StageObjectsData *StageObjectsData::clone() const
{
	StageObjectsData *data = new StageObjectsData();

	// Clone each element (the new data gets ownership)
	int i, elementsCount = m_elements.size();
	for (i = 0; i < elementsCount; ++i)
		data->m_elements.append(m_elements[i]->clone());

	// Clone each spline (the new data gets ownership)
	for (i = 0; i < m_splines.size(); ++i)
		data->m_splines.append(m_splines[i]->clone());

	// Same for internal fxs
	std::map<TFx *, TFx *> fxTable; // And trace the pairings with the originals
	std::set<TFx *>::const_iterator it;
	for (it = m_fxs.begin(); it != m_fxs.end(); ++it) {
		TFx *fxOrig = *it;
		assert(fxOrig);
		assert(fxTable.count(fxOrig) == 0);

		TFx *fx = fxOrig->clone(false);
		fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
		fx->getAttributes()->passiveCacheDataIdx() = -1;
		fx->setName(fxOrig->getName());
		fx->setFxId(fxOrig->getFxId());

		fxTable[fxOrig] = fx;
		fx->addRef();
		data->m_fxs.insert(fx);
	}

	// Same with terminals
	for (it = m_terminalFxs.begin(); it != m_terminalFxs.end(); ++it) {
		TFx *fxOrig = *it;
		assert(fxOrig);

		// If the fx was not already cloned above, do it now
		TFx *fx = searchFx(fxTable, fxOrig);
		if (!fx) {
			fx = fxOrig->clone(false);
			fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
			fx->getAttributes()->passiveCacheDataIdx() = -1;
			fx->setName(fxOrig->getName());
			fx->setFxId(fxOrig->getFxId());
			fxTable[fxOrig] = fx;
		}

		fx->addRef();
		data->m_terminalFxs.insert(fx);
	}

	if (!fxTable.empty())
		updateFxLinks(fxTable); // Applies the traced map pairings to every fx descendant
								// of each fx stored in the map.

	// WARNING: m_fxsTable is NOT COPIED / CLONED !!

	return data;
}
TXshZeraryFxColumn::TXshZeraryFxColumn(const TXshZeraryFxColumn &src)
	: m_zeraryColumnFx(new TZeraryColumnFx()), m_zeraryFxLevel(new TXshZeraryFxLevel())
{
	m_zeraryColumnFx->addRef();
	m_zeraryColumnFx->setColumn(this);
	m_zeraryFxLevel->addRef();
	m_zeraryFxLevel->setColumn(this);
	m_first = src.m_first;
	int i;
	for (i = 0; i < (int)src.m_cells.size(); i++)
		m_cells.push_back(TXshCell(m_zeraryFxLevel, src.m_cells[i].getFrameId()));
	assert((int)src.m_cells.size() == (int)m_cells.size());
	TFx *fx = src.getZeraryColumnFx()->getZeraryFx();
	if (fx) {
		wstring fxName = fx->getName();
		fx = fx->clone(false);
		fx->setName(fxName);
		m_zeraryColumnFx->setZeraryFx(fx);
	}
}
示例#3
0
void MultimediaRenderer::Imp::start()
{
	//Retrieve some useful infos
	double stretchTo = m_renderSettings.m_timeStretchTo;
	double stretchFrom = m_renderSettings.m_timeStretchFrom;

	double timeStretchFactor = stretchFrom / stretchTo;
	bool fieldRendering = m_renderSettings.m_fieldPrevalence != TRenderSettings::NoField;

	std::wstring modeStr;
	switch (m_multimediaMode) {
	case COLUMNS:
		modeStr = L"_col";
		break;
	case LAYERS:
		modeStr = L"_lay";
		break;
	default:
		assert(0);
	}

	//Build the post processing fxs tree
	std::vector<TFxP> postFxs(m_framesToRender.size());

	std::set<double>::iterator jt;
	int j;
	for (j = 0, jt = m_framesToRender.begin(); jt != m_framesToRender.end(); ++j, ++jt)
		postFxs[j] = buildPostSceneFx(m_scene, *jt, m_renderSettings.m_shrinkX, false); // Adds camera and camera dpi transforms

