int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) #endif { sys.set_config_dir(); //try to read from CONFIG.DAT, moved to AM.CPP if( !config.load("CONFIG.DAT") ) { new_config_dat_flag = 1; config.init(); } if( !sys.init() ) return FALSE; err.set_extra_handler( extra_error_handler ); // set extra error handler, save the game when a error happens // set mouse cursor now to prevent bugginess later mouse_cursor.set_icon(CURSOR_NORMAL); // launch game directly game.init(); battle.run(0); game.deinit(); sys.deinit(); return 1; }
int main() { ifstream fin("spin.in"); Sys sol; sol.init(fin); int res = sol.run(); ofstream fout("spin.out"); if (res == -1) fout << "none" << endl; else fout << res << endl; fout.close(); }
//---------- Begin of function main ----------// // // Compilation constants: // // DEBUG - normal debugging // DEBUG2 - shortest path searching and unit action debugging // DEBUG3 - debugging some functions (e.g. Location::get_loc()) which // will cause major slowdown. // // Command line paramters: // -join <named or ip address> // Begin the program by attempting to connect to the specified address. // -host // Begin the program by hosting a multiplayer match // -name <player name> // Set the name you wish to be known as. // // You cannot specify -join or -host more than once. // int main(int argc, char **argv) { #ifndef _MSC_VER setlocale(LC_ALL, ""); bindtextdomain(PACKAGE, LOCALEDIR); textdomain(PACKAGE); #endif sys.set_config_dir(); //try to read from CONFIG.DAT, moved to AM.CPP if( !config.load("CONFIG.DAT") ) { new_config_dat_flag = 1; config.init(); } //----- read command line arguments -----// for (int i = 0; i < argc; i++) { // Examine command line here } if( !sys.init() ) return FALSE; //err.set_extra_handler( extra_error_handler ); // set extra error handler, save the game when a error happens // 7kmapgen: We take over from here //game.main_menu(); mapgen(); sys.deinit(); // [BUG/WORKAROUND] For some reason, stdout fails to flush. It does works for 7kaa, and I can't find a difference... // Needed for ERR and MSG logs. fflush(0); return 1; }
static void open_http(char* shortcutFilename, char* httpAddr) { if( !m.is_file_exist(shortcutFilename) ) { // create 7k2home.url file String str = "[InternetShortcut]\r\nURL="; str += httpAddr; str += "\r\n"; File urlFile; urlFile.file_create(shortcutFilename); urlFile.file_write( str, strlen(str) ); urlFile.file_close(); } if( m.is_file_exist(shortcutFilename) ) { sys.deinit(); HINSTANCE hinst = ShellExecute( sys.main_hwnd, "open", shortcutFilename, NULL, "", SW_SHOWNORMAL ); } }
//---------- Begin of function main ----------// // // Compilation constants: // // DEBUG - normal debugging // DEBUG2 - shortest path searching and unit action debugging // DEBUG3 - debugging some functions (e.g. Location::get_loc()) which // will cause major slowdown. // // Command line paramters: // -join <named or ip address> // Begin the program by attempting to connect to the specified address. // -host // Begin the program by hosting a multiplayer match // -name <player name> // Set the name you wish to be known as. // // You cannot specify -join or -host more than once. // int main(int argc, char **argv) { #ifndef _MSC_VER setlocale(LC_ALL, ""); bindtextdomain(PACKAGE, LOCALEDIR); textdomain(PACKAGE); #endif const char *lobbyJoinCmdLine = "-join"; const char *lobbyHostCmdLine = "-host"; const char *lobbyNameCmdLine = "-name"; char *join_host = NULL; int lobbied = 0; sys.set_config_dir(); //try to read from CONFIG.DAT, moved to AM.CPP if( !config.load("CONFIG.DAT") ) { new_config_dat_flag = 1; config.init(); } //----- read command line arguments -----// for (int i = 0; i < argc; i++) { if (!strcmp(argv[i], lobbyJoinCmdLine)) { if (lobbied) { ERR("You cannot specify multiple -host or -join options.\n"); return 1; } if (i >= argc - 1) { ERR("The %s switch requires a hostname parameter.