示例#1
0
// Helper: Return GroupSet based on NodeID
void GetGroupSet(int NId, TIntSet& GroupSet) {
  GroupSet.Clr();
  switch (NId) {
    case 0:
      GroupSet.AddKey(2);
      GroupSet.AddKey(4);
      GroupSet.AddKey(5);
      break;
    case 1:
      // Empty Set
      break;
    case 2:
      GroupSet.AddKey(0);
      GroupSet.AddKey(3);
      GroupSet.AddKey(5);
      break;
    case 3:
      GroupSet.AddKey(0);
      break;
    case 4:
      GroupSet.AddKey(0);
      break;
    case 5:
      GroupSet.AddKey(0);
      GroupSet.AddKey(1);
      break;
    default:
      ASSERT_FALSE(true); // NId Outside Graph Construction FAIL
      break;
  }
}
示例#2
0
/// Clique Percolation method communities
void TCliqueOverlap::GetCPMCommunities(const PUNGraph& G, int MinMaxCliqueSize, TVec<TIntV>& NIdCmtyVV) {
  printf("Clique Percolation Method\n");
  TExeTm ExeTm;
  TVec<TIntV> MaxCliques;
  TCliqueOverlap::GetMaxCliques(G, MinMaxCliqueSize, MaxCliques);
  // op RS 2012/05/15, commented out next line, a parameter is missing,
  //   creating a warning on OS X
  // printf("...%d cliques found\n");
  // get clique overlap matrix (graph)
  PUNGraph OverlapGraph = TCliqueOverlap::CalculateOverlapMtx(MaxCliques, MinMaxCliqueSize-1);
  printf("...overlap matrix (%d, %d)\n", G->GetNodes(), G->GetEdges());
  // connected components are communities
  TCnComV CnComV;
  TSnap::GetWccs(OverlapGraph, CnComV);
  NIdCmtyVV.Clr(false);
  TIntSet CmtySet;
  for (int c = 0; c < CnComV.Len(); c++) {
    CmtySet.Clr(false);
    for (int i = 0; i <CnComV[c].Len(); i++) {
      const TIntV& CliqueNIdV = MaxCliques[CnComV[c][i]];
      CmtySet.AddKeyV(CliqueNIdV);
    }
    NIdCmtyVV.Add();
    CmtySet.GetKeyV(NIdCmtyVV.Last());
    NIdCmtyVV.Last().Sort();
  }
  printf("done [%s].\n", ExeTm.GetStr());
}
示例#3
0
/// Barabasi-Albert model of scale-free graphs.
/// The graph has power-law degree distribution.
/// See: Emergence of scaling in random networks by Barabasi and Albert.
/// URL: http://arxiv.org/abs/cond-mat/9910332
PUNGraph GenPrefAttach(const int& Nodes, const int& NodeOutDeg, TRnd& Rnd) {
  PUNGraph GraphPt = PUNGraph::New();
  TUNGraph& Graph = *GraphPt;
  Graph.Reserve(Nodes, NodeOutDeg*Nodes);
  TIntV NIdV(NodeOutDeg*Nodes, 0);
  // first edge
  Graph.AddNode(0);  Graph.AddNode(1);
  NIdV.Add(0);  NIdV.Add(1);
  Graph.AddEdge(0, 1);
  TIntSet NodeSet;
  for (int node = 2; node < Nodes; node++) {
    NodeSet.Clr(false);
    while (NodeSet.Len() < NodeOutDeg && NodeSet.Len() < node) {
      NodeSet.AddKey(NIdV[TInt::Rnd.GetUniDevInt(NIdV.Len())]);
    }
    const int N = Graph.AddNode();
    for (int i = 0; i < NodeSet.Len(); i++) {
      Graph.AddEdge(N, NodeSet[i]);
      NIdV.Add(N);
      NIdV.Add(NodeSet[i]);
    }
  }
  return GraphPt;
}