示例#1
0
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
  if (nrhs != 5) {
    mexErrMsgIdAndTxt("Drake:doKinematicsmex:NotEnoughInputs", "Usage doKinematicsmex(model_ptr,q,compute_gradients,v,compute_JdotV)");
  }

  // first get the model_ptr back from matlab
  RigidBodyManipulator *model = (RigidBodyManipulator*) getDrakeMexPointer(prhs[0]);

  Map<VectorXd> q(mxGetPrSafe(prhs[1]), mxGetNumberOfElements(prhs[1]));
  if (q.rows() != model->num_positions)
    mexErrMsgIdAndTxt("Drake:doKinematicsmex:BadInputs", "q must be size %d x 1", model->num_positions);
  bool compute_gradients = (bool) (mxGetLogicals(prhs[2]))[0];
  bool compute_Jdotv = (bool) (mxGetLogicals(prhs[4]))[0];
  if (mxGetNumberOfElements(prhs[3]) > 0) {
    auto v = Map<VectorXd>(mxGetPrSafe(prhs[3]), mxGetNumberOfElements(prhs[3]));
    if (v.rows() != model->num_velocities)
      mexErrMsgIdAndTxt("Drake:doKinematicsmex:BadInputs", "v must be size %d x 1", model->num_velocities);
    model->doKinematics(q, v, compute_gradients, compute_Jdotv);
  }
  else {
    Map<VectorXd> v(nullptr, 0, 1);
    model->doKinematics(q, v, compute_gradients, compute_Jdotv);
  }
}
void testUserGradients(const RigidBodyManipulator &model, int ntests) {
  VectorXd q(model.num_positions);
  KinematicsCache<double> cache(model.bodies, 1);

  for (int i = 0; i < ntests; i++) {
    model.getRandomConfiguration(q, generator);
    cache.initialize(q);
    model.doKinematics(cache, false);
    auto H_gradientvar = model.massMatrix(cache, 1);
  }
}
示例#3
0
int main(int argc, char* argv[])
{
	if (argc<2) {
		cerr << "Usage: urdfCollisionTest urdf_filename" << endl;
		exit(-1);
	}
  RigidBodyManipulator* model = new RigidBodyManipulator(argv[1]);
  if (!model) {
  	cerr << "ERROR: Failed to load model from " << argv[1] << endl;
  	return -1;
  }

  // run kinematics with second derivatives 100 times
  VectorXd q = VectorXd::Zero(model->num_positions);
  int i;

  if (argc>=2+model->num_positions) {
  	for (i=0; i<model->num_positions; i++)
  		sscanf(argv[2+i],"%lf",&q(i));
  }

// for (i=0; i<model->num_dof; i++)
// 	 q(i)=(double)rand() / RAND_MAX;
  KinematicsCache<double> cache = model->doKinematics(q, 0);
//  }

  VectorXd phi;
  Matrix3Xd normal, xA, xB;
  vector<int> bodyA_idx, bodyB_idx;

  model->collisionDetect(cache, phi,normal,xA,xB,bodyA_idx,bodyB_idx);

  cout << "=======" << endl;
  for (int j=0; j<phi.rows(); ++j) {
    cout << phi(j) << " ";
    for (int i=0; i<3; ++i) {
      cout << normal(i,j) << " ";
    }
    for (int i=0; i<3; ++i) {
      cout << xA(i,j) << " ";
    }
    for (int i=0; i<3; ++i) {
      cout << xB(i,j) << " ";
    }
    cout << model->bodies[bodyA_idx.at(j)]->linkname << " ";
    cout << model->bodies[bodyB_idx.at(j)]->linkname << endl;
  }

  delete model;
  return 0;
}
示例#4
0
int main(int argc, char* argv[])
{
	if (argc<2) {
		cerr << "Usage: urdfKinTest urdf_filename" << endl;
		exit(-1);
	}
  RigidBodyManipulator* model = new RigidBodyManipulator(argv[1]);
  if (!model) {
  	cerr << "ERROR: Failed to load model from " << argv[1] << endl;
  	return -1;
  }
  cout << "=======" << endl;

  // run kinematics with second derivatives 100 times
  Eigen::VectorXd q = Eigen::VectorXd::Zero(model->num_positions);
  Eigen::VectorXd v = Eigen::VectorXd::Zero(model->num_velocities);
  int i;

  if (argc>=2+model->num_positions) {
  	for (i=0; i<model->num_positions; i++)
  		sscanf(argv[2+i],"%lf",&q(i));
  }

// for (i=0; i<model->num_dof; i++)
// 	 q(i)=(double)rand() / RAND_MAX;
  KinematicsCache<double> cache = model->doKinematics(q, v, 0);
//  }

//  const Vector4d zero(0,0,0,1);
  Eigen::Vector3d zero = Eigen::Vector3d::Zero();
  Eigen::Matrix<double,6,1> pt;

  for (i=0; i<model->bodies.size(); i++) {
//    model->forwardKin(i,zero,1,pt);
		auto pt = model->forwardKin(cache, zero, i, 0, 1, 0);
//    cout << i << ": forward kin: " << model->bodies[i].linkname << " is at " << pt.transpose() << endl;
    cout << model->bodies[i]->linkname << " ";
		cout << pt.value().transpose() << endl;
//    for (int j=0; j<pt.size(); j++)
//    	cout << pt(j) << " ";
  }

  auto phi = model->positionConstraints<double>(cache,1);
  cout << "phi = " << phi.value().transpose() << endl;

