END_TEST


START_TEST ( test_Reaction_parent_NULL )
{
    SBMLDocument *d = new SBMLDocument();
    Model *m = d->createModel();
    Reaction *c = m->createReaction();
    SpeciesReference *sr = c->createReactant();
    KineticLaw *kl = c->createKineticLaw();

    fail_unless(c->getAncestorOfType(SBML_MODEL) == m);
    fail_unless (c->getSBMLDocument() == d);
    fail_unless(sr->getAncestorOfType(SBML_REACTION) == c);
    fail_unless(kl->getAncestorOfType(SBML_REACTION) == c);

    Reaction *c1 = c->clone();
    delete d;

    fail_unless(c1->getAncestorOfType(SBML_MODEL) == NULL);
    fail_unless(c1->getParentSBMLObject() == NULL);
    fail_unless (c1->getSBMLDocument() == NULL);

    SpeciesReference *sr1 = c1->getReactant(0);
    fail_unless(sr1->getAncestorOfType(SBML_MODEL) == NULL);
    fail_unless(sr1->getAncestorOfType(SBML_REACTION) == c1);
    fail_unless (sr1->getSBMLDocument() == NULL);

    fail_unless(c1->getKineticLaw()->getAncestorOfType(SBML_MODEL) == NULL);
    fail_unless(c1->getKineticLaw()->getAncestorOfType(SBML_REACTION) == c1);
    fail_unless (c1->getKineticLaw()->getSBMLDocument() == NULL);


    delete c1;
}
示例#2
0
END_TEST


START_TEST (test_WriteL3SBML_Reaction_full)
{
  const char* expected = 
    "<reaction id=\"v1\" reversible=\"true\" fast=\"false\">\n"
    "  <listOfReactants>\n"
    "    <speciesReference species=\"x0\"/>\n"
    "  </listOfReactants>\n"
    "  <listOfProducts>\n"
    "    <speciesReference species=\"s1\"/>\n"
    "  </listOfProducts>\n"
    "  <listOfModifiers>\n"
    "    <modifierSpeciesReference species=\"m1\"/>\n"
    "  </listOfModifiers>\n"
    "  <kineticLaw>\n"
    "    <math xmlns=\"http://www.w3.org/1998/Math/MathML\">\n"
    "      <apply>\n"
    "        <divide/>\n"
    "        <apply>\n"
    "          <times/>\n"
    "          <ci> vm </ci>\n"
    "          <ci> s1 </ci>\n"
    "        </apply>\n"
    "        <apply>\n"
    "          <plus/>\n"
    "          <ci> km </ci>\n"
    "          <ci> s1 </ci>\n"
    "        </apply>\n"
    "      </apply>\n"
    "    </math>\n"
    "  </kineticLaw>\n"
    "</reaction>";


  D->createModel();

  Reaction* r = D->getModel()->createReaction();

  r->setId("v1");
  r->setReversible(true);
  r->setFast(false);

  r->createReactant()->setSpecies("x0");
  r->createProduct ()->setSpecies("s1");
  r->createModifier()->setSpecies("m1");

  r->createKineticLaw()->setFormula("(vm * s1)/(km + s1)");

  char* sbml = r->toSBML();
  fail_unless( equals(expected, sbml) );
  safe_free(sbml);
}
END_TEST


START_TEST ( test_KineticLaw_parent_create )
{
    Reaction * r = new Reaction(2, 4);
    KineticLaw* kl = r->createKineticLaw();

    fail_unless(r == kl->getParentSBMLObject());

    delete r;
}
END_TEST


START_TEST ( test_KineticLaw_parent_create_model )
{
    Model *m = new Model(2, 4);
    Reaction * r = m->createReaction();
    KineticLaw* kl = r->createKineticLaw();

    fail_unless(r == kl->getParentSBMLObject());
    fail_unless(r == r->getKineticLaw()->getParentSBMLObject());

    delete r;
}
END_TEST


START_TEST ( test_KineticLaw_parent_NULL )
{
    Reaction * r = new Reaction(2, 4);
    KineticLaw *kl = r->createKineticLaw();
    Parameter *p = kl->createParameter();

    fail_unless(r == kl->getParentSBMLObject());
    fail_unless(r == p->getAncestorOfType(SBML_REACTION));
    fail_unless(kl == p->getAncestorOfType(SBML_KINETIC_LAW));

    KineticLaw *kl1 = kl->clone();

    fail_unless(kl1->getParentSBMLObject() == NULL);
    fail_unless(kl1->getParameter(0)->getAncestorOfType(SBML_REACTION) == NULL);
    fail_unless(kl1 == kl1->getParameter(0)->getAncestorOfType(SBML_KINETIC_LAW));

    delete r;
}
/**
 *
 * Creates an SBML model represented in "7.2 Example involving units"
 * in the SBML Level 2 Version 4 Specification.
 *
 */
SBMLDocument* createExampleInvolvingUnits()
{
  const unsigned int level   = Level;
  const unsigned int version = Version;

  //---------------------------------------------------------------------------
  //
  // Creates an SBMLDocument object 
  //
  //---------------------------------------------------------------------------

  SBMLDocument* sbmlDoc = new SBMLDocument(level,version);

  // Adds the namespace for XHTML to the SBMLDocument object.  We need this
  // because we will add notes to the model.  (By default, the SBML document
  // created by SBMLDocument only declares the SBML XML namespace.)

  sbmlDoc->getNamespaces()->add("http://www.w3.org/1999/xhtml", "xhtml");

  //---------------------------------------------------------------------------
  //
  // Creates a Model object inside the SBMLDocument object. 
  //
  //---------------------------------------------------------------------------

  Model* model = sbmlDoc->createModel();
  model->setId("unitsExample");

  //---------------------------------------------------------------------------
  //
  // Creates UnitDefinition objects inside the Model object.
  //
  //---------------------------------------------------------------------------

  // Temporary pointers (reused more than once below).

