示例#1
0
    void update() {
        if( goFullscreen == 2 ){
            ofSetFullscreen(false);
            ofSetWindowPosition(1920, 0);
        }
        if( goFullscreen == 4 ){
            ofSetFullscreen(true);
            ofViewport(ofGetNativeViewport());
        }
        goFullscreen++;
        if(goFullscreen > 4 && ofGetWindowPositionX() < 1440) {
            goFullscreen = 0;
        }
        
        renderTimer.tick();
        while(osc.hasWaitingMessages()) {
            ofxOscMessage msg;
            osc.getNextMessage(&msg);
            if(msg.getAddress() == "/lookAngle/set") {
                targetLookAngle = msg.getArgAsFloat(0);
            }
            if(msg.getAddress() == "/lookAngle/add") {
                targetLookAngle += msg.getArgAsFloat(0);
                ofLog() << "targetLookAngle: " << targetLookAngle;
            }
            if(msg.getAddress() == "/screenshot") {
                saveScreen("button/");
            }
        }
        lookAngle = ofLerp(lookAngle, targetLookAngle, .1);
        if(screenshotTimer.tick()) {
//            saveScreen("automatic/"); // uncomment to enable automatic screenshot
        }
	}
示例#2
0
    void drawScene() {
        ofPushMatrix();
        ofScale(100, -100, 100); // avoid clipping
        ofRotateX(+90);
        ofRotateZ(+lookAngle);
        cam.bind();
        fisheye.draw();
        cam.unbind();
        ofPopMatrix();
        
        if(debug) {
            ofDisableDepthTest();
            ofTranslate(-50, 0, -100);
            ofScale(1, -1, 1);
            ofSetDrawBitmapMode(OF_BITMAPMODE_MODEL);
            ofDrawBitmapStringHighlight("Camera: " + ofToString((int) cameraTimer.getFramerate()), 0, 0);
            ofSetDrawBitmapMode(OF_BITMAPMODE_MODEL);
            ofDrawBitmapStringHighlight("Render: " + ofToString((int) renderTimer.getFramerate()), 0, 40);
        }
	}
示例#3
0
	void draw() {
		cam.drawColor();
		ofDrawBitmapStringHighlight(ofToString((int) timer.getFramerate()), 10, 20);
	}
示例#4
0
	void update() {
		if(cam.update()) {
			timer.tick();
		}
	}