示例#1
0
void region_prune_arcs(RegionDesc& region) {
  FTRACE(4, "region_prune_arcs\n");

  region.sortBlocks();
  auto const sortedBlocks = region.blocks();

  // Maps region block ids to their RPO ids.
  auto blockToRPO = std::unordered_map<RegionDesc::BlockId,uint32_t>{};

  auto blockInfos = std::vector<BlockInfo>(sortedBlocks.size());
  auto workQ = dataflow_worklist<uint32_t>(sortedBlocks.size());
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& b = sortedBlocks[rpoID];
    auto& binfo = blockInfos[rpoID];
    binfo.blockID = b->id();
    blockToRPO[binfo.blockID] = rpoID;
  }
  workQ.push(0);
  blockInfos[0].in = entry_state(region);

  FTRACE(4, "Iterating:\n");
  do {
    auto const rpoID = workQ.pop();
    auto& binfo = blockInfos[rpoID];
    FTRACE(4, "B{}\n", binfo.blockID);

    binfo.out = binfo.in;
    apply_transfer_function(
      binfo.out,
      region.block(binfo.blockID)->postConds()
    );

    for (auto& succ : region.succs(binfo.blockID)) {
      auto const succRPO = blockToRPO.find(succ);
      assertx(succRPO != end(blockToRPO));
      auto& succInfo = blockInfos[succRPO->second];
      if (preconds_may_pass(*region.block(succInfo.blockID), binfo.out)) {
        if (merge_into(succInfo.in, binfo.out)) {
          FTRACE(5, "  -> {}\n", succInfo.blockID);
          workQ.push(succRPO->second);
        }
      }
    }
  } while (!workQ.empty());

  FTRACE(2, "\nPostConds fixed point:\n{}\n",
    [&] () -> std::string {
      auto ret = std::string{};
      for (auto& s : blockInfos) {
        folly::format(&ret, "B{}:\n{}", s.blockID, show(s.in));
      }
      return ret;
    }()
  );

  // Now remove any edge that looks like it will unconditionally fail type
  // predictions, and completely remove any block that can't be reached.
  using ArcIDs = std::pair<RegionDesc::BlockId,RegionDesc::BlockId>;
  auto toRemove = std::vector<ArcIDs>{};
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& binfo = blockInfos[rpoID];

    for (auto& succ : region.succs(binfo.blockID)) {
      auto const succRPO = blockToRPO.find(succ);
      assertx(succRPO != end(blockToRPO));
      auto const& succInfo = blockInfos[succRPO->second];
      if (!binfo.in.initialized ||
          !succInfo.in.initialized ||
          !preconds_may_pass(*region.block(succInfo.blockID), binfo.out)) {
        FTRACE(2, "Pruning arc: B{} -> B{}\n",
               binfo.blockID,
               succInfo.blockID);
        toRemove.emplace_back(binfo.blockID, succInfo.blockID);
      }
    }

    for (auto& r : toRemove) region.removeArc(r.first, r.second);
    toRemove.clear();
  }

  // Get rid of the completely unreachable blocks, now that any arcs to/from
  // them are gone.
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& binfo = blockInfos[rpoID];
    if (!binfo.in.initialized) {
      FTRACE(2, "Pruning block: B{}\n", binfo.blockID);
      region.deleteBlock(binfo.blockID);
    }
  }
  FTRACE(2, "\n");
}
示例#2
0
/*
 * Checks if the given region is well-formed, which entails the
 * following properties:
 *
 *   1) The region has at least one block.
 *
 *   2) Each block in the region has a different id.
 *
 *   3) All arcs involve blocks within the region.
 *
 *   4) For each arc, the bytecode offset of the dst block must
 *      possibly follow the execution of the src block.
 *
 *   5) Each block contains at most one successor corresponding to a
 *      given SrcKey.
 *
 *   6) The region doesn't contain any loops, unless JitLoops is
 *      enabled.
 *
 *   7) All blocks are reachable from the entry block.
 *
 *   8) For each block, there must be a path from the entry to it that
 *      includes only earlier blocks in the region.
 *
 *   9) The region is topologically sorted unless loops are enabled.
 *
 *  10) The block-retranslation chains cannot have cycles.
 *
 */
bool check(const RegionDesc& region, std::string& error) {

  auto bad = [&](const std::string& errorMsg) {
    error = errorMsg;
    return false;
  };