  UnitDefinition* unitdef;
  Unit *unit;

  //---------------------------------------------------------------------------  
  // (UnitDefinition1) Creates an UnitDefinition object ("substance").
  //
  // This has the effect of redefining the default unit of subtance for the
  // whole model.
  //---------------------------------------------------------------------------

  unitdef = model->createUnitDefinition();
  unitdef->setId("substance");

  //  Creates an Unit inside the UnitDefinition object 

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_MOLE);
  unit->setScale(-3);

  //--------------------------------------------------------------------------------
  // (UnitDefinition2) Creates an UnitDefinition object ("mmls") 
  //--------------------------------------------------------------------------------
    
  // Note that we can reuse the pointers 'unitdef' and 'unit' because the
  // actual UnitDefinition object (along with the Unit objects within it)
  // is already attached to the Model object.

  unitdef = model->createUnitDefinition();
  unitdef->setId("mmls");
    
  //  Creates an Unit inside the UnitDefinition object ("mmls")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_MOLE);
  unit->setScale(-3);

  //  Creates an Unit inside the UnitDefinition object ("mmls")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_LITRE);
  unit->setExponent(-1);

  //  Creates an Unit inside the UnitDefinition object ("mmls")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_SECOND);
  unit->setExponent(-1);

  //--------------------------------------------------------------------------------
  // (UnitDefinition3) Creates an UnitDefinition object ("mml") 
  //--------------------------------------------------------------------------------
    
  unitdef = model->createUnitDefinition();
  unitdef->setId("mml");
    
  //  Creates an Unit inside the UnitDefinition object ("mml")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_MOLE);
  unit->setScale(-3);

  //  Creates an Unit inside the UnitDefinition object ("mml")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_LITRE);
  unit->setExponent(-1);


  //---------------------------------------------------------------------------
  //
  // Creates a Compartment object inside the Model object. 
  //
  //---------------------------------------------------------------------------

  Compartment* comp;
  const string compName = "cell";

  // Creates a Compartment object ("cell")

  comp = model->createCompartment();
  comp->setId(compName);
 
  // Sets the "size" attribute of the Compartment object.
  //
  //   The units of this Compartment object is the default SBML 
  //   units of volume (litre), and thus we don't have to explicitly invoke 
  //   setUnits("litre") function to set the default units.
  //
  comp->setSize(1);


  //---------------------------------------------------------------------------
  //
  // Creates Species objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  // Temporary pointer (reused more than once below).
  
  Species *sp;

  //---------------------------------------------------------------------------
  // (Species1) Creates a Species object ("x0")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setId("x0");

  // Sets the "compartment" attribute of the Species object to identify the 
  // compartnet in which the Species object located.

  sp->setCompartment(compName);

  // Sets the "initialConcentration" attribute of the Species object.
  //
  //  The units of this Species object is determined by two attributes of this 
  //  Species object ("substanceUnits" and "hasOnlySubstanceUnits") and the
  //  "spatialDimensions" attribute of the Compartment object ("cytosol") in which 
  //  this species object is located.
  //  Since the default values are used for "substanceUnits" (substance (mole)) 
  //  and "hasOnlySubstanceUnits" (false) and the value of "spatialDimension" (3) 
  //  is greater than 0, the units of this Species object is  moles/liters . 
  //
  sp->setInitialConcentration(1);

  //---------------------------------------------------------------------------
  // (Species2) Creates a Species object ("x1")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setId("x1");
  sp->setCompartment(compName);
  sp->setInitialConcentration(1);

  //---------------------------------------------------------------------------
  // (Species3) Creates a Species object ("s1")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setCompartment(compName);
  sp->setId("s1");
  sp->setInitialConcentration(1);

  //---------------------------------------------------------------------------
  // (Species4) Creates a Species object ("s2")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setCompartment(compName);
  sp->setId("s2");
  sp->setInitialConcentration(1);

  //---------------------------------------------------------------------------
  //
  // Creates global Parameter objects inside the Model object. 
  //
  //---------------------------------------------------------------------------

  Parameter* para;

  // Creates a Parameter ("vm")  

  para = model->createParameter();
  para->setId("vm");
  para->setValue(2);
  para->setUnits("mmls");

  // Creates a Parameter ("km")  

  para = model->createParameter();
  para->setId("km");
  para->setValue(2);
  para->setUnits("mml");


  //---------------------------------------------------------------------------
  //
  // Creates Reaction objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  // Temporary pointers.