\n", lobbyJoinCmdLine); return 1; } lobbied = 1; join_host = argv[i+1]; i++; } else if (!strcmp(argv[i], lobbyHostCmdLine)) { if (lobbied) { ERR("You cannot specify multiple -host or -join options.\n"); return 1; } lobbied = 1; } else if (!strcmp(argv[i], lobbyNameCmdLine)) { if (i >= argc - 1) { ERR("The %s switch requires a hostname parameter.\n", lobbyNameCmdLine); return 1; } strncpy(config.player_name, argv[i+1], config.PLAYER_NAME_LEN); config.player_name[config.PLAYER_NAME_LEN] = 0; i++; } } #ifdef ENABLE_INTRO_VIDEO //----------- play movie ---------------// if (!sys.set_game_dir()) return 1; if (!lobbied) { String movieFileStr; movieFileStr = DIR_MOVIE; movieFileStr += "INTRO.AVI"; video.set_skip_on_fail(); // ###### begin Gilbert 29/10 #####// if( !misc.is_file_exist("SKIPAVI.SYS") && misc.is_file_exist(movieFileStr) ) // ###### end Gilbert 29/10 #####// { //---------- play the movie now ---------// video.init(); if( video.init_success ) { video.play_until_end( movieFileStr, hInstance, 60 ); } else { // display a message box (note:sys.main_hwnd is not valid) // MessageBox( NULL, "Cannot initialize ActiveMovie", // "Seven Kingdoms", MB_OK | MB_ICONWARNING | MB_DEFBUTTON1 | MB_TASKMODAL ); } video.deinit(); } } #endif // ENABLE_INTRO_VIDEO if( !sys.init() ) return FALSE; err.set_extra_handler( extra_error_handler ); // set extra error handler, save the game when a error happens if (!lobbied) game.main_menu(); #ifndef DISABLE_MULTI_PLAYER else game.multi_player_menu(lobbied, join_host); #endif // DISABLE_MULTI_PLAYER sys.deinit(); return 1; }
//---------- Begin of function WinMain ----------// //¹ç // WinMain - initialization, message loop // // Compilation constants: // // DEBUG - normal debugging // DEBUG2 - shortest path searching and unit action debugging // DEBUG3 - debugging some functions (e.g. Location::get_loc()) which // will cause major slowdown. // int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { //try to read from CONFIG.DAT, moved to AM.CPP if( !config.load("CONFIG.DAT") ) { new_config_dat_flag = 1; config.init(); } //--------------------------------------// #ifdef IMAGICMP static char lobbyLaunchCmdLine[] = "IM"; #else static char lobbyLaunchCmdLine[] = "-!lobby!"; #endif #ifdef ENABLE_INTRO_VIDEO //----------- play movie ---------------// sys.set_game_dir(); if( strstr(lpCmdLine, lobbyLaunchCmdLine) == NULL ) // skip if launch from lobby { String movieFileStr; movieFileStr = DIR_MOVIE; movieFileStr += "INTRO.AVI"; video.set_skip_on_fail(); // ###### begin Gilbert 29/10 #####// if( !m.is_file_exist("SKIPAVI.SYS") && m.is_file_exist(movieFileStr) ) // ###### end Gilbert 29/10 #####// { //---------- play the movie now ---------// video.init(); if( video.init_success ) { video.play_until_end( movieFileStr, hInstance, 60 ); } else { // display a message box (note:sys.main_hwnd is not valid) // MessageBox( NULL, "Cannot initialize ActiveMovie", // "Seven Kingdoms", MB_OK | MB_ICONWARNING | MB_DEFBUTTON1 | MB_TASKMODAL ); } video.deinit(); } } #endif // ENABLE_INTRO_VIDEO if( !sys.init(hInstance) ) return FALSE; err.set_extra_handler( extra_error_handler ); // set extra error handler, save the game when a error happens #ifdef DEMO game.demo_disp_logo(); game.main_menu(); #else if( strstr(lpCmdLine, lobbyLaunchCmdLine) == NULL ) game.main_menu(); #ifndef DISABLE_MULTI_PLAYER else game.multi_player_menu(lpCmdLine); // if detect launched from lobby #endif // DISABLE_MULTI_PLAYER #endif sys.deinit(); return 1; }
