DialogWindowTransitPtr createFCTreeEditorDialog (FieldContainer* fc, CommandManagerPtr CmdManager, const std::string& editorName) { DialogWindowRefPtr TheDialog = DialogWindow::create(); //Create the FieldEditorComponent FieldContainerEditorComponentRefPtr TheEditor = FieldContainerEditorFactory::the()->createDefaultEditor(fc, CmdManager); ScrollPanelRefPtr EditorScrollPanel = ScrollPanel::create(); EditorScrollPanel->setViewComponent(TheEditor); //Field Container Tree Model FieldContainerTreeModelRefPtr TheTreeModel = FieldContainerTreeModel::create(); TheTreeModel->setRoot(fc); TheTreeModel->setShowInternalFields(true); TheTreeModel->setShowPtrFields(true); TheTreeModel->setShowDataFields(false); TheTreeModel->setShowParentPtrFields(false); TheTreeModel->setShowChildPtrFields(true); TheTreeModel->setShowAttachments(true); TheTreeModel->setShowCallbackFunctors(false); //Field Container Tree Component Generator FieldContainerFieldPathComponentGeneratorRefPtr TheTreeComponentGenerator = FieldContainerFieldPathComponentGenerator::create(); //Create the PopupMenu for the tree MenuItemRecPtr ExportMenuItem = MenuItem::create(); ExportMenuItem->setText("Export ..."); MenuItemRecPtr ImportMenuItem = MenuItem::create(); ImportMenuItem->setText("Import ..."); PopupMenuRecPtr TreePopupMenu = PopupMenu::create(); TreePopupMenu->addItem(ExportMenuItem); TreePopupMenu->addItem(ImportMenuItem); //Create the Field Container Tree TreeRefPtr TheTree = Tree::create(); TheTree->setPreferredSize(Vec2f(100, 500)); TheTree->setRootVisible(true); TheTree->setModel(TheTreeModel); TheTree->setCellGenerator(TheTreeComponentGenerator); TheTree->setPopupMenu(TreePopupMenu); TheTree->getSelectionModel()->connectSelectionAdded(boost::bind(&handleFCSelectionAdded, _1, TheTree.get(), EditorScrollPanel.get())); ExportMenuItem->connectActionPerformed(boost::bind(&handleTreeNodeExport, _1, TheTree.get())); ImportMenuItem->connectActionPerformed(boost::bind(&handleTreeNodeImport, _1, TheTree.get())); //TheDialog->addTransientObject(boost::any(TheTreeEditorSelectionListener)); ScrollPanelRefPtr TreeScrollPanel = ScrollPanel::create(); TreeScrollPanel->setViewComponent(TheTree); //Ok button ButtonRefPtr ConfirmButton = Button::create(); ConfirmButton->setText("Ok"); ConfirmButton->connectActionPerformed(boost::bind(&DialogWindow::handleConfirmButtonAction, TheDialog.get(), _1)); SpringLayoutRefPtr DialogLayout = OSG::SpringLayout::create(); //SplitPanel SplitPanelRefPtr TheSplitPanel = SplitPanel::create(); TheSplitPanel->setOrientation(SplitPanel::HORIZONTAL_ORIENTATION); TheSplitPanel->setDividerPosition(0.4f); TheSplitPanel->setDividerSize(5.0f); TheSplitPanel->setMaxDividerPosition(0.8f); TheSplitPanel->setMinDividerPosition(0.2f); TheSplitPanel->setMinComponent(TreeScrollPanel); TheSplitPanel->setMaxComponent(EditorScrollPanel); //TreeScrollPanel DialogLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, TheSplitPanel, 2, SpringLayoutConstraints::NORTH_EDGE, TheDialog); DialogLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, TheSplitPanel, -15, SpringLayoutConstraints::NORTH_EDGE, ConfirmButton); DialogLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, TheSplitPanel, -2, SpringLayoutConstraints::EAST_EDGE, TheDialog); DialogLayout->putConstraint(SpringLayoutConstraints::WEST_EDGE, TheSplitPanel, 2, SpringLayoutConstraints::WEST_EDGE, TheDialog); //ConfirmButton DialogLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, ConfirmButton, -15, SpringLayoutConstraints::SOUTH_EDGE, TheDialog); DialogLayout->putConstraint(SpringLayoutConstraints::HORIZONTAL_CENTER_EDGE, ConfirmButton, 0, SpringLayoutConstraints::HORIZONTAL_CENTER_EDGE, TheDialog); TheDialog->setLayout(DialogLayout); TheDialog->setPreferredSize(Vec2f(750.0f, 600.0f)); TheDialog->pushToChildren(TheSplitPanel); TheDialog->pushToChildren(ConfirmButton); return DialogWindowTransitPtr(TheDialog); }
