PassRefPtr<CSSValue> CSSComputedStyleDeclaration::getSVGPropertyCSSValue(int propertyID, EUpdateLayout updateLayout) const { Node* node = m_node.get(); if (!node) return 0; // Make sure our layout is up to date before we allow a query on these attributes. if (updateLayout) node->document()->updateLayout(); RenderStyle* style = node->computedStyle(); if (!style) return 0; const SVGRenderStyle* svgStyle = style->svgStyle(); if (!svgStyle) return 0; switch (static_cast<CSSPropertyID>(propertyID)) { case CSSPropertyClipRule: return CSSPrimitiveValue::create(svgStyle->clipRule()); case CSSPropertyFloodOpacity: return CSSPrimitiveValue::create(svgStyle->floodOpacity(), CSSPrimitiveValue::CSS_NUMBER); case CSSPropertyStopOpacity: return CSSPrimitiveValue::create(svgStyle->stopOpacity(), CSSPrimitiveValue::CSS_NUMBER); case CSSPropertyColorInterpolation: return CSSPrimitiveValue::create(svgStyle->colorInterpolation()); case CSSPropertyColorInterpolationFilters: return CSSPrimitiveValue::create(svgStyle->colorInterpolationFilters()); case CSSPropertyFillOpacity: return CSSPrimitiveValue::create(svgStyle->fillOpacity(), CSSPrimitiveValue::CSS_NUMBER); case CSSPropertyFillRule: return CSSPrimitiveValue::create(svgStyle->fillRule()); case CSSPropertyColorRendering: return CSSPrimitiveValue::create(svgStyle->colorRendering()); case CSSPropertyImageRendering: return CSSPrimitiveValue::create(svgStyle->imageRendering()); case CSSPropertyShapeRendering: return CSSPrimitiveValue::create(svgStyle->shapeRendering()); case CSSPropertyStrokeLinecap: return CSSPrimitiveValue::create(svgStyle->capStyle()); case CSSPropertyStrokeLinejoin: return CSSPrimitiveValue::create(svgStyle->joinStyle()); case CSSPropertyStrokeMiterlimit: return CSSPrimitiveValue::create(svgStyle->strokeMiterLimit(), CSSPrimitiveValue::CSS_NUMBER); case CSSPropertyStrokeOpacity: return CSSPrimitiveValue::create(svgStyle->strokeOpacity(), CSSPrimitiveValue::CSS_NUMBER); case CSSPropertyAlignmentBaseline: return CSSPrimitiveValue::create(svgStyle->alignmentBaseline()); case CSSPropertyDominantBaseline: return CSSPrimitiveValue::create(svgStyle->dominantBaseline()); case CSSPropertyTextAnchor: return CSSPrimitiveValue::create(svgStyle->textAnchor()); case CSSPropertyWritingMode: return CSSPrimitiveValue::create(svgStyle->writingMode()); case CSSPropertyClipPath: if (!svgStyle->clipperResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->clipperResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyMask: if (!svgStyle->maskerResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->maskerResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyFilter: if (!svgStyle->filterResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->filterResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyFloodColor: return CSSPrimitiveValue::createColor(svgStyle->floodColor().rgb()); case CSSPropertyLightingColor: return CSSPrimitiveValue::createColor(svgStyle->lightingColor().rgb()); case CSSPropertyStopColor: return CSSPrimitiveValue::createColor(svgStyle->stopColor().rgb()); case CSSPropertyFill: return svgStyle->fillPaint(); case CSSPropertyKerning: return SVGLength::toCSSPrimitiveValue(svgStyle->kerning()); case CSSPropertyMarkerEnd: if (!svgStyle->markerEndResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->markerEndResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyMarkerMid: if (!svgStyle->markerMidResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->markerMidResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyMarkerStart: if (!svgStyle->markerStartResource().isEmpty()) return CSSPrimitiveValue::create(svgStyle->markerStartResource(), CSSPrimitiveValue::CSS_URI); return CSSPrimitiveValue::createIdentifier(CSSValueNone); case CSSPropertyStroke: return svgStyle->strokePaint(); case CSSPropertyStrokeDasharray: return strokeDashArrayToCSSValueList(svgStyle->strokeDashArray()); case CSSPropertyStrokeDashoffset: return SVGLength::toCSSPrimitiveValue(svgStyle->strokeDashOffset()); case CSSPropertyStrokeWidth: return SVGLength::toCSSPrimitiveValue(svgStyle->strokeWidth()); case CSSPropertyBaselineShift: { switch (svgStyle->baselineShift()) { case BS_BASELINE: return CSSPrimitiveValue::createIdentifier(CSSValueBaseline); case BS_SUPER: return CSSPrimitiveValue::createIdentifier(CSSValueSuper); case BS_SUB: return CSSPrimitiveValue::createIdentifier(CSSValueSub); case BS_LENGTH: return SVGLength::toCSSPrimitiveValue(svgStyle->baselineShiftValue()); } } case CSSPropertyGlyphOrientationHorizontal: return glyphOrientationToCSSPrimitiveValue(svgStyle->glyphOrientationHorizontal()); case CSSPropertyGlyphOrientationVertical: { if (RefPtr<CSSPrimitiveValue> value = glyphOrientationToCSSPrimitiveValue(svgStyle->glyphOrientationVertical())) return value.release(); if (svgStyle->glyphOrientationVertical() == GO_AUTO) return CSSPrimitiveValue::createIdentifier(CSSValueAuto); return 0; } case CSSPropertyWebkitSvgShadow: return valueForShadow(svgStyle->shadow(), propertyID, style); case CSSPropertyVectorEffect: return CSSPrimitiveValue::create(svgStyle->vectorEffect()); case CSSPropertyMarker: case CSSPropertyEnableBackground: case CSSPropertyColorProfile: // the above properties are not yet implemented in the engine break; default: // If you crash here, it's because you added a css property and are not handling it // in either this switch statement or the one in CSSComputedStyleDelcaration::getPropertyCSSValue ASSERT_WITH_MESSAGE(0, "unimplemented propertyID: %d", propertyID); } LOG_ERROR("unimplemented propertyID: %d", propertyID); return 0; }
void RenderObjectChildList::updateBeforeAfterContent(RenderObject* owner, PseudoId type, const RenderObject* styledObject) { // Double check that the document did in fact use generated content rules. Otherwise we should not have been called. ASSERT(owner->document()->styleSheetCollection()->usesBeforeAfterRules()); // In CSS2, before/after pseudo-content cannot nest. Check this first. if (owner->style()->styleType() == BEFORE || owner->style()->styleType() == AFTER) return; if (!s_enableUpdateBeforeAfterContent) return; if (!styledObject) styledObject = owner; RenderStyle* pseudoElementStyle = styledObject->getCachedPseudoStyle(type); RenderObject* child; switch (type) { case BEFORE: child = beforePseudoElementRenderer(owner); break; case AFTER: child = afterPseudoElementRenderer(owner); break; default: ASSERT_NOT_REACHED(); return; } // Whether or not we currently have generated content attached. bool oldContentPresent = child; // Whether or not we now want generated content. bool newContentWanted = pseudoElementStyle && pseudoElementStyle->display() != NONE; // For <q><p/></q>, if this object is the inline continuation of the <q>, we only want to generate // :after content and not :before content. if (newContentWanted && type == BEFORE && owner->isElementContinuation()) newContentWanted = false; // Similarly, if we're the beginning of a <q>, and there's an inline continuation for our object, // then we don't generate the :after content. if (newContentWanted && type == AFTER && owner->virtualContinuation()) newContentWanted = false; // If we don't want generated content any longer, or if we have generated content, but it's no longer // identical to the new content data we want to build render objects for, then we nuke all // of the old generated content. if (oldContentPresent && (!newContentWanted || Node::diff(child->style(), pseudoElementStyle, owner->document()) == Node::Detach)) { // Nuke the child. if (child->style()->styleType() == type) { oldContentPresent = false; child->destroy(); child = (type == BEFORE) ? owner->virtualChildren()->firstChild() : owner->virtualChildren()->lastChild(); } } // If we have no pseudo-element style or if the pseudo-element style's display type is NONE, then we // have no generated content and can now return. if (!newContentWanted) return; if (owner->isRenderInline() && !pseudoElementStyle->isDisplayInlineType() && !pseudoElementStyle->isFloating() && !pseudoElementStyle->hasOutOfFlowPosition()) // According to the CSS2 spec (the end of section 12.1), the only allowed // display values for the pseudo style are NONE and INLINE for inline flows. // FIXME: CSS2.1 lifted this restriction, but block display types will crash. // For now we at least relax the restriction to allow all inline types like inline-block // and inline-table. pseudoElementStyle->setDisplay(INLINE); if (oldContentPresent) { updateBeforeAfterStyle(child, type, pseudoElementStyle); return; // We've updated the generated content. That's all we needed to do. } RenderObject* insertBefore = (type == BEFORE) ? owner->virtualChildren()->firstChild() : 0; if (insertBefore && insertBefore->isAnonymousBlock() && insertBefore->childrenInline() && !insertBefore->isEmpty()) { // We are going to add the "before" element. We have to check whether the "insertBefore" element // is an anonymous block with inline children. If it is, then we should insert the "before" element // before the first inline child of the anonymous block, otherwise we will end up with the "before" // element in a different block. We do this only when the anonymous block has children, otherwise // we end up with the before element in a wrong block. insertBefore = insertBefore->firstChild(); } // Nothing goes before the intruded run-in, not even generated content. if (insertBefore && insertBefore->isRunIn() && owner->isRenderBlock() && toRenderBlock(owner)->runInIsPlacedIntoSiblingBlock(insertBefore)) insertBefore = insertBefore->nextSibling(); // Generated content consists of a single container that houses multiple children (specified // by the content property). This generated content container gets the pseudo-element style set on it. // For pseudo-elements that are regions, the container is the RenderRegion. RenderObject* generatedContentContainer = 0; if (!pseudoElementStyle->regionThread().isEmpty()) generatedContentContainer = ensureBeforeAfterContainer(owner, type, pseudoElementStyle, styledObject->node(), insertBefore); else { // Walk our list of generated content and create render objects for each. for (const ContentData* content = pseudoElementStyle->contentData(); content; content = content->next()) { RenderObject* renderer = content->createRenderer(owner->document(), pseudoElementStyle); if (!generatedContentContainer) { generatedContentContainer = ensureBeforeAfterContainer(owner, type, pseudoElementStyle, styledObject->node(), insertBefore); if (!generatedContentContainer) { renderer->destroy(); return; } } if (generatedContentContainer->isChildAllowed(renderer, pseudoElementStyle)) generatedContentContainer->addChild(renderer); else renderer->destroy(); } } if (!generatedContentContainer) return; // Handle placement of run-ins. We do the run-in placement at the end since generatedContentContainer can get destroyed. RenderObject* generatedContentContainerImmediateParent = generatedContentContainer->parent(); if (generatedContentContainerImmediateParent->isRenderBlock()) toRenderBlock(generatedContentContainerImmediateParent)->placeRunInIfNeeded(generatedContentContainer, PlaceGeneratedRunIn); }
void RenderMenuList::adjustInnerStyle() { RenderStyle* innerStyle = m_innerBlock->style(); innerStyle->setFlexGrow(1); innerStyle->setFlexShrink(1); // min-width: 0; is needed for correct shrinking. // FIXME: Remove this line when https://bugs.webkit.org/show_bug.cgi?id=111790 is fixed. innerStyle->setMinWidth(Length(0, Fixed)); // Use margin:auto instead of align-items:center to get safe centering, i.e. // when the content overflows, treat it the same as align-items: flex-start. // But we only do that for the cases where html.css would otherwise use center. if (style()->alignItems() == AlignCenter) { innerStyle->setMarginTop(Length()); innerStyle->setMarginBottom(Length()); innerStyle->setAlignSelf(AlignFlexStart); } innerStyle->setPaddingLeft(Length(theme()->popupInternalPaddingLeft(style()), Fixed)); innerStyle->setPaddingRight(Length(theme()->popupInternalPaddingRight(style()), Fixed)); innerStyle->setPaddingTop(Length(theme()->popupInternalPaddingTop(style()), Fixed)); innerStyle->setPaddingBottom(Length(theme()->popupInternalPaddingBottom(style()), Fixed)); if (m_optionStyle) { if ((m_optionStyle->direction() != innerStyle->direction() || m_optionStyle->unicodeBidi() != innerStyle->unicodeBidi())) m_innerBlock->setNeedsLayoutAndPrefWidthsRecalc(); innerStyle->setTextAlign(style()->isLeftToRightDirection() ? LEFT : RIGHT); innerStyle->setDirection(m_optionStyle->direction()); innerStyle->setUnicodeBidi(m_optionStyle->unicodeBidi()); } }
