/** * Sign scriptPubKey using signature made with creator. * Signatures are returned in scriptSigRet (or returns false if scriptPubKey can't be signed), * unless whichTypeRet is TX_SCRIPTHASH, in which case scriptSigRet is the redemption script. * Returns false if scriptPubKey could not be completely satisfied. */ static bool SignStep(const SigningProvider& provider, const BaseSignatureCreator& creator, const CScript& scriptPubKey, std::vector<valtype>& ret, txnouttype& whichTypeRet, SigVersion sigversion) { CScript scriptRet; uint160 h160; ret.clear(); std::vector<valtype> vSolutions; if (!Solver(scriptPubKey, whichTypeRet, vSolutions)) return false; CKeyID keyID; switch (whichTypeRet) { case TX_NONSTANDARD: case TX_NULL_DATA: case TX_WITNESS_UNKNOWN: return false; case TX_PUBKEY: keyID = CPubKey(vSolutions[0]).GetID(); return Sign1(provider, keyID, creator, scriptPubKey, ret, sigversion); case TX_PUBKEYHASH: keyID = CKeyID(uint160(vSolutions[0])); if (!Sign1(provider, keyID, creator, scriptPubKey, ret, sigversion)) return false; else { CPubKey vch; provider.GetPubKey(keyID, vch); ret.push_back(ToByteVector(vch)); } return true; case TX_SCRIPTHASH: if (provider.GetCScript(uint160(vSolutions[0]), scriptRet)) { ret.push_back(std::vector<unsigned char>(scriptRet.begin(), scriptRet.end())); return true; } return false; case TX_MULTISIG: ret.push_back(valtype()); // workaround CHECKMULTISIG bug return (SignN(provider, vSolutions, creator, scriptPubKey, ret, sigversion)); case TX_WITNESS_V0_KEYHASH: ret.push_back(vSolutions[0]); return true; case TX_WITNESS_V0_SCRIPTHASH: CRIPEMD160().Write(&vSolutions[0][0], vSolutions[0].size()).Finalize(h160.begin()); if (provider.GetCScript(h160, scriptRet)) { ret.push_back(std::vector<unsigned char>(scriptRet.begin(), scriptRet.end())); return true; } return false; default: return false; } }
static bool GetCScript(const SigningProvider& provider, const SignatureData& sigdata, const CScriptID& scriptid, CScript& script) { if (provider.GetCScript(scriptid, script)) { return true; } // Look for scripts in SignatureData if (CScriptID(sigdata.redeem_script) == scriptid) { script = sigdata.redeem_script; return true; } else if (CScriptID(sigdata.witness_script) == scriptid) { script = sigdata.witness_script; return true; } return false; }