  delete model;
  return 0;
}
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
  if(nrhs!= 3 && nrhs != 4)
  {
    mexErrMsgIdAndTxt("Drake:testQuasiStaticConstraintmex:BadInputs","Usage [active,num_weights,c,dc] = testQuasiStaticConstraintmex(qsc_ptr,q,weights,t)");
  }
  double t;
  double* t_ptr;
  if(nrhs == 4&&mxGetNumberOfElements(prhs[3])== 1)
  {
    t = mxGetScalar(prhs[3]);
    t_ptr = &t;
  }
  else
  {
    t_ptr = nullptr;
  }
  QuasiStaticConstraint* qsc = (QuasiStaticConstraint*) getDrakeMexPointer(prhs[0]);
  bool active = qsc->isActive();
  RigidBodyManipulator* model = qsc->getRobotPointer();
  int nq = model->num_dof;
  double *q = new double[nq];
  memcpy(q,mxGetPr(prhs[1]),sizeof(double)*nq);
  int num_weights = qsc->getNumWeights();
  double* weights = new double[num_weights];
  memcpy(weights,mxGetPr(prhs[2]),sizeof(double)*num_weights);
  int num_qsc_cnst = qsc->getNumConstraint(t_ptr);
  VectorXd c(num_qsc_cnst-1);
  MatrixXd dc(num_qsc_cnst-1,nq+num_weights);
  model->doKinematics(q);
  qsc->eval(t_ptr,weights,c,dc);
  VectorXd lb,ub;
  lb.resize(num_qsc_cnst-1);
  ub.resize(num_qsc_cnst-1);
  qsc->bounds(t_ptr,lb,ub);
  plhs[0] = mxCreateLogicalScalar(active);
  plhs[1] = mxCreateDoubleScalar((double) num_weights);
  plhs[2] = mxCreateDoubleMatrix(num_qsc_cnst-1,1,mxREAL);
  memcpy(mxGetPr(plhs[2]),c.data(),sizeof(double)*(num_qsc_cnst-1));
  plhs[3] = mxCreateDoubleMatrix(num_qsc_cnst-1,nq+num_weights,mxREAL);
  memcpy(mxGetPr(plhs[3]),dc.data(),sizeof(double)*dc.size());
  plhs[4] = mxCreateDoubleMatrix(num_qsc_cnst-1,1,mxREAL);
  memcpy(mxGetPr(plhs[4]),lb.data(),sizeof(double)*(num_qsc_cnst-1));
  plhs[5] = mxCreateDoubleMatrix(num_qsc_cnst-1,1,mxREAL);
  memcpy(mxGetPr(plhs[5]),ub.data(),sizeof(double)*(num_qsc_cnst-1));
  delete[] q;
  delete[] weights;
}
QPLocomotionPlan::QPLocomotionPlan(RigidBodyManipulator& robot, const QPLocomotionPlanSettings& settings, const std::string& lcm_channel) :
    robot(robot),
    settings(settings),
    start_time(std::numeric_limits<double>::quiet_NaN()),
    pelvis_id(robot.findLinkId(settings.pelvis_name)),
    foot_body_ids(createFootBodyIdMap(robot, settings.foot_names)),
    knee_indices(createJointIndicesMap(robot, settings.knee_names)),
    akx_indices(createJointIndicesMap(robot, settings.akx_names)),
    aky_indices(createJointIndicesMap(robot, settings.aky_names)),
    plan_shift(Vector3d::Zero()),
    shifted_zmp_trajectory(settings.zmp_trajectory)
{
  for (int i = 1; i < settings.support_times.size(); i++) {
    if (settings.support_times[i] < settings.support_times[i - 1])
      throw std::runtime_error("support times must be increasing");
  }

  for (auto it = Side::values.begin(); it != Side::values.end(); ++it) {
    toe_off_active[*it] = false;
    knee_pd_active[*it] = false;
    knee_pd_settings[*it] = QPLocomotionPlanSettings::createDefaultKneeSettings();
    foot_shifts[*it] = Vector3d::Zero();
  }

  if (!lcm.good())
  {
    cerr << "ERROR: lcm is not good()" << endl;
  }
}
void mexFunction( int nlhs, mxArray *plhs[],int nrhs, const mxArray *prhs[] ) {
  
  if (nrhs < 5) {
    mexErrMsgIdAndTxt("Drake:collisionRaycastmex:NotEnoughInputs","Usage collisionRaycastmex(model_ptr, cache_ptr, origin_vector, ray_endpoint, use_margins)");
  }

  int arg_num = 0;
  RigidBodyManipulator *model = static_cast<RigidBodyManipulator*>(getDrakeMexPointer(prhs[arg_num++]));
  KinematicsCache<double>* cache = static_cast<KinematicsCache<double>*>(getDrakeMexPointer(prhs[arg_num++]));
  
  const mxArray* origin_vector_mex = prhs[arg_num++];
  const mxArray* ray_endpoint_mex = prhs[arg_num++];
  bool use_margins = (mxGetScalar(prhs[arg_num++])!=0.0);

  Matrix3Xd origins(3, mxGetN(origin_vector_mex)), ray_endpoints(3, mxGetN(ray_endpoint_mex));
  
  if (!mxIsNumeric(origin_vector_mex)) {
      mexErrMsgIdAndTxt("Drake:collisionRaycastmex:InputNotNumeric","Expected a numeric value, got something else.");
  }
  
  if (!mxIsNumeric(ray_endpoint_mex)) {
      mexErrMsgIdAndTxt("Drake:collisionRaycastmex:InputNotNumeric","Expected a numeric value, got something else.");
  }
  
  
  if (mxGetM(origin_vector_mex) != 3) {
    mexErrMsgIdAndTxt("Drake:collisionRaycastmex:InputSizeWrong","Expected a 3 x N matrix, got %d x %d.", mxGetM(origin_vector_mex), mxGetN(origin_vector_mex));
  }
  
  if (mxGetM(ray_endpoint_mex) != 3) {
    mexErrMsgIdAndTxt("Drake:collisionRaycastmex:InputSizeWrong","Expected a 3-element vector for ray_endpoint, got %d elements", mxGetNumberOfElements(ray_endpoint_mex));
  }
  
  
  memcpy(origins.data(), mxGetPrSafe(origin_vector_mex), sizeof(double)*mxGetNumberOfElements(origin_vector_mex));
  memcpy(ray_endpoints.data(), mxGetPrSafe(ray_endpoint_mex), sizeof(double)*mxGetNumberOfElements(ray_endpoint_mex));
  VectorXd distances;
  
  model->collisionRaycast(*cache, origins, ray_endpoints, distances, use_margins);
  
  if (nlhs>0) {
    plhs[0] = mxCreateDoubleMatrix(static_cast<int>(distances.size()),1,mxREAL);
    memcpy(mxGetPrSafe(plhs[0]), distances.data(), sizeof(double)*distances.size());
  }
  
