示例#1
0
void
TExpandoMenuBar::AddTeam(BList* team, BBitmap* icon, char* name,
	char* signature)
{
	int32 iconSize = static_cast<TBarApp*>(be_app)->IconSize();
	desk_settings* settings = static_cast<TBarApp*>(be_app)->Settings();

	float itemWidth = -1.0f;
	if (fVertical)
		itemWidth = fBarView->Bounds().Width();
	else {
		itemWidth = iconSize;
		if (!settings->hideLabels)
			itemWidth += gMinimumWindowWidth - kMinimumIconSize;
		else
			itemWidth += kIconPadding * 2;
	}
	float itemHeight = -1.0f;

	TTeamMenuItem* item = new TTeamMenuItem(team, icon, name, signature,
		itemWidth, itemHeight);

	if (settings->trackerAlwaysFirst
		&& strcasecmp(signature, kTrackerSignature) == 0) {
		AddItem(item, 0);
	} else if (settings->sortRunningApps) {
		TTeamMenuItem* teamItem = dynamic_cast<TTeamMenuItem*>(ItemAt(0));
		int32 firstApp = 0;

		// if Tracker should always be the first item, we need to skip it
		// when sorting in the current item
		if (settings->trackerAlwaysFirst && teamItem != NULL
			&& strcasecmp(teamItem->Signature(), kTrackerSignature) == 0) {
			firstApp++;
		}

		BCollator collator;
		BLocale::Default()->GetCollator(&collator);

		int32 i = firstApp;
		int32 itemCount = CountItems();
		while (i < itemCount) {
			teamItem = dynamic_cast<TTeamMenuItem*>(ItemAt(i));
			if (teamItem != NULL && collator.Compare(teamItem->Label(), name)
					> 0) {
				AddItem(item, i);
				break;
			}
			i++;
		}
		// was the item added to the list yet?
		if (i == itemCount)
			AddItem(item);
	} else
		AddItem(item);

	if (fVertical && settings->superExpando && settings->expandNewTeams)
		item->ToggleExpandState(false);

	SizeWindow(1);
	Window()->UpdateIfNeeded();
}
示例#2
0
void
TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
{
	int32 buttons;
	BMessage* currentMessage = Window()->CurrentMessage();
	if (currentMessage == NULL
		|| currentMessage->FindInt32("buttons", &buttons) != B_OK) {
		buttons = 0;
	}

	if (message == NULL) {
		// force a cleanup
		_FinishedDrag();

		switch (code) {
			case B_INSIDE_VIEW:
			{
				BMenuItem* menuItem;
				TTeamMenuItem* item = TeamItemAtPoint(where, &menuItem);
				TWindowMenuItem* windowMenuItem
					= dynamic_cast<TWindowMenuItem*>(menuItem);

				if (item == NULL || menuItem == NULL) {
					// item is NULL, remove the tooltip and break out
					fLastMousedOverItem = NULL;
					SetToolTip((const char*)NULL);
					break;
				}

				if (menuItem == fLastMousedOverItem) {
					// already set the tooltip for this item, break out
					break;
				}

				if (windowMenuItem != NULL && fBarView->Vertical()
					&& fBarView->ExpandoState() && item->IsExpanded()) {
					// expando mode window menu item
					fLastMousedOverItem = menuItem;
					if (strcasecmp(windowMenuItem->TruncatedLabel(),
							windowMenuItem->Label()) > 0) {
						// label is truncated, set tooltip
						SetToolTip(windowMenuItem->Label());
					} else
						SetToolTip((const char*)NULL);

					break;
				}

				if (!dynamic_cast<TBarApp*>(be_app)->Settings()->hideLabels) {
					// item has a visible label, set tool tip if truncated
					fLastMousedOverItem = menuItem;
					if (strcasecmp(item->TruncatedLabel(), item->Label()) > 0) {
						// label is truncated, set tooltip
						SetToolTip(item->Label());
					} else
						SetToolTip((const char*)NULL);

					break;
				}

				SetToolTip(item->Label());
					// new item, set the tooltip to the item label
				fLastMousedOverItem = menuItem;
					// save the current menuitem for the next MouseMoved() call
				break;
			}
		}

		BMenuBar::MouseMoved(where, code, message);
		return;
	}

	if (buttons == 0)
		return;

	switch (code) {
		case B_ENTERED_VIEW:
			// fPreviousDragTargetItem should always be NULL here anyways.
			if (fPreviousDragTargetItem != NULL)
				_FinishedDrag();

			fBarView->CacheDragData(message);
			fPreviousDragTargetItem = NULL;
			break;

		case B_OUTSIDE_VIEW:
			// NOTE: Should not be here, but for the sake of defensive
			// programming... fall-through
		case B_EXITED_VIEW:
			_FinishedDrag();
			break;

		case B_INSIDE_VIEW:
			if (fBarView->Dragging()) {
				TTeamMenuItem* item = NULL;
				int32 itemCount = CountItems();
				for (int32 i = 0; i < itemCount; i++) {
					BMenuItem* _item = ItemAt(i);
					if (_item->Frame().Contains(where)) {
						item = dynamic_cast<TTeamMenuItem*>(_item);
						break;
					}
				}
				if (item == fPreviousDragTargetItem)
					break;
				if (fPreviousDragTargetItem != NULL)
					fPreviousDragTargetItem->SetOverrideSelected(false);
				if (item != NULL)
					item->SetOverrideSelected(true);
				fPreviousDragTargetItem = item;
			}
			break;
	}
}