// Add a sound to the list and play it void SoundManager::add(const std::string &file, MWWorld::Ptr ptr, const std::string &id, float volume, float pitch, float min, float max, bool loop, bool untracked) { try { SoundPtr snd = mgr->load(file); snd->setRepeat(loop); snd->setVolume(volume); snd->setPitch(pitch); snd->setRange(min,max); setPos(snd, ptr); snd->play(); if (!untracked) { sounds[ptr][id] = WSoundPtr(snd); } } catch(...) { std::cout << "Error loading " << file << ", skipping.\n"; } }
void SoundManager::playSound(const std::string& soundId, float volume, float pitch, bool loop) { float min, max; const std::string &file = lookup(soundId, volume, min, max); if (file != "") { SoundPtr snd = mgr->load(file); snd->setRepeat(loop); snd->setVolume(volume); snd->setRange(min,max); snd->setPitch(pitch); snd->setRelative(true); snd->play(); if (loop) { // Only add the looping sound once IDMap::iterator it = mLoopedSounds.find(soundId); if(it == mLoopedSounds.end()) { mLoopedSounds[soundId] = WSoundPtr(snd); } } } }
TutorialCollisionListener(Path SoundFilePath) { _CollisionSound = SoundManager::the()->createSound(); beginEditCP(_CollisionSound, Sound::FileFieldMask | Sound::VolumeFieldMask | Sound::StreamingFieldMask | Sound::LoopingFieldMask); _CollisionSound->setFile(SoundFilePath); _CollisionSound->setVolume(1.0); _CollisionSound->setStreaming(false); _CollisionSound->setLooping(0); endEditCP(_CollisionSound, Sound::FileFieldMask | Sound::VolumeFieldMask | Sound::StreamingFieldMask | Sound::LoopingFieldMask); }
void SoundManager::playSound (const std::string& soundId, float volume, float pitch) { if(!mData) return; // Play and forget float min, max; const std::string &file = mData->lookup(soundId, volume, min, max); if(file != "") { SoundPtr snd = mData->mgr->load(file); snd->setVolume(volume); snd->setRange(min,max); snd->setPitch(pitch); snd->play(); } }
int main(int argc, char **argv) { // OSG init osgInit(argc,argv); // Set up Window TutorialWindowEventProducer = createDefaultWindowEventProducer(); WindowPtr MainWindow = TutorialWindowEventProducer->initWindow(); TutorialWindowEventProducer->setDisplayCallback(display); TutorialWindowEventProducer->setReshapeCallback(reshape); TutorialKeyListener TheKeyListener; TutorialWindowEventProducer->addKeyListener(&TheKeyListener); TutorialUpdateListener TheTutorialUpdateListener; TutorialWindowEventProducer->addUpdateListener(&TheTutorialUpdateListener); //Create Start and stop buttons for the caption ButtonPtr StartButton = osg::Button::create(); ButtonPtr StopButton = osg::Button::create(); ButtonPtr PauseButton = osg::Button::create(); UIFontPtr ButtonFont = osg::UIFont::create(); beginEditCP(ButtonFont, UIFont::SizeFieldMask); ButtonFont->setSize(16); endEditCP(ButtonFont, UIFont::SizeFieldMask); beginEditCP(StartButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); StartButton->setMinSize(Vec2f(50, 25)); StartButton->setMaxSize(Vec2f(200, 100)); StartButton->setPreferredSize(Vec2f(100, 50)); StartButton->setToolTipText("This will start playing the caption!"); StartButton->setText("START"); StartButton->setFont(ButtonFont); StartButton->setTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); StartButton->setRolloverTextColor(Color4f(1.0, 0.0, 1.0, 1.0)); StartButton->setActiveTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); StartButton->setAlignment(Vec2f(0.25,0.5)); endEditCP(StartButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); beginEditCP(StopButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); StopButton->setMinSize(Vec2f(50, 25)); StopButton->setMaxSize(Vec2f(200, 100)); StopButton->setPreferredSize(Vec2f(100, 50)); StopButton->setToolTipText("This will stop the caption and reset it!"); StopButton->setText("STOP"); StopButton->setFont(ButtonFont); StopButton->setTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); StopButton->setRolloverTextColor(Color4f(1.0, 0.0, 1.0, 1.0)); StopButton->setActiveTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); StopButton->setAlignment(Vec2f(0.75,0.5)); endEditCP(StopButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); beginEditCP(PauseButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); PauseButton->setMinSize(Vec2f(50, 