void LuaDebuggerInterface::createCodeEditor(void) { //Create the Breakpoint images BoostPath BreakpointIconPath(_BaseIconDir / BoostPath("breakpoint.png")), BreakpointDisabledIconPath(_BaseIconDir / BoostPath("breakpoint-disabled.png")), BreakpointConditionalIconPath(_BaseIconDir / BoostPath("breakpoint-conditional.png")), BreakpointConditionalDisabledIconPath(_BaseIconDir / BoostPath("breakpoint-conditional-disabled.png")), BreakpointCountIconPath(_BaseIconDir / BoostPath("breakpoint-count.png")), BreakpointCountDisabledIconPath(_BaseIconDir / BoostPath("breakpoint-count-disabled.png")); //Breakpoint Button prototypes //Regular Breakpoint ButtonRecPtr BreakpointProtoButton = Button::create(); BreakpointProtoButton->setPreferredSize(Vec2f(18.0f, 18.0f)); BreakpointProtoButton->setImages(BreakpointIconPath.string()); BreakpointProtoButton->setDisabledImage(BreakpointDisabledIconPath.string()); BreakpointProtoButton->setBorders(NULL); BreakpointProtoButton->setBackgrounds(NULL); BreakpointProtoButton->setForegrounds(NULL); //Count Breakpoint ButtonRecPtr BreakpointCountProtoButton = Button::create(); BreakpointCountProtoButton->setPreferredSize(Vec2f(18.0f, 18.0f)); BreakpointCountProtoButton->setImages(BreakpointCountIconPath.string()); BreakpointCountProtoButton->setDisabledImage(BreakpointCountDisabledIconPath.string()); BreakpointCountProtoButton->setBorders(NULL); BreakpointCountProtoButton->setBackgrounds(NULL); BreakpointCountProtoButton->setForegrounds(NULL); //Conditional breakpoint ButtonRecPtr BreakpointConditionalProtoButton = Button::create(); BreakpointConditionalProtoButton->setPreferredSize(Vec2f(18.0f, 18.0f)); BreakpointConditionalProtoButton->setImages(BreakpointConditionalIconPath.string()); BreakpointConditionalProtoButton->setDisabledImage(BreakpointConditionalDisabledIconPath.string()); BreakpointConditionalProtoButton->setBorders(NULL); BreakpointConditionalProtoButton->setBackgrounds(NULL); BreakpointConditionalProtoButton->setForegrounds(NULL); //Create the default font _CodeFont = UIFont::create(); _CodeFont->setFamily("Courier New"); _CodeFont->setSize(21); _CodeFont->setGlyphPixelSize(22); _CodeFont->setAntiAliasing(false); // Create a TextArea component _CodeTextArea = TextEditor::create(); _CodeTextArea->setIsSplit(false); _CodeTextArea->setClipboardVisible(false); //_CodeTextArea->getTextDomArea()->setFont(_CodeFont); //_CodeTextArea->setGutterWidth(50.0f); _CodeTextArea->setText(createDefaultCodeText()); //_CodeTextArea->connectCaretChanged(boost::bind(&LuaDebuggerInterface::codeAreaCaretChanged,this, _1)); //_CodeTextArea->connectMouseClicked(boost::bind(&LuaDebuggerInterface::handleCodeAreaMouseClicked,this, _1)); _MainSplitPanel = SplitPanel::create(); _MainSplitPanel->setMinComponent(_CodeTextArea); _MainSplitPanel->setMaxComponent(_InfoTabPanel); _MainSplitPanel->setOrientation(SplitPanel::VERTICAL_ORIENTATION); _MainSplitPanel->setDividerPosition(0.7); // location from the left/top _MainSplitPanel->setDividerSize(4); _MainSplitPanel->setMaxDividerPosition(.8); _MainSplitPanel->setMinDividerPosition(.2); //Code Area Info LabelRefPtr LineLabel = Label::create(); LineLabel->setText("Line:"); LineLabel->setPreferredSize(Vec2f(40.0f, 30.0f)); LineLabel->setAlignment(Vec2f(1.0f, 0.5f)); _LineValueLabel = Label::create(); _LineValueLabel->setText(""); _LineValueLabel->setPreferredSize(Vec2f(40.0f, 30.0f)); LabelRefPtr ColumnLabel = Label::create(); ColumnLabel->setText("Column:"); ColumnLabel->setPreferredSize(Vec2f(55.0f, 30.0f)); ColumnLabel->setAlignment(Vec2f(1.0f, 0.5f)); _ColumnValueLabel = Label::create(); _ColumnValueLabel->setText(""); _ColumnValueLabel->setPreferredSize(Vec2f(40.0f, 30.0f)); //TextArea Info Panel _CodeAreaInfoPanel = Panel::create(); SpringLayoutRefPtr CodeAreaInfoLayout = SpringLayout::create(); //ColumnValueLabel CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, _ColumnValueLabel, 0, SpringLayoutConstraints::NORTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, _ColumnValueLabel, 0, SpringLayoutConstraints::SOUTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, _ColumnValueLabel, 0, SpringLayoutConstraints::EAST_EDGE, _CodeAreaInfoPanel); //ColumnLabel CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, ColumnLabel, 