void LayerTransactionParent::Destroy() { mDestroyed = true; for (size_t i = 0; i < ManagedPLayerParent().Length(); ++i) { ShadowLayerParent* slp = static_cast<ShadowLayerParent*>(ManagedPLayerParent()[i]); slp->Destroy(); } }
void LayerTransactionParent::Destroy() { const ManagedContainer<PLayerParent>& layers = ManagedPLayerParent(); for (auto iter = layers.ConstIter(); !iter.Done(); iter.Next()) { ShadowLayerParent* slp = static_cast<ShadowLayerParent*>(iter.Get()->GetKey()); slp->Destroy(); } mDestroyed = true; }
void LayerTransactionParent::Destroy() { const ManagedContainer<PLayerParent>& layers = ManagedPLayerParent(); for (auto iter = layers.ConstIter(); !iter.Done(); iter.Next()) { ShadowLayerParent* slp = static_cast<ShadowLayerParent*>(iter.Get()->GetKey()); slp->Destroy(); } InfallibleTArray<PTextureParent*> textures; ManagedPTextureParent(textures); for (unsigned int i = 0; i < textures.Length(); ++i) { RefPtr<TextureHost> tex = TextureHost::AsTextureHost(textures[i]); tex->DeallocateDeviceData(); } mDestroyed = true; }