PassRefPtrWillBeRawPtr<AnimatableValue> CSSAnimatableValueFactory::createFromColor(CSSPropertyID property, const RenderStyle& style) { Color color = style.colorIncludingFallback(property, false); Color visitedLinkColor = style.colorIncludingFallback(property, true); return AnimatableColor::create(color, visitedLinkColor); }
static bool planCounter(RenderObject* object, const AtomicString& identifier, bool& isReset, int& value) { ASSERT(object); // Real text nodes don't have their own style so they can't have counters. // We can't even look at their styles or we'll see extra resets and increments! if (object->isText()) return false; Node* generatingNode = object->generatingNode(); // We must have a generating node or else we cannot have a counter. if (!generatingNode) return false; RenderStyle* style = object->style(); ASSERT(style); switch (style->styleType()) { case NOPSEUDO: // Sometimes nodes have more then one renderer. Only the first one gets the counter // LayoutTests/http/tests/css/counter-crash.html if (generatingNode->renderer() != object) return false; break; case BEFORE: case AFTER: break; default: return false; // Counters are forbidden from all other pseudo elements. } const CounterDirectives directives = style->getCounterDirectives(identifier); if (directives.isDefined()) { value = directives.combinedValue(); isReset = directives.isReset(); return true; } if (identifier == "list-item") { if (object->isListItem()) { if (toRenderListItem(object)->hasExplicitValue()) { value = toRenderListItem(object)->explicitValue(); isReset = true; return true; } value = 1; isReset = false; return true; } if (Node* e = object->node()) { if (e->hasTagName(olTag)) { value = static_cast<HTMLOListElement*>(e)->start(); isReset = true; return true; } if (e->hasTagName(ulTag) || e->hasTagName(menuTag) || e->hasTagName(dirTag)) { value = 0; isReset = true; return true; } } } return false; }
void SVGInlineTextBox::paintSelectionBackground(PaintInfo& paintInfo) { ASSERT(paintInfo.shouldPaintWithinRoot(&renderer())); ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); ASSERT(truncation() == cNoTruncation); if (renderer().style()->visibility() != VISIBLE) return; RenderObject& parentRenderer = parent()->renderer(); ASSERT(!parentRenderer.document().printing()); // Determine whether or not we're selected. bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; bool hasSelection = selectionState() != RenderObject::SelectionNone; if (!hasSelection || paintSelectedTextOnly) return; Color backgroundColor = renderer().selectionBackgroundColor(); if (!backgroundColor.isValid() || !backgroundColor.alpha()) return; if (!textShouldBePainted(toRenderSVGInlineText(this->textRenderer()))) return; RenderStyle* style = parentRenderer.style(); ASSERT(style); RenderStyle* selectionStyle = style; if (hasSelection) { selectionStyle = parentRenderer.getCachedPseudoStyle(SELECTION); if (!selectionStyle) selectionStyle = style; } int startPosition, endPosition; selectionStartEnd(startPosition, endPosition); int fragmentStartPosition = 0; int fragmentEndPosition = 0; AffineTransform fragmentTransform; unsigned textFragmentsSize = m_textFragments.size(); for (unsigned i = 0; i < textFragmentsSize; ++i) { SVGTextFragment& fragment = m_textFragments.at(i); ASSERT(!m_paintingResource); fragmentStartPosition = startPosition; fragmentEndPosition = endPosition; if (!mapStartEndPositionsIntoFragmentCoordinates(fragment, fragmentStartPosition, fragmentEndPosition)) continue; GraphicsContextStateSaver stateSaver(*paintInfo.context); fragment.buildFragmentTransform(fragmentTransform); if (!fragmentTransform.isIdentity()) paintInfo.context->concatCTM(fragmentTransform); paintInfo.context->setFillColor(backgroundColor, style->colorSpace()); paintInfo.context->fillRect(selectionRectForTextFragment(fragment, fragmentStartPosition, fragmentEndPosition, style), backgroundColor, style->colorSpace()); m_paintingResourceMode = ApplyToDefaultMode; } ASSERT(!m_paintingResource); }
void SVGInlineTextBox::paint(PaintInfo& paintInfo, const LayoutPoint&, LayoutUnit, LayoutUnit) { ASSERT(paintInfo.shouldPaintWithinRoot(renderer())); ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); ASSERT(truncation() == cNoTruncation); if (renderer()->style()->visibility() != VISIBLE) return; // Note: We're explicitely not supporting composition & custom underlines and custom highlighters - unlike InlineTextBox. // If we ever need that for SVG, it's very easy to refactor and reuse the code. RenderObject* parentRenderer = parent()->renderer(); ASSERT(parentRenderer); bool paintSelectedTextOnly = paintInfo.phase == PaintPhaseSelection; bool hasSelection = !parentRenderer->document().printing() && selectionState() != RenderObject::SelectionNone; if (!hasSelection && paintSelectedTextOnly) return; RenderSVGInlineText* textRenderer = toRenderSVGInlineText(this->textRenderer()); ASSERT(textRenderer); if (!textShouldBePainted(textRenderer)) return; RenderStyle* style = parentRenderer->style(); ASSERT(style); const SVGRenderStyle* svgStyle = style->svgStyle(); ASSERT(svgStyle); bool hasFill = svgStyle->hasFill(); bool hasVisibleStroke = svgStyle->hasVisibleStroke(); RenderStyle* selectionStyle = style; if (hasSelection) { selectionStyle = parentRenderer->getCachedPseudoStyle(SELECTION); if (selectionStyle) { const SVGRenderStyle* svgSelectionStyle = selectionStyle->svgStyle(); ASSERT(svgSelectionStyle); if (!hasFill) hasFill = svgSelectionStyle->hasFill(); if (!hasVisibleStroke) hasVisibleStroke = svgSelectionStyle->hasVisibleStroke(); } else selectionStyle = style; } if (textRenderer->frame() && textRenderer->frame()->view() && textRenderer->frame()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask) { hasFill = true; hasVisibleStroke = false; } AffineTransform fragmentTransform; unsigned textFragmentsSize = m_textFragments.size(); for (unsigned i = 0; i < textFragmentsSize; ++i) { SVGTextFragment& fragment = m_textFragments.at(i); ASSERT(!m_paintingResource); GraphicsContextStateSaver stateSaver(*paintInfo.context); fragment.buildFragmentTransform(fragmentTransform); if (!fragmentTransform.isIdentity()) paintInfo.context->concatCTM(fragmentTransform); // Spec: All text decorations except line-through should be drawn before the text is filled and stroked; thus, the text is rendered on top of these decorations. int decorations = style->textDecorationsInEffect(); if (decorations & TextDecorationUnderline) paintDecoration(paintInfo.context, TextDecorationUnderline, fragment); if (decorations & TextDecorationOverline) paintDecoration(paintInfo.context, TextDecorationOverline, fragment); for (int i = 0; i < 3; i++) { switch (svgStyle->paintOrderType(i)) { case PT_FILL: // Fill text if (hasFill) { m_paintingResourceMode = ApplyToFillMode | ApplyToTextMode; paintText(paintInfo.context, style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly); } break; case PT_STROKE: // Stroke text if (hasVisibleStroke) { m_paintingResourceMode = ApplyToStrokeMode | ApplyToTextMode; paintText(paintInfo.context, style, selectionStyle, fragment, hasSelection, paintSelectedTextOnly); } break; case PT_MARKERS: // Markers don't apply to text break; default: ASSERT_NOT_REACHED(); break; } } // Spec: Line-through should be drawn after the text is filled and stroked; thus, the line-through is rendered on top of the text. if (decorations & TextDecorationLineThrough) paintDecoration(paintInfo.context, TextDecorationLineThrough, fragment); m_paintingResourceMode = ApplyToDefaultMode; } ASSERT(!m_paintingResource); }
bool CSSPropertyEquality::propertiesEqual(CSSPropertyID prop, const RenderStyle& a, const RenderStyle& b) { switch (prop) { case CSSPropertyBackgroundColor: return a.backgroundColor().resolve(a.color()) == b.backgroundColor().resolve(b.color()) && a.visitedLinkBackgroundColor().resolve(a.color()) == b.visitedLinkBackgroundColor().resolve(b.color()); case CSSPropertyBackgroundImage: return fillLayersEqual<CSSPropertyBackgroundImage>(a.backgroundLayers(), b.backgroundLayers()); case CSSPropertyBackgroundPositionX: return fillLayersEqual<CSSPropertyBackgroundPositionX>(a.backgroundLayers(), b.backgroundLayers()); case CSSPropertyBackgroundPositionY: return fillLayersEqual<CSSPropertyBackgroundPositionY>(a.backgroundLayers(), b.backgroundLayers()); case CSSPropertyBackgroundSize: return fillLayersEqual<CSSPropertyBackgroundSize>(a.backgroundLayers(), b.backgroundLayers()); case CSSPropertyBaselineShift: return dataEquivalent(a.baselineShiftValue(), b.baselineShiftValue()); case CSSPropertyBorderBottomColor: return a.borderBottomColor().resolve(a.color()) == b.borderBottomColor().resolve(b.color()) && a.visitedLinkBorderBottomColor().resolve(a.color()) == b.visitedLinkBorderBottomColor().resolve(b.color()); case CSSPropertyBorderBottomLeftRadius: return a.borderBottomLeftRadius() == b.borderBottomLeftRadius(); case CSSPropertyBorderBottomRightRadius: return a.borderBottomRightRadius() == b.borderBottomRightRadius(); case CSSPropertyBorderBottomWidth: return a.borderBottomWidth() == b.borderBottomWidth(); case CSSPropertyBorderImageOutset: return a.borderImageOutset() == b.borderImageOutset(); case CSSPropertyBorderImageSlice: return a.borderImageSlices() == b.borderImageSlices(); case CSSPropertyBorderImageSource: return dataEquivalent(a.borderImageSource(), b.borderImageSource()); case CSSPropertyBorderImageWidth: return a.borderImageWidth() == b.borderImageWidth(); case CSSPropertyBorderLeftColor: return a.borderLeftColor().resolve(a.color()) == b.borderLeftColor().resolve(b.color()) && a.visitedLinkBorderLeftColor().resolve(a.color()) == b.visitedLinkBorderLeftColor().resolve(b.color()); case CSSPropertyBorderLeftWidth: return a.borderLeftWidth() == b.borderLeftWidth(); case CSSPropertyBorderRightColor: return a.borderRightColor().resolve(a.color()) == b.borderRightColor().resolve(b.color()) && a.visitedLinkBorderRightColor().resolve(a.color()) == b.visitedLinkBorderRightColor().resolve(b.color()); case CSSPropertyBorderRightWidth: return a.borderRightWidth() == b.borderRightWidth(); case CSSPropertyBorderTopColor: return a.borderTopColor().resolve(a.color()) == b.borderTopColor().resolve(b.color()) && a.visitedLinkBorderTopColor().resolve(a.color()) == b.visitedLinkBorderTopColor().resolve(b.color()); case CSSPropertyBorderTopLeftRadius: return a.borderTopLeftRadius() == b.borderTopLeftRadius(); case CSSPropertyBorderTopRightRadius: return a.borderTopRightRadius() == b.borderTopRightRadius(); case CSSPropertyBorderTopWidth: return a.borderTopWidth() == b.borderTopWidth(); case CSSPropertyBottom: return a.bottom() == b.bottom(); case CSSPropertyBoxShadow: return dataEquivalent(a.boxShadow(), b.boxShadow()); case CSSPropertyClip: return a.clip() == b.clip(); case CSSPropertyColor: return a.color() == b.color() && a.visitedLinkColor() == b.visitedLinkColor(); case CSSPropertyFill: { const SVGRenderStyle& aSVG = *a.svgStyle(); const SVGRenderStyle& bSVG = *b.svgStyle(); return aSVG.fillPaintType() == bSVG.fillPaintType() && (aSVG.fillPaintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || aSVG.fillPaintColor() == bSVG.fillPaintColor()) && aSVG.visitedLinkFillPaintType() == bSVG.visitedLinkFillPaintType() && (aSVG.visitedLinkFillPaintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || aSVG.visitedLinkFillPaintColor() == bSVG.visitedLinkFillPaintColor()); } case CSSPropertyFillOpacity: return a.fillOpacity() == b.fillOpacity(); case CSSPropertyFlexBasis: return a.flexBasis() == b.flexBasis(); case CSSPropertyFlexGrow: return a.flexGrow() == b.flexGrow(); case CSSPropertyFlexShrink: return a.flexShrink() == b.flexShrink(); case CSSPropertyFloodColor: return a.floodColor() == b.floodColor(); case CSSPropertyFloodOpacity: return a.floodOpacity() == b.floodOpacity(); case CSSPropertyFontSize: // CSSPropertyFontSize: Must pass a specified size to setFontSize if Text Autosizing is enabled, but a computed size // if text zoom is enabled (if