DEF_TEST(PathOpsAngleFindQuadEpsilon, reporter) { if (gDisableAngleTests) { return; } SkRandom ran; int maxEpsilon = 0; double maxAngle = 0; for (int index = 0; index < 100000; ++index) { SkDLine line = {{{0, 0}, {ran.nextRangeF(0.0001f, 1000), ran.nextRangeF(0.0001f, 1000)}}}; float t = ran.nextRangeF(0.0001f, 1); SkDPoint dPt = line.ptAtT(t); float t2 = ran.nextRangeF(0.0001f, 1); SkDPoint qPt = line.ptAtT(t2); float t3 = ran.nextRangeF(0.0001f, 1); SkDPoint qPt2 = line.ptAtT(t3); qPt.fX += qPt2.fY; qPt.fY -= qPt2.fX; QuadPts q = {{line[0], dPt, qPt}}; SkDQuad quad; quad.debugSet(q.fPts); // binary search for maximum movement of quad[1] towards test that still has 1 intersection double moveT = 0.5f; double deltaT = moveT / 2; SkDPoint last; do { last = quad[1]; quad[1].fX = dPt.fX - line[1].fY * moveT; quad[1].fY = dPt.fY + line[1].fX * moveT; SkIntersections i; i.intersect(quad, line); REPORTER_ASSERT(reporter, i.used() > 0); if (i.used() == 1) { moveT += deltaT; } else { moveT -= deltaT; } deltaT /= 2; } while (last.asSkPoint() != quad[1].asSkPoint()); float p1 = SkDoubleToScalar(line[1].fX * last.fY); float p2 = SkDoubleToScalar(line[1].fY * last.fX); int p1Bits = SkFloatAs2sCompliment(p1); int p2Bits = SkFloatAs2sCompliment(p2); int epsilon = SkTAbs(p1Bits - p2Bits); if (maxEpsilon < epsilon) { SkDebugf("line={{0, 0}, {%1.7g, %1.7g}} t=%1.7g/%1.7g/%1.7g moveT=%1.7g" " pt={%1.7g, %1.7g} epsilon=%d\n", line[1].fX, line[1].fY, t, t2, t3, moveT, last.fX, last.fY, epsilon); maxEpsilon = epsilon; } double a1 = atan2(line[1].fY, line[1].fX); double a2 = atan2(last.fY, last.fX); double angle = fabs(a1 - a2); if (maxAngle < angle) { SkDebugf("line={{0, 0}, {%1.7g, %1.7g}} t=%1.7g/%1.7g/%1.7g moveT=%1.7g" " pt={%1.7g, %1.7g} angle=%1.7g\n", line[1].fX, line[1].fY, t, t2, t3, moveT, last.fX, last.fY, angle); maxAngle = angle; } } }
static void check_results(skiatest::Reporter* reporter, const SkDLine& line1, const SkDLine& line2, const SkIntersections& ts) { for (int i = 0; i < ts.used(); ++i) { SkDPoint result1 = line1.ptAtT(ts[0][i]); SkDPoint result2 = line2.ptAtT(ts[1][i]); if (!result1.approximatelyEqual(result2)) { REPORTER_ASSERT(reporter, ts.used() != 1); result2 = line2.ptAtT(ts[1][i ^ 1]); REPORTER_ASSERT(reporter, result1.approximatelyEqual(result2)); REPORTER_ASSERT(reporter, result1.approximatelyEqual(ts.pt(i).asSkPoint())); } } }
DEF_TEST(PathOpsAngleFindCrossEpsilon, reporter) { if (gDisableAngleTests) { return; } SkRandom ran; int maxEpsilon = 0; for (int index = 0; index < 10000000; ++index) { SkDLine line = {{{0, 0}, {ran.nextRangeF(0.0001f, 1000), ran.nextRangeF(0.0001f, 1000)}}}; for (int inner = 0; inner < 10; ++inner) { float t = ran.nextRangeF(0.0001f, 1); SkDPoint dPt = line.ptAtT(t); SkPoint pt = dPt.asSkPoint(); float xs[3] = { prev(pt.fX), pt.fX, next(pt.fX) }; float ys[3] = { prev(pt.fY), pt.fY, next(pt.fY) }; for (int xIdx = 0; xIdx < 3; ++xIdx) { for (int yIdx = 0; yIdx < 3; ++yIdx) { SkPoint test = { xs[xIdx], ys[yIdx] }; float p1 = SkDoubleToScalar(line[1].fX * test.fY); float p2 = SkDoubleToScalar(line[1].fY * test.fX); int p1Bits = SkFloatAs2sCompliment(p1); int p2Bits = SkFloatAs2sCompliment(p2); int epsilon = SkTAbs(p1Bits - p2Bits); if (maxEpsilon < epsilon) { SkDebugf("line={{0, 0}, {%1.7g, %1.7g}} t=%1.7g pt={%1.7g, %1.7g}" " epsilon=%d\n", line[1].fX, line[1].fY, t, test.fX, test.fY, epsilon); maxEpsilon = epsilon; } } } } } }