	//For each node to be rendered
	int i, count = m_fxsToRender.getFxCount();
	for (i = 0; i < count; ++i) {
		//In case the process has been canceled, return
		if (m_canceled)
			return;

		//Then, build the scene fx for each frame to be rendered
		std::vector<std::pair<double, TFxPair>> pairsToBeRendered;

		//NOTE: The above pairs should not be directly added to a previously declared movierenderer,
		//since an output level would be created even before knowing if any cell to be rendered is
		//actually available.
		const BSFX_Transforms_Enum transforms =   // Do NOT add camera and
			BSFX_Transforms_Enum(BSFX_COLUMN_TR); // camera dpi transforms

		int j;
		for (j = 0, jt = m_framesToRender.begin(); jt != m_framesToRender.end(); ++j, ++jt) {
			TFxPair fx;

			if (m_renderSettings.m_stereoscopic)
				m_scene->shiftCameraX(-m_renderSettings.m_stereoscopicShift / 2);

			fx.m_frameA = buildSceneFx(m_scene, *jt, 0, m_fxsToRender.getFx(i),
									   transforms);

			if (m_renderSettings.m_stereoscopic) {
				m_scene->shiftCameraX(m_renderSettings.m_stereoscopicShift);
				fx.m_frameB = buildSceneFx(m_scene, *jt, 0, m_fxsToRender.getFx(i),
										   transforms);
				m_scene->shiftCameraX(-m_renderSettings.m_stereoscopicShift / 2);
			} else if (fieldRendering)
				fx.m_frameB = buildSceneFx(m_scene, *jt + 0.5 * timeStretchFactor, 0,
										   m_fxsToRender.getFx(i), transforms);
			else
				fx.m_frameB = TRasterFxP();

			//Substitute with the post-process...
			if (fx.m_frameA)
				fx.m_frameA = addPostProcessing(fx.m_frameA, postFxs[j]);
			if (fx.m_frameB)
				fx.m_frameB = addPostProcessing(fx.m_frameB, postFxs[j]);

			if (fx.m_frameA) //Could be 0, if the corresponding cell is void / not rendered
				pairsToBeRendered.push_back(std::pair<double, TFxPair>(*jt, fx));
		}

		if (pairsToBeRendered.size() == 0)
			continue; //Could be, if no cell for this column was in the frame range.

		//Build the output name
		TColumnFx *colFx = searchColumn(m_fxsToRender.getFx(i));
		TFx *currFx = m_fxsToRender.getFx(i);
		assert(colFx);
		if (!colFx)
			continue;

		int columnIndex = colFx->getColumnIndex();
		std::wstring columnName(colFx->getColumnName());
		std::wstring columnId(colFx->getColumnId());
		std::wstring fxName(currFx->getName());
		std::wstring fxNameNoSpaces(::removeSpaces(fxName));
		std::wstring fxId(currFx->getFxId());

		std::wstring fpName = m_fp.getWideName() +
						 L"_" + columnName + (columnId == columnName ? L"" : L"(" + columnId + L")") +
						 (fxId.empty() ? L"" : L"_" + fxName + (fxId == fxNameNoSpaces ? L"" : L"(" + fxId + L")"));
		TFilePath movieFp(m_fp.withName(fpName));

		//Initialize a MovieRenderer with our infos
		MovieRenderer movieRenderer(m_scene, movieFp, m_threadCount, false);
		movieRenderer.setRenderSettings(m_renderSettings);
		movieRenderer.setDpi(m_xDpi, m_yDpi);
		movieRenderer.enablePrecomputing(m_precomputingEnabled);
		movieRenderer.addListener(this);

		for (unsigned int j = 0; j < pairsToBeRendered.size(); ++j) {
			std::pair<double, TFxPair> &currentPair = pairsToBeRendered[j];
			movieRenderer.addFrame(currentPair.first, currentPair.second);
		}

		//Finally, start rendering currently initialized MovieRenderer.
		m_currentFx = i;
		m_currentFrame = m_framesToRender.begin();
		m_currentTRenderer = movieRenderer.getTRenderer();

		movieRenderer.start();

