bool QgsGeometryValidator::intersectLines( const QgsPoint& p, QgsVector v, const QgsPoint& q, QgsVector w, QgsPoint &s ) { double d = v.y() * w.x() - v.x() * w.y(); if ( qgsDoubleNear( d, 0 ) ) return false; double dx = q.x() - p.x(); double dy = q.y() - p.y(); double k = ( dy * w.x() - dx * w.y() ) / d; s = p + v * k; return true; }
bool QgsGeometryUtils::lineIntersection( const QgsPointV2& p1, const QgsVector& v, const QgsPointV2& q1, const QgsVector& w, QgsPointV2& inter ) { double d = v.y() * w.x() - v.x() * w.y(); if ( d == 0 ) return false; double dx = q1.x() - p1.x(); double dy = q1.y() - p1.y(); double k = ( dy * w.x() - dx * w.y() ) / d; inter = QgsPointV2( p1.x() + v.x() * k, p1.y() + v.y() * k ); return true; }
void QgsSelectedFeature::moveSelectedVertexes( QgsVector v ) { int nUpdates = 0; Q_FOREACH ( QgsVertexEntry *entry, mVertexMap ) { if ( entry->isSelected() ) nUpdates++; } if ( nUpdates == 0 ) return; mVlayer->beginEditCommand( QObject::tr( "Moved vertices" ) ); int topologicalEditing = QgsProject::instance()->readNumEntry( "Digitizing", "/TopologicalEditing", 0 ); beginGeometryChange(); QMultiMap<double, QgsSnappingResult> currentResultList; for ( int i = mVertexMap.size() - 1; i > -1 && nUpdates > 0; i-- ) { QgsVertexEntry *entry = mVertexMap.value( i, nullptr ); if ( !entry || !entry->isSelected() ) continue; if ( topologicalEditing ) { // snap from current vertex currentResultList.clear(); mVlayer->snapWithContext( entry->pointV1(), ZERO_TOLERANCE, currentResultList, QgsSnapper::SnapToVertex ); } // only last update should trigger the geometry update // as vertex selection gets lost on the update if ( --nUpdates == 0 ) endGeometryChange(); QgsPointV2 p = entry->point(); p.setX( p.x() + v.x() ); p.setY( p.y() + v.y() ); mVlayer->moveVertex( p, mFeatureId, i ); if ( topologicalEditing ) { QMultiMap<double, QgsSnappingResult>::iterator resultIt = currentResultList.begin(); for ( ; resultIt != currentResultList.end(); ++resultIt ) { // move all other if ( mFeatureId != resultIt.value().snappedAtGeometry ) mVlayer->moveVertex( p, resultIt.value().snappedAtGeometry, resultIt.value().snappedVertexNr ); } } } if ( nUpdates > 0 ) endGeometryChange(); mVlayer->endEditCommand(); }
// // distance of point q from line through p in direction v // return >0 => q lies left of the line // <0 => q lies right of the line // double QgsGeometryValidator::distLine2Point( const QgsPoint& p, QgsVector v, const QgsPoint& q ) { if ( qgsDoubleNear( v.length(), 0 ) ) { throw QgsException( QObject::tr( "invalid line" ) ); } return ( v.x()*( q.y() - p.y() ) - v.y()*( q.x() - p.x() ) ) / v.length(); }
void QgsMapToolNodeTool::canvasMoveEvent( QMouseEvent * e ) { if ( !mSelectedFeature || !mClicked ) return; QgsVectorLayer* vlayer = mSelectedFeature->vlayer(); Q_ASSERT( vlayer ); mSelectAnother = false; if ( mMoving ) { // create rubberband, if none exists if ( mRubberBands.empty() ) { if ( mIsPoint ) { QList<QgsVertexEntry*> &vertexMap = mSelectedFeature->vertexMap(); for ( int i = 0; i < vertexMap.size(); i++ ) { if ( vertexMap[i]->isSelected() ) { QgsRubberBand* rb = createRubberBandMarker( vertexMap[i]->point(), vlayer ); mRubberBands.append( rb ); } } } createMovingRubberBands(); QList<QgsSnappingResult> snapResults; QgsPoint posMapCoord = snapPointFromResults( snapResults, e->pos() ); mPosMapCoordBackup = posMapCoord; } else { // move rubberband QList<QgsSnappingResult> snapResults; mSnapper.snapToBackgroundLayers( e->pos(), snapResults, QList<QgsPoint>() << mClosestMapVertex ); // get correct coordinates to move to QgsPoint posMapCoord = snapPointFromResults( snapResults, e->pos() ); QgsPoint pressMapCoords; if ( snapResults.size() > 0 ) { pressMapCoords = mClosestMapVertex; } else { pressMapCoords = toMapCoordinates( mPressCoordinates ); } QgsVector offset = posMapCoord - pressMapCoords; // handle points if ( mIsPoint ) { for ( int i = 0; i < mRubberBands.size(); i++ ) { mRubberBands[i]->setTranslationOffset( offset.x(), offset.y() ); } return; } // move points QList<QgsVertexEntry*> &vertexMap = mSelectedFeature->vertexMap(); for ( int i = 0; i < vertexMap.size(); i++ ) { if ( !vertexMap[i]->isSelected() ) continue; QgsPoint p = toMapCoordinates( vlayer, vertexMap[i]->point() ) + offset; mRubberBands[vertexMap[i]->rubberBandNr()]->movePoint( vertexMap[i]->rubberBandIndex(), p ); if ( vertexMap[i]->rubberBandIndex() == 0 ) { mRubberBands[vertexMap[i]->rubberBandNr()]->movePoint( 0, p ); } } // topological editing offset = posMapCoord - mPosMapCoordBackup; for ( int i = 0; i < mTopologyRubberBand.size(); i++ ) { for ( int pointIndex = 0; pointIndex < mTopologyRubberBand[i]->numberOfVertices(); pointIndex++ ) { if ( mTopologyRubberBandVertexes[i]->contains( pointIndex ) ) { const QgsPoint* point = mTopologyRubberBand[i]->getPoint( 0, pointIndex ); if ( point == 0 ) { break; } mTopologyRubberBand[i]->movePoint( pointIndex, *point + offset ); } } } mPosMapCoordBackup = posMapCoord; } } else { if ( !mSelectionRectangle ) { mSelectionRectangle = true; mSelectionRubberBand = new QRubberBand( QRubberBand::Rectangle, mCanvas ); mRect = new QRect(); mRect->setTopLeft( mPressCoordinates ); } mRect->setBottomRight( e->pos() ); QRect normalizedRect = mRect->normalized(); mSelectionRubberBand->setGeometry( normalizedRect ); mSelectionRubberBand->show(); } }