static void testLineIntersect(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDLine& line, const double x, const double y) { char pathStr[1024]; sk_bzero(pathStr, sizeof(pathStr)); char* str = pathStr; str += sprintf(str, " path.moveTo(%1.9g, %1.9g);\n", quad[0].fX, quad[0].fY); str += sprintf(str, " path.quadTo(%1.9g, %1.9g, %1.9g, %1.9g);\n", quad[1].fX, quad[1].fY, quad[2].fX, quad[2].fY); str += sprintf(str, " path.moveTo(%1.9g, %1.9g);\n", line[0].fX, line[0].fY); str += sprintf(str, " path.lineTo(%1.9g, %1.9g);\n", line[1].fX, line[1].fY); SkIntersections intersections; bool flipped = false; int result = doIntersect(intersections, quad, line, flipped); bool found = false; for (int index = 0; index < result; ++index) { double quadT = intersections[0][index]; SkDPoint quadXY = quad.ptAtT(quadT); double lineT = intersections[1][index]; SkDPoint lineXY = line.ptAtT(lineT); if (quadXY.approximatelyEqual(lineXY)) { found = true; } } REPORTER_ASSERT(reporter, found); }
void SkIntersections::computePoints(const SkDLine& line, int used) { fPt[0] = line.ptAtT(fT[0][0]); if ((fUsed = used) == 2) { fPt[1] = line.ptAtT(fT[0][1]); } }
static void setup(const SortSet* set, const size_t idx, SkOpSegment* seg, int* ts, const SkPoint& startPt) { SkPoint start, end; const SkPoint* data = set[idx].ptData; bool useIntersectPt = startPt.fX != 0 || startPt.fY != 0; if (useIntersectPt) { start = startPt; end = set[idx].endPt; } switch(set[idx].ptCount) { case 2: { SkASSERT(ValidPoints(data, 2)); seg->addLine(data, false, false); SkDLine dLine; dLine.set(set[idx].ptData); SkASSERT(ValidLine(dLine)); if (useIntersectPt) { break; } start = dLine.ptAtT(set[idx].tStart).asSkPoint(); end = dLine.ptAtT(set[idx].tEnd).asSkPoint(); } break; case 3: { SkASSERT(ValidPoints(data, 3)); seg->addQuad(data, false, false); SkDQuad dQuad; dQuad.set(set[idx].ptData); SkASSERT(ValidQuad(dQuad)); if (useIntersectPt) { break; } start = dQuad.ptAtT(set[idx].tStart).asSkPoint(); end = dQuad.ptAtT(set[idx].tEnd).asSkPoint(); } break; case 4: { SkASSERT(ValidPoints(data, 4)); seg->addCubic(data, false, false); SkDCubic dCubic; dCubic.set(set[idx].ptData); SkASSERT(ValidCubic(dCubic)); if (useIntersectPt) { break; } start = dCubic.ptAtT(set[idx].tStart).asSkPoint(); end = dCubic.ptAtT(set[idx].tEnd).asSkPoint(); } break; } double tStart = set[idx].tStart; double tEnd = set[idx].tEnd; seg->addT(NULL, start, tStart); seg->addT(NULL, end, tEnd); if (tStart != 0 && tEnd != 0) { seg->addT(NULL, set[idx].ptData[0], 0); } if (tStart != 1 && tEnd != 1) { seg->addT(NULL, set[idx].ptData[set[idx].ptCount - 1], 1); } int tIndex = 0; ts[0] = 0; ts[1] = 1; do { if (seg->t(tIndex) == set[idx].tStart) { ts[0] = tIndex; } if (seg->t(tIndex) == set[idx].tEnd) { ts[1] = tIndex; } if (seg->t(tIndex) >= 1) { break; } } while (++tIndex); }