		//I don't recall Toonz currently supports different, simultaneous rendering processes.
		//However, one rendering process is supposed to be exhausting the machine's resources
		//on its own - so, we'll just set up an idle (but GUI-reactive) loop here.
		//It will quit looping whenever the "onSequenceCompleted" notification gets called.
		m_eventLoop.exec();

		//---------------------- Loops here --------------------------
	}

	//Lastly, inform everyone that rendering stopped
	onRenderCompleted();
}
std::vector<TStageObjectId> StageObjectsData::restoreObjects(std::set<int> &columnIndices, std::list<int> &restoredSpline,
															 TXsheet *xsh, int fxFlags, const TPointD &pos) const
{
	bool doClone = (fxFlags & eDoClone);
	bool resetFxDagPositions = (fxFlags & eResetFxDagPositions);

	QMap<TStageObjectId, TStageObjectId> idTable; // Trace stored/restored id pairings
	std::map<TFx *, TFx *> fxTable;					  // Same for fxs here
	std::vector<TStageObjectId> restoredIds;

	std::set<int>::iterator idxt = columnIndices.begin();
	int index = -1; // The actual column insertion index

	int i, elementsCount = m_elements.size();
	for (i = 0; i < elementsCount; ++i) {
		TStageObjectDataElement *element = m_elements[i];

		TCameraDataElement *cameraElement = dynamic_cast<TCameraDataElement *>(element);
		TColumnDataElement *columnElement = dynamic_cast<TColumnDataElement *>(element);

		// Restore the object depending on its specific type
		TStageObjectId restoredId = TStageObjectId::NoneId;

		if (!cameraElement && !columnElement)
			restoredId = element->restoreObject(xsh, pos != TConst::nowhere);
		else if (cameraElement)
			restoredId = cameraElement->restoreCamera(xsh, pos != TConst::nowhere);
		else if (columnElement) {
			// Build the column insertion index
			if (idxt != columnIndices.end())
				index = *idxt++;
			else {
				++index;
				columnIndices.insert(index);
			}

			// Restore the column element
			restoredId = columnElement->restoreColumn(xsh, index, fxFlags, pos != TConst::nowhere);

			FxDag *fxDag = xsh->getFxDag();

			TXshColumn *column = columnElement->m_column.getPointer();
			TXshColumn *pastedColumn = xsh->getColumn(index);

			TFx *fx = column->getFx();
			TFx *pastedFx = pastedColumn->getFx();

			if (fx && pastedFx)
				fxTable[fx] = pastedFx;

			// Enforce the correct terminality. Added columns are terminal by default.
			bool terminal = (fx && (m_terminalFxs.count(fx) > 0));
			if (!terminal)
				fxDag->getTerminalFxs()->removeFx(pastedFx);

			// In case we've cloned a zerary fx column, update the actual fx's data
			if (TXshZeraryFxColumn *zc = dynamic_cast<TXshZeraryFxColumn *>(pastedColumn)) {
				TZeraryColumnFx *zfx = zc->getZeraryColumnFx();
				TFx *zeraryFx = zfx->getZeraryFx();
				if (zeraryFx && doClone) {
					std::wstring app = zeraryFx->getName();
					fxDag->assignUniqueId(zeraryFx);
					zeraryFx->setName(app);
				}
			}
		}

		// Remember stored/restored stage object pairings
		idTable[element->m_params->m_id] = restoredId;
		restoredIds.push_back(restoredId);
	}

	// Apply stage object-parental relationships
	for (i = 0; i < elementsCount; ++i) {
		TStageObjectDataElement *element = m_elements[i];

		TStageObjectId id = element->m_params->m_id;
		TStageObjectId parentId = element->m_params->m_parentId;

		TStageObjectId pastedId = idTable[id];
		TStageObjectId pastedParentId = parentId;

		if (parentId.isColumn()) // Why discriminating for columns only ?
		{
			//Columns are redirected to table ids. If no redirected parent exists, store
			//a void value that will be avoided later
			QMap<TStageObjectId, TStageObjectId>::iterator it = idTable.find(parentId);
			pastedParentId = (it == idTable.end()) ? TStageObjectId::NoneId : it.value();
		}

		if (pastedParentId != TStageObjectId::NoneId) {
			xsh->setStageObjectParent(pastedId, pastedParentId);
			TStageObject *pastedObj = xsh->getStageObject(pastedId);