  Reaction* reaction;
  SpeciesReference* spr;
  KineticLaw* kl;

  //---------------------------------------------------------------------------
  // (Reaction1) Creates a Reaction object ("v1").
  //---------------------------------------------------------------------------

  reaction = model->createReaction();
  reaction->setId("v1");

  //---------------------------------------------------------------------------
  // Creates Reactant objects inside the Reaction object ("v1"). 
  //---------------------------------------------------------------------------

  // (Reactant1) Creates a Reactant object that references Species "x0"
  // in the model.

  spr = reaction->createReactant();
  spr->setSpecies("x0");

  //---------------------------------------------------------------------------
  // Creates a Product object inside the Reaction object ("v1"). 
  //---------------------------------------------------------------------------

  // Creates a Product object that references Species "s1" in the model. 

  spr = reaction->createProduct();
  spr->setSpecies("s1");

  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("v1"). 
  //---------------------------------------------------------------------------
  
  kl = reaction->createKineticLaw();

  // Creates a <notes> element in the KineticLaw object.
  // Here we illustrate how to do it using a literal string.  This requires
  // known the required syntax of XHTML and the requirements for SBML <notes>
  // elements.  Later below, we show how to create notes using objects instead
  // of strings.

  string notesString = "<xhtml:p> ((vm * s1)/(km + s1)) * cell </xhtml:p>";
  kl->setNotes(notesString);

  //---------------------------------------------------------------------------
  // Creates an ASTNode object which represents the following KineticLaw object.
  //
  //  <math xmlns=\"http://www.w3.org/1998/Math/MathML\">
  //   <apply>
  //     <times/>
  //     <apply>
  //       <divide/>
  //       <apply>
  //         <times/>
  //           <ci> vm </ci>
  //           <ci> s1 </ci>
  //       </apply>
  //       <apply>
  //         <plus/>
  //           <ci> km </ci>
  //           <ci> s1 </ci>
  //       </apply>
  //     </apply>
  //     <ci> cell </ci>
  //    </apply>
  //  </math>
  //---------------------------------------------------------------------------

  //
  // In the following code, ASTNode objects, which construct an ASTNode tree 
  // of the above math, are created and added in the order of preorder traversal 
  // of the tree (i.e. the order corresponds to the nested structure of the above 
  // MathML elements), and thus the following code maybe a bit more efficient but 
  // maybe a bit difficult to read.
  //

  ASTNode* astMath = new ASTNode(AST_TIMES);

  astMath->addChild(new ASTNode(AST_DIVIDE));
  ASTNode* astDivide = astMath->getLeftChild();

  astDivide->addChild(new ASTNode(AST_TIMES));
  ASTNode* astTimes = astDivide->getLeftChild();

  astTimes->addChild(new ASTNode(AST_NAME));
  astTimes->getLeftChild()->setName("vm");

  astTimes->addChild(new ASTNode(AST_NAME));
  astTimes->getRightChild()->setName("s1");

  astDivide->addChild(new ASTNode(AST_PLUS));
  ASTNode* astPlus = astDivide->getRightChild();

  astPlus->addChild(new ASTNode(AST_NAME));
  astPlus->getLeftChild()->setName("km");

  astPlus->addChild(new ASTNode(AST_NAME));
  astPlus->getRightChild()->setName("s1");


  astMath->addChild(new ASTNode(AST_NAME));
  astMath->getRightChild()->setName("cell");

  //---------------------------------------------
  //
  // set the Math element
  //
  //------------------------------------------------

  kl->setMath(astMath);
  delete astMath;


  //---------------------------------------------------------------------------
  // (Reaction2) Creates a Reaction object ("v2").
  //---------------------------------------------------------------------------

  reaction = model->createReaction();
  reaction->setId("v2");

  //---------------------------------------------------------------------------
  // Creates Reactant objects inside the Reaction object ("v2"). 
  //---------------------------------------------------------------------------

  // (Reactant2) Creates a Reactant object that references Species "s1"
  // in the model.

  spr = reaction->createReactant();
  spr->setSpecies("s1");

  //---------------------------------------------------------------------------
  // Creates a Product object inside the Reaction object ("v2"). 
  //---------------------------------------------------------------------------

  // Creates a Product object that references Species "s2" in the model. 

  spr = reaction->createProduct();
  spr->setSpecies("s2");

  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("v2"). 
  //---------------------------------------------------------------------------
  
  kl = reaction->createKineticLaw();

  // Sets a notes (by XMLNode) to the KineticLaw object.
  //
  // The following code is an alternative to using setNotes(const string&).
  // The equivalent code would be like this:
  //   
  //     notesString = "<xhtml:p>((vm * s2)/(km + s2))*cell</xhtml:p>";
  //     kl->setNotes(notesString);

  // Creates an XMLNode of start element (<xhtml:p>) without attributes.

  XMLNode notesXMLNode(XMLTriple("p", "", "xhtml"), XMLAttributes());

  // Adds a text element to the start element.

  notesXMLNode.addChild(XMLNode(" ((vm * s2)/(km + s2)) * cell ")); 

  // Adds it to the kineticLaw object.

  kl->setNotes(&notesXMLNode);

  //---------------------------------------------------------------------------
  // Sets a math (ASTNode object) to the KineticLaw object.
  //---------------------------------------------------------------------------

  // To create mathematical expressions, one would typically construct
  // an ASTNode tree as the above example code which creates a math of another
  // KineticLaw object.  Here, to save some space and illustrate another approach 
  // of doing it, we will write out the formula in MathML form and then use a 
  // libSBML convenience function to create the ASTNode tree for us.  
  // (This is a bit dangerous; it's very easy to make mistakes when writing MathML 
  // by hand, so in a real program, we would not really want to do it this way.)

  string mathXMLString = "<math xmlns=\"http://www.w3.org/1998/Math/MathML\">"
                         "  <apply>"
                         "    <times/>"
                         "    <apply>"
                         "      <divide/>"
                         "      <apply>"
                         "        <times/>"
                         "        <ci> vm </ci>"
                         "        <ci> s2 </ci>"
                         "      </apply>"
                         "      <apply>"
                         "        <plus/>"
                         "          <ci> km </ci>"
                         "          <ci> s2 </ci>"
                         "      </apply>"
                         "    </apply>"
                         "    <ci> cell </ci>"
                         "  </apply>"
                         "</math>";

  astMath = readMathMLFromString(mathXMLString.c_str());
  kl->setMath(astMath);
  delete astMath;