neither is enabled it's irrelevant as they're probably the same). // FIXME: Should we introduce an option to pass the computed font size here, allowing consumers to // enable text zoom rather than Text Autosizing? See http://crbug.com/227545. return a.specifiedFontSize() == b.specifiedFontSize(); case CSSPropertyFontWeight: return a.fontWeight() == b.fontWeight(); case CSSPropertyHeight: return a.height() == b.height(); case CSSPropertyLeft: return a.left() == b.left(); case CSSPropertyLetterSpacing: return a.letterSpacing() == b.letterSpacing(); case CSSPropertyLightingColor: return a.lightingColor() == b.lightingColor(); case CSSPropertyLineHeight: return a.specifiedLineHeight() == b.specifiedLineHeight(); case CSSPropertyListStyleImage: return dataEquivalent(a.listStyleImage(), b.listStyleImage()); case CSSPropertyMarginBottom: return a.marginBottom() == b.marginBottom(); case CSSPropertyMarginLeft: return a.marginLeft() == b.marginLeft(); case CSSPropertyMarginRight: return a.marginRight() == b.marginRight(); case CSSPropertyMarginTop: return a.marginTop() == b.marginTop(); case CSSPropertyMaxHeight: return a.maxHeight() == b.maxHeight(); case CSSPropertyMaxWidth: return a.maxWidth() == b.maxWidth(); case CSSPropertyMinHeight: return a.minHeight() == b.minHeight(); case CSSPropertyMinWidth: return a.minWidth() == b.minWidth(); case CSSPropertyObjectPosition: return a.objectPosition() == b.objectPosition(); case CSSPropertyOpacity: return a.opacity() == b.opacity(); case CSSPropertyOrphans: return a.orphans() == b.orphans(); case CSSPropertyOutlineColor: return a.outlineColor().resolve(a.color()) == b.outlineColor().resolve(b.color()) && a.visitedLinkOutlineColor().resolve(a.color()) == b.visitedLinkOutlineColor().resolve(b.color()); case CSSPropertyOutlineOffset: return a.outlineOffset() == b.outlineOffset(); case CSSPropertyOutlineWidth: return a.outlineWidth() == b.outlineWidth(); case CSSPropertyPaddingBottom: return a.paddingBottom() == b.paddingBottom(); case CSSPropertyPaddingLeft: return a.paddingLeft() == b.paddingLeft(); case CSSPropertyPaddingRight: return a.paddingRight() == b.paddingRight(); case CSSPropertyPaddingTop: return a.paddingTop() == b.paddingTop(); case CSSPropertyRight: return a.right() == b.right(); case CSSPropertyShapeImageThreshold: return a.shapeImageThreshold() == b.shapeImageThreshold(); case CSSPropertyShapeMargin: return a.shapeMargin() == b.shapeMargin(); case CSSPropertyShapeOutside: return dataEquivalent(a.shapeOutside(), b.shapeOutside()); case CSSPropertyStopColor: return a.stopColor() == b.stopColor(); case CSSPropertyStopOpacity: return a.stopOpacity() == b.stopOpacity(); case CSSPropertyStroke: { const SVGRenderStyle& aSVG = *a.svgStyle(); const SVGRenderStyle& bSVG = *b.svgStyle(); return aSVG.strokePaintType() == bSVG.strokePaintType() && (aSVG.strokePaintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || aSVG.strokePaintColor() == bSVG.strokePaintColor()) && aSVG.visitedLinkStrokePaintType() == bSVG.visitedLinkStrokePaintType() && (aSVG.visitedLinkStrokePaintType() != SVGPaint::SVG_PAINTTYPE_RGBCOLOR || aSVG.visitedLinkStrokePaintColor() == bSVG.visitedLinkStrokePaintColor()); } case CSSPropertyStrokeDasharray: return dataEquivalent(a.strokeDashArray(), b.strokeDashArray()); case CSSPropertyStrokeDashoffset: return dataEquivalent(a.strokeDashOffset(), b.strokeDashOffset()); case CSSPropertyStrokeMiterlimit: return a.strokeMiterLimit() == b.strokeMiterLimit(); case CSSPropertyStrokeOpacity: return a.strokeOpacity() == b.strokeOpacity(); case CSSPropertyStrokeWidth: return dataEquivalent(a.strokeWidth(), b.strokeWidth()); case CSSPropertyTextDecorationColor: return a.textDecorationColor().resolve(a.color()) == b.textDecorationColor().resolve(b.color()) && a.visitedLinkTextDecorationColor().resolve(a.color()) == b.visitedLinkTextDecorationColor().resolve(b.color()); case CSSPropertyTextIndent: return a.textIndent() == b.textIndent(); case CSSPropertyTextShadow: return dataEquivalent(a.textShadow(), b.textShadow()); case CSSPropertyTop: return a.top() == b.top(); case CSSPropertyVerticalAlign: return a.verticalAlign() == b.verticalAlign() && (a.verticalAlign() != LENGTH || a.verticalAlignLength() == b.verticalAlignLength()); case CSSPropertyVisibility: return a.visibility() == b.visibility(); case CSSPropertyWebkitBackgroundSize: return fillLayersEqual<CSSPropertyWebkitBackgroundSize>(a.backgroundLayers(), b.backgroundLayers()); case CSSPropertyWebkitBorderHorizontalSpacing: return a.horizontalBorderSpacing() == b.horizontalBorderSpacing(); case CSSPropertyWebkitBorderVerticalSpacing: return a.verticalBorderSpacing() == b.verticalBorderSpacing(); case CSSPropertyWebkitBoxShadow: return dataEquivalent(a.boxShadow(), b.boxShadow()); case CSSPropertyWebkitClipPath: return dataEquivalent(a.clipPath(), b.clipPath()); case CSSPropertyWebkitColumnCount: return a.columnCount() == b.columnCount(); case CSSPropertyWebkitColumnGap: return a.columnGap() == b.columnGap(); case CSSPropertyWebkitColumnRuleColor: return a.columnRuleColor().resolve(a.color()) == b.columnRuleColor().resolve(b.color()) && a.visitedLinkColumnRuleColor().resolve(a.color()) == b.visitedLinkColumnRuleColor().resolve(b.color()); case CSSPropertyWebkitColumnRuleWidth: return a.columnRuleWidth() == b.columnRuleWidth(); case CSSPropertyWebkitColumnWidth: return a.columnWidth() == b.columnWidth(); case CSSPropertyWebkitFilter: return a.filter() == b.filter(); case CSSPropertyWebkitMaskBoxImageOutset: return a.maskBoxImageOutset() == b.maskBoxImageOutset(); case CSSPropertyWebkitMaskBoxImageSlice: return a.maskBoxImageSlices() == b.maskBoxImageSlices(); case CSSPropertyWebkitMaskBoxImageSource: return dataEquivalent(a.maskBoxImageSource(), b.maskBoxImageSource()); case CSSPropertyWebkitMaskBoxImageWidth: return a.maskBoxImageWidth() == b.maskBoxImageWidth(); case CSSPropertyWebkitMaskImage: return dataEquivalent(a.maskImage(), b.maskImage()); case CSSPropertyWebkitMaskPositionX: return fillLayersEqual<CSSPropertyWebkitMaskPositionX>(a.maskLayers(), b.maskLayers()); case CSSPropertyWebkitMaskPositionY: return fillLayersEqual<CSSPropertyWebkitMaskPositionY>(a.maskLayers(), b.maskLayers()); case CSSPropertyWebkitMaskSize: return fillLayersEqual<CSSPropertyWebkitMaskSize>(a.maskLayers(), b.maskLayers()); case CSSPropertyPerspective: return a.perspective() == b.perspective(); case CSSPropertyPerspectiveOrigin: return a.perspectiveOriginX() == b.perspectiveOriginX() && a.perspectiveOriginY() == b.perspectiveOriginY(); case CSSPropertyWebkitPerspectiveOriginX: return a.perspectiveOriginX() == b.perspectiveOriginX(); case CSSPropertyWebkitPerspectiveOriginY: return a.perspectiveOriginY() == b.perspectiveOriginY(); case CSSPropertyWebkitTextStrokeColor: return a.textStrokeColor().resolve(a.color()) == b.textStrokeColor().resolve(b.color()) && a.visitedLinkTextStrokeColor().resolve(a.color()) == b.visitedLinkTextStrokeColor().resolve(b.color()); case CSSPropertyTransform: return a.transform() == b.transform(); case CSSPropertyTransformOrigin: return a.transformOriginX() == b.transformOriginX() && a.transformOriginY() == b.transformOriginY() && a.transformOriginZ() == b.transformOriginZ(); case CSSPropertyWebkitTransformOriginX: return a.transformOriginX() == b.transformOriginX(); case CSSPropertyWebkitTransformOriginY: return a.transformOriginY() == b.transformOriginY(); case CSSPropertyWebkitTransformOriginZ: return a.transformOriginZ() == b.transformOriginZ(); case CSSPropertyWidows: return a.widows() == b.widows(); case CSSPropertyWidth: return a.width() == b.width(); case CSSPropertyWordSpacing: return a.wordSpacing() == b.wordSpacing(); case CSSPropertyZIndex: return a.zIndex() == b.zIndex(); case CSSPropertyZoom: return a.zoom() == b.zoom(); default: ASSERT_NOT_REACHED(); return true; } }
bool SVGPaintServerPattern::setup(GraphicsContext*& context, const RenderObject* object, SVGPaintTargetType type, bool isPaintingText) const { CGContextRef contextRef = context->platformContext(); // Build pattern tile, passing destination object bounding box FloatRect targetRect; if (isPaintingText) { IntRect textBoundary = const_cast<RenderObject*>(object)->absoluteBoundingBoxRect(); targetRect = object->absoluteTransform().inverse().mapRect(textBoundary); } else targetRect = CGContextGetPathBoundingBox(contextRef); m_ownerElement->buildPattern(targetRect); if (!tile()) return false; CGSize cellSize = CGSize(tile()->size()); CGFloat alpha = 1; // canvasStyle->opacity(); //which? context->save(); // Repesct local pattern transformations CGContextConcatCTM(contextRef, patternTransform()); // Pattern space seems to start in the lower-left, so we flip the Y here. CGSize phase = CGSizeMake(patternBoundaries().x(), -patternBoundaries().y()); CGContextSetPatternPhase(contextRef, phase); RenderStyle* style = object->style(); CGContextSetAlpha(contextRef, style->opacity()); // or do I set the alpha above? ASSERT(!m_pattern); CGPatternCallbacks callbacks = {0, patternCallback, NULL}; m_pattern = CGPatternCreate(tile(), CGRectMake(0, 0, cellSize.width, cellSize.height), CGContextGetCTM(contextRef), patternBoundaries().width(), patternBoundaries().height(), kCGPatternTilingConstantSpacing, // FIXME: should ask CG guys. true, // has color &callbacks); if (!m_patternSpace) m_patternSpace = CGColorSpaceCreatePattern(0); if ((type & ApplyToFillTargetType) && style->svgStyle()->hasFill()) { CGContextSetFillColorSpace(contextRef, m_patternSpace); CGContextSetFillPattern(contextRef, m_pattern, &alpha); if (isPaintingText) context->setTextDrawingMode(cTextFill); } if ((type & ApplyToStrokeTargetType) && style->svgStyle()->hasStroke()) { CGContextSetStrokeColorSpace(contextRef, m_patternSpace); CGContextSetStrokePattern(contextRef, m_pattern, &alpha); applyStrokeStyleToContext(contextRef, style, object); if (isPaintingText) context->setTextDrawingMode(cTextStroke); } return true; }
IntRect EllipsisBox::selectionRect() { RenderStyle* style = renderer().style(isFirstLineStyle()); const Font& font = style->font(); return enclosingIntRect(font.selectionRectForText(RenderBlockFlow::constructTextRun(&renderer(), font, m_str, style, TextRun::AllowTrailingExpansion), IntPoint(logicalLeft(), logicalTop() + root().selectionTopAdjustedForPrecedingBlock()), root().selectionHeightAdjustedForPrecedingBlock())); }
void ElementImpl::recalcStyle(StyleChange change) { // ### should go away and be done in renderobject RenderStyle *_style = m_render ? m_render->style() : 0; bool hasParentRenderer = parent() ? parent()->attached() : false; #if 0 const char* debug; switch(change) { case NoChange: debug = "NoChange"; break; case NoInherit: debug= "NoInherit"; break; case Inherit: debug = "Inherit"; break; case Force: debug = "Force"; break; } qDebug("recalcStyle(%d: %s, changed: %d)[%p: %s]", change, debug, changed(), this, tagName().string().latin1()); #endif if(hasParentRenderer && (change >= Inherit || changed())) { RenderStyle *newStyle = getDocument()->styleSelector()->styleForElement(this); newStyle->ref(); StyleChange ch = diff(_style, newStyle); if(ch == Detach) { if(attached()) detach(); // ### Suboptimal. Style gets calculated again. attach(); // attach recalulates the style for all children. No need to do it twice. setChanged(false); setHasChangedChild(false); newStyle->deref(); return; } else if(ch != NoChange) { if(m_render && newStyle) { m_render->setStyle(newStyle); } } newStyle->deref(); if(change != Force) change = ch; } // If a changed attribute has ancestor dependencies, restyle all children if(changedAscendentAttribute()) { change = Force; setChangedAscendentAttribute(false); } NodeImpl *n; for(n = _first; n; n = n->nextSibling()) { if(change >= Inherit || n->isTextNode() || n->hasChangedChild() || n->changed()) { // qDebug(" (%p) calling recalcStyle on child %p/%s, change=%d", this, n, n->isElementNode() ? ((ElementImpl // *)n)->tagName().string().latin1() : n->isTextNode() ? "text" : "unknown", change ); n->recalcStyle(change); } } setChanged(false); setHasChangedChild(false); }
static void registerElementForFlowThreadIfNeeded(Element& element, const RenderStyle& style) { if (!element.shouldMoveToFlowThread(style)) return; FlowThreadController& flowThreadController = element.document().renderView()->flowThreadController(); flowThreadController.registerNamedFlowContentElement(element, flowThreadController.ensureRenderFlowThreadWithName(style.flowThread())); }