			// Shouldn't these be done outside ?
			pastedObj->setHandle(element->m_params->m_handle);
			pastedObj->setParentHandle(element->m_params->m_parentHandle);
		}
	}

	// Iterate stored fxs
	std::set<TFx *>::const_iterator fxt, end = m_fxs.end();
	for (fxt = m_fxs.begin(); fxt != end; ++fxt) {
		TFx *fxOrig = *fxt, *fx = fxOrig;

		// Only NOT COLUMN fxs - ie internal fxs
		if (fxTable.find(fxOrig) != fxTable.end())
			continue;

		// Internal fxs

		if (doClone) {
			fx = fxOrig->clone(false);

			fx->setName(fxOrig->getName());
			fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
			fx->getAttributes()->passiveCacheDataIdx() = -1;

			if (resetFxDagPositions)
				fx->getAttributes()->setDagNodePos(TConst::nowhere);

			xsh->getFxDag()->assignUniqueId(fx);
		}

		fxTable[fxOrig] = fx;

		// Insert the passed fx in the xsheet
		TOutputFx *outFx = dynamic_cast<TOutputFx *>(fx);
		if (!outFx)
			xsh->getFxDag()->getInternalFxs()->addFx(fx);
		else
			xsh->getFxDag()->addOutputFx(outFx);

		if (m_terminalFxs.count(fxOrig) > 0)
			xsh->getFxDag()->getTerminalFxs()->addFx(fx);

		if (!doClone) {
			// Err.... don't remember. Inquire further? :|
			int fxTypeCount = xsh->getFxDag()->getFxTypeCount(fx);

			int maxFxTypeId = std::max(fxTypeCount, fx->getAttributes()->getId());
			xsh->getFxDag()->updateFxTypeTable(fx, maxFxTypeId);
			xsh->getFxDag()->updateFxIdTable(fx);
		}

		bool isLinked = (fxOrig->getLinkedFx() != fxOrig);
		if (isLinked) {
			if (m_fxs.find(fxOrig->getLinkedFx()) == m_fxs.end())
				fx->linkParams(fxOrig->getLinkedFx());
			else {
				TFx *linkedFx, *oldLinkedFx = fxOrig->getLinkedFx();
				if (doClone) {
					// Clone the linked fx too
					linkedFx = fx->clone(false);
					linkedFx->linkParams(fx);

					linkedFx->setName(oldLinkedFx->getName());
					linkedFx->getAttributes()->setId(oldLinkedFx->getAttributes()->getId());
					linkedFx->getAttributes()->passiveCacheDataIdx() = -1;

					if (resetFxDagPositions)
						linkedFx->getAttributes()->setDagNodePos(TConst::nowhere);
					else
						linkedFx->getAttributes()->setDagNodePos(oldLinkedFx->getAttributes()->getDagNodePos());

					xsh->getFxDag()->assignUniqueId(linkedFx);
				} else
					linkedFx = oldLinkedFx;

				fxTable[oldLinkedFx] = linkedFx;

				xsh->getFxDag()->getInternalFxs()->addFx(linkedFx);
				if (m_terminalFxs.count(oldLinkedFx) > 0)
					xsh->getFxDag()->getTerminalFxs()->addFx(linkedFx);

				if (!doClone) {
					int fxTypeCount = xsh->getFxDag()->getFxTypeCount(linkedFx);
					int maxFxTypeId = std::max(fxTypeCount, linkedFx->getAttributes()->getId());
					xsh->getFxDag()->updateFxTypeTable(linkedFx, maxFxTypeId);
					xsh->getFxDag()->updateFxIdTable(linkedFx);
				}
			}
		}
	}

	// Update the link, like in functions above
	if (!fxTable.empty() && doClone)
		updateFxLinks(fxTable);

	// Paste any associated spline (not stored im m_splines)
	std::map<TStageObjectSpline *, TStageObjectSpline *> splines;
	for (i = 0; i < (int)restoredIds.size(); ++i) {
		TStageObjectId id = restoredIds[i];
		TStageObject *obj = xsh->getStageObject(id);

		TStageObjectSpline *spline = obj->getSpline();
		if (!spline)
			continue;