}
const std::map<Side, int> QPLocomotionPlan::createFootBodyIdMap(RigidBodyManipulator& robot, const std::map<Side, std::string>& foot_names)
{
  std::map<Side, int> foot_body_ids;
  for (auto it = Side::values.begin(); it != Side::values.end(); ++it) {
    foot_body_ids[*it] = robot.findLinkId(foot_names.at(*it));
  }
  return foot_body_ids;
}
示例#9
0
文件: testIK.cpp 项目: friend0/drake
int main()
{
  RigidBodyManipulator rbm("examples/Atlas/urdf/atlas_minimal_contact.urdf");
  RigidBodyManipulator* model = &rbm;
  if(!model)
  {
    cerr<<"ERROR: Failed to load model"<<endl;
  }
  Vector2d tspan;
  tspan<<0,1;
  VectorXd q0 = VectorXd::Zero(model->num_positions);
  // The state frame of cpp model does not match with the state frame of MATLAB model, since the dofname_to_dofnum is different in cpp and MATLAB
  q0(3) = 0.8;
  Vector3d com_lb = Vector3d::Zero(); 
  Vector3d com_ub = Vector3d::Zero(); 
  com_lb(2) = 0.9;
  com_ub(2) = 1.0;
  WorldCoMConstraint* com_kc = new WorldCoMConstraint(model,com_lb,com_ub,tspan);
  int num_constraints = 1;
  RigidBodyConstraint** constraint_array = new RigidBodyConstraint*[num_constraints];
  constraint_array[0] = com_kc;
  IKoptions ikoptions(model);
  VectorXd q_sol(model->num_positions);
  int info;
  vector<string> infeasible_constraint;
  inverseKin(model,q0,q0,num_constraints,constraint_array,q_sol,info,infeasible_constraint,ikoptions);
  printf("INFO = %d\n",info);
  if(info != 1)
  {
    return 1;
  }
  VectorXd v = VectorXd::Zero(0);
  model->doKinematics(q_sol, v);
  Vector3d com = model->centerOfMass<double>(0).value();
  printf("%5.2f\n%5.2f\n%5.2f\n",com(0),com(1),com(2));
  /*MATFile *presultmat;
  presultmat = matOpen("q_sol.mat","w");
  mxArray* pqsol = mxCreateDoubleMatrix(model->num_dof,1,mxREAL);
  memcpy(mxGetPrSafe(pqsol),q_sol.data(),sizeof(double)*model->num_dof);
  matPutVariable(presultmat,"q_sol",pqsol);
  matClose(presultmat);*/
  delete com_kc;
  delete[] constraint_array;
  return 0;
}
// Find the joint position indices corresponding to 'name'
vector<int> getJointPositionVectorIndices(const RigidBodyManipulator &model, const std::string &name) {
  shared_ptr<RigidBody> joint_parent_body = model.findJoint(name);
  int num_positions = joint_parent_body->getJoint().getNumPositions();
  vector<int> ret(static_cast<size_t>(num_positions));

  // fill with sequentially increasing values, starting at joint_parent_body->position_num_start:
  iota(ret.begin(), ret.end(), joint_parent_body->position_num_start);
  return ret;
}
示例#11
0
const std::map<Side, int> QPLocomotionPlan::createJointIndicesMap(RigidBodyManipulator& robot, const std::map<Side, std::string>& joint_names)
{
  std::map<Side, int> joint_indices;
  for (auto it = Side::values.begin(); it != Side::values.end(); ++it) {
    int joint_id = robot.findJointId(joint_names.at(*it));
    joint_indices[*it] = robot.bodies[joint_id]->position_num_start;
  }
  return joint_indices;
}
void testAutoDiffScalarGradients(const RigidBodyManipulator &model, int ntests) {
  const int NUM_POSITIONS = Dynamic;
  typedef Matrix<double, NUM_POSITIONS, 1> DerivativeType;
  typedef AutoDiffScalar<DerivativeType> TaylorVar;
  VectorXd q(model.num_positions);
  Matrix<TaylorVar, NUM_POSITIONS, 1> q_taylorvar;
  auto grad = Matrix<double, NUM_POSITIONS, NUM_POSITIONS>::Identity(model.num_positions, model.num_positions).eval();
  KinematicsCache<TaylorVar> cache(model.bodies, 0);

  for (int i = 0; i < ntests; i++) {
    model.getRandomConfiguration(q, generator);
    q_taylorvar = q.cast<TaylorVar>().eval();
    gradientMatrixToAutoDiff(grad, q_taylorvar);
    cache.initialize(q_taylorvar);
    model.doKinematics(cache, false);
    auto H_taylorvar = model.massMatrix(cache, 0);
  }
}
示例#13
0
void mexFunction(int nlhs, mxArray *plhs[],int nrhs, const mxArray *prhs[]) {

  string usage = "Usage [M, dM] = massMatrixmex(model_ptr, cache_ptr)";
  if (nrhs != 2) {
    mexErrMsgIdAndTxt("Drake:geometricJacobianmex:WrongNumberOfInputs", usage.c_str());
  }

  if (nlhs > 2) {
    mexErrMsgIdAndTxt("Drake:geometricJacobianmex:WrongNumberOfOutputs", usage.c_str());
  }

  int gradient_order = nlhs - 1;

  int arg_num = 0;
  RigidBodyManipulator *model = static_cast<RigidBodyManipulator*>(getDrakeMexPointer(prhs[arg_num++]));
  KinematicsCache<double>* cache = static_cast<KinematicsCache<double>*>(getDrakeMexPointer(prhs[arg_num++]));

  auto ret = model->massMatrix(*cache, gradient_order);

  plhs[0] = eigenToMatlab(ret.value());
  if (gradient_order > 0)
    plhs[1] = eigenToMatlab(ret.gradient().value());
}
示例#14
0
//[z, Mvn, wvn] = setupLCPmex(mex_model_ptr, cache_ptr, u, phiC, n, D, h, z_inactive_guess_tol)
void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[] ) { 
  
  if (nlhs != 5 || nrhs != 13) {
    mexErrMsgIdAndTxt("Drake:setupLCPmex:InvalidUsage","Usage: [z, Mvn, wvn, zqp] = setupLCPmex(mex_model_ptr, cache_ptr, u, phiC, n, D, h, z_inactive_guess_tol, z_cached, H, C, B)");
  }
  static unique_ptr<MexWrapper> lcp_mex = unique_ptr<MexWrapper>(new MexWrapper(PATHLCP_MEXFILE));

  int arg_num = 0;
  RigidBodyManipulator *model = static_cast<RigidBodyManipulator*>(getDrakeMexPointer(prhs[arg_num++]));
  KinematicsCache<double>* cache = static_cast<KinematicsCache<double>*>(getDrakeMexPointer(prhs[arg_num++]));
  cache->checkCachedKinematicsSettings(false, true, true, "solveLCPmex");

  const int nq = model->num_positions;
  const int nv = model->num_velocities;
  