  //---------------------------------------------------------------------------
  // (Reaction3) Creates a Reaction object ("v3").
  //---------------------------------------------------------------------------

  reaction = model->createReaction();
  reaction->setId("v3");

  //---------------------------------------------------------------------------
  // Creates Reactant objects inside the Reaction object ("v3"). 
  //---------------------------------------------------------------------------

  // (Reactant2) Creates a Reactant object that references Species "s2"
  // in the model.

  spr = reaction->createReactant();
  spr->setSpecies("s2");

  //---------------------------------------------------------------------------
  // Creates a Product object inside the Reaction object ("v3"). 
  //---------------------------------------------------------------------------

  // Creates a Product object that references Species "x1" in the model. 

  spr = reaction->createProduct();
  spr->setSpecies("x1");


  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("v3"). 
  //---------------------------------------------------------------------------
  
  kl = reaction->createKineticLaw();

  // Sets a notes (by string) to the KineticLaw object.

  notesString = "<xhtml:p> ((vm * x1)/(km + x1)) * cell </xhtml:p>";
  kl->setNotes(notesString);

  //---------------------------------------------------------------------------
  // Sets a math (ASTNode object) to the KineticLaw object.
  //---------------------------------------------------------------------------

  mathXMLString = "<math xmlns=\"http://www.w3.org/1998/Math/MathML\">"
                  "  <apply>"
                  "    <times/>"
                  "    <apply>"
                  "      <divide/>"
                  "      <apply>"
                  "        <times/>"
                  "        <ci> vm </ci>"
                  "        <ci> x1 </ci>"
                  "      </apply>"
                  "      <apply>"
                  "        <plus/>"
                  "          <ci> km </ci>"
                  "          <ci> x1 </ci>"
                  "      </apply>"
                  "    </apply>"
                  "    <ci> cell </ci>"
                  "  </apply>"
                  "</math>";

  astMath = readMathMLFromString(mathXMLString.c_str());
  kl->setMath(astMath);
  delete astMath;


  // Returns the created SBMLDocument object.
  // The returned object must be explicitly deleted by the caller,
  // otherwise memory leak will happen.

  return sbmlDoc;

}
/**
 *
 * Creates an SBML model represented in "7.1 A Simple example application of SBML"
 * in the SBML Level 2 Version 4 Specification.
 *
 */
SBMLDocument* createExampleEnzymaticReaction()
{
  const unsigned int level   = Level;
  const unsigned int version = Version;

  //---------------------------------------------------------------------------
  //
  // Creates an SBMLDocument object 
  //
  //---------------------------------------------------------------------------

  SBMLDocument* sbmlDoc = new SBMLDocument(level,version);

  //---------------------------------------------------------------------------
  //
  // Creates a Model object inside the SBMLDocument object. 
  //
  //---------------------------------------------------------------------------

  Model* model = sbmlDoc->createModel();
  model->setId("EnzymaticReaction");

  //---------------------------------------------------------------------------
  //
  // Creates UnitDefinition objects inside the Model object.
  //
  //---------------------------------------------------------------------------

  // Temporary pointers (reused more than once below).

  UnitDefinition* unitdef;
  Unit* unit;

  //---------------------------------------------------------------------------  
  // (UnitDefinition1) Creates an UnitDefinition object ("per_second")
  //---------------------------------------------------------------------------

  unitdef = model->createUnitDefinition();
  unitdef->setId("per_second");

  //  Creates an Unit inside the UnitDefinition object 

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_SECOND);
  unit->setExponent(-1);

  //--------------------------------------------------------------------------------
  // (UnitDefinition2) Creates an UnitDefinition object ("litre_per_mole_per_second") 
  //--------------------------------------------------------------------------------
    
  // Note that we can reuse the pointers 'unitdef' and 'unit' because the
  // actual UnitDefinition object (along with the Unit objects within it)
  // is already attached to the Model object.

  unitdef = model->createUnitDefinition();
  unitdef->setId("litre_per_mole_per_second");
    
  //  Creates an Unit inside the UnitDefinition object ("litre_per_mole_per_second")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_MOLE);
  unit->setExponent(-1);

  //  Creates an Unit inside the UnitDefinition object ("litre_per_mole_per_second")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_LITRE);
  unit->setExponent(1);

  //  Creates an Unit inside the UnitDefinition object ("litre_per_mole_per_second")

  unit = unitdef->createUnit();
  unit->setKind(UNIT_KIND_SECOND);
  unit->setExponent(-1);


  //---------------------------------------------------------------------------
  //
  // Creates a Compartment object inside the Model object. 
  //
  //---------------------------------------------------------------------------

  Compartment* comp;
  const string compName = "cytosol";

  // Creates a Compartment object ("cytosol")

  comp = model->createCompartment();
  comp->setId(compName);
 
  // Sets the "size" attribute of the Compartment object.
  //
  // We are not setting the units on the compartment size explicitly, so
  // the units of this Compartment object will be the default SBML units of
  // volume, which are liters.
  //
  comp->setSize(1e-14);


  //---------------------------------------------------------------------------
  //
  // Creates Species objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  // Temporary pointer (reused more than once below).
  
