int main(int argc, char** argv) { static const char map_path[] = "tmp/map.xcm"; ZZIP_DIR *dir = zzip_dir_open(map_path, nullptr); if (dir == nullptr) { fprintf(stderr, "Failed to open %s\n", map_path); return EXIT_FAILURE; } RasterMap map; NullOperationEnvironment operation; if (!LoadTerrainOverview(dir, map.GetTileCache(), operation)) { fprintf(stderr, "failed to load map\n"); zzip_dir_close(dir); return EXIT_FAILURE; } map.UpdateProjection(); SharedMutex mutex; do { UpdateTerrainTiles(dir, map.GetTileCache(), mutex, map.GetProjection(), map.GetMapCenter(), 100000); } while (map.IsDirty()); zzip_dir_close(dir); plan_tests(4 + NUM_SOL); ok(test_route(28, map), "route 28", 0); return exit_status(); }
int main(int argc, char** argv) { static const char hc_path[] = "tmp/map.xcm"; const char *map_path; if ((argc<2) || !strlen(argv[0])) { map_path = hc_path; } else { map_path = argv[0]; } ZZIP_DIR *dir = zzip_dir_open(map_path, nullptr); if (dir == nullptr) { fprintf(stderr, "Failed to open %s\n", map_path); return EXIT_FAILURE; } RasterMap map; NullOperationEnvironment operation; if (!LoadTerrainOverview(dir, map.GetTileCache(), operation)) { fprintf(stderr, "failed to load map\n"); zzip_dir_close(dir); return EXIT_FAILURE; } map.UpdateProjection(); SharedMutex mutex; do { UpdateTerrainTiles(dir, map.GetTileCache(), mutex, map.GetProjection(), map.GetMapCenter(), 100000); } while (map.IsDirty()); zzip_dir_close(dir); plan_tests(16*3); test_troute(map, 0, 0.1, 10000); test_troute(map, 0, 0, 10000); test_troute(map, 5.0, 1, 10000); return exit_status(); }