsgNoPortsSucceeded, 0);
    }

    fServerState = qtssStartingUpState;
    return true;
}
示例#2
0
void    QTSServer::LoadCompiledInModules()
{
#ifndef DSS_DYNAMIC_MODULES_ONLY
    // MODULE DEVELOPERS SHOULD ADD THE FOLLOWING THREE LINES OF CODE TO THIS
    // FUNCTION IF THEIR MODULE IS BEING COMPILED INTO THE SERVER.
    //
    // QTSSModule* myModule = new QTSSModule("__MODULE_NAME__");
    // (void)myModule->Initialize(&sCallbacks, &__MODULE_MAIN_ROUTINE__);
    // (void)AddModule(myModule);
    //
    // The following modules are all compiled into the server. 

#endif //DSS_DYNAMIC_MODULES_ONLY

	QTSSModule* theCMSModule = new QTSSModule("EasyCMSModule");
    (void)theCMSModule->SetupModule(&sCallbacks, &EasyCMSModule_Main);
    (void)AddModule(theCMSModule);

	QTSSModule* theCameraModule = new QTSSModule("EasyCameraModule");
    (void)theCameraModule->SetupModule(&sCallbacks, &EasyCameraModule_Main);
    (void)AddModule(theCameraModule);

}