  Species *sp;

  //---------------------------------------------------------------------------
  // (Species1) Creates a Species object ("ES")
  //---------------------------------------------------------------------------

  // Create the Species objects inside the Model object. 

  sp = model->createSpecies();
  sp->setId("ES");
  sp->setName("ES");

  // Sets the "compartment" attribute of the Species object to identify the 
  // compartment in which the Species object is located.

  sp->setCompartment(compName);

  // Sets the "initialAmount" attribute of the Species object.
  //
  //  In SBML, the units of a Species object's initial quantity are
  //  determined by two attributes, "substanceUnits" and
  //  "hasOnlySubstanceUnits", and the "spatialDimensions" attribute
  //  of the Compartment object ("cytosol") in which the species
  //  object is located.  Here, we are using the default values for
  //  "substanceUnits" (which is "mole") and "hasOnlySubstanceUnits"
  //  (which is "false").  The compartment in which the species is
  //  located uses volume units of liters, so the units of these
  //  species (when the species appear in numerical formulas in the
  //  model) will be moles/liters.  
  //
  sp->setInitialAmount(0);

  //---------------------------------------------------------------------------
  // (Species2) Creates a Species object ("P")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setCompartment(compName);
  sp->setId("P");
  sp->setName("P");
  sp->setInitialAmount(0);

  //---------------------------------------------------------------------------
  // (Species3) Creates a Species object ("S")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setCompartment(compName);
  sp->setId("S");
  sp->setName("S");
  sp->setInitialAmount(1e-20);

  //---------------------------------------------------------------------------
  // (Species4) Creates a Species object ("E")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setCompartment(compName);
  sp->setId("E");
  sp->setName("E");
  sp->setInitialAmount(5e-21);

  
  //---------------------------------------------------------------------------
  //
  // Creates Reaction objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  // Temporary pointers.

  Reaction* reaction;
  SpeciesReference* spr;
  KineticLaw* kl;

  //---------------------------------------------------------------------------
  // (Reaction1) Creates a Reaction object ("veq").
  //---------------------------------------------------------------------------

  reaction = model->createReaction();
  reaction->setId("veq");

  // (Reactant1) Creates a Reactant object that references Species "E"
  // in the model.  The object will be created within the reaction in the
  // SBML <listOfReactants>.

  spr = reaction->createReactant();
  spr->setSpecies("E");

  // (Reactant2) Creates a Reactant object that references Species "S"
  // in the model.

  spr = reaction->createReactant();
  spr->setSpecies("S");

  //---------------------------------------------------------------------------
  // (Product1) Creates a Product object that references Species "ES" in
  // the model.
  //---------------------------------------------------------------------------

  spr = reaction->createProduct();
  spr->setSpecies("ES");

  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("veq"). 
  //---------------------------------------------------------------------------

  kl = reaction->createKineticLaw();

 //---------------------------------------------------------------------------
   // Creates an ASTNode object which represents the following math of the
   // KineticLaw.
   //
   //      <math xmlns="http://www.w3.org/1998/Math/MathML">
   //        <apply>
   //          <times/>
   //          <ci> cytosol </ci>
   //          <apply>
   //            <minus/>
   //            <apply>
   //              <times/>
   //              <ci> kon </ci>
   //              <ci> E </ci>
   //              <ci> S </ci>
   //            </apply>
   //            <apply>
   //              <times/>
   //              <ci> koff </ci>
   //              <ci> ES </ci>
   //            </apply>
   //          </apply>
   //        </apply>
   //      </math>
   //
 //---------------------------------------------------------------------------

   //------------------------------------------
   //
   // create nodes representing the variables
   //
   //------------------------------------------

   ASTNode* astCytosol = new ASTNode(AST_NAME);
   astCytosol->setName("cytosol");

   ASTNode* astKon = new ASTNode(AST_NAME);
   astKon->setName("kon");

   ASTNode* astKoff = new ASTNode(AST_NAME);
   astKoff->setName("koff");

   ASTNode* astE = new ASTNode(AST_NAME);
   astE->setName("E");

   ASTNode* astS = new ASTNode(AST_NAME);
   astS->setName("S");

   ASTNode* astES = new ASTNode(AST_NAME);
   astES->setName("ES");


   //--------------------------------------------
   //
   // create node representing
   //            <apply>
   //              <times/>
   //              <ci> koff </ci>
   //              <ci> ES </ci>
   //            </apply>
   //
   //--------------------------------------------

   ASTNode *astTimes1 = new ASTNode(AST_TIMES);
   astTimes1->addChild(astKoff);
   astTimes1->addChild(astES);

   //--------------------------------------------
   //
   // create node representing
   //            <apply>
   //              <times/>
   //              <ci> kon </ci>
   //              <ci> E </ci>
   //              <ci> S </ci>
   //            </apply>
   //
   //
   // (NOTES)
   //
   //  Since there is a restriction with an ASTNode of "<times/>" operation
   //  such that the ASTNode is a binary class and thus only two operands can
   //  be directly added, the following code in this comment block is invalid
   //  because the code directly adds three <ci> ASTNodes to <times/> ASTNode.
   //
   //    ASTNode *astTimes = new ASTNode(AST_TIMES);
   //    astTimes->addChild(astKon);
   //    astTimes->addChild(astE);
   //    astTimes->addChild(astS);
   //
   // The following valid code after this comment block creates the ASTNode
   // as a binary tree.
   //
   // Please see "Converting between ASTs and text strings" described
   // at http://sbml.org/Software/libSBML/docs/cpp-api/class_a_s_t_node.html
   // for the detailed information.
   //
   //--------------------------------------------

