示例#1
0
static void test_really_a_rect(skiatest::Reporter* reporter) {
    SkRRect rrect;
    rrect.setRectXY(SkRect::MakeWH(100, 100), 5, 5);

    SkPath path;
    path.addRRect(rrect);

    SkAAClip clip;
    clip.setPath(path);

    REPORTER_ASSERT(reporter, clip.getBounds() == SkIRect::MakeWH(100, 100));
    REPORTER_ASSERT(reporter, !clip.isRect());

    // This rect should intersect the clip, but slice-out all of the "soft" parts,
    // leaving just a rect.
    const SkIRect ir = SkIRect::MakeLTRB(10, -10, 50, 90);
    
    clip.op(ir, SkRegion::kIntersect_Op);

    REPORTER_ASSERT(reporter, clip.getBounds() == SkIRect::MakeLTRB(10, 0, 50, 90));
    // the clip recognized that that it is just a rect!
    REPORTER_ASSERT(reporter, clip.isRect());
}