ScrollBar* FindScrollBarNamed(const ParsedMui& muiInfo, const char* name) { for (size_t i = 0; i < muiInfo.scrollBars.size(); i++) { ScrollBar* c = muiInfo.scrollBars.at(i); if (c->IsNamed(name)) return c; } return nullptr; }
ScrollBar *FindScrollBarNamed(const ParsedMui& muiInfo, const char *name) { for (size_t i = 0; i < muiInfo.scrollBars.Count(); i++) { ScrollBar *c = muiInfo.scrollBars.At(i); if (c->IsNamed(name)) return c; } return NULL; }