static void demo_screen() { //------- display screen -----------// int dataSize; File* filePtr = image_interface.get_file("DEMOSCR", dataSize); if (filePtr->file_get_short() != -1 ) { // use common color palette filePtr->file_seek(filePtr->file_pos() - sizeof(short)); vga_back.put_large_bitmap(0, 0, filePtr); } else { // use own color palette unsigned char palette[256 * 3]; short *remapTable; filePtr->file_read(palette, 256 * 3); PalDesc palDesc(palette, 3, 256, 6); ColorTable colorTable; colorTable.generate_table_fast(MAX_BRIGHTNESS_ADJUST_DEGREE, palDesc, ColorTable::bright_func); remapTable = (short *) colorTable.get_table(0); vga_back.put_large_bitmap(0, 0, filePtr, remapTable); } vga.blt_buf(0,0,VGA_WIDTH-1,VGA_HEIGHT-1); sys.blt_virtual_buf(); //-------- detect button --------// int highlightButton=0; while(1) { MSG msg; if (PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE)) { if (!GetMessage( &msg, NULL, 0, 0)) { return; } TranslateMessage(&msg); DispatchMessage(&msg); continue; } else if( sys.paused_flag || !sys.active_flag ) { WaitMessage(); continue; } //---------- detect menu option buttons -----------// sys.yield(); mouse.get_event(); DemoButton* buttonPtr = demo_button_array; for( int i=0 ; i<DEMO_BUTTON_COUNT ; i++, buttonPtr++ ) { //----- has clicked on a button -------// if( mouse.single_click( buttonPtr->x1, buttonPtr->y1, buttonPtr->x1+buttonPtr->width-1, buttonPtr->y1+buttonPtr->height-1, 0 ) ) { audio.play_wav("BEEPS-1",audio.int_to_DsVolume(config.sound_effect_volume)); switch(i) { case 0: open_http( "anker.url", "http://www.ankerpub.com" ); return; case 1: open_http( "vu.url", "http://www.virtual-u.org" ); return; case 2: return; } } //---- if the mouse cursor is in the area ----// if( mouse.in_area( buttonPtr->x1, buttonPtr->y1, buttonPtr->x1+buttonPtr->width-1, buttonPtr->y1+buttonPtr->height-1 ) ) { if( highlightButton != i+1 ) { highlightButton = i+1; // restore original image first vga.blt_buf(0,0,VGA_WIDTH-1,VGA_HEIGHT-1); mouse.hide_area(buttonPtr->x1, buttonPtr->y1, buttonPtr->x1+buttonPtr->width-1, buttonPtr->y1+buttonPtr->height-1); image_interface.put_front( buttonPtr->x1, buttonPtr->y1, buttonPtr->file_name ); mouse.show_area(); sys.blt_virtual_buf(); } break; } } //------- the mouse cursor is not on any of the buttons ------// if( i==DEMO_BUTTON_COUNT ) { if( highlightButton != 0 ) { vga.blt_buf(0,0,VGA_WIDTH-1,VGA_HEIGHT-1);// restore original image highlightButton = 0; } } } }
//---------- Begin of function WinMain ----------// //! //! WinMain - initialization, message loop //! //! Compilation constants: //! //! DEBUG - normal debugging //! //! DEMO - demo version //! ADMIN - administrator version //! NO_CDCHECK - no CD check //! NO_AUTOSAVE - no autosave //! //! Release version defines: //! Standard version: DEBUG, NO_MEM_CLASS //! Administrator version: DEBUG, NO_MEM_CLASS, ADMIN //! Demo version: DEBUG, NO_MEM_CLASS, DEMO //! int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { //------ set game directory and check CD ------// sys.set_game_dir(); #ifndef NO_CDCHECK #ifndef DEMO if( !sys.cdrom_drive ) { #ifdef ADMIN char* msg = "Please insert Virtual U - Administrator Version CDROM and try again."; #else char* msg = "Please insert Virtual U CDROM and try again."; #endif MessageBox(sys.main_hwnd, msg, WIN_TITLE, MB_OK | MB_ICONERROR); return 0; } #endif #endif //----------- play movie ---------------// OSVERSIONINFO osVersion; memset( &osVersion, 0, sizeof(osVersion) ); // do not play movie in Win2000 osVersion.dwOSVersionInfoSize = sizeof(osVersion); if( !m.is_file_exist("SKIPAVI.SYS") && GetVersionEx(&osVersion) && osVersion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) { play_video(hInstance, 0); } config.init(); //--------------------------------------// if( !sys.init(hInstance) ) return FALSE; err.set_extra_handler( extra_error_handler ); // set extra error handler, save the game when a error happens #ifdef DEBUG // break at exception, for debugging if( sys.debug_session ) { // directX may change fpu control word, so change after sys.init // all exception but no inexact, underflow and denormal number exception _control87( _EM_INEXACT | _EM_UNDERFLOW | _EM_DENORMAL, _MCW_EM ); } #endif // DEBUG #ifdef DEMO audio.play_wav("DEMOOPEN",audio.int_to_DsVolume(config.sound_effect_volume)); #endif game.main_menu(); #ifdef DEMO demo_screen(); #endif sys.deinit(); return 0; }