示例#1
0
void CGangZonePool::HideForPlayer(BYTE bytePlayer, WORD wZone)
{
	RakServerInterface* pRak = pNetGame->GetRakServer();
	RakNet::BitStream bsParams;
	bsParams.Write(wZone);
	pRak->RPC(RPC_ScrRemoveGangZone, &bsParams, HIGH_PRIORITY, RELIABLE, 0, pRak->GetPlayerIDFromIndex(bytePlayer), false, false);
}
示例#2
0
void CGangZonePool::FlashForPlayer(BYTE bytePlayer, WORD wZone, DWORD dwColor)
{
	RakServerInterface* pRak = pNetGame->GetRakServer();
	RakNet::BitStream bsParams;
	bsParams.Write(wZone);
	dwColor = RGBA_ABGR(dwColor);
	bsParams.Write(dwColor);
	pRak->RPC(RPC_ScrFlashGangZone, &bsParams, HIGH_PRIORITY, RELIABLE, 0, pRak->GetPlayerIDFromIndex(bytePlayer), false, false);
}