ECode CCamera::GetLocationY( /* [out] */ Float* locationY) { VALIDATE_NOT_NULL(locationY); Sk3DView* v = reinterpret_cast<Sk3DView*>(mNativeInstance); *locationY = SkScalarToFloat(v->getCameraLocationY()); return NOERROR; }
static jfloat Camera_getLocationY(JNIEnv* env, jobject obj) { jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID); Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle); return SkScalarToFloat(v->getCameraLocationY()); }