25)); PauseButton->setMaxSize(Vec2f(200, 100)); PauseButton->setPreferredSize(Vec2f(100, 50)); PauseButton->setToolTipText("This will Pause the caption!"); PauseButton->setText("PAUSE"); PauseButton->setFont(ButtonFont); PauseButton->setTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); PauseButton->setRolloverTextColor(Color4f(1.0, 0.0, 1.0, 1.0)); PauseButton->setActiveTextColor(Color4f(1.0, 0.0, 0.0, 1.0)); PauseButton->setAlignment(Vec2f(0.5,0.5)); endEditCP(PauseButton, Button::MinSizeFieldMask | Button::MaxSizeFieldMask | Button::PreferredSizeFieldMask | Button::ToolTipTextFieldMask | Button::TextFieldMask | Button::FontFieldMask | Button::TextColorFieldMask | Button::RolloverTextColorFieldMask | Button::ActiveTextColorFieldMask | Button::AlignmentFieldMask); StartButtonActionListener TheStartButtonActionListener; StartButton->addActionListener(&TheStartButtonActionListener); StopButtonActionListener TheStopButtonActionListener; StopButton->addActionListener(&TheStopButtonActionListener); PauseButtonActionListener ThePauseButtonActionListener; PauseButton->addActionListener(&ThePauseButtonActionListener); // Create the SimpleSceneManager helper mgr = new SimpleSceneManager; // Tell the Manager what to manage mgr->setWindow(MainWindow); // Make Torus Node (creates Torus in background of scene) NodePtr TorusGeometryNode = makeTorus(.5, 2, 16, 16); // Make Main Scene Node and add the Torus scene = osg::Node::create(); beginEditCP(scene, Node::CoreFieldMask | Node::ChildrenFieldMask); scene->setCore(osg::Group::create()); scene->addChild(TorusGeometryNode); endEditCP(scene, Node::CoreFieldMask | Node::ChildrenFieldMask); // Create the Graphics GraphicsPtr TutorialGraphics = osg::Graphics2D::create(); // Initialize the LookAndFeelManager to enable default settings LookAndFeelManager::the()->getLookAndFeel()->init(); LayoutPtr MainInternalWindowLayout = osg::FlowLayout::create(); PanelPtr CaptionContainer = osg::Panel::create(); beginEditCP(CaptionContainer, Panel::PreferredSizeFieldMask | Panel::LayoutFieldMask); CaptionContainer->setPreferredSize(Pnt2f(250.0,30.0)); CaptionContainer->setLayout(MainInternalWindowLayout); endEditCP(CaptionContainer, Panel::PreferredSizeFieldMask | Panel::LayoutFieldMask); //Initialize the Sound Manager SoundManager::the()->attachUpdateProducer(TutorialWindowEventProducer); TutorialSound = SoundManager::the()->createSound(); beginEditCP(TutorialSound, Sound::FileFieldMask | Sound::VolumeFieldMask | Sound::StreamingFieldMask | Sound::LoopingFieldMask); TutorialSound->setFile(Path("./Data/captionSoundFile.ogg")); TutorialSound->setVolume(1.0); TutorialSound->setStreaming(true); TutorialSound->setLooping(0); endEditCP(TutorialSound, Sound::FileFieldMask | Sound::VolumeFieldMask | Sound::StreamingFieldMask | Sound::LoopingFieldMask); // Create the Caption TutorialCaption = osg::Caption::create(); //Add the segments of text to be displayed TutorialCaption->captionSegment("Listeners can be used for a variety",1.7,3.4); TutorialCaption->captionSegment("of different applications.",3.4,4.7); TutorialCaption->captionSegment("In this tutorial we will",5.0,6.35); TutorialCaption->captionSegment("simply be changing the background though.",6.35,8.0); TutorialCaption->captionSegment("First we will change the",8.8,10.2); TutorialCaption->captionSegment("torus on screen to a sphere.",10.2,11.75); TutorialCaption->captionSegment("By timing things correctly we can make",12.7,14.6); TutorialCaption->captionSegment("the changes right as the word is spoken.",14.6,16.75); TutorialCaption->captionSegment("Such as changing the sphere to a cube",17.3,20.0); TutorialCaption->captionSegment("but personally I would prefer",20.33,21.65); TutorialCaption->captionSegment("the background to be blank.",21.65,22.8); TutorialCaption->captionSegment("Much better!",23.8,25.0); //Add the tutorial Caption Listener to the Caption that was set up for the tutorial TutorialCaptionListener TheCaptionListener; TutorialCaption->addCaptionListener(&TheCaptionListener); //Create the Caption component Generator TutorialCapGen = DefaultCaptionComponentGenerator::create(); TutorialCaption->attachWindowEventProducer(TutorialWindowEventProducer); beginEditCP(TutorialCaption, Caption::ParentContainerFieldMask | Caption::ComponentGeneratorFieldMask | Caption::CaptionDialogSoundFieldMask); TutorialCaption->setParentContainer(CaptionContainer); TutorialCaption->setComponentGenerator(TutorialCapGen); TutorialCaption->setCaptionDialogSound(TutorialSound); endEditCP(TutorialCaption, Caption::ParentContainerFieldMask | Caption::ComponentGeneratorFieldMask | Caption::CaptionDialogSoundFieldMask); //Create and modify the Label prototype that will be used for the caption LabelPtr LabelPrototype = Label::create(); LabelPrototype->setAlignment(Pnt2f(0.5f,0.5f)); LabelPrototype->setPreferredSize(Pnt2f(250.0,30.0)); //Add the prototype to the Generator for use beginEditCP(TutorialCapGen, DefaultCaptionComponentGenerator::CaptionSegmentPrototypeFieldMask); TutorialCapGen->setCaptionSegmentPrototype(LabelPrototype); endEditCP(TutorialCapGen, DefaultCaptionComponentGenerator::CaptionSegmentPrototypeFieldMask); // Create The Main InternalWindow // Create Background to be used with the Main InternalWindow ColorLayerPtr MainInternalWindowBackground = osg::ColorLayer::create(); MainInternalWindow = osg::InternalWindow::create(); beginEditCP(MainInternalWindowBackground, ColorLayer::ColorFieldMask); MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5)); endEditCP(MainInternalWindowBackground, ColorLayer::ColorFieldMask); beginEditCP(MainInternalWindow, InternalWindow::ChildrenFieldMask | InternalWindow::LayoutFieldMask | InternalWindow::BackgroundsFieldMask | InternalWindow::AlignmentInDrawingSurfaceFieldMask | InternalWindow::ScalingInDrawingSurfaceFieldMask | InternalWindow::DrawTitlebarFieldMask | InternalWindow::ResizableFieldMask); MainInternalWindow->setLayout(MainInternalWindowLayout); MainInternalWindow->setBackgrounds(MainInternalWindowBackground); MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f)); MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.5f,0.5f)); MainInternalWindow->setDrawTitlebar(false); MainInternalWindow->setResizable(false); MainInternalWindow->getChildren().push_back(CaptionContainer); MainInternalWindow->getChildren().push_back(StartButton); MainInternalWindow->getChildren().push_back(StopButton); MainInternalWindow->getChildren().push_back(PauseButton); endEditCP(MainInternalWindow, InternalWindow::ChildrenFieldMask | InternalWindow::LayoutFieldMask | InternalWindow::BackgroundsFieldMask | InternalWindow::AlignmentInDrawingSurfaceFieldMask | InternalWindow::ScalingInDrawingSurfaceFieldMask | InternalWindow::DrawTitlebarFieldMask | InternalWindow::ResizableFieldMask); // Create the Drawing Surface UIDrawingSurfacePtr TutorialDrawingSurface = UIDrawingSurface::create(); beginEditCP(TutorialDrawingSurface, UIDrawingSurface::GraphicsFieldMask | UIDrawingSurface::EventProducerFieldMask); TutorialDrawingSurface->setGraphics(TutorialGraphics); TutorialDrawingSurface->setEventProducer(TutorialWindowEventProducer); endEditCP(TutorialDrawingSurface, UIDrawingSurface::GraphicsFieldMask | UIDrawingSurface::EventProducerFieldMask); TutorialDrawingSurface->openWindow(MainInternalWindow); // Create the UI Foreground Object UIForegroundPtr TutorialUIForeground = osg::UIForeground::create(); beginEditCP(TutorialUIForeground, UIForeground::DrawingSurfaceFieldMask); TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface); endEditCP(TutorialUIForeground, UIForeground::DrawingSurfaceFieldMask); mgr->setRoot(scene); // Add the UI Foreground Object to the Scene ViewportPtr TutorialViewport = mgr->getWindow()->getPort(0); beginEditCP(TutorialViewport, Viewport::ForegroundsFieldMask); TutorialViewport->getForegrounds().push_back(TutorialUIForeground); beginEditCP(TutorialViewport, Viewport::ForegroundsFieldMask); // Show the whole Scene mgr->showAll(); SoundManager::the()->setCamera(mgr->getCamera()); Vec2f WinSize(TutorialWindowEventProducer->getDesktopSize() * 0.85f); Pnt2f WinPos((TutorialWindowEventProducer->getDesktopSize() - WinSize) *0.5); TutorialWindowEventProducer->openWindow(WinPos, WinSize, "05Caption"); //Enter main Loop TutorialWindowEventProducer->mainLoop(); osgExit(); return 0; }