bool RenderSVGResourceClipper::pathOnlyClipping(GraphicsContext* context, const AffineTransform& animatedLocalTransform, const FloatRect& objectBoundingBox) { // If the current clip-path gets clipped itself, we have to fallback to masking. if (!style()->svgStyle()->clipperResource().isEmpty()) return false; WindRule clipRule = RULE_NONZERO; Path clipPath = Path(); for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { RenderObject* renderer = childNode->renderer(); if (!renderer) continue; // Only shapes or paths are supported for direct clipping. We need to fallback to masking for texts. if (renderer->isSVGText()) return false; if (!childNode->isSVGElement() || !toSVGElement(childNode)->isSVGGraphicsElement()) continue; SVGGraphicsElement* styled = toSVGGraphicsElement(childNode); RenderStyle* style = renderer->style(); if (!style || style->display() == NONE || style->visibility() != VISIBLE) continue; const SVGRenderStyle* svgStyle = style->svgStyle(); // Current shape in clip-path gets clipped too. Fallback to masking. if (!svgStyle->clipperResource().isEmpty()) return false; if (clipPath.isEmpty()) { // First clip shape. styled->toClipPath(clipPath); clipRule = svgStyle->clipRule(); clipPath.setWindRule(clipRule); continue; } if (RuntimeEnabledFeatures::pathOpsSVGClippingEnabled()) { // Attempt to generate a combined clip path, fall back to masking if not possible. Path subPath; styled->toClipPath(subPath); subPath.setWindRule(svgStyle->clipRule()); if (!clipPath.unionPath(subPath)) return false; } else { return false; } } // Only one visible shape/path was found. Directly continue clipping and transform the content to userspace if necessary. if (static_cast<SVGClipPathElement*>(node())->clipPathUnitsCurrentValue() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { AffineTransform transform; transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); clipPath.transform(transform); } // Transform path by animatedLocalTransform. clipPath.transform(animatedLocalTransform); // The SVG specification wants us to clip everything, if clip-path doesn't have a child. if (clipPath.isEmpty()) clipPath.addRect(FloatRect()); context->clipPath(clipPath, clipRule); return true; }
bool RenderSVGResourceClipper::drawContentIntoMaskImage(ClipperData* clipperData, const FloatRect& objectBoundingBox) { ASSERT(frame()); ASSERT(clipperData); ASSERT(clipperData->clipMaskImage); GraphicsContext* maskContext = clipperData->clipMaskImage->context(); ASSERT(maskContext); AffineTransform maskContentTransformation; SVGClipPathElement* clipPath = static_cast<SVGClipPathElement*>(node()); if (clipPath->clipPathUnitsCurrentValue() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { maskContentTransformation.translate(objectBoundingBox.x(), objectBoundingBox.y()); maskContentTransformation.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); maskContext->concatCTM(maskContentTransformation); } // Switch to a paint behavior where all children of this <clipPath> will be rendered using special constraints: // - fill-opacity/stroke-opacity/opacity set to 1 // - masker/filter not applied when rendering the children // - fill is set to the initial fill paint server (solid, black) // - stroke is set to the initial stroke paint server (none) PaintBehavior oldBehavior = frame()->view()->paintBehavior(); frame()->view()->setPaintBehavior(oldBehavior | PaintBehaviorRenderingSVGMask); // Draw all clipPath children into a global mask. for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { RenderObject* renderer = childNode->renderer(); if (!childNode->isSVGElement() || !renderer) continue; if (renderer->needsLayout()) { frame()->view()->setPaintBehavior(oldBehavior); return false; } RenderStyle* style = renderer->style(); if (!style || style->display() == NONE || style->visibility() != VISIBLE) continue; WindRule newClipRule = style->svgStyle()->clipRule(); bool isUseElement = childNode->hasTagName(SVGNames::useTag); if (isUseElement) { SVGUseElement* useElement = toSVGUseElement(childNode); renderer = useElement->rendererClipChild(); if (!renderer) continue; if (!useElement->hasAttribute(SVGNames::clip_ruleAttr)) newClipRule = renderer->style()->svgStyle()->clipRule(); } // Only shapes, paths and texts are allowed for clipping. if (!renderer->isSVGShape() && !renderer->isSVGText()) continue; maskContext->setFillRule(newClipRule); // In the case of a <use> element, we obtained its renderere above, to retrieve its clipRule. // We have to pass the <use> renderer itself to renderSubtreeToImageBuffer() to apply it's x/y/transform/etc. values when rendering. // So if isUseElement is true, refetch the childNode->renderer(), as renderer got overriden above. SVGRenderingContext::renderSubtreeToImageBuffer(clipperData->clipMaskImage.get(), isUseElement ? childNode->renderer() : renderer, maskContentTransformation); } frame()->view()->setPaintBehavior(oldBehavior); return true; }
void RenderTheme::paintSliderTicks(RenderObject* o, const PaintInfo& paintInfo, const IntRect& rect) { Node* node = o->node(); if (!node) return; HTMLInputElement* input = node->toInputElement(); if (!input) return; HTMLDataListElement* dataList = static_cast<HTMLDataListElement*>(input->list()); if (!dataList) return; double min = input->minimum(); double max = input->maximum(); ControlPart part = o->style()->appearance(); // We don't support ticks on alternate sliders like MediaVolumeSliders. if (part != SliderHorizontalPart && part != SliderVerticalPart) return; bool isHorizontal = part == SliderHorizontalPart; IntSize thumbSize; RenderObject* thumbRenderer = input->sliderThumbElement()->renderer(); if (thumbRenderer) { RenderStyle* thumbStyle = thumbRenderer->style(); int thumbWidth = thumbStyle->width().intValue(); int thumbHeight = thumbStyle->height().intValue(); thumbSize.setWidth(isHorizontal ? thumbWidth : thumbHeight); thumbSize.setHeight(isHorizontal ? thumbHeight : thumbWidth); } IntSize tickSize = sliderTickSize(); float zoomFactor = o->style()->effectiveZoom(); FloatRect tickRect; int tickRegionSideMargin = 0; int tickRegionWidth = 0; IntRect trackBounds; RenderObject* trackRenderer = input->sliderTrackElement()->renderer(); // We can ignoring transforms because transform is handled by the graphics context. if (trackRenderer) trackBounds = trackRenderer->absoluteBoundingBoxRectIgnoringTransforms(); IntRect sliderBounds = o->absoluteBoundingBoxRectIgnoringTransforms(); // Make position relative to the transformed ancestor element. trackBounds.setX(trackBounds.x() - sliderBounds.x() + rect.x()); trackBounds.setY(trackBounds.y() - sliderBounds.y() + rect.y()); if (isHorizontal) { tickRect.setWidth(floor(tickSize.width() * zoomFactor)); tickRect.setHeight(floor(tickSize.height() * zoomFactor)); tickRect.setY(floor(rect.y() + rect.height() / 2.0 + sliderTickOffsetFromTrackCenter() * zoomFactor)); tickRegionSideMargin = trackBounds.x() + (thumbSize.width() - tickSize.width() * zoomFactor) / 2.0; tickRegionWidth = trackBounds.width() - thumbSize.width(); } else { tickRect.setWidth(floor(tickSize.height() * zoomFactor)); tickRect.setHeight(floor(tickSize.width() * zoomFactor)); tickRect.setX(floor(rect.x() + rect.width() / 2.0 + sliderTickOffsetFromTrackCenter() * zoomFactor)); tickRegionSideMargin = trackBounds.y() + (thumbSize.width() - tickSize.width() * zoomFactor) / 2.0; tickRegionWidth = trackBounds.height() - thumbSize.width(); } RefPtr<HTMLCollection> options = dataList->options(); GraphicsContextStateSaver stateSaver(*paintInfo.context); paintInfo.context->setFillColor(o->style()->visitedDependentColor(CSSPropertyColor), ColorSpaceDeviceRGB); for (unsigned i = 0; Node* node = options->item(i); i++) { ASSERT(isHTMLOptionElement(node)); HTMLOptionElement* optionElement = toHTMLOptionElement(node); String value = optionElement->value(); if (!input->isValidValue(value)) continue; double parsedValue = parseToDoubleForNumberType(input->sanitizeValue(value)); double tickFraction = (parsedValue - min) / (max - min); double tickRatio = isHorizontal && o->style()->isLeftToRightDirection() ? tickFraction : 1.0 - tickFraction; double tickPosition = round(tickRegionSideMargin + tickRegionWidth * tickRatio); if (isHorizontal) tickRect.setX(tickPosition); else tickRect.setY(tickPosition); paintInfo.context->fillRect(tickRect); } }
static bool isDeletableElement(const Node* node) { if (!node || !node->isHTMLElement() || !node->inDocument() || !node->rendererIsEditable()) return false; // In general we want to only draw the UI around object of a certain area, but we still keep the min width/height to // make sure we don't end up with very thin or very short elements getting the UI. const int minimumArea = 2500; const int minimumWidth = 48; const int minimumHeight = 16; const unsigned minimumVisibleBorders = 1; RenderObject* renderer = node->renderer(); if (!renderer || !renderer->isBox()) return false; // Disallow the body element since it isn't practical to delete, and the deletion UI would be clipped. if (node->hasTagName(bodyTag)) return false; // Disallow elements with any overflow clip, since the deletion UI would be clipped as well. <rdar://problem/6840161> if (renderer->hasOverflowClip()) return false; // Disallow Mail blockquotes since the deletion UI would get in the way of editing for these. if (isMailBlockquote(node)) return false; RenderBox* box = toRenderBox(renderer); IntRect borderBoundingBox = box->borderBoundingBox(); if (borderBoundingBox.width() < minimumWidth || borderBoundingBox.height() < minimumHeight) return false; if ((borderBoundingBox.width() * borderBoundingBox.height()) < minimumArea) return false; if (renderer->isTable()) return true; if (node->hasTagName(ulTag) || node->hasTagName(olTag) || node->hasTagName(iframeTag)) return true; if (renderer->isOutOfFlowPositioned()) return true; if (renderer->isRenderBlock() && !renderer->isTableCell()) { RenderStyle* style = renderer->style(); if (!style) return false; // Allow blocks that have background images if (style->hasBackgroundImage()) { for (const FillLayer* background = style->backgroundLayers(); background; background = background->next()) { if (background->image() && background->image()->canRender(renderer, 1)) return true; } } // Allow blocks with a minimum number of non-transparent borders unsigned visibleBorders = style->borderTop().isVisible() + style->borderBottom().isVisible() + style->borderLeft().isVisible() + style->borderRight().isVisible(); if (visibleBorders >= minimumVisibleBorders) return true; // Allow blocks that have a different background from it's parent ContainerNode* parentNode = node->parentNode(); if (!parentNode) return false; RenderObject* parentRenderer = parentNode->renderer(); if (!parentRenderer) return false; RenderStyle* parentStyle = parentRenderer->style(); if (!parentStyle) return false; if (renderer->hasBackground() && (!parentRenderer->hasBackground() || style->visitedDependentColor(CSSPropertyBackgroundColor) != parentStyle->visitedDependentColor(CSSPropertyBackgroundColor))) return true; } return false; }
void EllipsisBox::paint(PaintInfo& paintInfo, int tx, int ty) { GraphicsContext* context = paintInfo.context; RenderStyle* style = m_renderer->style(m_firstLine); Color textColor = style->visitedDependentColor(CSSPropertyColor); if (textColor != context->fillColor()) context->setFillColor(textColor, style->colorSpace()); bool setShadow = false; if (style->textShadow()) { context->setShadow(IntSize(style->textShadow()->x(), style->textShadow()->y()), style->textShadow()->blur(), style->textShadow()->color(), style->colorSpace()); setShadow = true; } if (selectionState() != RenderObject::SelectionNone) { paintSelection(context, tx, ty, style, style->font()); // Select the correct color for painting the text. Color foreground = paintInfo.forceBlackText ? Color::black : renderer()->selectionForegroundColor(); if (foreground.isValid() && foreground != textColor) context->setFillColor(foreground, style->colorSpace()); } const String& str = m_str; context->drawText(style->font(), TextRun(str.characters(), str.length(), false, 0, 0, false, style->visuallyOrdered()), IntPoint(m_x + tx, m_y + ty + style->font().ascent())); // Restore the regular fill color. if (textColor != context->fillColor()) context->setFillColor(textColor, style->colorSpace()); if (setShadow) context->clearShadow(); if (m_markupBox) { // Paint the markup box tx += m_x + m_width - m_markupBox->x(); ty += m_y + style->font().ascent() - (m_markupBox->y() + m_markupBox->renderer()->style(m_firstLine)->font().ascent()); m_markupBox->paint(paintInfo, tx, ty); } }
