/** * Check if the current content context represent a keyword and set the context state if so. */ static void CheckForKeyword(StyleContext& sc, WordList* keywordlists[], int activeState) { int length = sc.LengthCurrent() + 1; // +1 for the next char char* s = new char[length]; sc.GetCurrentLowered(s, length); if (keywordlists[0]->InList(s)) sc.ChangeState(SCE_MYSQL_MAJORKEYWORD | activeState); else if (keywordlists[1]->InList(s)) sc.ChangeState(SCE_MYSQL_KEYWORD | activeState); else if (keywordlists[2]->InList(s)) sc.ChangeState(SCE_MYSQL_DATABASEOBJECT | activeState); else if (keywordlists[3]->InList(s)) sc.ChangeState(SCE_MYSQL_FUNCTION | activeState); else if (keywordlists[5]->InList(s)) sc.ChangeState(SCE_MYSQL_PROCEDUREKEYWORD | activeState); else if (keywordlists[6]->InList(s)) sc.ChangeState(SCE_MYSQL_USER1 | activeState); else if (keywordlists[7]->InList(s)) sc.ChangeState(SCE_MYSQL_USER2 | activeState); else if (keywordlists[8]->InList(s)) sc.ChangeState(SCE_MYSQL_USER3 | activeState); delete [] s; }