void JustSummoned(Creature* summoned) { if (summoned) { summoned->SetSpeed(MOVE_RUN, 0.3f); summoned->GetMotionMaster()->MoveFollow(me, 0, 0); m_waterElements.push_back(summoned->GetGUID()); instance->SetData64(DATA_ADD_TRASH_MOB, summoned->GetGUID()); } }
void JustSummoned(Creature* summon) { lSummons.push_back(summon->GetGUID()); if (summon->AI()) summon->AI()->AttackStart(me); }