示例#1
0
static void G_ReactionFireNotifyClientEndShot (const Edict* target)
{
	rft.notifyClientMove(target, MAX_ROUTE, false);
}
示例#2
0
void G_ReactionFireNotifyClientEndMove (const Actor* target)
{
	rft.notifyClientMove(target, target->moveinfo.steps - 1, false);
}
示例#3
0
static void G_ReactionFireNotifyClientStartShot (const Edict* target)
{
	rft.notifyClientMove(target, MAX_ROUTE, true);
}
示例#4
0
void G_ReactionFireNotifyClientStartMove (const Actor* target)
{
	/* note that this is sent _before_ the actual move event, so we can't use the step number */
	rft.notifyClientMove(target, MAX_ROUTE, true);
}