		TStageObjectTree *objTree = xsh->getStageObjectTree();
		if (objTree->containsSpline(spline)) // No need to add it if it's already there
			continue;

		std::map<TStageObjectSpline *, TStageObjectSpline *>::iterator it = splines.find(spline);
		if (it != splines.end()) {
			// Seems that multiple objects can have the same spline...
			// BTW, shouldn't this case stop at the continue before ?
			obj->setSpline(it->second);
			continue;
		}

		// The spline was not found. Clone and add it to the xsheet
		TStageObjectSpline *newSpline = spline->clone(); // Not checking doClone ?
		objTree->assignUniqueSplineId(newSpline);
		objTree->insertSpline(newSpline);
		obj->setSpline(newSpline);

		splines[spline] = newSpline;
	}

	//paste stored path
	QList<TSplineDataElement *>::const_iterator splinIt;
	for (splinIt = m_splines.begin(); splinIt != m_splines.end(); ++splinIt) {
		TStageObjectTree *objTree = xsh->getStageObjectTree();
		TSplineDataElement *splineEl = *splinIt;
		TStageObjectSpline *spline = splineEl->restoreSpline(fxFlags);
		if (doClone)
			objTree->assignUniqueSplineId(spline);
		objTree->insertSpline(spline);
		restoredSpline.push_back(spline->getId());
	}

	xsh->updateFrameCount();

	if (pos != TConst::nowhere) {
		// Update objects positions depending on the externally supplied pos

		TPointD middlePos;
		int count = 0;

		for (i = 0; i < (int)restoredIds.size(); ++i) {
			TStageObjectId id = restoredIds[i];
			TStageObject *obj = xsh->getStageObject(id);

			TPointD oldPos = obj->getDagNodePos();
			if (oldPos == TConst::nowhere)
				continue;

			middlePos += oldPos;
			++count;
		}

		middlePos = TPointD(middlePos.x / count, middlePos.y / count);
		TPointD offset = pos - middlePos;

		for (i = 0; i < (int)restoredIds.size(); ++i) {
			TStageObjectId id = restoredIds[i];
			TStageObject *obj = xsh->getStageObject(id);

			TPointD oldPos = obj->getDagNodePos();
			if (oldPos == TConst::nowhere)
				continue;

			obj->setDagNodePos(oldPos + offset);
		}
	}

	return restoredIds;
}
void StageObjectsData::storeColumnFxs(const std::set<int> &columnIndexes, TXsheet *xsh, int fxFlags)
{
	bool doClone = (fxFlags & eDoClone);
	bool resetFxDagPositions = (fxFlags & eResetFxDagPositions);

	std::set<TFx *> internalFxs;
	xsh->getFxDag()->getInternalFxs()->getFxs(internalFxs);

	// Iterate internal fxs (note: columns NOT included)
	// NOTE: Could this be too heavy ? Shouldn't we travel upstream from given column fxs?
	std::set<TFx *>::iterator it;
	for (it = internalFxs.begin(); it != internalFxs.end(); ++it) {
		TFx *fxOrig = *it, *fx = fxOrig;

		if (m_fxTable.find(fx) != m_fxTable.end()) // If already treated
			continue;

		if (!canGenerate(m_originalColumnFxs, fx)) // If not completely in the upstream
			continue;

		if (doClone) {
			// Clone the fx if required
			fx = fxOrig->clone(false);

			fx->setName(fxOrig->getName());
			fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
			fx->getAttributes()->passiveCacheDataIdx() = -1;

			if (resetFxDagPositions)
				fx->getAttributes()->setDagNodePos(TConst::nowhere);
		}

		m_fxTable[fxOrig] = fx;
		fx->addRef();
		m_fxs.insert(fx);

		if (isColumnSelectionTerminalFx(
				fxOrig, xsh->getFxDag()->getTerminalFxs(), m_originalColumnFxs)) {
			fx->addRef();
			m_terminalFxs.insert(fx);
		}

		if (fxOrig->getLinkedFx() != fxOrig) // Linked fx
		{
			if (!canGenerate(m_originalColumnFxs, fxOrig->getLinkedFx()))
				fx->linkParams(fxOrig->getLinkedFx());
			else {
				// Insert the linked fx directly here
				TFx *linkedFx, *oldLinkedFx = fxOrig->getLinkedFx();
				if (doClone) {
					linkedFx = fx->clone(false); // Not oldLinkedFx->clone() ?
					linkedFx->linkParams(fx);

					linkedFx->setName(oldLinkedFx->getName());
					linkedFx->getAttributes()->setId(oldLinkedFx->getAttributes()->getId());
					linkedFx->getAttributes()->passiveCacheDataIdx() = -1;

					if (resetFxDagPositions)
						fx->getAttributes()->setDagNodePos(TConst::nowhere); // Here too ?