bool AccessibilityTable::isTableExposableThroughAccessibility() { // the following is a heuristic used to determine if a // <table> should be exposed as an AXTable. The goal // is to only show "data" tables if (!m_renderer || !m_renderer->isTable()) return false; // if the developer assigned an aria role to this, then we shouldn't // expose it as a table, unless, of course, the aria role is a table AccessibilityRole ariaRole = ariaRoleAttribute(); if (ariaRole == TableRole) return true; if (ariaRole != UnknownRole) return false; RenderTable* table = static_cast<RenderTable*>(m_renderer); // this employs a heuristic to determine if this table should appear. // Only "data" tables should be exposed as tables. // Unfortunately, there is no good way to determine the difference // between a "layout" table and a "data" table Node* tableNode = table->element(); if (!tableNode || !tableNode->hasTagName(tableTag)) return false; // if there is a caption element, summary, THEAD, or TFOOT section, it's most certainly a data table HTMLTableElement* tableElement = static_cast<HTMLTableElement*>(tableNode); if (!tableElement->summary().isEmpty() || tableElement->tHead() || tableElement->tFoot() || tableElement->caption()) return true; // if someone used "rules" attribute than the table should appear if (!tableElement->rules().isEmpty()) return true; // go through the cell's and check for tell-tale signs of "data" table status // cells have borders, or use attributes like headers, abbr, scope or axis RenderTableSection* firstBody = table->firstBody(); if (!firstBody) return false; int numCols = firstBody->numColumns(); int numRows = firstBody->numRows(); // if there's only one cell, it's not a good AXTable candidate if (numRows == 1 && numCols == 1) return false; // store the background color of the table to check against cell's background colors RenderStyle* tableStyle = table->style(); if (!tableStyle) return false; Color tableBGColor = tableStyle->backgroundColor(); // check enough of the cells to find if the table matches our criteria // Criteria: // 1) must have at least one valid cell (and) // 2) at least half of cells have borders (or) // 3) at least half of cells have different bg colors than the table, and there is cell spacing unsigned validCellCount = 0; unsigned borderedCellCount = 0; unsigned backgroundDifferenceCellCount = 0; for (int row = 0; row < numRows; ++row) { for (int col = 0; col < numCols; ++col) { RenderTableCell* cell = firstBody->cellAt(row, col).cell; if (!cell) continue; Node* cellNode = cell->element(); if (!cellNode) continue; if (cell->width() < 1 || cell->height() < 1) continue; validCellCount++; HTMLTableCellElement* cellElement = static_cast<HTMLTableCellElement*>(cellNode); // in this case, the developer explicitly assigned a "data" table attribute if (!cellElement->headers().isEmpty() || !cellElement->abbr().isEmpty() || !cellElement->axis().isEmpty() || !cellElement->scope().isEmpty()) return true; RenderStyle* renderStyle = cell->style(); if (!renderStyle) continue; // a cell needs to have matching bordered sides, before it can be considered a bordered cell. if ((cell->borderTop() > 0 && cell->borderBottom() > 0) || (cell->borderLeft() > 0 && cell->borderRight() > 0)) borderedCellCount++; // if the cell has a different color from the table and there is cell spacing, // then it is probably a data table cell (spacing and colors take the place of borders) Color cellColor = renderStyle->backgroundColor(); if (table->hBorderSpacing() > 0 && table->vBorderSpacing() > 0 && tableBGColor != cellColor && cellColor.alpha() != 1) backgroundDifferenceCellCount++; // if we've found 10 "good" cells, we don't need to keep searching if (borderedCellCount >= 10 || backgroundDifferenceCellCount >= 10) return true; } } // if there is less than two valid cells, it's not a data table if (validCellCount <= 1) return false; // half of the cells had borders, it's a data table unsigned neededCellCount = validCellCount / 2; if (borderedCellCount >= neededCellCount) return true; // half had different background colors, it's a data table if (backgroundDifferenceCellCount >= neededCellCount) return true; return false; }
void RenderMenuList::adjustInnerStyle() { RenderStyle* innerStyle = m_innerBlock->style(); innerStyle->setFlexGrow(1); innerStyle->setFlexShrink(1); // min-width: 0; is needed for correct shrinking. // FIXME: Remove this line when https://bugs.webkit.org/show_bug.cgi?id=111790 is fixed. innerStyle->setMinWidth(Length(0, Fixed)); // Use margin:auto instead of align-items:center to get safe centering, i.e. // when the content overflows, treat it the same as align-items: flex-start. // But we only do that for the cases where html.css would otherwise use center. if (style()->alignItems() == AlignCenter) { innerStyle->setMarginTop(Length()); innerStyle->setMarginBottom(Length()); innerStyle->setAlignSelf(AlignFlexStart); } innerStyle->setPaddingLeft(Length(theme()->popupInternalPaddingLeft(style()), Fixed)); innerStyle->setPaddingRight(Length(theme()->popupInternalPaddingRight(style()), Fixed)); innerStyle->setPaddingTop(Length(theme()->popupInternalPaddingTop(style()), Fixed)); innerStyle->setPaddingBottom(Length(theme()->popupInternalPaddingBottom(style()), Fixed)); if (document().page()->chrome().selectItemWritingDirectionIsNatural()) { // Items in the popup will not respect the CSS text-align and direction properties, // so we must adjust our own style to match. innerStyle->setTextAlign(LEFT); TextDirection direction = (m_buttonText && m_buttonText->text()->defaultWritingDirection() == WTF::Unicode::RightToLeft) ? RTL : LTR; innerStyle->setDirection(direction); } else if (m_optionStyle && document().page()->chrome().selectItemAlignmentFollowsMenuWritingDirection()) { if ((m_optionStyle->direction() != innerStyle->direction() || m_optionStyle->unicodeBidi() != innerStyle->unicodeBidi())) m_innerBlock->setNeedsLayoutAndPrefWidthsRecalc(); innerStyle->setTextAlign(style()->isLeftToRightDirection() ? LEFT : RIGHT); innerStyle->setDirection(m_optionStyle->direction()); innerStyle->setUnicodeBidi(m_optionStyle->unicodeBidi()); } }
bool AccessibilityTable::isDataTable() const { if (!m_renderer) return false; // Do not consider it a data table is it has an ARIA role. if (hasARIARole()) return false; // When a section of the document is contentEditable, all tables should be // treated as data tables, otherwise users may not be able to work with rich // text editors that allow creating and editing tables. if (node() && node()->rendererIsEditable()) return true; // This employs a heuristic to determine if this table should appear. // Only "data" tables should be exposed as tables. // Unfortunately, there is no good way to determine the difference // between a "layout" table and a "data" table. RenderTable* table = toRenderTable(m_renderer); Node* tableNode = table->node(); if (!tableNode || !tableNode->hasTagName(tableTag)) return false; // if there is a caption element, summary, THEAD, or TFOOT section, it's most certainly a data table HTMLTableElement* tableElement = static_cast<HTMLTableElement*>(tableNode); if (!tableElement->summary().isEmpty() || tableElement->tHead() || tableElement->tFoot() || tableElement->caption()) return true; // if someone used "rules" attribute than the table should appear if (!tableElement->rules().isEmpty()) return true; // if there's a colgroup or col element, it's probably a data table. for (Node* child = tableElement->firstChild(); child; child = child->nextSibling()) { if (child->hasTagName(colTag) || child->hasTagName(colgroupTag)) return true; } // go through the cell's and check for tell-tale signs of "data" table status // cells have borders, or use attributes like headers, abbr, scope or axis table->recalcSectionsIfNeeded(); RenderTableSection* firstBody = table->firstBody(); if (!firstBody) return false; int numCols = firstBody->numColumns(); int numRows = firstBody->numRows(); // If there's only one cell, it's not a good AXTable candidate. if (numRows == 1 && numCols == 1) return false; // If there are at least 20 rows, we'll call it a data table. if (numRows >= 20) return true; // Store the background color of the table to check against cell's background colors. RenderStyle* tableStyle = table->style(); if (!tableStyle) return false; Color tableBGColor = tableStyle->visitedDependentColor(CSSPropertyBackgroundColor); // check enough of the cells to find if the table matches our criteria // Criteria: // 1) must have at least one valid cell (and) // 2) at least half of cells have borders (or) // 3) at least half of cells have different bg colors than the table, and there is cell spacing unsigned validCellCount = 0; unsigned borderedCellCount = 0; unsigned backgroundDifferenceCellCount = 0; unsigned cellsWithTopBorder = 0; unsigned cellsWithBottomBorder = 0; unsigned cellsWithLeftBorder = 0; unsigned cellsWithRightBorder = 0; Color alternatingRowColors[5]; int alternatingRowColorCount = 0; int headersInFirstColumnCount = 0; for (int row = 0; row < numRows; ++row) { int headersInFirstRowCount = 0; for (int col = 0; col < numCols; ++col) { RenderTableCell* cell = firstBody->primaryCellAt(row, col); if (!cell) continue; Node* cellNode = cell->node(); if (!cellNode) continue; if (cell->width() < 1 || cell->height() < 1) continue; validCellCount++; HTMLTableCellElement* cellElement = static_cast<HTMLTableCellElement*>(cellNode); bool isTHCell = cellElement->hasTagName(thTag); // If the first row is comprised of all <th> tags, assume it is a data table. if (!row && isTHCell) headersInFirstRowCount++; // If the first column is comprised of all <th> tags, assume it is a data table. if (!col && isTHCell) headersInFirstColumnCount++; // in this case, the developer explicitly assigned a "data" table attribute if (!cellElement->headers().isEmpty() || !cellElement->abbr().isEmpty() || !cellElement->axis().isEmpty() || !cellElement->scope().isEmpty()) return true; RenderStyle* renderStyle = cell->style(); if (!renderStyle) continue; // If the empty-cells style is set, we'll call it a data table. if (renderStyle->emptyCells() == HIDE) return true; // If a cell has matching bordered sides, call it a (fully) bordered cell. if ((cell->borderTop() > 0 && cell->borderBottom() > 0) || (cell->borderLeft() > 0 && cell->borderRight() > 0)) borderedCellCount++; // Also keep track of each individual border, so we can catch tables where most // cells have a bottom border, for example. if (cell->borderTop() > 0) cellsWithTopBorder++; if (cell->borderBottom() > 0) cellsWithBottomBorder++; if (cell->borderLeft() > 0) cellsWithLeftBorder++; if (cell->borderRight() > 0) cellsWithRightBorder++; // If the cell has a different color from the table and there is cell spacing, // then it is probably a data table cell (spacing and colors take the place of borders). Color cellColor = renderStyle->visitedDependentColor(CSSPropertyBackgroundColor); if (table->hBorderSpacing() > 0 && table->vBorderSpacing() > 0 && tableBGColor != cellColor && cellColor.alpha() != 1) backgroundDifferenceCellCount++; // If we've found 10 "good" cells, we don't need to keep searching. if (borderedCellCount >= 10 || backgroundDifferenceCellCount >= 10) return true; // For the first 5 rows, cache the background color so we can check if this table has zebra-striped rows. if (row < 5 && row == alternatingRowColorCount) { RenderObject* renderRow = cell->parent(); if (!renderRow || !renderRow->isBoxModelObject() || !toRenderBoxModelObject(renderRow)->isTableRow()) continue; RenderStyle* rowRenderStyle = renderRow->style(); if (!rowRenderStyle) continue; Color rowColor = rowRenderStyle->visitedDependentColor(CSSPropertyBackgroundColor); alternatingRowColors[alternatingRowColorCount] = rowColor; alternatingRowColorCount++; } } if (!row && headersInFirstRowCount == numCols && numCols > 1) return true; } if (headersInFirstColumnCount == numRows && numRows > 1) return true; // if there is less than two valid cells, it's not a data table if (validCellCount <= 1) return false; // half of the cells had borders, it's a data table unsigned neededCellCount = validCellCount / 2; if (borderedCellCount >= neededCellCount || cellsWithTopBorder >= neededCellCount || cellsWithBottomBorder >= neededCellCount || cellsWithLeftBorder >= neededCellCount || cellsWithRightBorder >= neededCellCount) return true; // half had different background colors, it's a data table if (backgroundDifferenceCellCount >= neededCellCount) return true; // Check if there is an alternating row background color indicating a zebra striped style pattern. if (alternatingRowColorCount > 2) { Color firstColor = alternatingRowColors[0]; for (int k = 1; k < alternatingRowColorCount; k++) { // If an odd row was the same color as the first row, its not alternating. if (k % 2 == 1 && alternatingRowColors[k] == firstColor) return false; // If an even row is not the same as the first row, its not alternating. if (!(k % 2) && alternatingRowColors[k] != firstColor) return false; } return true; } return false; }
