示例#1
0
// Run the test for a texture client and a surface
void TestTextureClientSurface(TextureClient* texture, gfxImageSurface* surface) {

  // client allocation
  ASSERT_TRUE(texture->AsTextureClientSurface() != nullptr);
  TextureClientSurface* client = texture->AsTextureClientSurface();
  client->AllocateForSurface(ToIntSize(surface->GetSize()));
  ASSERT_TRUE(texture->IsAllocated());

  // client painting
  client->UpdateSurface(surface);

  nsRefPtr<gfxASurface> aSurface = client->GetAsSurface();
  nsRefPtr<gfxImageSurface> clientSurface = aSurface->GetAsImageSurface();

  ASSERT_TRUE(texture->Lock(OPEN_READ_ONLY));
  AssertSurfacesEqual(surface, clientSurface);
  texture->Unlock();

  // client serialization
  texture->SetID(1);
  SurfaceDescriptor descriptor;
  ASSERT_TRUE(texture->ToSurfaceDescriptor(descriptor));

  ASSERT_NE(descriptor.type(), SurfaceDescriptor::Tnull_t);

  // host deserialization
  RefPtr<TextureHost> host = CreateBackendIndependentTextureHost(texture->GetID(),
                                                                 descriptor, nullptr,
                                                                 texture->GetFlags());

  ASSERT_TRUE(host.get() != nullptr);
  ASSERT_EQ(host->GetFlags(), texture->GetFlags());
  ASSERT_EQ(host->GetID(), texture->GetID());

  // host read
  ASSERT_TRUE(host->Lock());
  nsRefPtr<gfxImageSurface> hostSurface = host->GetAsSurface();
  host->Unlock();

  AssertSurfacesEqual(surface, hostSurface.get());

  // host deallocation
  host->DeallocateSharedData();
}
示例#2
0
// Run the test for a texture client and a surface
void TestTextureClientSurface(TextureClient* texture, gfxImageSurface* surface) {

  // client allocation
  ASSERT_TRUE(texture->AsTextureClientSurface() != nullptr);
  TextureClientSurface* client = texture->AsTextureClientSurface();
  client->AllocateForSurface(ToIntSize(surface->GetSize()));
  ASSERT_TRUE(texture->IsAllocated());

  ASSERT_TRUE(texture->Lock(OPEN_READ_WRITE));
  // client painting
  client->UpdateSurface(surface);

  nsRefPtr<gfxASurface> aSurface = client->GetAsSurface();
  nsRefPtr<gfxImageSurface> clientSurface = aSurface->GetAsImageSurface();

  AssertSurfacesEqual(surface, clientSurface);
  texture->Unlock();

  // client serialization
  SurfaceDescriptor descriptor;
  ASSERT_TRUE(texture->ToSurfaceDescriptor(descriptor));

  ASSERT_NE(descriptor.type(), SurfaceDescriptor::Tnull_t);

  // host deserialization
  RefPtr<TextureHost> host = CreateBackendIndependentTextureHost(descriptor, nullptr,
                                                                 texture->GetFlags());

  ASSERT_TRUE(host.get() != nullptr);
  ASSERT_EQ(host->GetFlags(), texture->GetFlags());

  // host read
  ASSERT_TRUE(host->Lock());
  RefPtr<mozilla::gfx::DataSourceSurface> hostDataSurface = host->GetAsSurface();
  host->Unlock();

  nsRefPtr<gfxImageSurface> hostSurface =
    new gfxImageSurface(hostDataSurface->GetData(),
                        ThebesIntSize(hostDataSurface->GetSize()),
                        hostDataSurface->Stride(),
                        SurfaceFormatToImageFormat(hostDataSurface->GetFormat()));
  AssertSurfacesEqual(surface, hostSurface.get());
}
SimpleTiledLayerTile
SimpleTiledLayerBuffer::ValidateTile(SimpleTiledLayerTile aTile,
                                     const nsIntPoint& aTileOrigin,
                                     const nsIntRegion& aDirtyRegion)
{
  PROFILER_LABEL("SimpleTiledLayerBuffer", "ValidateTile");
  static gfx::IntSize kTileSize(TILEDLAYERBUFFER_TILE_SIZE, TILEDLAYERBUFFER_TILE_SIZE);

  gfx::SurfaceFormat tileFormat = gfxPlatform::GetPlatform()->Optimal2DFormatForContent(GetContentType());