   ASTNode *astTimes2 = new ASTNode(AST_TIMES);
   astTimes2->addChild(astE);
   astTimes2->addChild(astS);

   ASTNode *astTimes = new ASTNode(AST_TIMES);
   astTimes->addChild(astKon);
   astTimes->addChild(astTimes2);

   //--------------------------------------------
   //
   // create node representing
   //          <apply>
   //            <minus/>
   //            <apply>
   //              <times/>
   //              <ci> kon </ci>
   //              <ci> E </ci>
   //              <ci> S </ci>
   //            </apply>
   //            <apply>
   //              <times/>
   //              <ci> koff </ci>
   //              <ci> ES </ci>
   //            </apply>
   //          </apply>
   //
   //--------------------------------------------

   ASTNode *astMinus = new ASTNode(AST_MINUS);
   astMinus->addChild(astTimes);
   astMinus->addChild(astTimes1);


   //--------------------------------------------
   //
   // create node representing
   //        <apply>
   //          <times/>
   //          <ci> cytosol </ci>
   //          <apply>
   //            <minus/>
   //            <apply>
   //              <times/>
   //              <ci> kon </ci>
   //              <ci> E </ci>
   //              <ci> S </ci>
   //            </apply>
   //            <apply>
   //              <times/>
   //              <ci> koff </ci>
   //              <ci> ES </ci>
   //            </apply>
   //          </apply>
   //        </apply>
   //
   //--------------------------------------------

   ASTNode* astMath = new ASTNode(AST_TIMES);
   astMath->addChild(astCytosol);
   astMath->addChild(astMinus);

   //---------------------------------------------
   //
   // set the Math element
   //
   //------------------------------------------------

   kl->setMath(astMath);

  // KineticLaw::setMath(const ASTNode*) sets the math of the KineticLaw object
  // to a copy of the given ASTNode, and thus basically the caller should delete 
  // the original ASTNode object if the caller has the ownership of the object to 
  // avoid memory leak.

   delete astMath;


  //---------------------------------------------------------------------------
  // Creates local Parameter objects inside the KineticLaw object.
  //---------------------------------------------------------------------------

  // Creates a Parameter ("kon")

  Parameter* para = kl->createParameter();
  para->setId("kon");
  para->setValue(1000000);
  para->setUnits("litre_per_mole_per_second");

  // Creates a Parameter ("koff")

  para = kl->createParameter();
  para->setId("koff");
  para->setValue(0.2);
  para->setUnits("per_second");


  //---------------------------------------------------------------------------
  // (Reaction2) Creates a Reaction object ("vcat") .
  //---------------------------------------------------------------------------
  
  reaction = model->createReaction();
  reaction->setId("vcat");
  reaction->setReversible(false);

  //---------------------------------------------------------------------------
  // Creates Reactant objects inside the Reaction object ("vcat"). 
  //---------------------------------------------------------------------------

  // (Reactant1) Creates a Reactant object that references Species "ES" in the
  // model.

  spr = reaction->createReactant();
  spr->setSpecies("ES");

  //---------------------------------------------------------------------------
  // Creates a Product object inside the Reaction object ("vcat"). 
  //---------------------------------------------------------------------------
  
  // (Product1) Creates a Product object that references Species "E" in the model.

  spr = reaction->createProduct();
  spr->setSpecies("E");

  // (Product2) Creates a Product object that references Species "P" in the model.

  spr = reaction->createProduct();
  spr->setSpecies("P");

  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("vcat"). 
  //---------------------------------------------------------------------------
  
  kl = reaction->createKineticLaw();

  //---------------------------------------------------------------------------
  // Sets a math (ASTNode object) to the KineticLaw object.
  //---------------------------------------------------------------------------

  // To create mathematical expressions, one would typically construct
  // an ASTNode tree as the above example code which creates a math of another
  // KineticLaw object.  Here, to save some space and illustrate another approach 
  // of doing it, we will write out the formula in MathML form and then use a 
  // libSBML convenience function to create the ASTNode tree for us.  
  // (This is a bit dangerous; it's very easy to make mistakes when writing MathML 
  // by hand, so in a real program, we would not really want to do it this way.)

  string mathXMLString = "<math xmlns=\"http://www.w3.org/1998/Math/MathML\">"
                         "  <apply>"
                         "    <times/>"
                         "    <ci> cytosol </ci>"
                         "    <ci> kcat </ci>"
                         "    <ci> ES </ci>"
                         "  </apply>"
                         "</math>";

  astMath = readMathMLFromString(mathXMLString.c_str());
  kl->setMath(astMath);
  delete astMath;

  //---------------------------------------------------------------------------
  // Creates local Parameter objects inside the KineticLaw object.
  //---------------------------------------------------------------------------

  // Creates a Parameter ("kcat")

  para = kl->createParameter();
  para->setId("kcat");
  para->setValue(0.1);
  para->setUnits("per_second");


  // Returns the created SBMLDocument object.
  // The returned object must be explicitly deleted by the caller,
  // otherwise a memory leak will happen.

  return sbmlDoc;

}
/**
 *
 * Creates an SBML model represented in "7.8 Example involving function definitions"
 * in the SBML Level 2 Version 4 Specification.
 *
 */
SBMLDocument* createExampleInvolvingFunctionDefinitions()
{
  const unsigned int level   = Level;
  const unsigned int version = Version;

  //---------------------------------------------------------------------------
  //
  // Creates an SBMLDocument object 
  //
  //---------------------------------------------------------------------------

