bool javaVFrame::structural_compare(javaVFrame* other) { // Check static part if (method() != other->method()) return false; if (bci() != other->bci()) return false; // Check locals StackValueCollection *locs = locals(); StackValueCollection *other_locs = other->locals(); assert(locs->size() == other_locs->size(), "sanity check"); int i; for(i = 0; i < locs->size(); i++) { // it might happen the compiler reports a conflict and // the interpreter reports a bogus int. if ( is_compiled_frame() && locs->at(i)->type() == T_CONFLICT) continue; if (other->is_compiled_frame() && other_locs->at(i)->type() == T_CONFLICT) continue; if (!locs->at(i)->equal(other_locs->at(i))) return false; } // Check expressions StackValueCollection* exprs = expressions(); StackValueCollection* other_exprs = other->expressions(); assert(exprs->size() == other_exprs->size(), "sanity check"); for(i = 0; i < exprs->size(); i++) { if (!exprs->at(i)->equal(other_exprs->at(i))) return false; } return true; }
void javaVFrame::print_lock_info(int frame_count) { ResourceMark rm; // If this is the first frame, and java.lang.Object.wait(...) then print out the receiver. if (frame_count == 0 && method()->name() == vmSymbols::wait_name() && instanceKlass::cast(method()->method_holder())->name() == vmSymbols::java_lang_Object()) { StackValueCollection* locs = locals(); if (!locs->is_empty()) { StackValue* sv = locs->at(0); if (sv->type() == T_OBJECT) { Handle o = locs->at(0)->get_obj(); if (o.not_null()) { instanceKlass* ik = instanceKlass::cast(o->klass()); tty->print_cr("\t- waiting on <" INTPTR_FORMAT "> (a %s)", o(), ik->external_name()); } } } } // Print out all monitors that we have locked or are trying to lock GrowableArray<MonitorInfo*>* mons = monitors(); if (!mons->is_empty()) { bool found_first_monitor = false; for (int index = (mons->length()-1); index >= 0; index--) { MonitorInfo* monitor = mons->at(index); if (monitor->owner() != NULL) { // // First, assume we have the monitor locked. If we haven't found an // owned monitor before and this is the first frame, then we need to // see if the thread is blocked. // const char *lock_state = "locked"; // assume we have the monitor locked if (!found_first_monitor && frame_count == 0) { switch (thread()->thread_state()) { case _thread_blocked: case _thread_blocked_trans: lock_state = "waiting to lock"; break; } } found_first_monitor = true; instanceKlass* ik = instanceKlass::cast(monitor->owner()->klass()); tty->print_cr("\t- %s <" INTPTR_FORMAT "> (a %s)", lock_state, monitor->owner(), ik->external_name()); } } } }
void javaVFrame::print_lock_info_on(outputStream* st, int frame_count) { ResourceMark rm; // If this is the first frame, and java.lang.Object.wait(...) then print out the receiver. if (frame_count == 0) { if (method()->name() == vmSymbols::wait_name() && method()->method_holder()->name() == vmSymbols::java_lang_Object()) { StackValueCollection* locs = locals(); if (!locs->is_empty()) { StackValue* sv = locs->at(0); if (sv->type() == T_OBJECT) { Handle o = locs->at(0)->get_obj(); print_locked_object_class_name(st, o, "waiting on"); } } } else if (thread()->current_park_blocker() != NULL) { oop obj = thread()->current_park_blocker(); Klass* k = obj->klass(); st->print_cr("\t- %s <" INTPTR_FORMAT "> (a %s)", "parking to wait for ", (address)obj, k->external_name()); } } // Print out all monitors that we have locked or are trying to lock GrowableArray<MonitorInfo*>* mons = monitors(); if (!mons->is_empty()) { bool found_first_monitor = false; for (int index = (mons->length()-1); index >= 0; index--) { MonitorInfo* monitor = mons->at(index); if (monitor->eliminated() && is_compiled_frame()) { // Eliminated in compiled code if (monitor->owner_is_scalar_replaced()) { Klass* k = java_lang_Class::as_Klass(monitor->owner_klass()); st->print("\t- eliminated <owner is scalar replaced> (a %s)", k->external_name()); } else { oop obj = monitor->owner(); if (obj != NULL) { print_locked_object_class_name(st, obj, "eliminated"); } } continue; } if (monitor->owner() != NULL) { // First, assume we have the monitor locked. If we haven't found an // owned monitor before and this is the first frame, then we need to // see if we have completed the lock or we are blocked trying to // acquire it - we can only be blocked if the monitor is inflated const char *lock_state = "locked"; // assume we have the monitor locked if (!found_first_monitor && frame_count == 0) { markOop mark = monitor->owner()->mark(); if (mark->has_monitor() && mark->monitor() == thread()->current_pending_monitor()) { lock_state = "waiting to lock"; } } found_first_monitor = true; print_locked_object_class_name(st, monitor->owner(), lock_state); } } } }
void vframeArrayElement::fill_in(compiledVFrame* vf) { // Copy the information from the compiled vframe to the // interpreter frame we will be creating to replace vf _method = vf->method(); _bci = vf->raw_bci(); _reexecute = vf->should_reexecute(); int index; // Get the monitors off-stack GrowableArray<MonitorInfo*>* list = vf->monitors(); if (list->is_empty()) { _monitors = NULL; } else { // Allocate monitor chunk _monitors = new MonitorChunk(list->length()); vf->thread()->add_monitor_chunk(_monitors); // Migrate the BasicLocks from the stack to the monitor chunk for (index = 0; index < list->length(); index++) { MonitorInfo* monitor = list->at(index); assert(!monitor->owner_is_scalar_replaced(), "object should be reallocated already"); assert(monitor->owner() == NULL || (!monitor->owner()->is_unlocked() && !monitor->owner()->has_bias_pattern()), "object must be null or locked, and unbiased"); BasicObjectLock* dest = _monitors->at(index); dest->set_obj(monitor->owner()); monitor->lock()->move_to(monitor->owner(), dest->lock()); } } // Convert the vframe locals and expressions to off stack // values. Because we will not gc all oops can be converted to // intptr_t (i.e. a stack slot) and we are fine. This is // good since we are inside a HandleMark and the oops in our // collection would go away between packing them here and // unpacking them in unpack_on_stack. // First the locals go off-stack // FIXME this seems silly it creates a StackValueCollection // in order to get the size to then copy them and // convert the types to intptr_t size slots. Seems like it // could do it in place... Still uses less memory than the // old way though StackValueCollection *locs = vf->locals(); _locals = new StackValueCollection(locs->size()); for(index = 0; index < locs->size(); index++) { StackValue* value = locs->at(index); switch(value->type()) { case T_OBJECT: assert(!value->obj_is_scalar_replaced(), "object should be reallocated already"); // preserve object type _locals->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT )); break; case T_CONFLICT: // A dead local. Will be initialized to null/zero. _locals->add( new StackValue()); break; case T_INT: _locals->add( new StackValue(value->get_int())); break; default: ShouldNotReachHere(); } } // Now the expressions off-stack // Same silliness as above StackValueCollection *exprs = vf->expressions(); _expressions = new StackValueCollection(exprs->size()); for(index = 0; index < exprs->size(); index++) { StackValue* value = exprs->at(index); switch(value->type()) { case T_OBJECT: assert(!value->obj_is_scalar_replaced(), "object should be reallocated already"); // preserve object type _expressions->add( new StackValue((intptr_t) (value->get_obj()()), T_OBJECT )); break; case T_CONFLICT: // A dead stack element. Will be initialized to null/zero. // This can occur when the compiler emits a state in which stack // elements are known to be dead (because of an imminent exception). _expressions->add( new StackValue()); break; case T_INT: _expressions->add( new StackValue(value->get_int())); break; default: ShouldNotReachHere(); } } }