  //input mappings
  const mxArray* u_array = prhs[arg_num++];
  const mxArray* phiC_array = prhs[arg_num++];
  const mxArray* n_array = prhs[arg_num++];
  const mxArray* D_array = prhs[arg_num++];
  const mxArray* h_array = prhs[arg_num++];
  const mxArray* inactive_guess_array = prhs[arg_num++];
  const mxArray* z_cached_array = prhs[arg_num++];
  const mxArray* H_array = prhs[arg_num++];
  const mxArray* C_array = prhs[arg_num++];
  const mxArray* B_array = prhs[arg_num++];
  const mxArray* enable_fastqp_array = prhs[arg_num++];

  const size_t num_z_cached = mxGetNumberOfElements(z_cached_array);
  const size_t num_contact_pairs = mxGetNumberOfElements(phiC_array);
  const size_t mC = mxGetNumberOfElements(D_array);
  const double z_inactive_guess_tol = mxGetScalar(inactive_guess_array);
  const double h = mxGetScalar(h_array);
  const auto& q = cache->getQ();
  const auto& v = cache->getV();
  const Map<VectorXd> u(mxGetPrSafe(u_array), mxGetNumberOfElements(u_array));
  const Map<VectorXd> phiC(mxGetPrSafe(phiC_array), num_contact_pairs);
  const Map<MatrixXd> n(mxGetPrSafe(n_array), num_contact_pairs, nq);
  const Map<VectorXd> z_cached(mxGetPrSafe(z_cached_array), num_z_cached);
  const Map<MatrixXd> H(mxGetPrSafe(H_array), nv, nv);
  const Map<VectorXd> C(mxGetPrSafe(C_array), nv);
  const Map<MatrixXd> B(mxGetPrSafe(B_array), mxGetM(B_array), mxGetN(B_array));
 
  const bool enable_fastqp = mxIsLogicalScalarTrue(enable_fastqp_array);

  VectorXd phiL, phiL_possible, phiC_possible, phiL_check, phiC_check;
  MatrixXd JL, JL_possible, n_possible, JL_check, n_check;

  auto phiPgrad = model->positionConstraints<double>(*cache,1);
  auto phiP = phiPgrad.value();
  auto JP = phiPgrad.gradient().value();
  model->jointLimitConstraints(q, phiL, JL);  
  
  const size_t nP = phiP.size();
  
  //Convert jacobians to velocity mappings
  const MatrixXd n_velocity = model->transformPositionDotMappingToVelocityMapping(*cache,n);
  const MatrixXd JL_velocity = model->transformPositionDotMappingToVelocityMapping(*cache,JL);
  const auto JP_velocity = model->transformPositionDotMappingToVelocityMapping(*cache,JP);
  
  plhs[2] = mxCreateDoubleMatrix(nv, 1, mxREAL);
  Map<VectorXd> wvn(mxGetPrSafe(plhs[2]), nv);

  LLT<MatrixXd> H_cholesky(H); // compute the Cholesky decomposition of H
  wvn = H_cholesky.solve(B * u - C);
  wvn *= h;
  wvn += v;

  //use forward euler step in joint space as
  //initial guess for active constraints
  vector<bool> possible_contact;
  vector<bool> possible_jointlimit;
  vector<bool> z_inactive;

  getThresholdInclusion((phiC + h * n_velocity * v).eval(), z_inactive_guess_tol, possible_contact);
  getThresholdInclusion((phiL + h * JL_velocity * v).eval(), z_inactive_guess_tol, possible_jointlimit);

  while (true) {
  //continue from here if our inactive guess fails
    const size_t nC = getNumTrue(possible_contact);
    const size_t nL = getNumTrue(possible_jointlimit);
    const size_t lcp_size = nL + nP + (mC + 2) * nC;

    plhs[0] = mxCreateDoubleMatrix(lcp_size, 1, mxREAL);
    plhs[1] = mxCreateDoubleMatrix(nv, lcp_size, mxREAL);

    Map<VectorXd> z(mxGetPrSafe(plhs[0]), lcp_size);
    Map<MatrixXd> Mvn(mxGetPrSafe(plhs[1]), nv, lcp_size);

    if (lcp_size == 0) {
      plhs[3] = mxCreateDoubleMatrix(1, possible_contact.size(), mxREAL);
      plhs[4] = mxCreateDoubleMatrix(1, possible_jointlimit.size(), mxREAL);
      return;
    } 
    z = VectorXd::Zero(lcp_size);

    vector<size_t> possible_contact_indices;
    getInclusionIndices(possible_contact, possible_contact_indices, true);

    partitionVector(possible_contact, phiC, phiC_possible, phiC_check);
    partitionVector(possible_jointlimit, phiL, phiL_possible, phiL_check);
    partitionMatrix(possible_contact, n_velocity, n_possible, n_check);
    partitionMatrix(possible_jointlimit, JL_velocity, JL_possible, JL_check);
    
    MatrixXd D_possible(mC * nC, nv);
    for (size_t i = 0; i < mC ; i++) {
      Map<MatrixXd> D_i(mxGetPrSafe(mxGetCell(D_array, i)), num_contact_pairs , nq);
      MatrixXd D_i_possible, D_i_exclude;
      filterByIndices(possible_contact_indices, D_i, D_i_possible);
      D_possible.block(nC * i, 0, nC, nv) = model->transformPositionDotMappingToVelocityMapping(*cache,D_i_possible);
    }

