Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoom &cmd, ResponseContainer &rc) { if (authState == NotLoggedIn) return Response::RespLoginNeeded; if (rooms.contains(cmd.room_id())) return Response::RespContextError; QReadLocker serverLocker(&server->roomsLock); Server_Room *r = server->getRooms().value(cmd.room_id(), 0); if (!r) return Response::RespNameNotFound; r->addClient(this); rooms.insert(r->getId(), r); Event_RoomSay joinMessageEvent; joinMessageEvent.set_message(r->getJoinMessage().toStdString()); rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(joinMessageEvent)); Response_JoinRoom *re = new Response_JoinRoom; r->getInfo(*re->mutable_room_info(), true); rc.setResponseExtension(re); return Response::RespOk; }
Response::ResponseCode Server_ProtocolHandler::cmdGetGamesOfUser(const Command_GetGamesOfUser &cmd, ResponseContainer &rc) { if (authState == NotLoggedIn) return Response::RespLoginNeeded; // We don't need to check whether the user is logged in; persistent games should also work. // The client needs to deal with an empty result list. Response_GetGamesOfUser *re = new Response_GetGamesOfUser; server->roomsLock.lockForRead(); QMapIterator<int, Server_Room *> roomIterator(server->getRooms()); while (roomIterator.hasNext()) { Server_Room *room = roomIterator.next().value(); room->gamesLock.lockForRead(); room->getInfo(*re->add_room_list(), false, true); QListIterator<ServerInfo_Game> gameIterator(room->getGamesOfUser(QString::fromStdString(cmd.user_name()))); while (gameIterator.hasNext()) re->add_game_list()->CopyFrom(gameIterator.next()); room->gamesLock.unlock(); } server->roomsLock.unlock(); rc.setResponseExtension(re); return Response::RespOk; }
Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoom &cmd, ResponseContainer &rc) { if (authState == NotLoggedIn) return Response::RespLoginNeeded; if (rooms.contains(cmd.room_id())) return Response::RespContextError; QReadLocker serverLocker(&server->roomsLock); Server_Room *r = server->getRooms().value(cmd.room_id(), 0); if (!r) return Response::RespNameNotFound; QString roomPermission = r->getRoomPermission().toLower(); if (roomPermission != "none"){ if (roomPermission == "registered") { if (!(userInfo->user_level() & ServerInfo_User::IsRegistered)) return Response::RespUserLevelTooLow; } if (roomPermission == "moderator"){ if (!(userInfo->user_level() & ServerInfo_User::IsModerator)) return Response::RespUserLevelTooLow; } if (roomPermission == "administrator"){ if (!(userInfo->user_level() & ServerInfo_User::IsAdmin)) return Response::RespUserLevelTooLow; } } r->addClient(this); rooms.insert(r->getId(), r); Event_RoomSay joinMessageEvent; joinMessageEvent.set_message(r->getJoinMessage().toStdString()); joinMessageEvent.set_message_type(Event_RoomSay::Welcome); rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(joinMessageEvent)); QReadLocker chatHistoryLocker(&r->historyLock); QList<ServerInfo_ChatMessage> chatHistory = r->getChatHistory(); ServerInfo_ChatMessage chatMessage; for (int i = 0; i < chatHistory.size(); ++i) { chatMessage = chatHistory.at(i); qDebug() << QString::fromStdString(chatMessage.message()).simplified(); Event_RoomSay roomChatHistory; roomChatHistory.set_message(chatMessage.sender_name() + ": " + chatMessage.message()); roomChatHistory.set_message_type(Event_RoomSay::ChatHistory); roomChatHistory.set_time_of(QDateTime::fromString(QString::fromStdString(chatMessage.time())).toMSecsSinceEpoch()); rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(roomChatHistory)); } Response_JoinRoom *re = new Response_JoinRoom; r->getInfo(*re->mutable_room_info(), true); rc.setResponseExtension(re); return Response::RespOk; }