					xsh->getFxDag()->assignUniqueId(linkedFx);
				} else
					linkedFx = oldLinkedFx;

				m_fxTable[oldLinkedFx] = linkedFx;
				linkedFx->addRef();
				m_fxs.insert(linkedFx);

				if (xsh->getFxDag()->getTerminalFxs()->containsFx(fx->getLinkedFx())) // Here too - isATerminal ?
				{
					linkedFx->addRef();
					m_terminalFxs.insert(linkedFx);
				}
			}
		}
	}

	// Like in the functions above, update links
	if (!m_fxTable.empty() && doClone)
		updateFxLinks(m_fxTable);
}
void StageObjectsData::storeFxs(const std::set<TFx *> &fxs, TXsheet *xsh, int fxFlags)
{
	bool doClone = (fxFlags & eDoClone);
	bool resetFxDagPositions = (fxFlags & eResetFxDagPositions);

	TFxSet *terminalFxs = xsh->getFxDag()->getTerminalFxs();

	// Traverse specified fxs
	std::set<TFx *>::const_iterator it;
	for (it = fxs.begin(); it != fxs.end(); ++it) {
		TFx *fxOrig = *it, *fx = fxOrig;

		if (doClone) {
			// If required, clone them
			fx = fxOrig->clone(false);

			fx->setName(fxOrig->getName());
			fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
			fx->getAttributes()->passiveCacheDataIdx() = -1;

			if (resetFxDagPositions)
				fx->getAttributes()->setDagNodePos(TConst::nowhere);
		}

		// Store them (and the original/clone pairing even if not cloning)
		m_fxTable[fxOrig] = fx;
		fx->addRef();
		m_fxs.insert(fx);

		// Find out if the fx is a terminal one in the selection. If so, store it there too.
		bool isTerminal = true;
		if (!terminalFxs->containsFx(fxOrig)) // If it's terminal in the xsheet, no doubt
		{
			// Otherwise, check terminality with respect to the selection
			int i, outputConnectionsCount = fxOrig->getOutputConnectionCount();
			for (i = 0; i < outputConnectionsCount; ++i) {
				TFx *outputFx = fxOrig->getOutputConnection(i)->getOwnerFx();
				if (outputFx && fxs.count(outputFx) > 0) {
					isTerminal = false;
					break;
				}
			}
		}

		// Well, excluding true TOutputFxs...
		TOutputFx *outFx = dynamic_cast<TOutputFx *>(fx);
		if (isTerminal && !outFx) {
			fx->addRef();
			m_terminalFxs.insert(fx);
		}
	}

	// Updating terminality of the column fxs too!
	// WARNING: This requires that storeObjects() is invoked BEFORE this !
	for (it = m_originalColumnFxs.begin(); it != m_originalColumnFxs.end(); ++it) {
		TFx *fxOrig = *it;

		bool isTerminal = true;
		if (!terminalFxs->containsFx(fxOrig)) {
			int i, outputConnectionsCount = fxOrig->getOutputConnectionCount();
			for (i = 0; i < outputConnectionsCount; ++i) {
				TFx *outputFx = fxOrig->getOutputConnection(i)->getOwnerFx();
				if (outputFx && fxs.count(outputFx) > 0) {
					isTerminal = false;
					break;
				}
			}
		}

		if (isTerminal) {
			TFx *fx = m_fxTable[fxOrig];

			fx->addRef();
			m_terminalFxs.insert(fx);
		}
	}

	if (!m_fxTable.empty() && doClone)
		updateFxLinks(m_fxTable); // Apply original/clone pairings
								  // to fx relatives
}