    // J in velocity coordinates
    MatrixXd J(lcp_size, nv);
    J << JL_possible, JP_velocity, n_possible, D_possible, MatrixXd::Zero(nC, nv);
    Mvn = H_cholesky.solve(J.transpose());
    
    //solve LCP problem 
    //TODO: call path from C++ (currently only 32-bit C libraries available)
    mxArray* mxw = mxCreateDoubleMatrix(lcp_size, 1, mxREAL);
    mxArray* mxlb = mxCreateDoubleMatrix(lcp_size, 1, mxREAL);
    mxArray* mxub = mxCreateDoubleMatrix(lcp_size, 1, mxREAL);  
    
    Map<VectorXd> lb(mxGetPrSafe(mxlb), lcp_size);
    Map<VectorXd> ub(mxGetPrSafe(mxub), lcp_size);
    lb << VectorXd::Zero(nL),
          -BIG * VectorXd::Ones(nP),
          VectorXd::Zero(nC + mC * nC + nC);
    ub = BIG * VectorXd::Ones(lcp_size);

    MatrixXd M(lcp_size, lcp_size);
    Map<VectorXd> w(mxGetPrSafe(mxw), lcp_size);

    //build LCP matrix
    M << h * JL_possible * Mvn,
         h * JP_velocity * Mvn,
         h * n_possible * Mvn,
         D_possible * Mvn,
         MatrixXd::Zero(nC, lcp_size);


    if (nC > 0) {
      for (size_t i = 0; i < mC ; i++) {
        M.block(nL + nP + nC + nC * i, nL + nP + nC + mC * nC, nC, nC) = MatrixXd::Identity(nC, nC);
        M.block(nL + nP + nC + mC*nC, nL + nP + nC + nC * i, nC, nC) = -MatrixXd::Identity(nC, nC);
      }
      double mu = 1.0; //TODO: pull this from contactConstraints
      M.block(nL + nP + nC + mC * nC, nL + nP, nC, nC) = mu * MatrixXd::Identity(nC, nC);
    }

    //build LCP vector
    w << phiL_possible + h *  JL_possible * wvn,
         phiP + h *  JP_velocity * wvn,
         phiC_possible + h * n_possible * wvn,
         D_possible * wvn,
         VectorXd::Zero(nC);

    //try fastQP first
    bool qp_failed = true;
    
    if (enable_fastqp) {
      if (num_z_cached != lcp_size) {
        z_inactive.clear();
        for (int i = 0; i < lcp_size; i++) {
          z_inactive.push_back(true);
        }
      } else {
        getThresholdInclusion((lb - z_cached).eval(), -SMALL, z_inactive);
      }
      qp_failed = !callFastQP(M, w, lb, z_inactive, nL+nP+nC, z);
    }
    
    int nnz;
    mxArray* mxM_sparse = eigenToMatlabSparse(M, nnz);
    mxArray* mxnnzJ = mxCreateDoubleScalar(static_cast<double>(nnz));
    mxArray* mxn = mxCreateDoubleScalar(static_cast<double>(lcp_size));
    mxArray* mxz = mxCreateDoubleMatrix(lcp_size, 1, mxREAL);
    mxArray *lhs[2];
    mxArray *rhs[] = {mxn, mxnnzJ, mxz, mxlb, mxub, mxM_sparse, mxw};

    Map<VectorXd> z_path(mxGetPr(mxz), lcp_size);
    z_path = VectorXd::Zero(lcp_size);
    //fall back to pathlcp
    if(qp_failed) {
      lcp_mex->mexFunction(2, lhs, 7, const_cast<const mxArray**>(rhs));
      z = z_path;
      mxDestroyArray(lhs[0]);
      mxDestroyArray(lhs[1]);
    }

    mxDestroyArray(mxz);
    mxDestroyArray(mxn);
    mxDestroyArray(mxnnzJ);
    mxDestroyArray(mxub);
    mxDestroyArray(mxlb);
    mxDestroyArray(mxw);
    mxDestroyArray(mxM_sparse);

    VectorXd vn = Mvn * z + wvn;

    vector<size_t> impossible_contact_indices, impossible_limit_indices;
    getInclusionIndices(possible_contact, impossible_contact_indices, false);
    getInclusionIndices(possible_jointlimit, impossible_limit_indices, false);

    vector<bool> penetrating_joints, penetrating_contacts;
    getThresholdInclusion((phiL_check + h * JL_check * vn).eval(), 0.0, penetrating_joints);
    getThresholdInclusion((phiC_check + h * n_check * vn).eval(), 0.0, penetrating_contacts);

    const size_t num_penetrating_joints = getNumTrue(penetrating_joints);
    const size_t num_penetrating_contacts = getNumTrue(penetrating_contacts);
    const size_t penetrations = num_penetrating_joints + num_penetrating_contacts;
    //check nonpenetration assumptions
    if (penetrations > 0) {
      //revise joint limit active set
      for (size_t i = 0; i < impossible_limit_indices.size(); i++) {
        if (penetrating_joints[i]) {
          possible_jointlimit[impossible_limit_indices[i]] = true;
        }
      }

      //revise contact constraint active set
      for (size_t i = 0; i < impossible_contact_indices.size(); i++) {
        if (penetrating_contacts[i]) {
          possible_contact[impossible_contact_indices[i]] = true;
        }
      }
      //throw away our old solution and try again
      mxDestroyArray(plhs[0]);
      mxDestroyArray(plhs[1]);
      continue;
    }
    //our initial guess was correct. we're done
    break;
  }

  plhs[3] = mxCreateDoubleMatrix(1, possible_contact.size(), mxREAL);
  plhs[4] = mxCreateDoubleMatrix(1, possible_jointlimit.size(), mxREAL);

  Map<VectorXd> possible_contact_map(mxGetPrSafe(plhs[3]), possible_contact.size());
  Map<VectorXd> possible_jointlimit_map(mxGetPrSafe(plhs[4]), possible_jointlimit.size());

  for (size_t i = 0; i < possible_contact.size(); i++) {
    possible_contact_map[i] = static_cast<double>(possible_contact[i]);
  }

  for (size_t i = 0; i < possible_jointlimit.size(); i++) {
    possible_jointlimit_map[i] = static_cast<double>(possible_jointlimit[i]);
  }