Response::ResponseCode Server_ProtocolHandler::cmdJoinRoom(const Command_JoinRoom &cmd, ResponseContainer &rc) { if (authState == NotLoggedIn) return Response::RespLoginNeeded; if (rooms.contains(cmd.room_id())) return Response::RespContextError; QReadLocker serverLocker(&server->roomsLock); Server_Room *r = server->getRooms().value(cmd.room_id(), 0); if (!r) return Response::RespNameNotFound; QString roomPermission = r->getRoomPermission().toLower(); if (roomPermission != "none"){ if (roomPermission == "registered") { if (!(userInfo->user_level() & ServerInfo_User::IsRegistered)) return Response::RespUserLevelTooLow; } if (roomPermission == "moderator"){ if (!(userInfo->user_level() & ServerInfo_User::IsModerator)) return Response::RespUserLevelTooLow; } if (roomPermission == "administrator"){ if (!(userInfo->user_level() & ServerInfo_User::IsAdmin)) return Response::RespUserLevelTooLow; } } r->addClient(this); rooms.insert(r->getId(), r); Event_RoomSay joinMessageEvent; joinMessageEvent.set_message(r->getJoinMessage().toStdString()); rc.enqueuePostResponseItem(ServerMessage::ROOM_EVENT, r->prepareRoomEvent(joinMessageEvent)); Response_JoinRoom *re = new Response_JoinRoom; r->getInfo(*re->mutable_room_info(), true); rc.setResponseExtension(re); return Response::RespOk; }
ResponseCode Server_ProtocolHandler::cmdJoinRoom(Command_JoinRoom *cmd, CommandContainer *cont) { if (authState == PasswordWrong) return RespLoginNeeded; if (rooms.contains(cmd->getRoomId())) return RespContextError; Server_Room *r = server->getRooms().value(cmd->getRoomId(), 0); if (!r) return RespNameNotFound; r->addClient(this); rooms.insert(r->getId(), r); enqueueProtocolItem(new Event_RoomSay(r->getId(), QString(), r->getJoinMessage())); cont->setResponse(new Response_JoinRoom(cont->getCmdId(), RespOk, r->getInfo(true))); return RespNothing; }
void IslInterface::initServer() { socket->setSocketDescriptor(socketDescriptor); logger->logMessage(QString("[ISL] incoming connection: %1").arg(socket->peerAddress().toString())); QList<ServerProperties> serverList = server->getServerList(); int listIndex = -1; for (int i = 0; i < serverList.size(); ++i) if (serverList[i].address == socket->peerAddress()) { listIndex = i; break; } if (listIndex == -1) { logger->logMessage(QString("[ISL] address %1 unknown, terminating connection").arg(socket->peerAddress().toString())); deleteLater(); return; } socket->startServerEncryption(); if (!socket->waitForEncrypted(5000)) { QList<QSslError> sslErrors(socket->sslErrors()); if (sslErrors.isEmpty()) qDebug() << "[ISL] SSL handshake timeout, terminating connection"; else qDebug() << "[ISL] SSL errors:" << sslErrors; deleteLater(); return; } if (serverList[listIndex].cert == socket->peerCertificate()) logger->logMessage(QString("[ISL] Peer authenticated as " + serverList[listIndex].hostname)); else { logger->logMessage(QString("[ISL] Authentication failed, terminating connection")); deleteLater(); return; } serverId = serverList[listIndex].id; Event_ServerCompleteList event; event.set_server_id(server->getServerId()); server->clientsLock.lockForRead(); QMapIterator<QString, Server_ProtocolHandler *> userIterator(server->getUsers()); while (userIterator.hasNext()) event.add_user_list()->CopyFrom(userIterator.next().value()->copyUserInfo(true, true)); server->clientsLock.unlock(); server->roomsLock.lockForRead(); QMapIterator<int, Server_Room *> roomIterator(server->getRooms()); while (roomIterator.hasNext()) { Server_Room *room = roomIterator.next().value(); room->usersLock.lockForRead(); room->gamesLock.lockForRead(); room->getInfo(*event.add_room_list(), true, true, false, false); } IslMessage message; message.set_message_type(IslMessage::SESSION_EVENT); SessionEvent *sessionEvent = message.mutable_session_event(); sessionEvent->GetReflection()->MutableMessage(sessionEvent, event.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(event); server->islLock.lockForWrite(); if (server->islConnectionExists(serverId)) { qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection"; deleteLater(); } else { transmitMessage(message); server->addIslInterface(serverId, this); } server->islLock.unlock(); roomIterator.toFront(); while (roomIterator.hasNext()) { roomIterator.next(); roomIterator.value()->gamesLock.unlock(); roomIterator.value()->usersLock.unlock(); } server->roomsLock.unlock(); }