  // 1) The region has at least one block.
  if (region.empty()) return bad("empty region");

  RegionDesc::BlockIdSet blockSet;
  for (auto b : region.blocks()) {
    auto bid = b->id();
    // 2) Each block in the region has a different id.
    if (blockSet.count(bid)) {
      return bad(folly::sformat("many blocks with id {}", bid));
    }
    blockSet.insert(bid);
  }

  for (auto b : region.blocks()) {
    auto bid = b->id();
    SrcKey    lastSk = region.block(bid)->last();
    OffsetSet validSuccOffsets = lastSk.succOffsets();
    OffsetSet succOffsets;

    for (auto succ : region.succs(bid)) {
      SrcKey succSk = region.block(succ)->start();
      Offset succOffset = succSk.offset();

      // 3) All arcs involve blocks within the region.
      if (blockSet.count(succ) == 0) {
        return bad(folly::sformat("arc with dst not in the region: {} -> {}",
                                  bid, succ));
      }

      // Checks 4) and 5) below don't make sense for arcs corresponding
      // to inlined calls and returns, so skip them in such cases.
      // This won't be possible once task #4076399 is done.
      if (lastSk.func() != succSk.func()) continue;

      // 4) For each arc, the bytecode offset of the dst block must
      //    possibly follow the execution of the src block.
      if (validSuccOffsets.count(succOffset) == 0) {
        return bad(folly::sformat("arc with impossible control flow: {} -> {}",
                                  bid, succ));
      }

      // 5) Each block contains at most one successor corresponding to a
      //    given SrcKey.
      if (succOffsets.count(succOffset) > 0) {
        return bad(folly::sformat("block {} has multiple successors with SK {}",
                                  bid, show(succSk)));
      }
      succOffsets.insert(succOffset);
    }
    for (auto pred : region.preds(bid)) {
      if (blockSet.count(pred) == 0) {
        return bad(folly::sformat("arc with src not in the region: {} -> {}",
                                  pred, bid));
      }
    }
  }

  // 6) is checked by dfsCheck.
  DFSChecker dfsCheck(region);
  if (!dfsCheck.check(region.entry()->id())) {
    return bad("region is cyclic");
  }

  // 7) All blocks are reachable from the entry (first) block.
  if (dfsCheck.numVisited() != blockSet.size()) {
    return bad("region has unreachable blocks");
  }

  // 8) and 9) are checked below.
  RegionDesc::BlockIdSet visited;
  auto& blocks = region.blocks();
  for (unsigned i = 0; i < blocks.size(); i++) {
    auto bid = blocks[i]->id();
    unsigned nVisited = 0;
    for (auto pred : region.preds(bid)) {
      nVisited += visited.count(pred);
    }
    // 8) For each block, there must be a path from the entry to it that
    //    includes only earlier blocks in the region.
    if (nVisited == 0 && i != 0) {
      return bad(folly::sformat("block {} appears before all its predecessors",
                                bid));
    }
    // 9) The region is topologically sorted unless loops are enabled.
    if (!RuntimeOption::EvalJitLoops && nVisited != region.preds(bid).size()) {
      return bad(folly::sformat("non-topological order (bid: {})", bid));
    }
    visited.insert(bid);
  }

  // 10) The block-retranslation chains cannot have cycles.
  for (auto b : blocks) {
    auto bid = b->id();
    RegionDesc::BlockIdSet chainSet;
    chainSet.insert(bid);
    while (auto next = region.nextRetrans(bid)) {
      auto nextId = next.value();
      if (chainSet.count(nextId)) {
        return bad(folly::sformat("cyclic retranslation chain for block {}",
                                  bid));
      }
      chainSet.insert(nextId);
      bid = nextId;
    }
  }

  return true;
}
示例#3
0
void region_prune_arcs(RegionDesc& region) {
  FTRACE(4, "region_prune_arcs\n");

  region.sortBlocks();
  auto const sortedBlocks = region.blocks();

