void SgScopeStatement::fixupCopy_symbols(SgNode* copy, SgCopyHelp & help) const { #if DEBUG_FIXUP_COPY printf ("Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p \n",this,this->class_name().c_str(),copy); #endif #if 0 printf ("Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SgStatement::fixupCopy_symbols()) \n",this,this->class_name().c_str(),copy); #endif // Call the base class fixupCopy member function SgStatement::fixupCopy_symbols(copy,help); #if 0 printf ("DONE: Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SgStatement::fixupCopy_symbols()) \n",this,this->class_name().c_str(),copy); #endif SgScopeStatement* copyScopeStatement = isSgScopeStatement(copy); ROSE_ASSERT(copyScopeStatement != NULL); // The symbol table should not have been setup yet! ROSE_ASSERT(copyScopeStatement->get_symbol_table()->size() == 0); #if 0 printf ("Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SageInterface::rebuildSymbolTable()) \n",this,this->class_name().c_str(),copy); #endif SageInterface::rebuildSymbolTable(copyScopeStatement); #if 0 printf ("DONE: Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SageInterface::rebuildSymbolTable()) \n",this,this->class_name().c_str(),copy); printf ("Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SageInterface::fixupReferencesToSymbols()) \n",this,this->class_name().c_str(),copy); #endif // DQ (3/1/2009): After rebuilding the symbol table, we have to reset references // to old symbols (from the original symbol table) to the new symbols just built. SageInterface::fixupReferencesToSymbols(this,copyScopeStatement,help); #if 0 printf ("DONE: Inside of SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p (calling SageInterface::fixupReferencesToSymbols()) \n",this,this->class_name().c_str(),copy); #endif // printf ("\nLeaving SgScopeStatement::fixupCopy_symbols() for %p = %s copy = %p \n\n",this,this->class_name().c_str(),copy); }
void FixupAstSymbolTables::visit ( SgNode* node ) { // DQ (6/27/2005): Output the local symbol table from each scope. // printf ("node = %s \n",node->sage_class_name()); SgScopeStatement* scope = isSgScopeStatement(node); if (scope != NULL) { #if 0 printf ("AST Fixup: Fixup Symbol Table for %p = %s at: \n",scope,scope->class_name().c_str()); #endif SgSymbolTable* symbolTable = scope->get_symbol_table(); if (symbolTable == NULL) { #if 0 printf ("AST Fixup: Fixup Symbol Table for %p = %s at: \n",scope,scope->class_name().c_str()); scope->get_file_info()->display("Symbol Table Location"); #endif SgSymbolTable* tempSymbolTable = new SgSymbolTable(); ROSE_ASSERT(tempSymbolTable != NULL); // name this table as compiler generated! The name is a static member used to store // state for the next_symbol() functions. It is meaningless to set these. // tempSymbolTable->set_name("compiler-generated symbol table"); scope->set_symbol_table(tempSymbolTable); // reset the symbolTable using the get_symbol_table() member function symbolTable = scope->get_symbol_table(); ROSE_ASSERT(symbolTable != NULL); // DQ (2/16/2006): Set this parent directly (now tested) symbolTable->set_parent(scope); ROSE_ASSERT(symbolTable->get_parent() != NULL); } ROSE_ASSERT(symbolTable != NULL); if (symbolTable->get_parent() == NULL) { printf ("Warning: Fixing up symbolTable, calling symbolTable->set_parent() (parent not previously set) \n"); symbolTable->set_parent(scope); } ROSE_ASSERT(symbolTable->get_parent() != NULL); // Make sure that the internal hash table used in the symbol table is also present! if (symbolTable->get_table() == NULL) { // DQ (6/27/2005): There are a lot of these built, perhaps more than we really need! #if 0 printf ("AST Fixup: Building internal Symbol Table hash table (rose_hash_multimap) for %p = %s at: \n", scope,scope->sage_class_name()); scope->get_file_info()->display("Symbol Table Location"); #endif rose_hash_multimap* internalHashTable = new rose_hash_multimap(); ROSE_ASSERT(internalHashTable != NULL); symbolTable->set_table(internalHashTable); } ROSE_ASSERT(symbolTable->get_table() != NULL); SgSymbolTable::BaseHashType* internalTable = symbolTable->get_table(); ROSE_ASSERT(internalTable != NULL); // DQ (6/23/2011): Note: Declarations that reference types that have not been seen yet may be placed into the // wronge scope, then later when we see the correct scope we have a symbol in two or more symbol tables. The // code below detects and fixes this problem. // DQ (6/16/2011): List of symbols we need to remove from symbol tables where they are multibily represented. std::vector<SgSymbol*> listOfSymbolsToRemove; // DQ (6/12/2011): Fixup symbol table by removing symbols that are not associated with a declaration in the current scope. int idx = 0; SgSymbolTable::hash_iterator i = internalTable->begin(); while (i != internalTable->end()) { // DQ: removed SgName casting operator to char* // cout << "[" << idx << "] " << (*i).first.str(); ROSE_ASSERT ( (*i).first.str() != NULL ); ROSE_ASSERT ( isSgSymbol( (*i).second ) != NULL ); // printf ("Symbol number: %d (pair.first (SgName) = %s) pair.second (SgSymbol) sage_class_name() = %s \n", // idx,(*i).first.str(),(*i).second->sage_class_name()); SgSymbol* symbol = isSgSymbol((*i).second); ROSE_ASSERT ( symbol != NULL ); // We have to look at each type of symbol separately! This is because there is no virtual function, // the reason for this is that each get_declaration() function returns a different type! // ROSE_ASSERT ( symbol->get_declaration() != NULL ); switch(symbol->variantT()) { case V_SgClassSymbol: { SgClassSymbol* classSymbol = isSgClassSymbol(symbol); ROSE_ASSERT(classSymbol != NULL); ROSE_ASSERT(classSymbol->get_declaration() != NULL); SgDeclarationStatement* declarationToFindInScope = NULL; // Search for the declaration in the associated scope. declarationToFindInScope = classSymbol->get_declaration(); ROSE_ASSERT(declarationToFindInScope != NULL); SgClassDeclaration* classDeclaration = isSgClassDeclaration(declarationToFindInScope); ROSE_ASSERT(classDeclaration != NULL); SgName name = classDeclaration->get_name(); // SgType* declarationType = declarationToFindInScope->get_type(); SgType* declarationType = classDeclaration->get_type(); ROSE_ASSERT(declarationType != NULL); if (declarationToFindInScope->get_definingDeclaration() != NULL) { declarationToFindInScope = declarationToFindInScope->get_definingDeclaration(); SgClassDeclaration* definingClassDeclaration = isSgClassDeclaration(declarationToFindInScope); ROSE_ASSERT(definingClassDeclaration != NULL); // SgType* definingDeclarationType = declarationToFindInScope->get_type(); SgType* definingDeclarationType = definingClassDeclaration->get_type(); ROSE_ASSERT(definingDeclarationType != NULL); // DQ (6/22/2011): This assertion fails for CompileTests/copyAST_tests/copytest2007_24.C // A simple rule that all declarations should follow (now that we have proper global type tables). // ROSE_ASSERT(definingDeclarationType == declarationType); if (definingDeclarationType != declarationType) { printf ("In fixupSymbolTables.C: Note that definingDeclarationType != declarationType \n"); } } SgNamedType* namedType = isSgNamedType(declarationType); ROSE_ASSERT(namedType != NULL); SgDeclarationStatement* declarationAssociatedToType = namedType->get_declaration(); ROSE_ASSERT(declarationAssociatedToType != NULL); #if 0 printf ("Found a symbol without a matching declaration in the current scope (declList): declarationToFindInScope = %p = %s \n",declarationToFindInScope,declarationToFindInScope->class_name().c_str()); printf ("Symbol number: %d (pair.first (SgName) = %s) pair.second (SgSymbol) class_name() = %s \n",idx,(*i).first.str(),(*i).second->class_name().c_str()); #endif SgScopeStatement* scopeOfDeclarationToFindInScope = declarationToFindInScope->get_scope(); SgScopeStatement* scopeOfDeclarationAssociatedWithType = declarationAssociatedToType->get_scope(); #if 0 printf ("declarationToFindInScope = %p declarationToFindInScope->get_scope() = %p = %s \n",declarationToFindInScope,declarationToFindInScope->get_scope(),declarationToFindInScope->get_scope()->class_name().c_str()); printf ("declarationAssociatedToType = %p declarationAssociatedToType->get_scope() = %p = %s \n",declarationAssociatedToType,declarationAssociatedToType->get_scope(),declarationAssociatedToType->get_scope()->class_name().c_str()); #endif if (scopeOfDeclarationToFindInScope != scopeOfDeclarationAssociatedWithType) { // DQ (6/12/2011): Houston, we have a problem! The trick is to fix it... // A symbol has been placed into a scope when we could not be certain which scope it should be placed. // We have a default of placing such symbols into the global scope, but it might be better to just have // a special scope where such symbols could be placed so that we could have them separate from the global // scope and then fix them up more clearly. // Note that test2011_80.C still fails but the AST is at least correct (I think). SgGlobal* scopeOfDeclarationToFindInScope_GlobalScope = isSgGlobal(scopeOfDeclarationToFindInScope); // SgGlobal* scopeOfDeclarationAssociatedWithType_GlobalScope = isSgGlobal(scopeOfDeclarationAssociatedWithType); if (scopeOfDeclarationToFindInScope_GlobalScope != NULL) { // In general which ever scope is the global scope is where the error is...??? // This is because when we don't know where to put a symbol (e.g. from a declaration of a pointer) we put it into global scope. // There is even an agrument that this is correct as a default for C/C++, but only if it must exist (see test2011_80.C). // Remove the symbol from the symbol table of the global scope. printf ("Remove the associated symbol in the current symbol table \n"); // DQ (6/22/2011): This assertion fails for CompileTests/copyAST_tests/copytest2007_24.C // ROSE_ASSERT (declarationToFindInScope->get_scope() == declarationAssociatedToType->get_scope()); if (declarationToFindInScope->get_scope() != declarationAssociatedToType->get_scope()) printf ("In fixupSymbolTables.C: Note that declarationToFindInScope->get_scope() != declarationAssociatedToType->get_scope() \n"); } else { listOfSymbolsToRemove.push_back(classSymbol); } } // ROSE_ASSERT (declarationToFindInScope->get_scope() == declarationAssociatedToType->get_scope()); break; } default: { // It night be there are are no other types of symbols to consider... // printf ("Ignoring non SgClassSymbols (fixupSymbolTables.C) symbol = %s \n",symbol->class_name().c_str()); // ROSE_ASSERT(false); } } // Increment iterator! i++; // Increment counter! idx++; } // DQ (6/18/2011): Now that we are through with the symbol table we can support removal of any // identified problematic symbol without worrying about STL iterator invalidation. for (size_t j = 0; j < listOfSymbolsToRemove.size(); j++) { // Remove these symbols. SgSymbol* removeSymbol = listOfSymbolsToRemove[j]; ROSE_ASSERT(removeSymbol != NULL); SgSymbolTable* associatedSymbolTable = isSgSymbolTable(removeSymbol->get_parent()); ROSE_ASSERT(associatedSymbolTable != NULL); ROSE_ASSERT(associatedSymbolTable == symbolTable); associatedSymbolTable->remove(removeSymbol); printf ("Redundant symbol removed...from symbol table \n"); // ROSE_ASSERT(false); } #if 0 // debugging symbolTable->print("In FixupAstSymbolTables::visit(): printing out the symbol tables"); #endif } }