inline size_t number_polygons(const SurfacesPtr &surfaces) { size_t n_polygons = 0; for (SurfacesPtr::const_iterator it = surfaces.begin(); it != surfaces.end(); ++ it) n_polygons += (*it)->expolygon.holes.size() + 1; return n_polygons; }
inline ExPolygons to_expolygons(const SurfacesPtr &src) { ExPolygons expolygons; expolygons.reserve(src.size()); for (SurfacesPtr::const_iterator it = src.begin(); it != src.end(); ++it) expolygons.push_back((*it)->expolygon); return expolygons; }
inline Polygons to_polygons(const SurfacesPtr &surfaces) { Slic3r::Polygons pp; for (SurfacesPtr::const_iterator s = surfaces.begin(); s != surfaces.end(); ++s) append_to(pp, (Polygons)**s); return pp; }
// Append a vector of Surfaces at the end of another vector of polygons. inline void polygons_append(Polygons &dst, const SurfacesPtr &src) { dst.reserve(dst.size() + number_polygons(src)); for (SurfacesPtr::const_iterator it = src.begin(); it != src.end(); ++ it) { dst.push_back((*it)->expolygon.contour); dst.insert(dst.end(), (*it)->expolygon.holes.begin(), (*it)->expolygon.holes.end()); } }
void SVG::draw_outline(const SurfacesPtr &surfaces, std::string stroke_outer, std::string stroke_holes, coordf_t stroke_width) { for (SurfacesPtr::const_iterator it = surfaces.begin(); it != surfaces.end(); ++ it) draw_outline(*(*it), stroke_outer, stroke_holes, stroke_width); }
void SVG::draw(const SurfacesPtr &surfaces, std::string fill, const float fill_opacity) { for (SurfacesPtr::const_iterator it = surfaces.begin(); it != surfaces.end(); ++it) this->draw(*(*it), fill, fill_opacity); }