0, SpringLayoutConstraints::NORTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, ColumnLabel, 0, SpringLayoutConstraints::SOUTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, ColumnLabel, -1, SpringLayoutConstraints::WEST_EDGE, _ColumnValueLabel); //LineValueLabel CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, _LineValueLabel, 0, SpringLayoutConstraints::NORTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, _LineValueLabel, 0, SpringLayoutConstraints::SOUTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, _LineValueLabel, -1, SpringLayoutConstraints::WEST_EDGE, ColumnLabel); //LineLabel CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::NORTH_EDGE, LineLabel, 0, SpringLayoutConstraints::NORTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::SOUTH_EDGE, LineLabel, 0, SpringLayoutConstraints::SOUTH_EDGE, _CodeAreaInfoPanel); CodeAreaInfoLayout->putConstraint(SpringLayoutConstraints::EAST_EDGE, LineLabel, -1, SpringLayoutConstraints::WEST_EDGE, _LineValueLabel); _CodeAreaInfoPanel->setPreferredSize(Vec2f(400.0f, 22.0f)); _CodeAreaInfoPanel->pushToChildren(LineLabel); _CodeAreaInfoPanel->pushToChildren(_LineValueLabel); _CodeAreaInfoPanel->pushToChildren(ColumnLabel); _CodeAreaInfoPanel->pushToChildren(_ColumnValueLabel); _CodeAreaInfoPanel->setBorders(NULL); _CodeAreaInfoPanel->setLayout(CodeAreaInfoLayout); }
int main(int argc, char **argv) { // OSG init osgInit(argc,argv); // Set up Window TutorialWindow = createNativeWindow(); TutorialWindow->initWindow(); TutorialWindow->setDisplayCallback(display); TutorialWindow->setReshapeCallback(reshape); TutorialKeyListener TheKeyListener; TutorialWindow->addKeyListener(&TheKeyListener); // Make Torus Node (creates Torus in background of scene) NodeRefPtr TorusGeometryNode = makeTorus(.5, 2, 16, 16); // Make Main Scene Node and add the Torus NodeRefPtr scene = OSG::Node::create(); scene->setCore(OSG::Group::create()); scene->addChild(TorusGeometryNode); // Create the Graphics GraphicsRefPtr TutorialGraphics = OSG::Graphics2D::create(); // Initialize the LookAndFeelManager to enable default settings LookAndFeelManager::the()->getLookAndFeel()->init(); /****************************************************** Create and edit some Button Components ******************************************************/ ButtonRefPtr ExampleButton1 = OSG::Button::create(); ButtonRefPtr ExampleButton2 = OSG::Button::create(); ButtonRefPtr ExampleButton3 = OSG::Button::create(); ButtonRefPtr ExampleButton4 = OSG::Button::create(); ButtonRefPtr ExampleButton5 = OSG::Button::create(); ButtonRefPtr ExampleButton6 = OSG::Button::create(); ExampleButton1->setPreferredSize(Vec2f(200, 50)); ExampleButton4->setPreferredSize(Vec2f(50, 50)); /****************************************************** Create two Panels to be used with SplitPanel. ******************************************************/ PanelRefPtr ExampleSplitPanelPanel1 = OSG::Panel::create(); PanelRefPtr ExampleSplitPanelPanel2 = OSG::Panel::create(); FlowLayoutRefPtr PanelFlowLayout = OSG::FlowLayout::create(); PanelFlowLayout->setHorizontalGap(3); PanelFlowLayout->setVerticalGap(3); ExampleSplitPanelPanel1->pushToChildren(ExampleButton1); ExampleSplitPanelPanel1->pushToChildren(ExampleButton2); ExampleSplitPanelPanel1->pushToChildren(ExampleButton3); ExampleSplitPanelPanel1->setLayout(PanelFlowLayout); ExampleSplitPanelPanel2->pushToChildren(ExampleButton4); ExampleSplitPanelPanel2->pushToChildren(ExampleButton5); ExampleSplitPanelPanel2->pushToChildren(ExampleButton6); ExampleSplitPanelPanel2->setLayout(PanelFlowLayout); // Creates a BorderLayout and Constraints (causing the SplitPanel // to automatically fill entire center Frame) BorderLayoutRefPtr MainInternalWindowLayout = OSG::BorderLayout::create(); BorderLayoutConstraintsRefPtr ExampleSplitPanelConstraints = OSG::BorderLayoutConstraints::create(); ExampleSplitPanelConstraints->setRegion(BorderLayoutConstraints::BORDER_CENTER); /****************************************************** Creates and sets up SplitPanel -setMinComponent/setMaxComponent(Component): Add up to two Components to the SplitPanel. Note that if you do not add both an empty Panel will be added automatically. -setOrientation(ENUM): Determines the alignment of the split aspect. The default is Horizontal with an east/west split. The minComponent set previously is the west or north Component of the Panel (depending on the alignment) and the max is the east or west Component. Takes VERTICAL_ORIENTATION and HORIZONTAL_ORIENTATION arguments. -setDividerPosition("smart" REAL): Determines the initial location of the divider. Note that this REAL is a percentage if between 0.0 and 1.0 (inclusive) and absolute is greater than 1.0. Also note that when resizing a window with a percentage, the divider will move, but with absolute, it does not until it no longer fits in the panel. -setDividerSize(SIZE): Determine divider Size in pixels. -setExpandable(bool): Determine whether divider can be moved by user. Default is TRUE (is movable) while FALSE removes the users ability to move the divider. -setMaxDividerPosition("smart" REAL): Determine the Maximum position for the divider. -setMinDividerPosition("smart" REAL): Determine the Minimum position for the divider. Note that for both Max/Min, the "smart" REAL follows same format as in setDividerPosition; it is a percentage if between 0.0 and 1.0 and absolute when > 1.0 ******************************************************/ SplitPanelRefPtr ExampleSplitPanel = OSG::SplitPanel::create(); ExampleSplitPanel->setConstraints(ExampleSplitPanelConstraints); ExampleSplitPanel->setMinComponent(ExampleSplitPanelPanel1); ExampleSplitPanel->setMaxComponent(ExampleSplitPanelPanel2); // ExampleSplitPanel->setOrientation(SplitPanel::VERTICAL_ORIENTATION); // ExampleSplitPanel->setDividerPosition(.25); // this is a percentage ExampleSplitPanel->setDividerPosition(300); // this is an absolute (300 > 1.0) // location from the left/top ExampleSplitPanel->setDividerSize(5); // ExampleSplitPanel->setExpandable(false); ExampleSplitPanel->setMaxDividerPosition(.9); ExampleSplitPanel->setMinDividerPosition(220); // also, if you want to change the way the divider looks, you can always set a // DrawObjectCanvas in place of the default divider // ExampleSplitPanel->setDividerDrawObject(drawObjectName); // Create The Main InternalWindow // Create Background to be used with the Main InternalWindow ColorLayerRefPtr MainInternalWindowBackground = OSG::ColorLayer::create(); MainInternalWindowBackground->setColor(Color4f(1.0,1.0,1.0,0.5)); InternalWindowRefPtr MainInternalWindow = OSG::InternalWindow::create(); MainInternalWindow->pushToChildren(ExampleSplitPanel); MainInternalWindow->setLayout(MainInternalWindowLayout); MainInternalWindow->setBackgrounds(MainInternalWindowBackground); MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f)); MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.5f,0.5f)); MainInternalWindow->setDrawTitlebar(false); MainInternalWindow->setResizable(false); MainInternalWindow->setAllInsets(5); // Create the Drawing Surface UIDrawingSurfaceRefPtr TutorialDrawingSurface = UIDrawingSurface::create(); TutorialDrawingSurface->setGraphics(TutorialGraphics); TutorialDrawingSurface->setEventProducer(TutorialWindow); TutorialDrawingSurface->openWindow(MainInternalWindow); // Create the UI Foreground Object UIForegroundRefPtr TutorialUIForeground = OSG::UIForeground::create(); TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface); // Create the SimpleSceneManager helper mgr = new SimpleSceneManager; // Tell the Manager what to manage mgr->setWindow(TutorialWindow); mgr->setRoot(scene); // Add the UI Foreground Object to the Scene ViewportRefPtr TutorialViewport = mgr->getWindow()->getPort(0); TutorialViewport->addForeground(TutorialUIForeground); // Show the whole Scene mgr->showAll(); //Open Window Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f); Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5); TutorialWindow->openWindow(WinPos, WinSize, "23SplitPanel"); //Enter main Loop TutorialWindow->mainLoop(); osgExit(); return 0; }