static inline RenderSVGResource* requestPaintingResource(RenderSVGResourceMode mode, RenderObject* object, const RenderStyle* style, Color& fallbackColor) { ASSERT(object); ASSERT(style); // If we have no style at all, ignore it. const SVGRenderStyle* svgStyle = style->svgStyle(); if (!svgStyle) return 0; // If we have no fill/stroke, return 0. if (mode == ApplyToFillMode) { if (!svgStyle->hasFill()) return 0; } else { if (!svgStyle->hasStroke()) return 0; } bool applyToFill = mode == ApplyToFillMode; SVGPaint::SVGPaintType paintType = applyToFill ? svgStyle->fillPaintType() : svgStyle->strokePaintType(); if (paintType == SVGPaint::SVG_PAINTTYPE_NONE) return 0; Color color; switch (paintType) { case SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR: case SVGPaint::SVG_PAINTTYPE_RGBCOLOR: case SVGPaint::SVG_PAINTTYPE_RGBCOLOR_ICCCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_CURRENTCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR_ICCCOLOR: color = applyToFill ? svgStyle->fillPaintColor() : svgStyle->strokePaintColor(); default: break; } if (style->insideLink() == InsideVisitedLink) { RenderStyle* visitedStyle = style->getCachedPseudoStyle(VISITED_LINK); ASSERT(visitedStyle); const SVGRenderStyle* svgVisitedStyle = visitedStyle->svgStyle(); SVGPaint::SVGPaintType visitedPaintType = applyToFill ? svgVisitedStyle->fillPaintType() : svgVisitedStyle->strokePaintType(); // For SVG_PAINTTYPE_CURRENTCOLOR, 'color' already contains the 'visitedColor'. if (visitedPaintType < SVGPaint::SVG_PAINTTYPE_URI_NONE && visitedPaintType != SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR) { const Color& visitedColor = applyToFill ? svgVisitedStyle->fillPaintColor() : svgVisitedStyle->strokePaintColor(); if (visitedColor.isValid()) color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha()); } } // If the primary resource is just a color, return immediately. RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource(); if (paintType < SVGPaint::SVG_PAINTTYPE_URI_NONE) { // If an invalid fill color is specified, fallback to fill/stroke="none". if (!color.isValid()) return 0; colorResource->setColor(color); return colorResource; } // If no resources are associated with the given renderer, return the color resource. SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(object); if (!resources) { // If a paint server is specified, and no or an invalid fallback color is given, default to fill/stroke="black". if (!color.isValid()) color = Color::black; colorResource->setColor(color); return colorResource; } // If the requested resource is not available, return the color resource. RenderSVGResource* uriResource = mode == ApplyToFillMode ? resources->fill() : resources->stroke(); if (!uriResource) { // If a paint server is specified, and no or an invalid fallback color is given, default to fill/stroke="black". if (!color.isValid()) color = Color::black; colorResource->setColor(color); return colorResource; } // The paint server resource exists, though it may be invalid (pattern with width/height=0). Pass the fallback color to our caller // so it can use the solid color painting resource, if applyResource() on the URI resource failed. fallbackColor = color; return uriResource; }
static inline RenderSVGResource* requestPaintingResource(RenderSVGResourceMode mode, RenderObject* object, const RenderStyle* style, Color& fallbackColor) { ASSERT(object); ASSERT(style); // If we have no style at all, ignore it. const SVGRenderStyle* svgStyle = style->svgStyle(); if (!svgStyle) return 0; bool isRenderingMask = false; if (object->frame() && object->frame()->view()) isRenderingMask = object->frame()->view()->paintBehavior() & PaintBehaviorRenderingSVGMask; // If we have no fill/stroke, return 0. if (mode == ApplyToFillMode) { // When rendering the mask for a RenderSVGResourceClipper, always use the initial fill paint server, and ignore stroke. if (isRenderingMask) { RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource(); colorResource->setColor(SVGRenderStyle::initialFillPaintColor()); return colorResource; } if (!svgStyle->hasFill()) return 0; } else { if (!svgStyle->hasStroke() || isRenderingMask) return 0; } bool applyToFill = mode == ApplyToFillMode; SVGPaint::SVGPaintType paintType = applyToFill ? svgStyle->fillPaintType() : svgStyle->strokePaintType(); if (paintType == SVGPaint::SVG_PAINTTYPE_NONE) return 0; Color color; switch (paintType) { case SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR: case SVGPaint::SVG_PAINTTYPE_RGBCOLOR: case SVGPaint::SVG_PAINTTYPE_RGBCOLOR_ICCCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_CURRENTCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR: case SVGPaint::SVG_PAINTTYPE_URI_RGBCOLOR_ICCCOLOR: color = applyToFill ? svgStyle->fillPaintColor() : svgStyle->strokePaintColor(); default: break; } if (style->insideLink() == InsideVisitedLink) { // FIXME: This code doesn't support the uri component of the visited link paint, https://bugs.webkit.org/show_bug.cgi?id=70006 SVGPaint::SVGPaintType visitedPaintType = applyToFill ? svgStyle->visitedLinkFillPaintType() : svgStyle->visitedLinkStrokePaintType(); // For SVG_PAINTTYPE_CURRENTCOLOR, 'color' already contains the 'visitedColor'. if (visitedPaintType < SVGPaint::SVG_PAINTTYPE_URI_NONE && visitedPaintType != SVGPaint::SVG_PAINTTYPE_CURRENTCOLOR) { const Color& visitedColor = applyToFill ? svgStyle->visitedLinkFillPaintColor() : svgStyle->visitedLinkStrokePaintColor(); if (visitedColor.isValid()) color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha()); } } // If the primary resource is just a color, return immediately. RenderSVGResourceSolidColor* colorResource = RenderSVGResource::sharedSolidPaintingResource(); if (paintType < SVGPaint::SVG_PAINTTYPE_URI_NONE) { if (!inheritColorFromParentStyleIfNeeded(object, applyToFill, color)) return 0; colorResource->setColor(color); return colorResource; } // If no resources are associated with the given renderer, return the color resource. SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(object); if (!resources) { if (paintType == SVGPaint::SVG_PAINTTYPE_URI_NONE || !inheritColorFromParentStyleIfNeeded(object, applyToFill, color)) return 0; colorResource->setColor(color); return colorResource; } // If the requested resource is not available, return the color resource. RenderSVGResource* uriResource = mode == ApplyToFillMode ? resources->fill() : resources->stroke(); if (!uriResource) { if (!inheritColorFromParentStyleIfNeeded(object, applyToFill, color)) return 0; colorResource->setColor(color); return colorResource; } // The paint server resource exists, though it may be invalid (pattern with width/height=0). Pass the fallback color to our caller // so it can use the solid color painting resource, if applyResource() on the URI resource failed. fallbackColor = color; return uriResource; }