void RenderObjectChildList::updateBeforeAfterContent(RenderObject* owner, PseudoId type, RenderObject* styledObject) { // Double check that the document did in fact use generated content rules. Otherwise we should not have been called. ASSERT(owner->document()->usesBeforeAfterRules()); // In CSS2, before/after pseudo-content cannot nest. Check this first. if (owner->style()->styleType() == BEFORE || owner->style()->styleType() == AFTER) return; if (!styledObject) styledObject = owner; RenderStyle* pseudoElementStyle = styledObject->getCachedPseudoStyle(type); RenderObject* child = beforeAfterContainer(owner, type); // Whether or not we currently have generated content attached. bool oldContentPresent = child; // Whether or not we now want generated content. bool newContentWanted = pseudoElementStyle && pseudoElementStyle->display() != NONE; // For <q><p/></q>, if this object is the inline continuation of the <q>, we only want to generate // :after content and not :before content. if (newContentWanted && type == BEFORE && owner->isRenderInline() && toRenderInline(owner)->isInlineContinuation()) newContentWanted = false; // Similarly, if we're the beginning of a <q>, and there's an inline continuation for our object, // then we don't generate the :after content. if (newContentWanted && type == AFTER && owner->isRenderInline() && toRenderInline(owner)->continuation()) newContentWanted = false; // If we don't want generated content any longer, or if we have generated content, but it's no longer // identical to the new content data we want to build render objects for, then we nuke all // of the old generated content. if (oldContentPresent && (!newContentWanted || Node::diff(child->style(), pseudoElementStyle) == Node::Detach)) { // Nuke the child. if (child->style()->styleType() == type) { oldContentPresent = false; child->destroy(); child = (type == BEFORE) ? owner->virtualChildren()->firstChild() : owner->virtualChildren()->lastChild(); } } // If we have no pseudo-element style or if the pseudo-element style's display type is NONE, then we // have no generated content and can now return. if (!newContentWanted) return; if (owner->isRenderInline() && !pseudoElementStyle->isDisplayInlineType() && pseudoElementStyle->floating() == FNONE && !(pseudoElementStyle->position() == AbsolutePosition || pseudoElementStyle->position() == FixedPosition)) // According to the CSS2 spec (the end of section 12.1), the only allowed // display values for the pseudo style are NONE and INLINE for inline flows. // FIXME: CSS2.1 lifted this restriction, but block display types will crash. // For now we at least relax the restriction to allow all inline types like inline-block // and inline-table. pseudoElementStyle->setDisplay(INLINE); if (oldContentPresent) { if (child && child->style()->styleType() == type) { // We have generated content present still. We want to walk this content and update our // style information with the new pseudo-element style. child->setStyle(pseudoElementStyle); RenderObject* beforeAfterParent = findBeforeAfterParent(child); if (!beforeAfterParent) return; // Note that if we ever support additional types of generated content (which should be way off // in the future), this code will need to be patched. for (RenderObject* genChild = beforeAfterParent->firstChild(); genChild; genChild = genChild->nextSibling()) { if (genChild->isText()) // Generated text content is a child whose style also needs to be set to the pseudo-element style. genChild->setStyle(pseudoElementStyle); else if (genChild->isImage()) { // Images get an empty style that inherits from the pseudo. RefPtr<RenderStyle> style = RenderStyle::create(); style->inheritFrom(pseudoElementStyle); genChild->setStyle(style.release()); } else { // RenderListItem may insert a list marker here. We do not need to care about this case. // Otherwise, genChild must be a first-letter container. updateFirstLetter() will take care of it. ASSERT(genChild->isListMarker() || genChild->style()->styleType() == FIRST_LETTER); } } } return; // We've updated the generated content. That's all we needed to do. } RenderObject* insertBefore = (type == BEFORE) ? owner->virtualChildren()->firstChild() : 0; // Generated content consists of a single container that houses multiple children (specified // by the content property). This generated content container gets the pseudo-element style set on it. RenderObject* generatedContentContainer = 0; // Walk our list of generated content and create render objects for each. for (const ContentData* content = pseudoElementStyle->contentData(); content; content = content->next()) { RenderObject* renderer = 0; switch (content->type()) { case CONTENT_NONE: break; case CONTENT_TEXT: renderer = new (owner->renderArena()) RenderTextFragment(owner->document() /* anonymous object */, content->text()); renderer->setStyle(pseudoElementStyle); break; case CONTENT_OBJECT: { RenderImageGeneratedContent* image = new (owner->renderArena()) RenderImageGeneratedContent(owner->document()); // anonymous object RefPtr<RenderStyle> style = RenderStyle::create(); style->inheritFrom(pseudoElementStyle); image->setStyle(style.release()); if (StyleImage* styleImage = content->image()) image->setStyleImage(styleImage); renderer = image; break; } case CONTENT_COUNTER: renderer = new (owner->renderArena()) RenderCounter(owner->document(), *content->counter()); renderer->setStyle(pseudoElementStyle); break; } if (renderer) { if (!generatedContentContainer) { // Make a generated box that might be any display type now that we are able to drill down into children // to find the original content properly. generatedContentContainer = RenderObject::createObject(owner->document(), pseudoElementStyle); generatedContentContainer->setStyle(pseudoElementStyle); owner->addChild(generatedContentContainer, insertBefore); } if (generatedContentContainer->isChildAllowed(renderer, pseudoElementStyle)) generatedContentContainer->addChild(renderer); else renderer->destroy(); } } }
void RenderObjectChildList::updateBeforeAfterContent(RenderObject* owner, PseudoId type, const RenderObject* styledObject) { // Double check that the document did in fact use generated content rules. Otherwise we should not have been called. ASSERT(owner->document()->usesBeforeAfterRules()); // In CSS2, before/after pseudo-content cannot nest. Check this first. if (owner->style()->styleType() == BEFORE || owner->style()->styleType() == AFTER) return; if (!styledObject) styledObject = owner; RenderStyle* pseudoElementStyle = styledObject->getCachedPseudoStyle(type); RenderObject* child; switch (type) { case BEFORE: child = beforePseudoElementRenderer(owner); break; case AFTER: child = afterPseudoElementRenderer(owner); break; default: ASSERT_NOT_REACHED(); return; } // Whether or not we currently have generated content attached. bool oldContentPresent = child; // Whether or not we now want generated content. bool newContentWanted = pseudoElementStyle && pseudoElementStyle->display() != NONE; // For <q><p/></q>, if this object is the inline continuation of the <q>, we only want to generate // :after content and not :before content. if (newContentWanted && type == BEFORE && owner->isElementContinuation()) newContentWanted = false; // Similarly, if we're the beginning of a <q>, and there's an inline continuation for our object, // then we don't generate the :after content. if (newContentWanted && type == AFTER && owner->virtualContinuation()) newContentWanted = false; // If we don't want generated content any longer, or if we have generated content, but it's no longer // identical to the new content data we want to build render objects for, then we nuke all // of the old generated content. if (oldContentPresent && (!newContentWanted || Node::diff(child->style(), pseudoElementStyle, owner->document()) == Node::Detach)) { // Nuke the child. if (child->style()->styleType() == type) { oldContentPresent = false; child->destroy(); child = (type == BEFORE) ? owner->virtualChildren()->firstChild() : owner->virtualChildren()->lastChild(); } } // If we have no pseudo-element style or if the pseudo-element style's display type is NONE, then we // have no generated content and can now return. if (!newContentWanted) return; if (owner->isRenderInline() && !pseudoElementStyle->isDisplayInlineType() && !pseudoElementStyle->isFloating() && !(pseudoElementStyle->position() == AbsolutePosition || pseudoElementStyle->position() == FixedPosition)) // According to the CSS2 spec (the end of section 12.1), the only allowed // display values for the pseudo style are NONE and INLINE for inline flows. // FIXME: CSS2.1 lifted this restriction, but block display types will crash. // For now we at least relax the restriction to allow all inline types like inline-block // and inline-table. pseudoElementStyle->setDisplay(INLINE); if (oldContentPresent) { updateBeforeAfterStyle(child, type, pseudoElementStyle); return; // We've updated the generated content. That's all we needed to do. } RenderObject* insertBefore = (type == BEFORE) ? owner->virtualChildren()->firstChild() : 0; if (insertBefore && insertBefore->isAnonymousBlock() && insertBefore->childrenInline() && !insertBefore->isEmpty()) { // We are going to add the "before" element. We have to check whether the "insertBefore" element // is an anonymous block with inline children. If it is, then we should insert the "before" element // before the first inline child of the anonymous block, otherwise we will end up with the "before" // element in a different block. We do this only when the anonymous block has children, otherwise // we end up with the before element in a wrong block. insertBefore = insertBefore->firstChild(); } // Generated content consists of a single container that houses multiple children (specified // by the content property). This generated content container gets the pseudo-element style set on it. RenderObject* generatedContentContainer = 0; // Walk our list of generated content and create render objects for each. for (const ContentData* content = pseudoElementStyle->contentData(); content; content = content->next()) { RenderObject* renderer = createRenderForBeforeAfterContent(owner, content, pseudoElementStyle); if (renderer) { if (!generatedContentContainer) { // Make a generated box that might be any display type now that we are able to drill down into children // to find the original content properly. generatedContentContainer = RenderObject::createObject(owner->document(), pseudoElementStyle); ASSERT(styledObject->node()); // The styled object cannot be anonymous or else it could not have ':before' or ':after' pseudo elements. generatedContentContainer->setNode(styledObject->node()); // This allows access to the generatingNode. generatedContentContainer->setStyle(pseudoElementStyle); if (!owner->isChildAllowed(generatedContentContainer, pseudoElementStyle)) { // The generated content container is not allowed here -> abort. generatedContentContainer->destroy(); renderer->destroy(); return; } // When we don't have a first child and are part of a continuation chain, // insertBefore is incorrectly set to zero above, which causes the :before // child to end up at the end of continuation chain. // See https://bugs.webkit.org/show_bug.cgi?id=78380. if (!insertBefore && type == BEFORE && owner->virtualContinuation()) owner->addChildIgnoringContinuation(generatedContentContainer, 0); else owner->addChild(generatedContentContainer, insertBefore); } if (generatedContentContainer->isChildAllowed(renderer, pseudoElementStyle)) generatedContentContainer->addChild(renderer); else renderer->destroy(); } } }
