void VC::RemoveTask(const TaskPtr& task) { //里面有并发控制机制 TaskState ts = task->GetTaskState(); assert(ts == TASK_WAIT || ts == TASK_RUN); if(ts == TASK_WAIT) { m_wait_queue.Erase(task->GetId()); } else { m_run_queue.Erase(task->GetId()); } }
//这个错误处理是很麻烦的事情 void VC::KillTask(const TaskPtr& task) { TaskState ts = task->GetTaskState(); assert(ts == TASK_WAIT || ts == TASK_RUN); if(ts == TASK_WAIT) { m_wait_queue.Erase(task->GetId()); } else { try { string endpoint = task->GetRunOn(); Proxy<WorkerClient> proxy = Rpc<WorkerClient, WorkerClient>::GetProxy(endpoint); if(proxy().KillTask(task->GetId()) != 0) { LOG4CPLUS_ERROR(logger, "delete task " << task->GetId() << " failed"); return; } m_run_queue.Erase(task->GetId()); } catch (TException &tx) { LOG4CPLUS_ERROR(logger, "delte task error " << task->GetId() << " failed"); } } }