}
示例#15
0
int main()
{
  RigidBodyManipulator rbm("examples/Atlas/urdf/atlas_minimal_contact.urdf");
  RigidBodyManipulator* model = &rbm;

  if(!model)
  {
    cerr<<"ERROR: Failed to load model"<<endl;
  }
  Vector2d tspan;
  tspan<<0,1;
  int l_hand;
  int r_hand;
  //int l_foot;
  //int r_foot;
  for(int i = 0;i<model->bodies.size();i++)
  {
    if(model->bodies[i]->linkname.compare(string("l_hand")))
    {
      l_hand = i;
    }
    else if(model->bodies[i]->linkname.compare(string("r_hand")))
    {
      r_hand = i;
    }
    //else if(model->bodies[i].linkname.compare(string("l_foot")))
    //{
    //  l_foot = i;
    //}
    //else if(model->bodies[i].linkname.compare(string("r_foot")))
    //{
    //  r_foot = i;
    //}
  }
  int nq = model->num_positions;
  VectorXd qstar = VectorXd::Zero(nq);
  qstar(3) = 0.8;
  KinematicsCache<double> cache = model->doKinematics(qstar, 0);
  Vector3d com0 = model->centerOfMass(cache, 0).value();

  Vector3d r_hand_pt = Vector3d::Zero();
  Vector3d rhand_pos0 = model->forwardKin(cache, r_hand_pt, r_hand, 0, 0, 0).value();

  int nT = 4;
  double* t = new double[nT];
  double dt = 1.0/(nT-1);
  for(int i = 0;i<nT;i++)
  {
    t[i] = dt*i;
  }
  MatrixXd q0 = qstar.replicate(1,nT);
  VectorXd qdot0 = VectorXd::Zero(model->num_velocities);
  Vector3d com_lb = com0;
  com_lb(0) = std::numeric_limits<double>::quiet_NaN();
  com_lb(1) = std::numeric_limits<double>::quiet_NaN();
  Vector3d com_ub = com0;
  com_ub(0) = std::numeric_limits<double>::quiet_NaN();
  com_ub(1) = std::numeric_limits<double>::quiet_NaN();
  com_ub(2) = com0(2)+0.5;
  WorldCoMConstraint* com_kc = new WorldCoMConstraint(model,com_lb,com_ub);
  Vector3d rhand_pos_lb = rhand_pos0;
  rhand_pos_lb(0) +=0.1;
  rhand_pos_lb(1) +=0.05;
  rhand_pos_lb(2) +=0.25;
  Vector3d rhand_pos_ub = rhand_pos_lb;
  rhand_pos_ub(2) += 0.25;
  Vector2d tspan_end;
  tspan_end<<t[nT-1],t[nT-1];
  WorldPositionConstraint* kc_rhand = new WorldPositionConstraint(model,r_hand,r_hand_pt,rhand_pos_lb,rhand_pos_ub,tspan_end);
  int num_constraints = 2;
  RigidBodyConstraint** constraint_array = new RigidBodyConstraint*[num_constraints];
  constraint_array[0] = com_kc;
  constraint_array[1] = kc_rhand;
  IKoptions ikoptions(model);
  MatrixXd q_sol(model->num_positions,nT);
  MatrixXd qdot_sol(model->num_velocities,nT);
  MatrixXd qddot_sol(model->num_positions,nT);
  int info = 0;
  vector<string> infeasible_constraint;
  inverseKinTraj(model,nT,t,qdot0,q0,q0,num_constraints,constraint_array,q_sol,qdot_sol,qddot_sol,info,infeasible_constraint,ikoptions);
  printf("INFO = %d\n",info);
  if(info != 1)
  {
    cerr<<"Failure"<<endl;
    return 1;
  }
  ikoptions.setFixInitialState(false);
  ikoptions.setMajorIterationsLimit(500);
  inverseKinTraj(model,nT,t,qdot0,q0,q0,num_constraints,constraint_array,q_sol,qdot_sol,qddot_sol,info,infeasible_constraint,ikoptions);
  printf("INFO = %d\n",info);
  if(info != 1)
  {
    cerr<<"Failure"<<endl;
    return 1;
  }
  RowVectorXd t_inbetween(5);
  t_inbetween << 0.1,0.15,0.3,0.4,0.6;
  ikoptions.setAdditionaltSamples(t_inbetween);
  inverseKinTraj(model,nT,t,qdot0,q0,q0,num_constraints,constraint_array,q_sol,qdot_sol,qddot_sol,info,infeasible_constraint,ikoptions);
  printf("INFO = %d\n",info);
  if(info != 1)
  {
    cerr<<"Failure"<<endl;
    return 1;
  }
  delete com_kc;
  delete[] constraint_array;
  delete[] t;
  return 0;
}
void mexFunction( int nlhs, mxArray *plhs[],int nrhs, const mxArray *prhs[] ) {

  if (nrhs < 4) {
    mexErrMsgIdAndTxt("Drake:smoothDistancePenaltymex:NotEnoughInputs","Usage smoothDistancePenaltymex(model_ptr, cache_ptr, min_distance, active_collision_options)");
  }

  int arg_num = 0;
  RigidBodyManipulator *model = static_cast<RigidBodyManipulator*>(getDrakeMexPointer(prhs[arg_num++]));
  KinematicsCache<double>* cache = static_cast<KinematicsCache<double>*>(getDrakeMexPointer(prhs[arg_num++]));

  // Get the minimum allowable distance
  double min_distance = mxGetScalar(prhs[arg_num++]);

  // Parse `active_collision_options`
  vector<int> active_bodies_idx;
  set<string> active_group_names;
  // First get the list of body indices for which to compute distances
  const mxArray* active_collision_options = prhs[arg_num++];
  const mxArray* body_idx = mxGetField(active_collision_options,0,"body_idx");
  if (body_idx != NULL) {
    int n_active_bodies = static_cast<int>(mxGetNumberOfElements(body_idx));
    active_bodies_idx.resize(n_active_bodies);
    if (mxGetClassID(body_idx) == mxINT32_CLASS) {
      memcpy(active_bodies_idx.data(),(int*) mxGetData(body_idx),
          sizeof(int)*n_active_bodies);
    } else if(mxGetClassID(body_idx) == mxDOUBLE_CLASS) {
	  double* ptr = mxGetPrSafe(body_idx);
	  for (int i=0; i<n_active_bodies; i++)
		active_bodies_idx[i] = static_cast<int>(ptr[i]);
    } else {
      mexErrMsgIdAndTxt("Drake:smoothDistancePenaltymex:WrongInputClass","active_collision_options.body_idx must be an int32 or a double array");
    }
    transform(active_bodies_idx.begin(),active_bodies_idx.end(),
              active_bodies_idx.begin(),
              [](int i){return --i;});
  }