// FIXME: Generate this function. PassRefPtrWillBeRawPtr<AnimatableValue> CSSAnimatableValueFactory::create(CSSPropertyID property, const RenderStyle& style) { ASSERT(CSSPropertyMetadata::isAnimatableProperty(property)); switch (property) { case CSSPropertyBackgroundColor: return createFromColor(property, style); case CSSPropertyBackgroundImage: return createFromFillLayers<CSSPropertyBackgroundImage>(style.backgroundLayers(), style); case CSSPropertyBackgroundPositionX: return createFromFillLayers<CSSPropertyBackgroundPositionX>(style.backgroundLayers(), style); case CSSPropertyBackgroundPositionY: return createFromFillLayers<CSSPropertyBackgroundPositionY>(style.backgroundLayers(), style); case CSSPropertyBackgroundSize: case CSSPropertyWebkitBackgroundSize: return createFromFillLayers<CSSPropertyBackgroundSize>(style.backgroundLayers(), style); case CSSPropertyBaselineShift: return AnimatableSVGLength::create(style.baselineShiftValue()); case CSSPropertyBorderBottomColor: return createFromColor(property, style); case CSSPropertyBorderBottomLeftRadius: return createFromLengthSize(style.borderBottomLeftRadius(), style); case CSSPropertyBorderBottomRightRadius: return createFromLengthSize(style.borderBottomRightRadius(), style); case CSSPropertyBorderBottomWidth: return createFromDouble(style.borderBottomWidth()); case CSSPropertyBorderImageOutset: return createFromBorderImageLengthBox(style.borderImageOutset(), style); case CSSPropertyBorderImageSlice: return createFromLengthBox(style.borderImageSlices(), style); case CSSPropertyBorderImageSource: return createFromStyleImage(style.borderImageSource()); case CSSPropertyBorderImageWidth: return createFromBorderImageLengthBox(style.borderImageWidth(), style); case CSSPropertyBorderLeftColor: return createFromColor(property, style); case CSSPropertyBorderLeftWidth: return createFromDouble(style.borderLeftWidth()); case CSSPropertyBorderRightColor: return createFromColor(property, style); case CSSPropertyBorderRightWidth: return createFromDouble(style.borderRightWidth()); case CSSPropertyBorderTopColor: return createFromColor(property, style); case CSSPropertyBorderTopLeftRadius: return createFromLengthSize(style.borderTopLeftRadius(), style); case CSSPropertyBorderTopRightRadius: return createFromLengthSize(style.borderTopRightRadius(), style); case CSSPropertyBorderTopWidth: return createFromDouble(style.borderTopWidth()); case CSSPropertyBottom: return createFromLength(style.bottom(), style); case CSSPropertyBoxShadow: case CSSPropertyWebkitBoxShadow: return AnimatableShadow::create(style.boxShadow()); case CSSPropertyClip: if (style.hasAutoClip()) return AnimatableUnknown::create(CSSPrimitiveValue::create(CSSValueAuto)); return createFromLengthBox(style.clip(), style); case CSSPropertyColor: return createFromColor(property, style); case CSSPropertyFillOpacity: return createFromDouble(style.fillOpacity()); case CSSPropertyFill: return AnimatableSVGPaint::create( normalizeSVGPaintType(style.svgStyle().fillPaintType()), normalizeSVGPaintType(style.svgStyle().visitedLinkFillPaintType()), style.svgStyle().fillPaintColor(), style.svgStyle().visitedLinkFillPaintColor(), style.svgStyle().fillPaintUri(), style.svgStyle().visitedLinkFillPaintUri()); case CSSPropertyFlexGrow: return createFromDouble(style.flexGrow(), AnimatableDouble::InterpolationIsNonContinuousWithZero); case CSSPropertyFlexShrink: return createFromDouble(style.flexShrink(), AnimatableDouble::InterpolationIsNonContinuousWithZero); case CSSPropertyFlexBasis: return createFromLength(style.flexBasis(), style); case CSSPropertyFloodColor: return createFromColor(property, style); case CSSPropertyFloodOpacity: return createFromDouble(style.floodOpacity()); case CSSPropertyFontSize: // Must pass a specified size to setFontSize if Text Autosizing is enabled, but a computed size // if text zoom is enabled (if neither is enabled it's irrelevant as they're probably the same). // FIXME: Should we introduce an option to pass the computed font size here, allowing consumers to // enable text zoom rather than Text Autosizing? See http://crbug.com/227545. return createFromDouble(style.specifiedFontSize()); case CSSPropertyFontStretch: return createFromFontStretch(style.fontStretch()); case CSSPropertyFontWeight: return createFromFontWeight(style.fontWeight()); case CSSPropertyHeight: return createFromLength(style.height(), style); case CSSPropertyLightingColor: return createFromColor(property, style); case CSSPropertyListStyleImage: return createFromStyleImage(style.listStyleImage()); case CSSPropertyLeft: return createFromLength(style.left(), style); case CSSPropertyLetterSpacing: return createFromDouble(style.letterSpacing()); case CSSPropertyLineHeight: return createFromLineHeight(style.specifiedLineHeight(), style); case CSSPropertyMarginBottom: return createFromLength(style.marginBottom(), style); case CSSPropertyMarginLeft: return createFromLength(style.marginLeft(), style); case CSSPropertyMarginRight: return createFromLength(style.marginRight(), style); case CSSPropertyMarginTop: return createFromLength(style.marginTop(), style); case CSSPropertyMaxHeight: return createFromLength(style.maxHeight(), style); case CSSPropertyMaxWidth: return createFromLength(style.maxWidth(), style); case CSSPropertyMinHeight: return createFromLength(style.minHeight(), style); case CSSPropertyMinWidth: return createFromLength(style.minWidth(), style); case CSSPropertyObjectPosition: return createFromLengthPoint(style.objectPosition(), style); case CSSPropertyOpacity: return createFromDouble(style.opacity()); case CSSPropertyOrphans: return createFromDouble(style.orphans()); case CSSPropertyOutlineColor: return createFromColor(property, style); case CSSPropertyOutlineOffset: return createFromDouble(style.outlineOffset()); case CSSPropertyOutlineWidth: return createFromDouble(style.outlineWidth()); case CSSPropertyPaddingBottom: return createFromLength(style.paddingBottom(), style); case CSSPropertyPaddingLeft: return createFromLength(style.paddingLeft(), style); case CSSPropertyPaddingRight: return createFromLength(style.paddingRight(), style); case CSSPropertyPaddingTop: return createFromLength(style.paddingTop(), style); case CSSPropertyRight: return createFromLength(style.right(), style); case CSSPropertyStrokeWidth: return AnimatableSVGLength::create(style.strokeWidth()); case CSSPropertyStopColor: return createFromColor(property, style); case CSSPropertyStopOpacity: return createFromDouble(style.stopOpacity()); case CSSPropertyStrokeDasharray: return AnimatableStrokeDasharrayList::create(style.strokeDashArray()); case CSSPropertyStrokeDashoffset: return AnimatableSVGLength::create(style.strokeDashOffset()); case CSSPropertyStrokeMiterlimit: return createFromDouble(style.strokeMiterLimit()); case CSSPropertyStrokeOpacity: return createFromDouble(style.strokeOpacity()); case CSSPropertyStroke: return AnimatableSVGPaint::create( normalizeSVGPaintType(style.svgStyle().strokePaintType()), normalizeSVGPaintType(style.svgStyle().visitedLinkStrokePaintType()), style.svgStyle().strokePaintColor(), style.svgStyle().visitedLinkStrokePaintColor(), style.svgStyle().strokePaintUri(), style.svgStyle().visitedLinkStrokePaintUri()); case CSSPropertyTextDecorationColor: return createFromColor(property, style); case CSSPropertyTextIndent: return createFromLength(style.textIndent(), style); case CSSPropertyTextShadow: return AnimatableShadow::create(style.textShadow()); case CSSPropertyTop: return createFromLength(style.top(), style); case CSSPropertyWebkitBorderHorizontalSpacing: return createFromDouble(style.horizontalBorderSpacing()); case CSSPropertyWebkitBorderVerticalSpacing: return createFromDouble(style.verticalBorderSpacing()); case CSSPropertyWebkitClipPath: if (ClipPathOperation* operation = style.clipPath()) return AnimatableClipPathOperation::create(operation); return AnimatableUnknown::create(CSSValueNone); case CSSPropertyWebkitColumnCount: return createFromDouble(style.columnCount()); case CSSPropertyWebkitColumnGap: return createFromDouble(style.columnGap()); case CSSPropertyWebkitColumnRuleColor: return createFromColor(property, style); case CSSPropertyWebkitColumnRuleWidth: return createFromDouble(style.columnRuleWidth()); case CSSPropertyWebkitColumnWidth: return createFromDouble(style.columnWidth()); case CSSPropertyWebkitFilter: return AnimatableFilterOperations::create(style.filter()); case CSSPropertyWebkitMaskBoxImageOutset: return createFromBorderImageLengthBox(style.maskBoxImageOutset(), style); case CSSPropertyWebkitMaskBoxImageSlice: return createFromLengthBoxAndBool(style.maskBoxImageSlices(), style.maskBoxImageSlicesFill(), style); case CSSPropertyWebkitMaskBoxImageSource: return createFromStyleImage(style.maskBoxImageSource()); case CSSPropertyWebkitMaskBoxImageWidth: return createFromBorderImageLengthBox(style.maskBoxImageWidth(), style); case CSSPropertyWebkitMaskImage: return createFromFillLayers<CSSPropertyWebkitMaskImage>(style.maskLayers(), style); case CSSPropertyWebkitMaskPositionX: return createFromFillLayers<CSSPropertyWebkitMaskPositionX>(style.maskLayers(), style); case CSSPropertyWebkitMaskPositionY: return createFromFillLayers<CSSPropertyWebkitMaskPositionY>(style.maskLayers(), style); case CSSPropertyWebkitMaskSize: return createFromFillLayers<CSSPropertyWebkitMaskSize>(style.maskLayers(), style); case CSSPropertyPerspective: return createFromDouble(style.perspective()); case CSSPropertyPerspectiveOrigin: return createFromLengthPoint(style.perspectiveOrigin(), style); case CSSPropertyShapeOutside: return createFromShapeValue(style.shapeOutside()); case CSSPropertyShapeMargin: return createFromLength(style.shapeMargin(), style); case CSSPropertyShapeImageThreshold: return createFromDouble(style.shapeImageThreshold()); case CSSPropertyWebkitTextStrokeColor: return createFromColor(property, style); case CSSPropertyTransform: return AnimatableTransform::create(style.transform()); case CSSPropertyTransformOrigin: return createFromTransformOrigin(style.transformOrigin(), style); case CSSPropertyMotionPosition: return createFromLength(style.motionPosition(), style); case CSSPropertyMotionRotation: return createFromDoubleAndBool(style.motionRotation(), style.motionRotationType() == MotionRotationAuto, style); case CSSPropertyWidows: return createFromDouble(style.widows()); case CSSPropertyWidth: return createFromLength(style.width(), style); case CSSPropertyWordSpacing: return createFromDouble(style.wordSpacing()); case CSSPropertyVerticalAlign: if (style.verticalAlign() == LENGTH) return createFromLength(style.verticalAlignLength(), style); return AnimatableUnknown::create(CSSPrimitiveValue::create(style.verticalAlign())); case CSSPropertyVisibility: return AnimatableVisibility::create(style.visibility()); case CSSPropertyZIndex: return createFromDouble(style.zIndex()); case CSSPropertyZoom: return createFromDouble(style.zoom()); default: ASSERT_NOT_REACHED(); // This return value is to avoid a release crash if possible. return AnimatableUnknown::create(nullptr); } }