  // if this is true, we're using a separate buffer to do our drawing first
  bool doBufferedDrawing = true;
  bool fullPaint = false;

  RefPtr<TextureClient> textureClient = mManager->GetSimpleTileTexturePool(tileFormat)->GetTextureClientWithAutoRecycle();

  if (!textureClient) {
    NS_WARNING("TextureClient allocation failed");
    return SimpleTiledLayerTile();
  }

  if (!textureClient->Lock(OPEN_WRITE)) {
    NS_WARNING("TextureClient lock failed");
    return SimpleTiledLayerTile();
  }

  TextureClientSurface *textureClientSurf = textureClient->AsTextureClientSurface();
  if (!textureClientSurf) {
    doBufferedDrawing = false;
  }

  RefPtr<DrawTarget> drawTarget;

  nsRefPtr<gfxImageSurface> clientAsImageSurface;
  unsigned char *bufferData = nullptr;

  // these are set/updated differently based on doBufferedDrawing
  nsIntRect drawBounds;
  nsIntRegion drawRegion;
  nsIntRegion invalidateRegion;

  if (doBufferedDrawing) {
    // try to obtain the TextureClient as an ImageSurface, so that we can
    // access the pixels directly
    nsRefPtr<gfxASurface> asurf = textureClientSurf->GetAsSurface();
    clientAsImageSurface = asurf ? asurf->GetAsImageSurface() : nullptr;
    if (clientAsImageSurface) {
      int32_t bufferStride = clientAsImageSurface->Stride();

      if (!aTile.mCachedBuffer) {
        aTile.mCachedBuffer = SharedBuffer::Create(clientAsImageSurface->GetDataSize());
        fullPaint = true;
      }
      bufferData = (unsigned char*) aTile.mCachedBuffer->Data();

      drawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForData(bufferData,
                                                                       kTileSize,
                                                                       bufferStride,
                                                                       tileFormat);

      if (fullPaint) {
        drawBounds = nsIntRect(aTileOrigin.x, aTileOrigin.y, GetScaledTileLength(), GetScaledTileLength());
        drawRegion = nsIntRegion(drawBounds);
      } else {
        drawBounds = aDirtyRegion.GetBounds();
        drawRegion = nsIntRegion(drawBounds);
        if (GetContentType() == gfxContentType::COLOR_ALPHA)
          drawTarget->ClearRect(Rect(drawBounds.x - aTileOrigin.x, drawBounds.y - aTileOrigin.y,
                                     drawBounds.width, drawBounds.height));
      }
    } else {
      // failed to obtain the client as an ImageSurface
      doBufferedDrawing = false;
    }
  }

  // this might get set above if we couldn't extract out a buffer
  if (!doBufferedDrawing) {
    drawTarget = textureClient->AsTextureClientDrawTarget()->GetAsDrawTarget();

    fullPaint = true;
    drawBounds = nsIntRect(aTileOrigin.x, aTileOrigin.y, GetScaledTileLength(), GetScaledTileLength());
    drawRegion = nsIntRegion(drawBounds);

    if (GetContentType() == gfxContentType::COLOR_ALPHA)
      drawTarget->ClearRect(Rect(0, 0, drawBounds.width, drawBounds.height));
  }

  // do the drawing
  RefPtr<gfxContext> ctxt = new gfxContext(drawTarget);

  ctxt->Scale(mResolution, mResolution);
  ctxt->Translate(gfxPoint(-aTileOrigin.x, -aTileOrigin.y));

  mCallback(mThebesLayer, ctxt,
            drawRegion,
            fullPaint ? DrawRegionClip::CLIP_NONE : DrawRegionClip::DRAW_SNAPPED, // XXX DRAW or DRAW_SNAPPED?
            invalidateRegion,
            mCallbackData);

  ctxt = nullptr;
  drawTarget = nullptr;

  if (doBufferedDrawing) {
    memcpy(clientAsImageSurface->Data(), bufferData, clientAsImageSurface->GetDataSize());
    clientAsImageSurface = nullptr;
    bufferData = nullptr;
  }

  textureClient->Unlock();

  if (!mCompositableClient->AddTextureClient(textureClient)) {
    NS_WARNING("Failed to add tile TextureClient [simple]");
    return SimpleTiledLayerTile();
  }

  // aTile.mCachedBuffer was set earlier
  aTile.mTileBuffer = textureClient;
  aTile.mManager = mManager;
  aTile.mLastUpdate = TimeStamp::Now();

  return aTile;
}