  SBMLDocument* sbmlDoc = new SBMLDocument(level,version);

  //---------------------------------------------------------------------------
  //
  // Creates a Model object inside the SBMLDocument object. 
  //
  //---------------------------------------------------------------------------

  Model* model = sbmlDoc->createModel();
  model->setId("functionExample");

  //---------------------------------------------------------------------------
  //
  // Creates a FunctionDefinition object inside the Model object. 
  //
  //---------------------------------------------------------------------------

  FunctionDefinition* fdef = model->createFunctionDefinition();
  fdef->setId("f");

  // Sets a math (ASTNode object) to the FunctionDefinition object.

  string mathXMLString = "<math xmlns=\"http://www.w3.org/1998/Math/MathML\">"
                         "  <lambda>"
                         "    <bvar>"
                         "      <ci> x </ci>"
                         "    </bvar>"
                         "    <apply>"
                         "      <times/>"
                         "      <ci> x </ci>"
                         "      <cn> 2 </cn>"
                         "    </apply>"
                         "  </lambda>"
                         "</math>";

  ASTNode* astMath = readMathMLFromString(mathXMLString.c_str());
  fdef->setMath(astMath);
  delete astMath;


  //---------------------------------------------------------------------------
  //
  // Creates a Compartment object inside the Model object. 
  //
  //---------------------------------------------------------------------------

  Compartment* comp;
  const string compName = "compartmentOne";

  // Creates a Compartment object ("compartmentOne")

  comp = model->createCompartment();
  comp->setId(compName);
 
  // Sets the "size" attribute of the Compartment object.
  //
  //   The units of this Compartment object is the default SBML 
  //   units of volume (litre), and thus we don't have to explicitly invoke 
  //   setUnits("litre") function to set the default units.
  //
  comp->setSize(1);


  //---------------------------------------------------------------------------
  //
  // Creates Species objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  Species* sp;

  //---------------------------------------------------------------------------
  // (Species1) Creates a Species object ("S1")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setId("S1");

  // Sets the "compartment" attribute of the Species object to identify the 
  // compartnet in which the Species object located.

  sp->setCompartment(compName);

  // Sets the "initialConcentration" attribute of the Species object.
  //
  //  The units of this Species object is determined by two attributes of this 
  //  Species object ("substanceUnits" and "hasOnlySubstanceUnits") and the
  //  "spatialDimension" attribute of the Compartment object ("cytosol") in which 
  //  this species object located.
  //  Since the default values are used for "substanceUnits" (substance (mole)) 
  //  and "hasOnlySubstanceUnits" (false) and the value of "spatialDimension" (3) 
  //  is greater than 0, the units of this Species object is  mole/litre . 
  //

  sp->setInitialConcentration(1);

  //---------------------------------------------------------------------------
  // (Species2) Creates a Species object ("S2")
  //---------------------------------------------------------------------------

  sp = model->createSpecies();
  sp->setId("S2");
  sp->setCompartment(compName);
  sp->setInitialConcentration(0);


  //---------------------------------------------------------------------------
  //
  // Creates a global Parameter object inside the Model object. 
  //
  //---------------------------------------------------------------------------

  Parameter* para;

  // Creates a Parameter ("t")  

  para = model->createParameter();
  para->setId("t");
  para->setValue(1);
  para->setUnits("second");


  //---------------------------------------------------------------------------
  //
  // Creates Reaction objects inside the Model object. 
  //
  //---------------------------------------------------------------------------
  
  // Temporary pointers.

  Reaction* reaction;
  SpeciesReference* spr;
  KineticLaw* kl;

  //---------------------------------------------------------------------------
  // (Reaction1) Creates a Reaction object ("reaction_1").
  //---------------------------------------------------------------------------

  reaction = model->createReaction();
  reaction->setId("reaction_1");
  reaction->setReversible(false);

  //---------------------------------------------------------------------------
  // Creates Reactant objects inside the Reaction object ("reaction_1"). 
  //---------------------------------------------------------------------------

  // (Reactant1) Creates a Reactant object that references Species "S1"
  // in the model.

  spr = reaction->createReactant();
  spr->setSpecies("S1");

  //---------------------------------------------------------------------------
  // Creates a Product object inside the Reaction object ("reaction_1"). 
  //---------------------------------------------------------------------------

  // Creates a Product object that references Species "S2" in the model. 

  spr = reaction->createProduct();
  spr->setSpecies("S2");


  //---------------------------------------------------------------------------
  // Creates a KineticLaw object inside the Reaction object ("reaction_1"). 
  //---------------------------------------------------------------------------
  
  kl = reaction->createKineticLaw();

  //---------------------------------------------------------------------------
  // Sets a math (ASTNode object) to the KineticLaw object.
  //---------------------------------------------------------------------------

  mathXMLString = "<math xmlns=\"http://www.w3.org/1998/Math/MathML\">"
                  "  <apply>"
                  "  <divide/>"
                  "    <apply>"
                  "      <times/>"
                  "      <apply>"
                  "        <ci> f </ci>"
                  "        <ci> S1 </ci>"
                  "      </apply>"
                  "      <ci> compartmentOne </ci>"
                  "    </apply>"
                  "    <ci> t </ci>"
                  "  </apply>"
                  "</math>";

  astMath = readMathMLFromString(mathXMLString.c_str());
  kl->setMath(astMath);
  delete astMath;


  // Returns the created SBMLDocument object.
  // The returned object must be explicitly deleted by the caller,
  // otherwise memory leak will happen.