  // Then get the group names for which to compute distances
  const mxArray* collision_groups = mxGetField(active_collision_options,0,
                                               "collision_groups");
  if (collision_groups != NULL) {
	int num = static_cast<int>(mxGetNumberOfElements(collision_groups));
	for (int i=0; i<num; i++) {
      const mxArray *ptr = mxGetCell(collision_groups,i);
	  int buflen = static_cast<int>(mxGetN(ptr)*sizeof(mxChar))+1;
	  char* str = (char*)mxMalloc(buflen);
	  mxGetString(ptr, str, buflen);
	  active_group_names.insert(str);
	  mxFree(str);
    }
  }

  double penalty;
  vector<int> bodyA_idx, bodyB_idx;
  Matrix3Xd ptsA, ptsB, normals;
  MatrixXd dpenalty;
  VectorXd dist;
  if (active_bodies_idx.size() > 0) {
    if (active_group_names.size() > 0) {
      model->collisionDetect(*cache, dist, normals, ptsA, ptsB, bodyA_idx, bodyB_idx,
                              active_bodies_idx,active_group_names);
    } else {
      model->collisionDetect(*cache, dist, normals, ptsA, ptsB, bodyA_idx, bodyB_idx,
                              active_bodies_idx);
    }
  } else {
    if (active_group_names.size() > 0) {
      model->collisionDetect(*cache, dist, normals, ptsA, ptsB, bodyA_idx, bodyB_idx,
                             active_group_names);
    } else {
      model->collisionDetect(*cache, dist, normals, ptsA, ptsB, bodyA_idx, bodyB_idx);
    }
  }

  smoothDistancePenalty(penalty, dpenalty, model, *cache, min_distance, dist, normals, ptsA, ptsB, bodyA_idx, bodyB_idx);

  vector<int32_T> idxA(bodyA_idx.size());
  transform(bodyA_idx.begin(),bodyA_idx.end(),idxA.begin(),
      [](int i){return ++i;});
  vector<int32_T> idxB(bodyB_idx.size());
  transform(bodyB_idx.begin(),bodyB_idx.end(),idxB.begin(),
      [](int i){return ++i;});

  if (nlhs>0) {
    plhs[0] = mxCreateDoubleScalar(penalty);
  }
  if (nlhs>1) {
    plhs[1] = mxCreateDoubleMatrix(static_cast<int>(dpenalty.rows()),static_cast<int>(dpenalty.cols()),mxREAL);
    memcpy(mxGetPrSafe(plhs[1]),dpenalty.data(),sizeof(double)*dpenalty.size());
  }
}
示例#17
0
int App::getConstraints(Eigen::VectorXd q_star, Eigen::VectorXd &q_sol){
  Vector2d tspan;
  tspan << 0, 1;

  // 0 Pelvis Position and Orientation Constraints
  int pelvis_link = model_.findLinkId("pelvis");
  Vector3d pelvis_pt = Vector3d::Zero();
  Vector3d pelvis_pos0;
  pelvis_pos0(0) = rstate_.pose.translation.x;
  pelvis_pos0(1) = rstate_.pose.translation.y;
  pelvis_pos0(2) = rstate_.pose.translation.z;
  Vector3d pelvis_pos_lb = pelvis_pos0;
  //pelvis_pos_lb(0) += 0.001;
  //pelvis_pos_lb(1) += 0.001;
  //pelvis_pos_lb(2) += 0.001;
  Vector3d pelvis_pos_ub = pelvis_pos_lb;
  //pelvis_pos_ub(2) += 0.001;
  WorldPositionConstraint kc_pelvis_pos(&model_, pelvis_link, pelvis_pt, pelvis_pos_lb, pelvis_pos_ub, tspan);
  Eigen::Vector4d pelvis_quat_des(rstate_.pose.rotation.w , rstate_.pose.rotation.x, rstate_.pose.rotation.y, rstate_.pose.rotation.z);
  double pelvis_tol = 0;//0.0017453292519943296;
  WorldQuatConstraint kc_pelvis_quat(&model_, pelvis_link, pelvis_quat_des, pelvis_tol, tspan);

  // 1 Back Posture Constraint
  PostureConstraint kc_posture_back(&model_, tspan);
  std::vector<int> back_idx;
  findJointAndInsert(model_, "torsoYaw", back_idx);
  findJointAndInsert(model_, "torsoPitch", back_idx);
  findJointAndInsert(model_, "torsoRoll", back_idx);
  VectorXd back_lb = VectorXd::Zero(3);
  VectorXd back_ub = VectorXd::Zero(3);
  kc_posture_back.setJointLimits(3, back_idx.data(), back_lb, back_ub);

  // 2 Upper Neck Constraint
  PostureConstraint kc_posture_neck(&model_, tspan);
  std::vector<int> neck_idx;
  findJointAndInsert(model_, "upperNeckPitch", neck_idx);
  VectorXd neck_lb = VectorXd::Zero(1);
  neck_lb(0) = 0.0;
  VectorXd neck_ub = VectorXd::Zero(1);
  neck_ub(0) = 0.0;
  kc_posture_neck.setJointLimits(1, neck_idx.data(), neck_lb, neck_ub);

  // 3 Look At constraint:
  int head_link = model_.findLinkId("head");
  Eigen::Vector3d gaze_axis = Eigen::Vector3d(1,0,0);
  Eigen::Vector3d target = cl_cfg_.gazeGoal;
  Eigen::Vector3d gaze_origin = Eigen::Vector3d(0,0, 0);//0.45);// inserting this offset almost achieves the required look-at
  double conethreshold = 0;
  WorldGazeTargetConstraint kc_gaze(&model_, head_link, gaze_axis, target, gaze_origin, conethreshold, tspan);