  // Maps region block ids to their RPO ids.
  auto blockToRPO = std::unordered_map<RegionDesc::BlockId,uint32_t>{};

  auto blockInfos = std::vector<BlockInfo>(sortedBlocks.size());
  auto workQ = dataflow_worklist<uint32_t>(sortedBlocks.size());
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& b = sortedBlocks[rpoID];
    auto& binfo = blockInfos[rpoID];
    binfo.blockID = b->id();
    blockToRPO[binfo.blockID] = rpoID;
  }
  workQ.push(0);
  blockInfos[0].in = entry_state(region);

  FTRACE(4, "Iterating:\n");
  do {
    auto const rpoID = workQ.pop();
    auto& binfo = blockInfos[rpoID];
    FTRACE(4, "B{}\n", binfo.blockID);

    /*
     * This code currently assumes inlined functions were entirely contained
     * within a single profiling translation, and will need updates if we
     * inline bigger things in a way visible to region selection.
     *
     * Note: inlined blocks /may/ have postConditions, if they are the last
     * blocks from profiling translations.  Currently any locations referred to
     * in postconditions for these blocks are for the outermost caller, so this
     * code handles that correctly.
     */
    if (region.block(binfo.blockID)->inlineLevel() != 0) {
      assertx(region.block(binfo.blockID)->typePreConditions().empty());
    }

    binfo.out = binfo.in;
    apply_transfer_function(
      binfo.out,
      region.block(binfo.blockID)->postConds()
    );

    for (auto& succ : region.succs(binfo.blockID)) {
      auto const succRPO = blockToRPO.find(succ);
      assertx(succRPO != end(blockToRPO));
      auto& succInfo = blockInfos[succRPO->second];
      if (preconds_may_pass(*region.block(succInfo.blockID), binfo.out)) {
        if (merge_into(succInfo.in, binfo.out)) {
          FTRACE(5, "  -> {}\n", succInfo.blockID);
          workQ.push(succRPO->second);
        }
      }
    }
  } while (!workQ.empty());

  FTRACE(2, "\nPostConds fixed point:\n{}\n",
    [&] () -> std::string {
      auto ret = std::string{};
      for (auto& s : blockInfos) {
        folly::format(&ret, "B{}:\n{}", s.blockID, show(s.in));
      }
      return ret;
    }()
  );

  // Now remove any edge that looks like it will unconditionally fail type
  // predictions, and completely remove any block that can't be reached.
  using ArcIDs = std::pair<RegionDesc::BlockId,RegionDesc::BlockId>;
  auto toRemove = std::vector<ArcIDs>{};
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& binfo = blockInfos[rpoID];

    for (auto& succ : region.succs(binfo.blockID)) {
      auto const succRPO = blockToRPO.find(succ);
      assertx(succRPO != end(blockToRPO));
      auto const& succInfo = blockInfos[succRPO->second];
      if (!binfo.in.initialized ||
          !succInfo.in.initialized ||
          !preconds_may_pass(*region.block(succInfo.blockID), binfo.out)) {
        FTRACE(2, "Pruning arc: B{} -> B{}\n",
               binfo.blockID,
               succInfo.blockID);
        toRemove.emplace_back(binfo.blockID, succInfo.blockID);
      }
    }

    for (auto& r : toRemove) region.removeArc(r.first, r.second);
    toRemove.clear();
  }

  // Get rid of the completely unreachable blocks, now that any arcs to/from
  // them are gone.
  for (auto rpoID = uint32_t{0}; rpoID < sortedBlocks.size(); ++rpoID) {
    auto const& binfo = blockInfos[rpoID];
    if (!binfo.in.initialized) {
      FTRACE(2, "Pruning block: B{}\n", binfo.blockID);
      region.deleteBlock(binfo.blockID);
    }
  }
  FTRACE(2, "\n");
}