  return sbmlDoc;
}
示例#9
0
文件: GeneNetwork.cpp 项目: jbao/GNW
/**
 * Save the gene network to an SBML file. If the argument is null, use the network id.
 * @param filename URL to the file describing the network to load
 * @throws IOException
 */
void GeneNetwork::writeSBML(const char *filename) {
			
	ofstream data_file(filename); 
    if (!data_file.is_open()) {
        std::cerr << "Failed to open file " << filename << std::endl;
        exit(1);
    }
    data_file.close();
			
	::logging::log::emit<Info>() << "Writing file " << filename <<
		::logging::log::endl;
	
	SBMLDocument *sbmlDoc = new SBMLDocument(3, 1);

	Model *model = sbmlDoc->createModel();
	model->setId(id_);
	//model.getNotes ().add (comment_); // save network description
	
	int size = getSize();
	
	Compartment *comp = model->createCompartment();
  	comp->setId("cell");
	comp->setSize(1);

	std::vector<Species*> all_sp;
	Species *sp;

	for (int s=0; s < size; s++) { // save gene as species
//			species[s] = new Species(nodeIds_.get(s), nodeIds_.get(s));
		sp = model->createSpecies();
  		sp->setCompartment("cell");
  		sp->setId((nodes_.at(s)).getLabel());
  		all_sp.push_back(sp);
		//species[s].setInitialAmount(?); // maybe save the wild-type steady state?
		//model.addSpecies(species[s]);
	}
	
	// create the void species
	sp = model->createSpecies();
  	sp->setCompartment("cell");
  	sp->setId("_void_");
	sp->setInitialAmount(0);
	sp->setBoundaryCondition(true);
	sp->setConstant(true);
	all_sp.push_back(sp);
	//model.addSpecies(species[size]);


	// SET SYNTHESIS AND DEGRADATION REACTIONS FOR EVERY GENE
	for (int i=0; i<size; i++) {
		//::logging::log::emit<Info>() << ::logging::log::dec << i <<
		//::logging::log::endl;
		
		// the ID of gene i
//			String currentGeneID = nodeIds_.get(i);
		string currentGeneID = (nodes_.at(i)).getLabel();
		// The modifiers (regulators) of gene i
		std::vector<std::string> inputGenes = (nodes_.at(i)).getInputGenes();
		
		// SYNTHESIS REACTION
		std::string reactionId = currentGeneID + "_synthesis";
		Reaction *reaction = model->createReaction();
		KineticLaw *kineticLaw = reaction->createKineticLaw();
		SpeciesReference *spr;
		ModifierSpeciesReference *msr;
		reaction->setId(reactionId);
		reaction->setReversible (false);
		spr = reaction->createReactant();
  		spr->setSpecies(sp->getId());
  		spr = reaction->createProduct();
  		spr->setSpecies((all_sp.at(i))->getId());
		
		std::stringstream ss;
		ss << inputGenes.size();
		//::logging::log::emit<Debug>() << "node = " << nodes_.at(i).getLabel().c_str() << " #inputs = " << ss.str().c_str() << ::logging::log::endl;
		
		for (unsigned int r=0; r<inputGenes.size(); r++) {// set gene modifiers
//				reaction.addModifier(species[inputIndexes.get(r)]);
			//log.log(Level.INFO, "i = " + size);
			msr = reaction->createModifier();
			msr->setSpecies((all_sp.at(getIndexOfNode(inputGenes.at(r))))->getId());
		}

		//std::vector<RegulatoryModule> modules = (nodes_.at(i)).getRegulatoryModules();
		//log.log(Level.INFO, "size = " + modules.size());
		std::map<std::string, double> *params = new std::map<std::string, double>();
		(nodes_.at(i)).compileParameters(*params);
		
		//char buf[256];
		//sprintf(buf, "%f", nodes_.at(i).getDelta());
		//::logging::log::emit<Info>() << buf << ::logging::log::endl;
		//::logging::log::emit<Info>() << ::logging::log::dec << nodes_.at(i).getAlpha().size() <<
		//		::logging::log::endl;
		
		Parameter *para;
		// save gene parameters (note, the first param is the degradation rate)
		std::map<std::string, double>::iterator p = params->begin();
		//p++;
		for (; p!=params->end(); p++) {
			//if (p == params->begin()) {
			//	p++;
			//	continue;
			//}
			//::logging::log::emit<Info>() << p->first.c_str() <<
			//	::logging::log::endl;
			if (p->first != "delta") {
				para = kineticLaw->createParameter();
				para->setId(p->first);
				para->setValue(p->second);
			}
		}
		reaction->setKineticLaw(kineticLaw);
		model->addReaction(reaction);

		// DEGRADATION REACTION
		reaction = model->createReaction();
		kineticLaw = reaction->createKineticLaw();
		reactionId = currentGeneID + "_degradation";
		reaction->setId(reactionId);
		reaction->setReversible(false);
		spr = reaction->createReactant();
  		spr->setSpecies((all_sp.at(i))->getId());
  		spr = reaction->createProduct();
  		spr->setSpecies(sp->getId());

		para = kineticLaw->createParameter();
		std::map<std::string,double>::iterator it = params->find("delta");
		para->setId(it->first);
		para->setValue(it->second);
		
		reaction->setKineticLaw (kineticLaw);
		model->addReaction (reaction);
	}
	
	// PRINT FILE
	SBMLWriter sbmlWriter;
	sbmlWriter.writeSBML(sbmlDoc, filename);
	
	delete sbmlDoc;
}