  // Assemble Constraint Set
  std::vector<RigidBodyConstraint *> constraint_array;
  constraint_array.push_back(&kc_pelvis_pos);
  constraint_array.push_back(&kc_pelvis_quat);
  constraint_array.push_back(&kc_gaze);
  constraint_array.push_back(&kc_posture_back); // leave this out to also use the back
  constraint_array.push_back(&kc_posture_neck); // upper neck pitch

  // Solve
  IKoptions ikoptions(&model_);
  int info;
  vector<string> infeasible_constraint;
  inverseKin(&model_, q_star, q_star, constraint_array.size(), constraint_array.data(), q_sol, info, infeasible_constraint, ikoptions);
  printf("INFO = %d\n", info);
  return info;
}
示例#18
0
void App::solveGazeProblem(){

  // Publish the query for visualisation in Director
  bot_core::pose_t goalMsg;
  goalMsg.utime = rstate_.utime;  
  goalMsg.pos[0] = cl_cfg_.gazeGoal(0);
  goalMsg.pos[1] = cl_cfg_.gazeGoal(1);
  goalMsg.pos[2] = cl_cfg_.gazeGoal(2);
  goalMsg.orientation[0] = 1;
  goalMsg.orientation[1] = 0;
  goalMsg.orientation[2] = 0;
  goalMsg.orientation[3] = 0;
  lcm_->publish("POSE_BODY_ALT", &goalMsg);

  // Solve the IK problem for the neck:
  VectorXd q_star(robotStateToDrakePosition(rstate_, dofMap_, model_.num_positions));
  VectorXd q_sol(model_.num_positions);
  int info = getConstraints(q_star, q_sol);
  if (info != 1) {
    std::cout << "Problem not solved\n";
    return;
  }


  bool mode = 0;
  if (mode==0){ // publish utorso-to-head as orientation, not properly tracking but works with different orientations
    // Get the utorso to head frame:
    int pelvis_link = model_.findLinkId("pelvis");
    int head_link = model_.findLinkId("head");
    int utorso_link = model_.findLinkId("torso");
    KinematicsCache<double> cache = model_.doKinematics(q_sol,0);
    Eigen::Isometry3d world_to_pelvis = matrixdToIsometry3d( model_.forwardKin(cache, Vector3d::Zero().eval(), pelvis_link, 0, 2, 0).value() );
    Eigen::Isometry3d world_to_head = matrixdToIsometry3d( model_.forwardKin(cache, Vector3d::Zero().eval(), head_link, 0, 2, 0).value() );
    Eigen::Isometry3d pelvis_to_head = world_to_head.inverse()*world_to_pelvis;
    Eigen::Isometry3d pelvis_to_utorso  = matrixdToIsometry3d( model_.forwardKin(cache, Vector3d::Zero().eval(), utorso_link, 0, 2, 0).value() ).inverse()*world_to_pelvis;
    Eigen::Isometry3d utorso_to_head =  pelvis_to_utorso.inverse()*pelvis_to_head;

    // Apply 180 roll as head orientation control seems to be in z-up frame
    Eigen::Isometry3d rotation_frame;
    rotation_frame.setIdentity();
    Eigen::Quaterniond quat = euler_to_quat( M_PI, 0, 0);
    rotation_frame.rotate(quat); 
    utorso_to_head = utorso_to_head*rotation_frame;

    bot_core::pose_t world_to_head_frame_pose_msg =  getPoseAsBotPose(world_to_head, rstate_.utime);
    lcm_->publish("POSE_VICON",&world_to_head_frame_pose_msg);// for debug
    bot_core::pose_t utorso_to_head_frame_pose_msg =  getPoseAsBotPose(utorso_to_head, rstate_.utime);
    lcm_->publish("DESIRED_HEAD_ORIENTATION",&utorso_to_head_frame_pose_msg);// temp
  }else{ // publish neck pitch and yaw joints as orientation. this works ok when robot is facing 1,0,0,0
    // Fish out the two neck joints (in simulation) and send as a command:
    std::vector<string> jointNames;
    for (int i=0 ; i <model_.num_positions ; i++){
      // std::cout << model.getPositionName(i) << " " << i << "\n";
      jointNames.push_back( model_.getPositionName(i) ) ;
    }
    drc::robot_state_t robot_state_msg;
    getRobotState(robot_state_msg, 0*1E6, q_sol , jointNames);
    lcm_->publish("CANDIDATE_ROBOT_ENDPOSE",&robot_state_msg);

    std::vector<std::string>::iterator it1 = find(jointNames.begin(),
        jointNames.end(), "lowerNeckPitch");
    int lowerNeckPitchIndex = std::distance(jointNames.begin(), it1);
    float lowerNeckPitchAngle = q_sol[lowerNeckPitchIndex];

    std::vector<std::string>::iterator it2 = find(jointNames.begin(),
        jointNames.end(), "neckYaw");
    int neckYawIndex = std::distance(jointNames.begin(), it2);
    float neckYawAngle = q_sol[neckYawIndex];

    std::cout << lowerNeckPitchAngle << " (" << lowerNeckPitchAngle*180.0/M_PI << ") is lowerNeckPitchAngle\n";
    std::cout << neckYawAngle << " (" << neckYawAngle*180.0/M_PI << ") is neckYawAngle\n";

    bot_core::pose_t headOrientationMsg;
    headOrientationMsg.utime = rstate_.utime;
    headOrientationMsg.pos[0] = 0;
    headOrientationMsg.pos[1] = 0;
    headOrientationMsg.pos[2] = 0;
    Eigen::Quaterniond quat = euler_to_quat(0, lowerNeckPitchAngle, neckYawAngle);
    headOrientationMsg.orientation[0] = quat.w();
    headOrientationMsg.orientation[1] = quat.x();
    headOrientationMsg.orientation[2] = quat.y();
    headOrientationMsg.orientation[3] = quat.z();
    lcm_->publish("DESIRED_HEAD_ORIENTATION",&headOrientationMsg);
    lcm_->publish("POSE_VICON",&headOrientationMsg); // for debug
  }

  //std::cout << "Desired orientation sent, exiting\n";
  //exit(-1);
}