void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom) { GraphicsContext* context = paintInfo.context; RenderStyle* style = m_renderer->style(isFirstLineStyle()); Color textColor = style->visitedDependentColor(CSSPropertyWebkitTextFillColor); if (textColor != context->fillColor()) context->setFillColor(textColor, style->colorSpace()); bool setShadow = false; if (style->textShadow()) { context->setShadow(LayoutSize(style->textShadow()->x(), style->textShadow()->y()), style->textShadow()->radius(), style->textShadow()->color(), style->colorSpace()); setShadow = true; } const Font& font = style->font(); if (selectionState() != RenderObject::SelectionNone) { paintSelection(context, paintOffset, style, font); // Select the correct color for painting the text. Color foreground = paintInfo.forceBlackText() ? Color::black : renderer()->selectionForegroundColor(); if (foreground.isValid() && foreground != textColor) context->setFillColor(foreground, style->colorSpace()); } // FIXME: Why is this always LTR? Fix by passing correct text run flags below. context->drawText(font, RenderBlock::constructTextRun(renderer(), font, m_str, style, TextRun::AllowTrailingExpansion), LayoutPoint(x() + paintOffset.x(), y() + paintOffset.y() + style->fontMetrics().ascent())); // Restore the regular fill color. if (textColor != context->fillColor()) context->setFillColor(textColor, style->colorSpace()); if (setShadow) context->clearShadow(); paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); }
bool RenderStyle::diffNeedsFullLayout(const RenderStyle& other) const { // FIXME: Not all cases in this method need both full layout and paint invalidation. // Should move cases into diffNeedsFullLayout() if // - don't need paint invalidation at all; // - or the renderer knows how to exactly invalidate paints caused by the layout change // instead of forced full paint invalidation. if (surround.get() != other.surround.get()) { // If our border widths change, then we need to layout. Other changes to borders only necessitate a paint invalidation. if (borderLeftWidth() != other.borderLeftWidth() || borderTopWidth() != other.borderTopWidth() || borderBottomWidth() != other.borderBottomWidth() || borderRightWidth() != other.borderRightWidth()) return true; } if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) { if (rareNonInheritedData->textOverflow != other.rareNonInheritedData->textOverflow || rareNonInheritedData->m_wrapFlow != other.rareNonInheritedData->m_wrapFlow || rareNonInheritedData->m_wrapThrough != other.rareNonInheritedData->m_wrapThrough || rareNonInheritedData->m_order != other.rareNonInheritedData->m_order || rareNonInheritedData->m_alignContent != other.rareNonInheritedData->m_alignContent || rareNonInheritedData->m_alignItems != other.rareNonInheritedData->m_alignItems || rareNonInheritedData->m_alignSelf != other.rareNonInheritedData->m_alignSelf || rareNonInheritedData->m_justifyContent != other.rareNonInheritedData->m_justifyContent) return true; if (rareNonInheritedData->m_flexibleBox.get() != other.rareNonInheritedData->m_flexibleBox.get() && *rareNonInheritedData->m_flexibleBox.get() != *other.rareNonInheritedData->m_flexibleBox.get()) return true; // FIXME: We should add an optimized form of layout that just recomputes visual overflow. if (!rareNonInheritedData->shadowDataEquivalent(*other.rareNonInheritedData.get())) return true; // If the counter directives change, trigger a relayout to re-calculate counter values and rebuild the counter node tree. const CounterDirectiveMap* mapA = rareNonInheritedData->m_counterDirectives.get(); const CounterDirectiveMap* mapB = other.rareNonInheritedData->m_counterDirectives.get(); if (!(mapA == mapB || (mapA && mapB && *mapA == *mapB))) return true; // We only need do layout for opacity changes if adding or losing opacity could trigger a change // in us being a stacking context. if (hasAutoZIndex() != other.hasAutoZIndex() && rareNonInheritedData->hasOpacity() != other.rareNonInheritedData->hasOpacity()) { // FIXME: We would like to use SimplifiedLayout here, but we can't quite do that yet. // We need to make sure SimplifiedLayout can operate correctly on RenderInlines (we will need // to add a selfNeedsSimplifiedLayout bit in order to not get confused and taint every line). // In addition we need to solve the floating object issue when layers come and go. Right now // a full layout is necessary to keep floating object lists sane. return true; } } if (rareInheritedData.get() != other.rareInheritedData.get()) { if (rareInheritedData->highlight != other.rareInheritedData->highlight || rareInheritedData->indent != other.rareInheritedData->indent || rareInheritedData->m_textAlignLast != other.rareInheritedData->m_textAlignLast || rareInheritedData->m_textIndentLine != other.rareInheritedData->m_textIndentLine || rareInheritedData->wordBreak != other.rareInheritedData->wordBreak || rareInheritedData->overflowWrap != other.rareInheritedData->overflowWrap || rareInheritedData->lineBreak != other.rareInheritedData->lineBreak || rareInheritedData->hyphens != other.rareInheritedData->hyphens || rareInheritedData->hyphenationLimitBefore != other.rareInheritedData->hyphenationLimitBefore || rareInheritedData->hyphenationLimitAfter != other.rareInheritedData->hyphenationLimitAfter || rareInheritedData->hyphenationString != other.rareInheritedData->hyphenationString || rareInheritedData->locale != other.rareInheritedData->locale || rareInheritedData->textEmphasisMark != other.rareInheritedData->textEmphasisMark || rareInheritedData->textEmphasisPosition != other.rareInheritedData->textEmphasisPosition || rareInheritedData->textEmphasisCustomMark != other.rareInheritedData->textEmphasisCustomMark || rareInheritedData->m_textJustify != other.rareInheritedData->m_textJustify || rareInheritedData->m_textOrientation != other.rareInheritedData->m_textOrientation || rareInheritedData->m_tabSize != other.rareInheritedData->m_tabSize || rareInheritedData->m_lineBoxContain != other.rareInheritedData->m_lineBoxContain || rareInheritedData->textStrokeWidth != other.rareInheritedData->textStrokeWidth) return true; if (!rareInheritedData->shadowDataEquivalent(*other.rareInheritedData.get())) return true; } if (inherited.get() != other.inherited.get()) { if (inherited->line_height != other.inherited->line_height || inherited->font != other.inherited->font || inherited->horizontal_border_spacing != other.inherited->horizontal_border_spacing || inherited->vertical_border_spacing != other.inherited->vertical_border_spacing) return true; } if (inherited_flags.m_rtlOrdering != other.inherited_flags.m_rtlOrdering || inherited_flags._text_align != other.inherited_flags._text_align || inherited_flags._direction != other.inherited_flags._direction || inherited_flags._white_space != other.inherited_flags._white_space) return true; if (noninherited_flags.overflowX != other.noninherited_flags.overflowX || noninherited_flags.overflowY != other.noninherited_flags.overflowY || noninherited_flags.unicodeBidi != other.noninherited_flags.unicodeBidi || noninherited_flags.position != other.noninherited_flags.position || noninherited_flags.originalDisplay != other.noninherited_flags.originalDisplay) return true; if (!m_background->outline().visuallyEqual(other.m_background->outline())) { // FIXME: We only really need to recompute the overflow but we don't have an optimized layout for it. return true; } if (m_box.get() != other.m_box.get()) { if (m_box->width() != other.m_box->width() || m_box->minWidth() != other.m_box->minWidth() || m_box->maxWidth() != other.m_box->maxWidth() || m_box->height() != other.m_box->height() || m_box->minHeight() != other.m_box->minHeight() || m_box->maxHeight() != other.m_box->maxHeight()) return true; if (m_box->verticalAlign() != other.m_box->verticalAlign()) return true; if (m_box->boxSizing() != other.m_box->boxSizing()) return true; } if (noninherited_flags.verticalAlign != other.noninherited_flags.verticalAlign) return true; if (surround.get() != other.surround.get()) { if (surround->margin != other.surround->margin) return true; if (surround->padding != other.surround->padding) return true; } // Movement of non-static-positioned object is special cased in RenderStyle::visualInvalidationDiff(). return false; }
void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) { s_wasFloating = isFloating(); s_hadLayer = hasLayer(); s_hadTransform = hasTransform(); if (s_hadLayer) s_layerWasSelfPainting = layer()->isSelfPaintingLayer(); // If our z-index changes value or our visibility changes, // we need to dirty our stacking context's z-order list. RenderStyle* oldStyle = style(); if (oldStyle && newStyle) { if (parent()) { // Do a repaint with the old style first, e.g., for example if we go from // having an outline to not having an outline. if (diff == StyleDifferenceRepaintLayer) { layer()->repaintIncludingDescendants(); if (!(oldStyle->clip() == newStyle->clip())) layer()->clearClipRectsIncludingDescendants(); } else if (diff == StyleDifferenceRepaint || newStyle->outlineSize() < oldStyle->outlineSize()) repaint(); } if (diff == StyleDifferenceLayout || diff == StyleDifferenceSimplifiedLayout) { // When a layout hint happens, we go ahead and do a repaint of the layer, since the layer could // end up being destroyed. if (hasLayer()) { if (oldStyle->position() != newStyle->position() || oldStyle->zIndex() != newStyle->zIndex() || oldStyle->hasAutoZIndex() != newStyle->hasAutoZIndex() || !(oldStyle->clip() == newStyle->clip()) || oldStyle->hasClip() != newStyle->hasClip() || oldStyle->opacity() != newStyle->opacity() || oldStyle->transform() != newStyle->transform() || oldStyle->filter() != newStyle->filter() ) layer()->repaintIncludingDescendants(); } else if (newStyle->hasTransform() || newStyle->opacity() < 1 || newStyle->hasFilter()) { // If we don't have a layer yet, but we are going to get one because of transform or opacity, // then we need to repaint the old position of the object. repaint(); } } } RenderObject::styleWillChange(diff, newStyle); }
PopupMenuStyle RenderMenuList::menuStyle() const { RenderStyle* s = m_innerBlock ? m_innerBlock->style() : style(); return PopupMenuStyle(s->visitedDependentColor(CSSPropertyColor), s->visitedDependentColor(CSSPropertyBackgroundColor), s->font(), s->visibility() == VISIBLE, s->display() == NONE, s->textIndent(), style()->direction(), isOverride(style()->unicodeBidi())); }
bool RenderEmbeddedObject::isReplacementObscured() const { // Return whether or not the replacement content for blocked plugins is accessible to the user. // Check the opacity of each layer containing the element or its ancestors. float opacity = 1.0; for (RenderLayer* layer = enclosingLayer(); layer; layer = layer->parent()) { RenderLayerModelObject* renderer = layer->renderer(); RenderStyle* style = renderer->style(); opacity *= style->opacity(); if (opacity < 0.1) return true; } // Calculate the absolute rect for the blocked plugin replacement text. IntRect absoluteBoundingBox = absoluteBoundingBoxRect(); LayoutPoint absoluteLocation(absoluteBoundingBox.location()); LayoutRect rect = unavailablePluginIndicatorBounds(absoluteLocation); if (rect.isEmpty()) return true; RenderView* docRenderer = document()->renderView(); ASSERT(docRenderer); if (!docRenderer) return true; HitTestRequest request(HitTestRequest::ReadOnly | HitTestRequest::Active | HitTestRequest::IgnoreClipping | HitTestRequest::DisallowShadowContent); HitTestResult result; HitTestLocation location; LayoutUnit x = rect.x(); LayoutUnit y = rect.y(); LayoutUnit width = rect.width(); LayoutUnit height = rect.height(); // Hit test the center and near the corners of the replacement text to ensure // it is visible and is not masked by other elements. bool hit = false; location = LayoutPoint(x + width / 2, y + height / 2); hit = docRenderer->hitTest(request, location, result); if (!hit || result.innerNode() != node()) return true; location = LayoutPoint(x, y); hit = docRenderer->hitTest(request, location, result); if (!hit || result.innerNode() != node()) return true; location = LayoutPoint(x + width, y); hit = docRenderer->hitTest(request, location, result); if (!hit || result.innerNode() != node()) return true; location = LayoutPoint(x + width, y + height); hit = docRenderer->hitTest(request, location, result); if (!hit || result.innerNode() != node()) return true; location = LayoutPoint(x, y + height); hit = docRenderer->hitTest(request, location, result); if (!hit || result.innerNode() != node()) return true; return false; }
bool HTMLOptGroupElement::isDisplayNone() const { RenderStyle* style = nonRendererStyle(); return style && style->display() == NONE; }
bool HTMLFrameSetElement::rendererIsNeeded(const RenderStyle& style) { // For compatibility, frames render even when display: none is set. // However, we delay creating a renderer until stylesheets have loaded. return style.isStyleAvailable(); }